Madison 'Nightingale' Johannson - [LINK]
Energy: 2/10
20 / 3 / 4 Mostly sticking to cover the party continue to engage the thugs across the bank as Brick starts to try and move the civilians to safety.
Seeing the heroes closing towards him Gunman 4 quickly fumbles with his pistol, slipping a fresh clip into place.
Gunman 4 is Out Of Ammo!
Gunman 4 reloads, Out of Ammo cleared.
Brick escorts Hostages to safety
Brick recovers +1 Energy
Brick is currently Inspired! (2/5) - +2 Defence, +1 Attack
Brick is currently Armoured! (2/3) - +5 Defence
Brick escorts 13 Hostages (based on Defence) to safety outside the bank - Hostage Health now 478 - Hostages Saved now 520
Protector: bonus 13 XP
Leaping through the air Rocksmith slams his guitar down hard on Gunman 4's head
Rocksmith recovers +1 Energy
Gunman 4 hit by Rocksmith's melee attack for 5 Attack, 2 Defence, 3 Health lost. Gunman 4 is now Stunned for one turn!
Rocksmith gains 3 XP
Heretic slices at Gunman 4's limbs.
Heretic recovers +1 Energy
Heretic is currently Inspired! (2/5) - +1 Defence, +1 Attack
Heretic is currently Weaponized! (1/2) - +1 Attack, attacks cause Bleeding
Gunman 4 hit by Heretic's melee attack for 5 Attack, 2 Defence, 3 Health lost. Gunman 4 is now Bleeding for two turns!
Heretic gains 3 XP
Flare rips the heat out of Gunman 1, healing himself in the process.
Flare recovers +1 Energy
Flare is currently Inspired! (2/5) - +1 Defence, +2 Attack
Gunman 1 hit by Flare's Heat Drain for 8 Attack, 2 Defence, 6 Health lost. Flare regains 4 Health. Gunman 1 is now Chilled (-1 Attack) for one turn!
Flare gains 10 XP
Sigma steps through the bank doorway and opens fire on Gungirl 1 as she scrambles across the floor for her weapon.
Sigma fails to compute Inspired: No effect.
Sigma opens fire on Gungirl 1
Gungirl 1 hit by Sigma's ranged attack for 4 Attack, 2 Defence, 1 Health lost. Gungirl 1 is now KO'd!
Sigma gains 1 XP
Target incapacitated: bonus 5 XP!
Bumblebee acquires
Body ArmourBumblebee recovers +1 Energy
Float Like A Butterfly: -1 Energy; Bumblebee is Levitating! - Immune to ground-based attacks and effects
Bumblebee is currently Inspired! (2/5) - +1 Defence, +2 Attack
Bumblebee acquires Body Armour and is now Armoured! - +5 Defence
As his body is drained of heat Gunman 1 panics, pulling the trigger on his pistol wildly.
Gunman 1 opens fire on Full Auto
Nightingale hit by Full Auto for 2 Attack, 4 Defence, 0 Health lost.
Rocksmith hit by Full Auto for 2 Attack, 2 Defence, 0 Health lost.
Rocksmith gains 1 XP
Sigma hit by Full Auto for 2 Attack, 3 Defence, 0 Health lost.
Sigma gains 1 XP
Heretic hit by Full Auto for 2 Attack, 3 Defence, 0 Health lost.
Heretic gains 1 XP
Flare hit by Full Auto for 2 Attack, 2 Defence, 0 Health lost.
Flare gains 1 XP
Brick hit by Full Auto for 2 Attack, 13 Defence, 0 Health lost.
Brick gains 1 XP
Bumblebee hit by Full Auto for 2 Attack, 8 Defence, 0 Health lost.
Bumblebee gains 1 XP
Hostages hit by Full Auto for 2 Attack, 0 Defence, 2 Health lost.
Brick gains 3 XP
Gunman 1 is Out Of Ammo!
With their defence faltering the thugs began to look worried, but a moment later their eyes seemed to glaze over and suddenly they were back on the offensive again, as though driven by some unseen power.
Gunman 2 opens fire on Rocksmith
Rocksmith hit by pistol shot for 4 Attack, 2 Defence, 2 Health lost.
Rocksmith gains 2 XP
Gunman 3 opens fire on Bumblebee
Bumblebee hit by pistol shot for 4 Attack, 3 Defence, 1 Health lost.
Bumblebee gains 3 XP
Seeing things turning against her comrades Gungirl 2 dodges behind the bank counter and tosses a
Smoke Bomb out into the room. As it explodes the entire chamber quickly fills with a thick blinding cloud.
Nightingale is now Disorientated! -1 Attack, -1 Defence
Brick is now Disorientated for two turns! -1 Attack, -1 Defence
Rocksmith is now Disorientated for two turns! -1 Attack, -1 Defence
Heretic is now Disorientated for two turns! -1 Attack, -1 Defence
Flare is now Disorientated for two turns! -1 Attack, -1 Defence
Sigma is now Disorientated for two turns! -1 Attack, -1 Defence
Bumblebee is now Disorientated for two turns! -1 Attack, -1 Defence
Gunman 1 is now Disorientated for two turns! -1 Attack, -1 Defence
Gunman 2 is now Disorientated for two turns! -1 Attack, -1 Defence
Gunman 3 is now Disorientated for two turns! -1 Attack, -1 Defence
Gunman 4 is now Disorientated for two turns! -1 Attack, -1 Defence
Gungirl 2 is now Disorientated for two turns! -1 Attack, -1 Defence
Seeing the civilians injured Nightingale quickly moves to heal them, along with the rest of the team.
Nightingale recovers +1 Energy
Nightingale is currently Inspired! (2/5) +1 Attack, +1 Defence
Nightingale is currently Disorientated! (1/2) -1 Attack, -1 Defence
Combat Triage: -5 Energy
Nightingale heals herself for 2 Health
Nightingale heals Flare for 0 Health
Nightingale heals Rocksmith for 4 Health
Nightingale heals Bumblebee for 2 Health
Nightingale heals Brick for 0 Health
Nightingale heals Heretic for 0 Health
Nightingale heals Hostages for 4 Health
Callsign: Gunman
Role: FlankerPower Origin: <UNKNOWN>
Power Set: Pistol Shot
Abilities:- Full Auto: - Energy Cost: 4
The Gunman opens fire with everything he has, emptying his clip into the crowd. All enemy targets suffer an attack at 1/2 the Gunman's Attack rating which can be defended against as normal and inflicts the Out of Ammo status effect, forcing him to reload on the following turn.
Traits:- <UNKNOWN>
- Cover Bunny
The Gunman knows that when facing heroes its best to keep your head down. He gains +2 Defence against ranged attacks.
Callsign: Gungirl
Role: BlitzerPower Origin: <UNKNOWN>
Power Set: Shotgun
Abilities:- <UNKNOWN>
- Smoke Bombs: - Energy Cost: 6
The Gungirl tosses a homemade smoke bomb into the middle of the room, inflicting the Disorientated status effect which reduces Attack and Defence by 1 on everyone, even herself. This status effect lasts for two turns before the smoke clears.
Traits:- Shotgun Blast
The Gungirl's shots can hit a wide area, but are slow to fire. Each attack is treated as AoE hitting all heroes in the room, but inflicts the Out of Ammo status effect, forcing her to reload on the following turn.
Gunman 1 Gunman 2
Stats: 1 / 2 / 3 Stats: 10 / 2 / 4
Energy: ? Energy: ?
Gunman 3 Gunman 4
Stats: 10 / 2 / 4 Stats: 4 / 2 / 4
Energy: ? Energy: ?
Gungirl 1 Gungirl 2
Stats: 0 / 2 / 5 Stats: 6 / 2 / 5
Energy: ? Energy: ?
A large group of hostages are sitting on the floor against the far wall, cowering for their lives. None of them seem to be in a position to help the team out in any way, and they're just as likely to do something stupid and get in the way as they are to remain where they are.
Hostages
Stats: 480 (520 Saved) / 0 / 0
Energy: 0
Several dead bodies are lying around the room, obviously gunned down by the hostiles.
Recover
+1 EnergyNightingale is currently
Inspired! (2/5)
+1 Attack,
+1 DefenceNightingale is currently
Disorientated! (1/2)
-1 Attack,
-1 DefenceAction: Combat Triage -
-5 Energy; Heals all allies for
4 Health
@rush99999 Rocksmith Action Complete@SimplyJohn Bumblebee Action Complete@Eklispe Flare Action Complete@knighthawk Brick Action Complete@GodOfWar Heretic Action Complete@Behemoth542 Sigma Action Complete