I have put my CS up. It's not very good but I'm really tired.
It's cool, I got some stuff I need to do from filming yesterday and need to unwind from yesterday a little bit before I can tackle sheets (This weekend was surprisingly busy).
I have put my CS up. It's not very good but I'm really tired.
<Snipped quote by SgtEasy>
It's cool, I got some stuff I need to do from filming yesterday and need to unwind from yesterday a little bit before I can tackle sheets (This weekend was surprisingly busy).
Sep is the one to accept or deny CSs, but I'll give my thoughts on yours, @SgtEasy. I might be just arguing semantics, but it really wouldn't be possible to create a blaster "proof" coat. Blaster resistance, though, is certainly possible. Armorweave is a material that can be woven into a cloth which is blaster resistant. It wouldn't be as effective as heavier armor like durasteel, but it would definitely provide resistance.
Slugthrowers aren't common, but they are certainly used in the Star Wars universe. They aren't as powerful or as easy to use as blasters, as blaster bolts do not drop with gravity, but they do have advantages in some situations. Visibility comes to mind, as it wouldn't be as easy to track the origin of a shot. As well, they can be made more quiet than a blaster. During the time of the Galactic Republic, some mercenaries would use slugthrowers with high rates of fire, which could not be completely blocked with a lightsaber. Disadvantages include, of course, they fact that they don't deal as much damage. Also, since blasters are the norm, ammunition for ballistic weapons is more expensive. I have no issue with the ballistic firearms, I just thought those were interesting points.
Name: Sirka'ith
Species: Ssi-ruu
Gender: Female
Appearance: (with brown scales, instead of red)
Age: 17 (this is an adult, as Ssi-ruu mature more quickly than humans)
Height: 2.15 meters
Skills/Abilities:
- Close to medium range combat specialist
- Strength equivalent to an adult wookiee
- Thick, blaster resistant hide
- Very keen sense of smell (able to detect changes in the emotional state of species with which she is familiar)
- Triple eyelids resist sudden bursts of light
- Surprising speed and grace for a creature of her size
Weaknesses:
- Long-range combat
- Eyesight poorer than that of a human
- Very limited non-combat skills
- Young age compared to adults of other species limits her practical experience
- Stands out in a crowd, or any other situation
- Little to no stealth capabilities
Equipment: Like most Ssi-ruu, Sirka wears only bandoliers across her chest to carry her belongings, along with whatever holsters she needs. Her primary weapon is a Mark II medium repeating blaster cannon. While normally a mounted weapon, the cannon can be carried by the heightened strength of a Ssi-ruu. She has modified it with a proper stock and grip, and powers it through a power cell which she wears as a backpack that, compared to her size, is reasonably compact. As a sidearm, she carries an E-11 blaster rifle, and a one-handed variant of a vibro-ax as a backup weapon. She also carries a small belt of fragmentation grenades.
Background: Sirka'ith had somewhat of a unique childhood among the Ssi-ruu. As xenophobic of a species as the Ssi-ruu are, they were forced to engage in some measure of diplomacy with the rest of the galaxy. Sirka's father was a black Ssi-ruu spy, ostensibly serving as a diplomat off-world, while her mother was a red Ssi-ruu bodyguard. This forbidden union made her a brown-scaled Ssi-ruu, and a member of the lowest caste of Ssi-ruuvi society. Normally, her egg would have been destroyed by her parents, but being outside their home system, her parents could not as easily get away with the murder, so they simply passed her off as the child of one of their brown-scaled Ssi-ruu servants.
In the first few years of her life, Sirka was in the position of being mostly ignored by the parents who had disowned her, and the servants who were meant to care for her. As such, no one bothered to stop her when she started to interact with the local populations of the worlds they were assigned to, something that would normally be forbidden for any Ssi-ruu hatchlings that, for whatever reason, found themselves outside Sii-ruuvi space. Her adoptive parents did teach her some of the Ssi-ruu, but she was more heavily influenced by the cultures of the worlds around her.
It was years before Sirka's father and his entourage returned to Lwhekk, and by that point, Sirka was too old, and had been outside Ssi-ruuvi space for too long to ever be able to accept what her life there would be like. The brown-scaled caste of Ssi-ruu were treated terribly. She did not care about the Imperium, nor about the religion they started to force on her. After a few beatings, she played along, but she resolved to escape as soon as possible. Luckily, the fact that she was raised outside Lwhekk also meant she was one of the few Ssi-ruu who could actually speak Basic, so it was not long before she was assigned to be a translator for a real diplomat. As soon as they reached a relatively large city, Sirka made her escape into the city's crowded underworld.
Despite only being a child at the time, Sirka found that there was one kind of work that such a large and intimidating being as herself could find quite readily. As a mercenary, she earned enough credits performing simple jobs to get offworld, and from there, she decided to continue honing her skills in combat. After all, it wasn't as if she had the skills to do anything else.
||Ubatrazi - Trazi for short||
||Female||20-ish||Twi'lek||5'6||
||Likes||
♡ Her Daggers
♡ Most people
♡ Drinking
||Dislikes||
- Drugs
- Arrogant people
- Slavery
||Personality||
||Laid back||Clever||Fearless||Quiet||Caring||Not Afraid to Kill||Charming||
||Bio||
Trazi once lived on her peoples home world Ryloth, she had loving parents and wasn't poor. In fact her family was well to do and greatly respected by both her people and those of different races. She was a bright child and was taught the many langues of the galaxy, she loved it. But all that changed when the ship they were flying on was attacked by pirates. The pirates killed her father and nearly all the crew, but they kept her mother and her alive as the females of her species made great slaves.
She was terrified and clung to her mother, but the men of the pirate ship fell into lust and so took her mother away. At the time she didn't know what happened but as she grew older she began to understand. She was first sold to a Hutt, who simply wanted her as a trophy and a dancer. She was treated pretty well there and lived rather comfortably for a slave, but then the Hutt made bad financial choices so she was sold again. Her next master, a Zabrak named Blokere, wasn't as kind as her first. He beat her, used her, had her spy and assassinate. She hated him, she hated the way he looked at her, she hated killing for someone that treated her like dirt.
While she was "entertaining" Blokere, his condo was attacked, in the confusion Trazi made her escape. Even though she had escaped, her master had lived the attack and was now after her. He wasn't going to lose his favorite toy. She had to keep a few steps ahead of him, but thanks to her assassin training and her seductive powers, she found ways to get from world to world.
She now steals, kills, and sells her company for a few credits. She rather likes doing this on her own and not being forced to, she can choose what jobs She takes. But she is still on the run from her old master, Blokere.
||Extras||
- She is a great dancer and seductress
- Her favorite pistol is a Blast Tech DL-44
- She has two daggers, she loves them.
- She's not that strong, but she's quick
- She is a good assassin
- She's not all that good with heavy guns, she is better with pistols and other small weapons.
Kal Ruk'tho
Race: Human-Mandalore
Age: 29
Physical Appearance: Shaved head with the tattoo of Mandalore on the right side of his head above his ear.
Height: 6'1"
Weight: 210 lbs
Eyes: Grey
Personality: Kal is a ruthless person whose only loyalty is to who ever is paying him the money at the moment. He does not like to get attached to anyone as he feels it is a weakness to show emotions while on the job and that could lead to him losing a paycheck. Whenever he does not have a job at the moment, there is sometimes a crack in is armor when he is out in the town and after a few drinks anything can happen.
Equipment:
- EE-3 Carbine Rifle
- Arm-mounted Flamethrower on right arm
- Modified Z-6 jetpack with increased fuel for 3 minutes of continuous use and fitted with an anti-personnel shrapnel rocket, there is also a grappling hook launcher slotted next to the rocket which can be cycled between
- A purple lightsaber taken from a dead Jedi
- K-11 Blaster Pistols
- Electrified bolas for capturing a target
- Retractable wrist blade in left gauntlet
- Poison Dart launchers hidden in his armor at his elbows and knees
Occupation: Mercenary
Former Affiliation:
- Crimson Nova Bounty Hunter Chapter
- Mandalore Death Watch
History: Redacted. All that has been found about Kal is that during his time with Crimson Nova he took several jobs to track down and kill Jedi in hiding. His reason for leaving after several arguments about hunting Jedi with Cradossk and Bossk who were running the Bounty Hunter Guild at the time. After leaving the Guild, he became a soldier of fortune to who ever had to money and the contract that caught his interest.
Age: 34
Gender: Female
Race: Human
Height: 5’11
Personality: Known to be incredibly hotheaded and passionate about many things, Sai often lets her feelings get the better of her. She’s smart enough to keep herself compartmentalized, not letting her emotions affect her work too drastically, but more often than not Sai finds herself in trouble for acting before thinking. She’s calmed down considerably over the years, though her reputation tends to precede her - those that know her or know of her typically recall her more fiery youth than how she is now. That is to say, she is still a loose cannon, but a significantly more controlled loose cannon than her reputation would suggest.
Beyond that, Sai is a drifter. She never stays in one place for too long or works for one employer for long stretches at a time, going wherever the galaxy takes her. Sai is also known to avoid physical conflict when she can, usually talking her way out of hairy situations or finding some other nonviolent means to avoid conflict.
Strengths and Weaknesses:
Sai is a top notch pilot - no matter the scenario, there aren’t many other people you’d want at the helm of a ship besides Sai. Years of practice and experience have allowed her to develop her skill as a pilot. She has plenty of experience with different classes of starship, though few pilots are more talented flying a YV-560 freighter than Sai.
Her strength at the helm of a ship is complemented by her skill in persuasion and coercion; Sai can convince someone to do anything she wants, and she can talk her way out of just about anything. She reads people like a book, and can adapt herself appropriately when she has to, making her an excellent con artist. Furthermore, she is skilled at stealth; staying invisible comes naturally to her, especially in crowded environments. Her skills as a pilot, a con artist, and a sneak have made her an excellent smuggler over the years.
However, her talent in social situations is counteracted by her hotheadedness; striking a nerve with Sai will often cause her to break whatever character she has adopted. This hotheadedness bleeds into her skill in combat, as well; she has marksman-like accuracy at the scope of her DC-15x, and is extremely lethal in hand-to-hand combat, but frustration and pressure often get to her if things don’t go her way. Consequently, her tactical awareness and combat effectiveness decrease rapidly if a fight goes to shit. Furthermore, her effectiveness at combat engagements closer than a sniper rifle’s scope allows or farther than she can reach with her dual vibrodaggers is extremely limited.
To top it off, her drifter nature tends to get the better of her. Sai loses interests in jobs quickly if they run on too long, and, despite her charisma and social tendencies, often keeps herself from growing too personally attached to anyone.
In summary:
Strengths:
- Top notch pilot
- Social situations
- Stealth
- Smuggling
- Sniper rifle accuracy
- Hand-to-hand combat
Weaknesses:
- Combat situations
- Tactical awareness
- Keeping a level head
- Commitment
Weapons and Equipment:
Sai came across both of her Clone War era weapons in an abandoned weapons cache on Jabiim, operating on information given to her by a former employer. She took as much of the cache as she could on her ship and distributed it through the black market.
Utilizing an improvised fighting style as she wields two daggers, Sai’s attacks are relentless and unpredictable.
A YV-560 comes stock with long-range scanning capabilities, a twin cannon, a Class 2 hyperdrive and Class 15 backup. Sai’s personal upgrades have increased the speed and maneuverability of Drifter IV by adding thrusters throughout the hull, as well as improved firepower by adding two additional twin cannons attached on the front arms of the ship. The scientific computer that comes stock with the YV-560 has been swapped for a high-end navigational computer, allowing Drifter IV to make jumps typically deemed impossible.
Don’t ask what happened to Drifters I-III. Those ships were a mess, and Sai would prefer not to talk about it.
History: Saiyanna’s life started on a ship, and she’ll be damned if it doesn’t end on one. Born to a pair of low-level smugglers, Sai didn’t fall far from the tree; she picked up much of her skill as a smuggler during her youth. Her father trained her in piloting, while her mother gave her training in combat and shooting a rifle. However, at the age of 16, Sai’s hotheadedness got the better of her; following a heated argument with her parents, she ran away from them as soon as she had the chance.
She found herself on Nar Shaddaa, and began to run with local gangs for survival. For several years, she participated in petty crime and gang wars. When she was 21, Sai decided she had had enough. She saved enough credits to buy her own ship and return to a smuggler’s life.
Since then, Sai has become a famed smuggler throughout the galaxy, despite her reputation for hotheadedness. She’s run into her parents several times over the years, but hasn’t spoken a single word to them.
Race: Gungan
Sex: Male
Height: 6'2"ish
Weight: 165lbs
Profession: Smuggler/Occasional ThiefLikes:
Money
Drinking
Smuggling
Things that explode
Fixing things
Games
When a plan comes together
Dislikes:
Dud explosives
People who don't pay
Using Guns
Cheating
When a plan goes to the crapper
Skills and Abilities:
Explosives Extraordinaire - Mongo is very familiar with things that go Boom
Hand-to-Hand Combatant - Having a fear of guns in this line of work will do that to a guy, though he doesn't follow any sort of traditional style or form
Mechanic - Taking things apart and putting them together, it's really all the same when ya look at it.
Quiet When He Wants To Be - sometimes it pays to be silent, sometimes a loud drunk attracts less attention
Amphibious Species
Weaknesses:
- Refuses to use a gun or other Long range weaponry
- Has Zero Skill with such weapons, really any weapons
- Sometimes Drinks too much
Equipment:
Various Explosives
Toolbelt
Lucky Charms
Small Vile of Poison
Moneypouch
Bio:
The story of Mongo begins and will probably end with blaster fire. Mongo doesn't remember anything before a couple years ago, hell the only reason he goes by Mongo is because he likes the way it sounds. But that is the first thing he does remember, blaster fire, guns going off everywhere, in the middle of a ship's hull, as he was trying to either fix or sabotage the damned thing before he got shot. Getting out of there was the easy part, it was the whole new life part that was hard, nobody seemed to have any information on him, or at least none that they wanted to share. But Mongo learned quickly that he had a talent for blowing things up and putting them back together, also drinking, he seemed to be quite good at that as well. So, figuring not many people would hire him for the latter, he put himself to work as a smuggler, trying to get a grip on what he was, though he has yet to found out, he has figured out that he isn't half bad at the smuggling game, hell that's all it really is, a game, sometimes he puts things that shouldn't be there on the ship, and sees if he gets caught. if so they win, if not he wins, and he's always been good at games, or at least he thinks he has been.....
The Legend of Mongo is quite a different story however, and it's almost entirely based on rumors that he may or may not have spread about himself. Some say he comes from chaos itself to wreck havoc on those unfortunate enough to get in his way, some say that they could swear that even Sarlacc's cower in fear when you speak his name, some say he can walk through walls and swim through land, that the floor shakes when he leaps and that if you listen closely, you can hear the roar of the engine and a haunting laugh on the wind, but nobody will, because chances are if you wait that long, he's already gone, and he's probably taken your valuables with him, OR, gods forbid, he wants you to know he's there.
Character Sheet
Name: Hidan Yakamura
Alias:
"The Hutt Scourge" or the lesser known "The Silent Assasin"
Race:
Human
Gender:
Male
Age:
25
Appearance:
Hidan face is left to the outside and is tattooed with the black and red spread winged falcon holding a slug thrower in its claws, the Yakamura coat of arms. Hidan wears old and worn clone trooper armour. Chipped and dirtied, it is still a very formidable piece of armour. It is painted with a dark green digital camouflage. Aside from that, he is suited up with a heavy, blaster proof trench coat. It bears his insignias and the words "SCOURGE" in gothic writing at the back. Some may call it overkill, but for the overly paranoid Hidan, it's can never be enough.
Personality:
Hidan is a wilful man, strong hearted and kind hearted. He believes in freedom and life above all else. He is a down to earth man, believing in what he believes and sticking to it. When he is threatened or insulted however, Hidan is not one to hold back punches. Or bullets. He hates the corrupt and those who beat on the poor. He believes that all races are equal and doesn't like slavery. He is very proud and wise, throughout his 25 years, he has seen things. He is no doubt brave and respected by his fellow compatriots. But he has a terrible secret. He is a schizophrenic. With multiple personalities that like killing.
The Scourge is a sarcastic, crazy, fool headed man with a love of money and having women draped over him. He swears, he kills, he steals and he will do anything to win and be on top of his opponents. He is also a very happy man, cackling madly most of the time and seemingly eternal grin on his face. He is by definition, absolutely mental. And is Hidan's most infamous personality. The Hutt Scourge is a killer, a man of slaughter and lover of all base human desire
The Assassin is a cold, calculating and ruthless man. A lover for assassinations, silent kills, breaking necks and generally being a badass. He has a blank face and is completely emotionless. He does have a habit of making extremely dry jokes on the job and smoking. Everywhere. Any time. Even when he's sleeping.
Equipment:
Custom Silenced Ballistic Assault Rifle
Shotgun
Yakamura Sabre
Bio:
Hidan was born into the Yakamura clan, a very important and wealthy dynasty based on the planet of Coruscant. The Yakamura clan is famous for being sponsors of the Empire since the start. They fed the Empire power, and the Empire gave them slaves, credits and wealth. Soon, the Yakamura clan became stagnant, breaking into multiple little dynasties fighting each other for more wealth to feed their greed.
Hidan was 16 when the Yakamura clan came apart. His family escaped to the Outer Rim, away from the politics and the greed of the Centre of the Galaxy. They escaped to their current residence. Soon, he escaped from the clutches of his overprotective parents and joined numerous gangs on the planet, eventually getting the attention of the local Hutt in the area. He became his right hand man. For months, he performed crimes for this Hutt. Kill after kill, rape and thievery. Hidan developed his multiple personalities to cope. He was then ordered to assassinate a group of poor farmers on the outskirts of the capital. He killed them without remorse. Afterwards, he looked at one of the corpses faces. It was his father. He looked around and he found his mother, sister, brother. All killed by his hands.
Hidan went berserk. Killing everything around him. The rest is history. He is now a changed man and a bounty hunter in the underworld. Not much is known about what happened between these two periods, but whatever happened, it changed Hidan. It changed him for good.
Quote:
Hidan - "All those who commit themselves to base desires deserve to die. Like Scourge"
Scourge - "FUCK YOUUUUUUUUUUUUUUUUUUU!!!"
Assasin - "..."
Character Sheet
Name: Hidan Yakamura
Alias:
"The Hutt Scourge" or the lesser known "The Silent Assasin"
Race:
Human
Gender:
Male
Age:
25
Appearance:
Hidan face is left to the outside and is tattooed with the black and red spread winged falcon holding a slug thrower in its claws, the Yakamura coat of arms. Hidan wears old and worn clone trooper armour. Chipped and dirtied, it is still a very formidable piece of armour. It is painted with a dark green digital camouflage. Aside from that, he is suited up with a heavy, blaster proof trench coat. It bears his insignias and the words "SCOURGE" in gothic writing at the back. Some may call it overkill, but for the overly paranoid Hidan, it's can never be enough.
Personality:
Hidan is a wilful man, strong hearted and kind hearted. He believes in freedom and life above all else. He is a down to earth man, believing in what he believes and sticking to it. When he is threatened or insulted however, Hidan is not one to hold back punches. Or bullets. He hates the corrupt and those who beat on the poor. He believes that all races are equal and doesn't like slavery. He is very proud and wise, throughout his 25 years, he has seen things. He is no doubt brave and respected by his fellow compatriots. But he has a terrible secret. He is a schizophrenic. With multiple personalities that like killing.
The Scourge is a sarcastic, crazy, fool headed man with a love of money and having women draped over him. He swears, he kills, he steals and he will do anything to win and be on top of his opponents. He is also a very happy man, cackling madly most of the time and seemingly eternal grin on his face. He is by definition, absolutely mental. And is Hidan's most infamous personality. The Hutt Scourge is a killer, a man of slaughter and lover of all base human desire
The Assassin is a cold, calculating and ruthless man. A lover for assassinations, silent kills, breaking necks and generally being a badass. He has a blank face and is completely emotionless. He does have a habit of making extremely dry jokes on the job and smoking. Everywhere. Any time. Even when he's sleeping.
Equipment:
Custom Silenced Ballistic Assault Rifle
Shotgun
Yakamura Sabre
Bio:
Hidan was born into the Yakamura clan, a very important and wealthy dynasty based on the planet of Coruscant. The Yakamura clan is famous for being sponsors of the Empire since the start. They fed the Empire power, and the Empire gave them slaves, credits and wealth. Soon, the Yakamura clan became stagnant, breaking into multiple little dynasties fighting each other for more wealth to feed their greed.
Hidan was 16 when the Yakamura clan came apart. His family escaped to the Outer Rim, away from the politics and the greed of the Centre of the Galaxy. They escaped to their current residence. Soon, he escaped from the clutches of his overprotective parents and joined numerous gangs on the planet, eventually getting the attention of the local Hutt in the area. He became his right hand man. For months, he performed crimes for this Hutt. Kill after kill, rape and thievery. Hidan developed his multiple personalities to cope. He was then ordered to assassinate a group of poor farmers on the outskirts of the capital. He killed them without remorse. Afterwards, he looked at one of the corpses faces. It was his father. He looked around and he found his mother, sister, brother. All killed by his hands.
Hidan went berserk. Killing everything around him. The rest is history. He is now a changed man and a bounty hunter in the underworld. Not much is known about what happened between these two periods, but whatever happened, it changed Hidan. It changed him for good.
Quote:
Hidan - "All those who commit themselves to base desires deserve to die. Like Scourge"
Scourge - "FUCK YOUUUUUUUUUUUUUUUUUUU!!!"
Assasin - "..."
Sep is the one to accept or deny CSs, but I'll give my thoughts on yours, @SgtEasy. I might be just arguing semantics, but it really wouldn't be possible to create a blaster "proof" coat. Blaster resistance, though, is certainly possible. Armorweave is a material that can be woven into a cloth which is blaster resistant. It wouldn't be as effective as heavier armor like durasteel, but it would definitely provide resistance.
Slugthrowers aren't common, but they are certainly used in the Star Wars universe. They aren't as powerful or as easy to use as blasters, as blaster bolts do not drop with gravity, but they do have advantages in some situations. Visibility comes to mind, as it wouldn't be as easy to track the origin of a shot. As well, they can be made more quiet than a blaster. During the time of the Galactic Republic, some mercenaries would use slugthrowers with high rates of fire, which could not be completely blocked with a lightsaber. Disadvantages include, of course, they fact that they don't deal as much damage. Also, since blasters are the norm, ammunition for ballistic weapons is more expensive. I have no issue with the ballistic firearms, I just thought those were interesting points.
I thank the three of you :P Once the said changes are made you're accepted. Will give @Chev tomorrow, which is when I'll throw up my own sheet then we can start.
<Snipped quote by Sep>
Believe me, I'm trying my best to get a character up. Lotta stuff going on right now.
Well done on limiting yourself to mainly piloting. Perhaps not an "ace" sniper. Just encase someone wants to specialize in that later on. Other than that I'm fine with it.
Does the Mandalorian rule apply to Wookies?
<Snipped quote by piercetyler1994>
If it's a Mandalorian Wookie yes. If it's just a Wookie, no.
Oh my FUCK!! That would be a sight to behold.
The Gungan. I always end up with one in this style of RP, and they always end up being drunkards xD
But yeah he looks fine, so smuggling he'd typically be a co-pilot I presume as you didn't mention any real piloting skills. Which is actually good as we have our primary pilot anyway :P We have our Demoman :P