Gotchya. I'll get right on that. ^.^
Name:
Matthew Mercer
Age:
24
Gender:
Male
Description:
Personality:
Matthew psyche is rather cold, brooding and contemplative. He excels at masking his emotions, to the point where it'd be rather hard for people to completely read him. His methods of gathering information is rather scrupulous, and extreme, much to the criticism of the G.C.P.D. Many also call him methods extreme, not really flinching at killing people who he deems necessary, especially villains. Underneath, specially to the people who hes close with, he can be warm, soft spoken and kind.
Occupation:
Vigilante \ Scion of Mercer industries \
Equipment:
His equipment is contains mostly different types of bows and an arsenal of different arrows for multi-purposes. His preffered bow is a recurve bow. For close range combat he has made specially made batons that can be joined to make a pseudo bowstaff, the batons also have different frequencies of electricity. He has a special suit, (as seen in the picture) that is made of special fibre that is designed to withstand blows. A kevlar is laced within the suit to resist bullets. His helmet is fitted with many types of sensors and the like.
Bio:
Born under the lush, posh billionaire Mercer family, his childhood had mostly been a spoiled and free, slowly growing arrogant day by day. His freestyle life would have gone on unperturbed, had it not been for the incident. One cloudy day, blocking the sustained light from penetrating. An unnamed villain had massacred the Mercer family while Matthew was out partying and drinking with his 'friends'. Coming back to plentiful bodies splattered and skewered about, Matthew had almost gone insane, had it not been for his visiting uncle, that might have been the case. Matthew blamed himself that night, he made himself believe that it was all his fault somehow.
His Uncle was busy travelling around the globe, to learn and master different arts, especially the art of the bow. The young scion of the Mercer family was full of rage, regret and anger. His Uncle, Jerome Mercer, wanted to channel this and so chose to teach him what he himself has learned the past years. The training was rough and unloving, Matthew would have given up had it not for his anger. After years, he has grown stronger, not as strong as his uncle Jerome, but close and with the recent crisis that is happening in Golden Coast, Matthew had figured out that it is time for him to 'suit' up.
<Snipped quote by Inertia>
Accepted! Off to the character sheet you go XD.
Anyways I will get my characters up in a little bit after that we can decided when to start the IC.
I have to drop this one, I'm sorry. I have one too many RPs and right now I'm just at a blank wall with the CS. My apologies.
@Gurren1
I am not sure how to change over my Characters... Should I change the Organization over to N.A.I.L. and then the details on how and why they are active? Can I keep the other stuff?
Here are my characters. Let me know if they are okay or what needs changed.Name:
Col. Travis D. Letterman
Age:
38
Gender:
Male
Description:
Personality:
Col. Leatherman is generally a calm and easy going, but due to recent events and copious amounts of stress he has become very “military” with his behaviors. Everything is either direct and to the point or he sees it as unimportant.
Occupation:
Head of the Military Science Division within N.A.I.L.
Equipment:
1911 handgun (In his desk)
.45 Cal handgun (For out in the field)
Bio:
Travis and his brother grew-up in family that had been involved in the military since Vietnam, and they were no exception. After making it through school with a slightly above average grade Travis went into the military after a year of down time which spent jumping from job to job, and girl to girl. It was mainly because of his inability to find a place where he was comfortable that he went into the army. He was restless and continued feeling this way for some time.
After boot-camp, and a few simple service outfits, Travis was sent overseas to fight with allied forces against some rising terror groups claiming to be working with Cell Six. For some time it had just seemed like a bluff they were pulling to instill fear into the local areas, but became quickly realized as truth when they were aided by mercenaries that could not have been bought lightly. This battle was very long and hard war in which many lives were lost, but out of it came a very special and secrete branch of the military.
During this war, that took the better part of 3 years, the military was aided by the League to become victorious in many battles, and this made some of the higher-ups in the military want to create heroes of their own. Looking over lists of people who had the closest interactions with the League they began selecting people to form the N.A.I.L. Travis and a few others in his regiment were among those selected for this group.
It wasn’t until 7 years after the war against Cell Six that the N.A.I.L. was actually ready to be started, and they began pulling people to be a part of it. During this 7 years those that were overseeing N.A.I.L. were also seeing that the selected were able to grow and excel in the areas that that they would profit from. This meant that Travis was eventually put into a Special Ops group accelerating his eligibility for promotions. When the time was right Travis was offered a position to lead one of the many N.A.I.L. Spec ops teams that were responsible for overlooking Justice League points of interest, and making sure that what messes they make get cleaned up before potentially dangerous materials fall into the wrong hands.
A few more years passed with Travis leading his team into some really, REALLY messed up situations to make sure that people were saved or moved; materials were secured or retrieved and so on and so forth. Until, that is, Travis was presented the opportunity to become a Colonel and Director of Operations for the Military Science Division. Taking this Travis has now been Director and Head for 5 years, and has overseen the expansion of N.A.I.L. to incorporate its Science Division.Appearance:
Alias from right to left:
Buster, Wolf, Dex, Riggs
(Team Name: Over Watch)
Names:
CLASSIFIED
Age:
Riggs – 32-Male
Dex – 26-Male
Wolf – 28-Male
Buster – 29-Male
Personality:
Not so typical military group. They are closed to anyone not part of Paradigm and not all that open to the other Paradigm squads. They all have a bond like they are family.
Occupation:
N.A.I.L. Spec Ops
Equipment:
1911 handguns
AR-15 modeled railguns
Active HUD glasses (Sunglasses when needed, and with built in GPS.)
(Other equipment varies for assignments.)
Bio:
Trained and served with the Navy SEALS for varying years, but have been a solid group with N.A.I.L. for 3 years. Everything else is Classified. With recent events they have been tasked with an abundance of deter and protect missions rather than retrieve and secure.
How many people are you looking for before moving on to IC? Just curious.
Well, might as well have a conversation then...
How about a question for us.
What, in your mind, make a good player controlled antagonist? How should they interact with the other players?
This is a question that I like to ask people to see what their ideal villain is?
<Snipped quote by Master Crim>
Good question for me it has to be a villain that you hate but doesn't cheat and their death is so satisfying.
Also I am thinking if I should make a villain CS since we are going to need some minor ones. I already have a few in mind but wondering if anyone else wants to do it.
<Snipped quote by Gurren1>
I was thinking about that. For me I love villains you're forced to love. Their deaths impact you as much as a heroes.
I too was considering a villain character, I'd love to make one! Just one question, do villains with powers retain them or lose them like the heroes?