@RaijinslayerRight now, I'll explain what the margins mean:
The higher one's synchro rate the more in tune one feels with their Framewerk- the more it feels like it's an extension of one's body rather than just a hunk of metal covering you and protecting you as a tool. You will feel as if you and the Framewerk are 'one and the same' rather than you controlling something.
From 80-89% you would feel that the Framewerk is like your own body and that you can perform things you couldn't before.
90-94% and onward is when you can hear noises from the experimental Framewerk... almost like you are no longer alone on the battlefield. How you handle this is dependent on your characters.
95%+ you unlock the special ability of your Framewerk; it's true power.
65-79% is roughly, give or take, the average synch ratio of most Pilots who have piloted a Framework after many years- those who fall into this ranking are usually those who have survived a few fights against the Cruxi. To start here it does not at all mean you are lacking, but it means are you in fact stronger than the average soldier by a long mile. Being pilots who aged 14-16 and are able to pull off this synch ratio is a gift. You are able to pull off well-thought out maneuvers and move in ways that would take soldiers years to pull off.
40-64% is where the Framewerk will start to feel clunky and begin to feel more and more like a burden and a tool as you reach the 40% tile. You will have to pilot your Framewerk more by 'force' rather than as an extension of your body than anything else.
1-40% or the danger zone. At most times this is where your Framewerk will begin to go into a 'lag' state of mind, or will halt it's orders and proceed to do things of its own. Usually this is because the Pilot is in a ill-state of mind or unconscious, but there are unknown reasons that have been yet to discovered for this odd behavior in the experimental Frameworks. Nonetheless, it is highly advised that the pilot is evacuated immediately... before the next state is activated.
-1~100% is the negative synchro rate, something that rarely happens, but can happen. As a pilot's state of mind deteriorates on the battlefield, the experimental Framewerks will respond to this as a result in order to protect their pilot and enter a state of mind called "CULLING". The Framewerk will enter a Berserk-like state and proceed to destroy and eliminate everything that it deems an immediate threat to the pilot's sanity and safety in order to keep them safe, even if it means killing allies or foes alike. What does mean is the Framewerk itself will take control and proceed to rampage on the battlefield.
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Everyone's synchro rates upon starting a mission start at what is given in my previous post, so you may want to keep that in your character sheets somewhere, but they may or may not decrease depending on their state of mind during the battle or what is happening... or if something has happened to them beforehand.
After each mission, depending on how well the mission went, I'll tell everyone how well their Synchro rate improved depending on how their 'mental' state has improved based based upon a d6, although, I may or may not add or subtract modifiers if things went extremely well or extremely poorly to give it a more 'Evangelion' and 'Mass Effect' feel.
Remember, we are at war here against a very powerful race that has us pushed into a corner... so things may or may not go as planned, and how you all handle that in situations like that will effect your characters mental strain.
This is, after all, a RP that can quickly switch be a calm to be horrific on the fly. So how your characters handle that will be tricky.