@Absolis That escalated to a dick size competition real quick.
Exactly. You essentially told her she was inferior. Your lucky she didn't outright stab him for that. But she was too lazy. Too much blood to get cleaned up.
You know, there is such a good plot twist/lore twist that Disney could do with Star Wars with the origin of the Jedi and Sith, but doubt they'd take it.
AKA Sith were once rebel good guys and Jedi were illuminati bad guys. Imagine that twist and what you could do with it.
Yeesh, looks like it. So, what's going on in the rp and is there room for one more?
Always room mate!
Though there are several factions scattered around the multiverse, good, bad, or just in between, so you may wanna ask some of the others on whats going on. On MY end, most of the good guys are in a universe called Arcadia-2 (A futuristic Earth place basicially think of Tomorrowland), and my evil faction The Alliance of Conquerers are stationed in Arcadia-1 (ruined modern Earth) where they are grabbing new allies, with one member going into Cybertron to get new recruits.
In addition, a timeskip (of one day) will come around via me, by tomorrow. (Just so you know, I'm technically the new GM as the old one seems to have uh... MIA).
-Imperium: Ran by The God Emperor of Mankind. It recently lost to the alliance of Conquerors and is now rebuilding itself. The few followers present are going to Switzerland to find a specific terminal I believe. They're largely seen as the Good side, even if it seems a bit war mongering. Most Arcadia-2 Refugees were aligned to this.
-Goa'uld: Mostly NPC group that wants to conquer everything. They also think their leader is a God. They're currently in Venezuela. Pretty evil group but interesting nonetheless.
-Dark Outliners: My Group! Currently regrouping in Cyano Conablum's labs. After the timeskip some will go to Cybertron thanks to Grimlock's data stuff and likely clash with Ultron and pals. Other members will enter Arcadia-2 as they monopolized the only remains of the Terminal that led there. Also they're the Neutral side.
-Third Reich Sgt's new group: They've barely made an appearance. You should ask him about it if you're interested in a group that simply causes chaos because it's cool.
The character concept that I have is arguably evil in the dimension they're from, though would be fairly 'good' by certain standards in almost any other context other than the galactic war they're locked in back on home turf. I have a way that explains how they get mooshed through the dimensional gap, unless the transition to other words truly depends on point A needing a 'terminal' to arrive at point B (where the thread is taking place). The character would definitely have a problem with working along side humans unless they were given a very good reason.
Lastly, how many of the characters in the 'character' section are active? And would it be worth filling out the faction and universe sheets if I don't intend on them being very relevant?
I've literally never done a multiverse rp, and I try not to join threads midway as to avoid such confusion. There is just truly nothing to do because literally every other thread I was in have died and the current interest checks look mega unappealing.
The character concept that I have is arguably evil in the dimension they're from, though would be fairly 'good' by certain standards in almost any other context other than the galactic war they're locked in back on home turf. I have a way that explains how they get mooshed through the dimensional gap, unless the transition to other words truly depends on point A needing a 'terminal' to arrive at point B (where the thread is taking place). The character would definitely have a problem with working along side humans unless they were given a very good reason.
Lastly, how many of the characters in the 'character' section are active? And would it be worth filling out the faction and universe sheets if I don't intend on them being very relevant?
I've literally never done a multiverse rp, and I try not to join threads midway as to avoid such confusion. There is just truly nothing to do because literally every other thread I was in have died and the current interest checks look mega unappealing.
A lot of people simply happen to end up in the Multiverse. Few have fallen there because of dimensional warping errors. That's usually the case for fleets.
I'm assuming you're making a OC? That's cool, there are a few non-human characters after all. Perhaps they would want to join the Outliners if they're 'evil' but not entirely.
I'm going to say about half are active. But that's a vague estimation. I could tell you if X character is inactive or not if you'd want to know.
You can fill out faction and universe stuff later when you're going to use them. They're generally all accepted unless they have some insane factor that makes it ridiculous.
Aye I feel you. But if you want we can help you jump in? Perhaps your character is already in an established gang? And yes a lot of RP's are really EHHH these days.
Ahnciel stands at 5'1 sporting rabbit ears and a plume of a tail matching their silver-blond hair. They are in possession of four fangs (2 k9s and a matching set on the lower jaw) which are fairly sharp enough to shear flesh with enough of a bite.
Age: 73 Species: Aylv
Alone in their universe, humans expanded to the stars in a desperate attempt to escape various political persecution or the consuming radiation of so many plans gone awry that Earth is a mangled husk of filth. Cast off into the stars, humanity resorted to cloning and genetic manipulation to attempt to perfect their race to require little resources and live long periods on the scarce bits they could rake together. Without cattle, most of the human society turned to a mandatory lottery-esque cannibal infrastructure which was saved by the creation of the 'Aylves'.
With the remaining fragments of animal DNA, beasts of burden were bred to serve as livestock and even aesthetic or medical donors to sustain the dying race. Prosperity bloomed even though the dna cocktail was eventually diluted with human genes, creating humanoid-animal mutants...who were sentient. The following events were swift and damning, most of the Aylves being lobotomized at birth to save humanity from the guilt of their subjugation for the sake of their own survival. First it was one that went missing; a rabbit-eared child who came to be known as 'Father Aarkenhan' who founded the 'Subway'. This railroad system served to rescue and raise Aylves in the darkness of even the walls until they were numerous enough to emerge and claim the science vessel. From there, a grand pirate siege was staged on a human flagship to support their numbers and gain a foothold of military power. It didn't take long to gain an understanding of the cloning equipment, allowing them to shape their kind into an elegant and dignified intelligence of animalia humanoids. With no history or purpose, they existed simply to exact the crimes of their origin on humanity, slowly reducing their numbers to dwindling refugees who occasionally stage geurilla-like conquests into Aylven space...once human territory.
The Aylves are mostly small by design to be unable to physically oppose Humans with their tallest averaging at around 5'4 with a low-end nearing 4'6. What they physically lack, they've made up for with the creation of the Hextech Generator. The technology revolutionized everything from artificial magic to slipspace cores for ships to blink throughout the galaxy. This is where the history of their universe ends, as none within their ranks have known another purpose other than serving the Legion.
Gender: Male Personality: Cold and calculating, Luciel's non-bias attitude and emotional disconnection from his actions lead to promotions in the Aylven fleet. He takes his rank and authority very seriously. This isn't to say that he's a machine, just that it was necessary for survival in his time (As well as having a tendency to cause violent feedbacks with his arm's articulation). Luciel is fairly empathetic and curious about what he doesn't understand, always seeking knowledge in the hopes of conquering the fear of the unknown. With little experience out of their comfort zone, their knowledge is refined, though they can come off as arrogant and childish if pressured or stressed. Bio: As the history of the race goes, Ahnciel was bred for reflexes with the intention to serve as a fighter pilot. Their determination and results earned them acclaim until they were put in charge of a small section of the fleet. The proud owner of the Originally Produced Aylven frigate "Olos", the commander has seen numerous skirmishes with human rebels, costing him most of his skin which is now entirely subdermal weaves of synthetic kevlar polymer as well as his right arm. His chapter was lost to a human slipspace nuke designed to scatter what it consumed throughout the cosmos. Its effects instead banished most of his command to various dimensions...many would never be heard from again, himself nonwithstanding. Abilities: The Wand- Lacrel's right arm is host to a series of hextech generators which allow the manipulation of physics beyond scientific explanation in order to superchill surroundings, directed at the whim of articulation. Many would call this 'magic', though the Aylvs know it to be art. Subdermal biotech- The artificial weave of Lacrel's flesh gives it the durability of thin kevlar. Skeletal muscles are woven with the material to bolster its stability, though this only slightly enhances their strength. That aspect is not noteworthy. Universe of Origin: "Lambda 72.4-5"