Hidden 9 yrs ago Post by Kho
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@Cyclone Yup yup, I understand. Don't think I'm presenting myself right.
Basically, I need the exact numbers of the members of the Strong Tribe in its Order sense. As you may have noticed, Vowzra recently became the Patron God of Orders and gains Might from them, so I need the accurate number of all those who are members of the Strong Tribe and are thus part of the Order.

So, are the hunters the only members of the Strong Tribe in its Holy Order sense? Or are the full 500, hunter or not, members of the Order?
Hidden 9 yrs ago Post by Cyclone
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@Cyclone Yup yup, I understand. Don't think I'm presenting myself right.
Basically, I need the exact numbers of the members of the Strong Tribe in its Order sense. As you may have noticed, Vowzra recently became the Patron God of Orders and gains Might from them, so I need the accurate number of all those who are members of the Strong Tribe and are thus part of the Order.

So, are the hunters the only members of the Strong Tribe in its Holy Order sense? Or are the full 500, hunter or not, members of the Order?


The difference seems rather arbitrary since I don't know what makes them in a "Holy Order sense". They all worship the Mighty One and such but only the 250 hunters actually get much in the way of the special powers and equipment. So we'll go with the lower number, because getting might from every last one of the Orders even when the gods that own said Orders don't even get that is rather cheap =P
Hidden 9 yrs ago Post by Kho
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@Cyclone Hmm? Cheap? I thought it fit in with what I've said OPly with regards to gods gaining Might from worshipers, sacrifices and other creative methods.
I'm all up for taking it to the vote and going with whatever the majority of players want.
Hidden 9 yrs ago Post by Cyclone
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Well since you wanted to know what we think, I'll go ahead and elaborate my thoughts.

I had some misgivings about it mainly because it was directly stated that aside from demigods, divine beings are independent of worshipers and don't get any power from them. I recall that part about alternative ways to get might, they seemed more like one-time things. Going with the example of a particularly bloody god, he might have gotten a little bit of Might from all the slaughter that happened at the recent battle, or from a gigantic sacrifice. I don't like the idea of retroactively noticing something like a lot of Orders, give yourself a portfolio over them, and then get what's going to be a permanent couple might per turn (and then even more, as additional Holy Orders get made).
Hidden 9 yrs ago 9 yrs ago Post by Kho
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Hidden 9 yrs ago Post by Lugubrious
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I was never of the opinion that orders could great gods might, and it's probably best if it stays that way.
Hidden 9 yrs ago Post by ActRaiserTheReturned
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Welcome to a kinder, gentler version of the Massacre of Hardhome.
Hidden 9 yrs ago Post by Cyclone
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Holy Orders also seems like an awfully odd portfolio, which was another reason I wasn't a fan. That and the fact that you get permanent might income for every single Order as compared to a one-time thing when they are founded, or at least just might from Holy Orders devoted to Vowzra personally.

Hopefully my opinion doesn't bother you, I'm just being honest. I really dislike stepping on someone else's ideas or creativity.
Hidden 9 yrs ago Post by Kho
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Naah, don't worry about it. Edited the post.
Hidden 9 yrs ago Post by Kho
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@ActRaiserTheReturned You cannot simply attack another player's settlement and destroy it like that without permission. Edit the post, take out all the destruction and killing, or go get permission from Cyclone to destroy his village like that.

For the moment, I'm negating all the destruction that happened, Mirtagn merely flew over the strong tribe and roared.
Hidden 9 yrs ago 9 yrs ago Post by ActRaiserTheReturned
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@ActRaiserTheReturned You cannot simply attack another player's settlement and destroy it like that without permission. Edit the post, take out all the destruction and killing, or go get permission from Cyclone to destroy his village like that.

For the moment, I'm negating all the destruction that happened, Mirtagn merely flew over the strong tribe and roared.


I greatly edited the post. Subtly. No automatic murders or destruction of architecture has happened.
Hidden 9 yrs ago Post by Frettzo
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@Inuyasha@Vec@Rtron@Frettzo@LokiLeo789@Hael@Scarifar@ActRaiserTheReturned@Lugubrious@IrishAngelQueen@Blackmist16

Your opinions?

Edit: Don't worry about it actually.


Don't mind it at all, I say go for it, I really don't see the cons the others are seeing.
Hidden 9 yrs ago Post by Inuyasha
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@Inuyasha@Vec@Rtron@Frettzo@LokiLeo789@Hael@Scarifar@ActRaiserTheReturned@Lugubrious@IrishAngelQueen@Blackmist16

Your opinions?

Edit: Don't worry about it actually.


I know I'm new at this point and time, but I thought I'd just share my two cents.

I agree with Cyclone. In the OP it says that gods can't gain might from worshippers, and this seems an awful lot like gaining continuous might from worshippers.
Hidden 9 yrs ago Post by Inuyasha
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Me and Lugub's collab is up, took a while, but I'm finally ready to get Eroneus settled in.
Hidden 9 yrs ago Post by Kho
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Having edited the post and wiped away the Holy Order portfolio and the Shades, I would just like to point out some things quickly. People have been referring to the OP without a full understanding of it. I am the one who wrote it, I think I know what it says and what it means. The bit people have been incorrectly referencing is as follows:

I am open to exploring in-game methods in which a god can produce extra Might (for instance, a particularly bloody god may have his worshippers sacrifice animals or other creatures etc. in a ritual). Before you go ahead and spend Might on such things, please PM me and ensure that you have my approval.

And, as final note on that, a god's power and Might are in no way related to how many worshippers they have. A god is an independent, mighty being, it does not draw its power from 'worshippers', but depending on the kind of deity, worshippers may well add to its power. If you believe your character is one such god, PM me and we can see to it.
Kho


It clearly says that there are 'in-game methods in which a god can produce extra Might' - we are talking about Might production here not temporary or one-time additions to Might. The example of a bloody god does not refer to a one time sacrifice, it refers to an ongoing ritual which would happen per turn and thus add to said god's Might per turn. The key is that the ritual is dedicated to the god in the example - a huge battle like the Battle of Man's Fall would not add in any way to to a bloody god's Might as it is not dedicated to them, is not a ritual and so on - even if its worshippers were involved in said battle. The fact that I specified spending Might on creating such in-game methods brings the mechanism closer to how Holy Sites work - you spend X Might and you get X Might per turn out of it.

With regards to worshippers, it quite clearly says that a god is 'an independent, mighty being' who does not 'draw its power from worshippers'. This is to separate from gods int this RP and other gods in fantasy settings - like the Chaos gods in Warhammer and so on - whose power is purely generated by worshippers. The gods in Divinus are, when stripped down of everything - Holy Sites, special weapons, worshippers etc. - still very powerful, independent beings. BUT, the fact that 'worshippers may well add to its power' has been completely ignored by those arguing against Vowzra gaining Might from Holy Orders. A god is not dependent on worshippers, but that does not mean they cannot gain power from them per turn, just as a demigod does. Of course, there will have to special circumstances surrounding the god ('depending on the kind of deity', 'If you believe your character is one such god') and I thought I created the circumstances around Vowzra pretty well - he became a god of Holy Orders (if we can have patron saints of accountants and AIDS victims, and if the Romans had gods of toilets, sewers and excrement, I think we can have a parting god of Holy Orders) and it was made clear that he would not be receiving more than 3/4 Might per turn from Holy Orders as more worshippers would be required fro generate 1 Might per turn as the population increases - if anything, if all I wanted was to generate Might, I would have done my all to keep as many Victors and Strong Tribe hunters as possible, instead I killed off as many as I could without offending or annoying Cyclone. And if I did, indeed, just want more Might per turn, I could have just used the 6 Might spent on incorporating the portfolio and creating the Shades to create a Holy Site instead.

In any case, that's my view on it. It's a dead argument, as I have already retracted the controversial post, but here it is for future reference should any gods wish to delve into gaining Might per turn from worshippers or other such creative methods.
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Hidden 9 yrs ago Post by Frettzo
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I never saw what the big deal in someone making a couple extra might per turn was. Especially when it's got a good reason behind it.
Hidden 9 yrs ago Post by Frettzo
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<Snipped quote by Kho>

I know I'm new at this point and time, but I thought I'd just share my two cents.

I agree with Cyclone. In the OP it says that gods can't gain might from worshippers, and this seems an awful lot like gaining continuous might from worshippers.


Check the little sentence before the final paragraph, by the way.
Hidden 9 yrs ago Post by Inuyasha
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can I incorporate a portfolio if it doesnt correlate with my domain, or do I have to add a new domain that corresponds with that portfoilio to add that portfolio

ie: Can Eroneus evenutally add lightning as a portfolio without adding energy as a domain?
Hidden 9 yrs ago Post by Frettzo
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IF you want a portfolio that doesn't correlate with your domain, you gotta obtain that domain first and then the Portfolio. You can only sustain a domain every 10 levels, though. So if you wanna get Energy, you gotta wait till you're level 20 to be able to support the added power.
Hidden 9 yrs ago Post by Cyclone
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@ActRaiserTheReturned

I'm about halfway through a post that I was working on in my village. So when my next post comes the first half will be before Mirtagn started burning and smashing stuff. Then he can appear towards the end and I'll respond
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