Huh, ain't this a coincidence. Our RPs share the same name, well sorta.
True, but this 'franchise' came earlier.
Huh, ain't this a coincidence. Our RPs share the same name, well sorta.
@PirouetteWell, here's the CS, so I'll let you be the judge of whether it's fine or not:
Name: Richard Washington
Alias(s): He has a tendency to name himself after famous historical figures, like 'Ronald Reagan' or 'Julius Caesar', while suffering under his insanity, but when his powers active he prefers to call himself Harbinger.
Age: Appears 23, but actually is 81 years of age
Affiliations: Mercs
Factions: Neutral
Description: Richard is 5' 11", with shaved, dark brown hair, and small scars upon his face. His eyes are a deep, ocean blue. He has a lean build, and is of a semi-muscular body type, his chest and back covered in scars and other marks left from injuries of various types. He notably wears a dark grey trenchcoat, buttoned up to his collar, black military fatigues, and combat boots, even when out in public as a normal person.
Powers: Richard's powers stem from his emotions. When he feels any emotion strongly enough, his powers activate, giving him enhanced speed, strength, toughness, and regeneration. The origins of his powers came with a side effect: strong insanity when not under the effects of his powers. Notably enough, his powers activating removes his avid madness, giving him a distinctly solemn, sane, and grim personality. He has one power that does not stem from emotions, however, and that is his highly extended lifespan. He is 81 years old, but maintains the appearance and body of a 23 year old male. His main weakness is that he must maintain the emotion that triggered his power, at the same severity in order to maintain the power. If his emotional state changes or lowers, his powers will cancel themselves temporarily, leaving him incapacitated until his body recovers from the sudden shift. The recovery can last anywhere from 20 minutes to over an hour. During this state of recovery, he is in a state of unconsciousness, and will murmur random things in his sleep.
Skills: Richard is a highly skilled swordsman, notable for wielding a sword built for one hand in both hands to enhance damage possible. He is also a skilled marksman with pistols, capable of using two at once with no loss to accuracy. He is also skilled in the martial art of Jeet Kune Do, and when asked, has stated he learned it from Bruce Lee himself.
Equipment: He keeps a special longsword designed to be used while his powers are active strapped to his back in a grey sheath, and carries 2 M1911 .45 caliber pistols on his hips for ranged combat.
Ranking: low A Rank, borderline B Rank
Brief History:Born in 1944, Richard was raised with a 50s-60s mindset in mind. This, and his father serving in the Korean war influenced his desire to serve the US in its fights around the world. When he turned 18, he enlisted in the U.S. military, shortly before the Vietnam war. Rather than being immediately sent in, Richard was chosen for a special project by the military. The project was intended to manipulate the adrenaline levels produced by anger and fear in the human body, in order to create a super-soldier for the war. The project failed, instead enhancing the abilities of the body whenever any emotion was felt strongly. This would've been fine, if it weren't for the unfortunate side effect. Richard was made clinically insane by the project, and discharged by the military as useless for the war. He began wandering the world, learning any skill he decided would be fun to learn. Having no one close to him, he never really noticed the immense passage of time, and that he never seemed to age. It wasn't until the turn into the 21st century that he really began to realize the extent of the changing world, and knew he'd have to adapt. His madman personality generally keeps himself from choosing sides too much in the 'Metas V. Humans' conflict, so most of his decisions don't reflect the ideals of one side or the other, but when sane, he tends to side more on the side of the Reformists.
Hi Bee! Welcome back to the Gifted! We have another teleporter character so I'm gonna have to check that there is some differences in the powers there but your characters look good to me! C:
@Letter BeeDoes that mean that if he loses focus, he goes back to where he was before? If you ask me, that makes it very, very, pointless, though I could possible see the benefits of it, but still. In my opinion, I think the power needs some limits, cause what's to stop this guy from imagining everyone dead from whatever, instantly knocking them all out, or making it so that they feel they're dead, and finishing them off with his own weapons. This power just seems like it can be exploited really easily, and more than that, it's the kinda power that you have to physically hold back on to make it viable. Besides, the thing were you say he gets desperate when he starts doing what i described doesn't really seem to make much sense. That seems like the first thing anyone with such a power would do in any fight. I think you should impose some more limits on his ability, like instead of effects he can just bring things from his imagination into reality, and there are certain things that just aren't possible to create(like a black hole, which seems extremely possible with how you've explained this power).
Just my opinion, the Gm's have the final say.
@Letter Bee Lucas' power reminds me a whole lot of Gremmy Thoumeaux's power from Bleach. He could realize anything he imagined as long as he could concentrate on it, and if not it was cancelled out. Of course, he was near invincible.
There's a nifty trick regarding this type of near-omnipotent character, and it's that this specific limit of concentration can be bypassed by simply imagining say two copies of himself. They're exactly him, a fruit of his imagination. Their only goal is to imagine various things without losing concentration while the first one only has to concentrate on keeping them in existence.
Cool concept aye?
Hmm, I have two ideas:
1.) Lucas' power can only affect objects in sensory range; an exception to this are portals, but even then, he can only travel to a place whose image he has seen.
2.) Lucas' powers cause Brain Damage to himself when overused. This is further aggravated by his 'Concentration Pills'.
<Snipped quote by Letter Bee>
Just dropping my two cents in here. I tend to be sort of wary of powers that can 'overheat' or damage the user when overused because, and let's be honest with ourselves here, you're not going to decide your character's used his powers too much and turn him into a vegetable. No, it'll just be something brought up occasionally for drama, while your character sweats and strains and gives himself nosebleeds as he wanders merrily around being... well, omnipotent. It's not just you, nobody ever makes the 'power overheat' matter in things like this. It's only ever a talking point.
But, hey, I don't work here. GMs get the final say, I just thought I'd mention that. If the GMs say that'll work, that'll work.
@Letter BeeBee, I'm going to be honest here, this character is too over-powered as long as he can imagine up effects. Imagination powers are always ridiculously strong, but when you add in the ability to, for the most extreme of examples, imagine your enemy dead(either by disintergration, heart attack, bullet in the brain etc., so many ways to do it without actually straining himself), then it's too powerful, even with the 'temporary death' thing, which makes it seem more like an OP illusion ability to be honest, he can still just walk up to the person and shoot them. Add that to the fact that he has no real flaws in his personality, background, or ability in general, and you have yourself a character that is for all intents and purposes, a god.
I think you should give him a new power, or if you really want to go with this, it needs heavy limitation. This dude is like a SSS-level meta, as his power enables him to destroy the world. Like I said, make so that he can just think up objects or creatures or something. This power is just too strong and way, way, waaaaaay to easy to exploit.
@Letter BeeBetter power, but no controlling water in people. That offer your chacter to much control over others, though it can be he can do what sebastian does, take over the bodies of the dead, but something tells me that won't fly. Also, you don't really mention much limits, and his flaws are ridiculous, since that constitutes for a majority of the cast. You needs some limts and some power based weaknesses, though the one you put for his personality is a good start.