@Sigil It might need an alteration considering nobody descends from Link, but instead from other important Zelda characters.
Only cannot decend from a certain Link. However other characters are highly advised for the sake of variety. On that note, CS format will be up in a moment.
Well I don't know what everyone else plans to do for characters, but I'm leaning toward being the hard-hitting tank of the group (I usually play some form of thief or mage and would like a change of pace for this game). To that end, I'm having difficulty choosing between being a Goron wielding the Megaton Hammer or a Lizalfos wielding a pair of hand-axes.
Personality: Arrogant and prideful. Navoori isn't afraid of making her opinion known. . . loudly. Always ready to follow her hot blood into conflict it is usually the cooler heads of others that stave off her desire for perpetual combat.
Recent history: With multiple signs pointing to the imminent return of the dark tyrant Navoori has decided to strike out on her own, determined to prove both her own personal strength as well as the strength of her lineage. Riding out from Gerudo valley for the first time she's had about a year to interact with and explore the other areas of Hyrule.
Personal Goal: To see to the resurgence of Gerudo power and the reconstruction of a Gerudo Kingdom. To become a leader of the Gerudo people.
Three strengths 1. Very blunt, capable of intimidating others into doing what she wants 2. Exceedingly physically strong 3. A very capable equestrian
Three weaknesses 1. Not the most diplomatic person, easily makes enemies 2. Capable of being convinced pretty easily by others 3. Easily driven to anger if someone slights the Gerudo race in her presence
Greatest Love: The Gerudo people
Hates the most: Losing
Misc: Loves to gamble and has a hard time turning down a bet. Navoori also possesses a steel sword with a blue stone set into the base of the hilt. She wears light traveling clothes over chained mail.
Cricket is of average to shortish height and lean, with thick white hair, tawny skin, and wiry muscle. His eyes are his most striking feature, red and very expressive, with three triangles tattooed above and a teardrop tattooed below his left eye. His style of dress is distinctive, combining elements of Kokiri and Sheikah attire, mostly colored black with an extra scarf-like bit around his neck that acts as a half mask when necessary. Cricket’s ears are pierced in three places each with small, simple gold rings. A brown hooded coat covers most everything. This is good because he is generally covered with kunai daggers and two particularly large and nasty blades: Sheikah kodachi. The last two are worn openly. He carries a simple, utilitarian backpack that looks like it is made of tree bark.
Inheritance: Magic Boomerang – At this time, capable of stunning enemies and retrieving objects. Fast movement, long range. Always returns to Cricket, regardless of those pesky laws of physics.
As he gets better acquainted with the item, upgradable abilities may include manipulation of flight path, attacking multiple targets in one throw, and spontaneous generation of three such boomerangs.
Personality: In contrast to the reputation of his people, Cricket is warm and friendly, and just a bit of a showoff. When he’s on the clock, however, he’s all business and no emotion. This has caused people to wonder if he has a split personality, and this is exacerbated by his lack of speech. He adores music, either performing or listening to it.
Cricket was born into a clan of Sheikah, living in secrecy in the forests near Kokiri lands. The two peoples were more than a little wary of each other at first, but over time they came to be allies. The Kokiri helped them adapt to the ways of the forest and attune their skills to their new environment, and in return the Sheikah defended their forest and taught them the ways of stealth and martial prowess. In these hard times, sadly, even the innocent must take up arms from time to time. As generations passed, the two cultures diffused, resulting in a more forest-running and musical clan of Sheikah, skilled in the use of Kokiri tools in addition to their own. Deku staves became an easy to make and use weapon alternative, and deku nuts became a staple product.
Cricket received a calling; a bit of wanderlust, if you will. Among his own people, he is just now considered an adult, and as such is allowed to explore the wider world. He is compelled to walk the path of the Hero, such as it is in this day and age, even if the means to the ends aren’t always that heroic (in the classical sense). He believes that there is a great future ahead of him, so long as he follows these compulsions and gut feelings. Curiosity as to where this takes him next drives him forward.
Personal Goal: To see what he can see, help where he can help, and bring what he learns back to his people.
Three strengths: 1. Extensive stealth training – Sheikah Rule #1: Don’t be seen, don’t be heard. 2. Agility Monster – Fast, dexterous little lunatic, Cricket is an accomplished acrobat and is most proficient with short blades and thrown items. 3. Musically adept – Plays several instruments proficiently, particularly his fiddle. Reads music and can genuinely feel emotion from the notes.
Three weaknesses: 1. Mute – Cricket cannot or does not speak, for reasons unknown by most outside of his clan. 2. Race – Sheikah are distrusted by many, and he cannot hide his appearance short of magic. 3. Apparent Age – Cricket is considered a man by his clan; he is old enough. Unfortunately, he looks like a kid and is often treated as such, even by individuals that can look past his heritage.
Greatest Love: Good music. Cricket is drawn to it; listening to masterfully composed and performed music is worth as much as gold to him.
Hates the most: People who are unnecessarily cruel to kindly, chirping crickets. Bastards, all of them.
Ancestor: Impa, Sage of Shadows and Royal Guardian
For some odd reason, crickets seem to like him. He will often walk out into a clearing in the dead of night, sit down, and play short chirps rhythmically on his fiddle. A truly remarkable chorus of the little guys respond, creating an awe-inspiring nocturnal symphony. He is rarely without one or two on him, who appear to know when he needs to be quiet. They seem to take care of themselves. It is unknown why this phenomenon occurs, or if he has some kind of unconscious control over them. Regardless of why, it has served no actual practical purpose thusfar, aside from being fairly impressive and a little creepy. It earned him his public name. His birth name revealed only to his clan, maybe a trusted few.
Cricket doesn’t speak, communicating with hand gestures, facial expressions, and occasionally his music. He is multi-lingual, being familiar with Sheikah, Hylian, Ancient Hylian, and Sheikah hand signs. Good luck getting him to translate for you, though. Sleeps in trees, rafters, or other high places when possible.
Inventory: Kodachi (2), Kunai (8), Deku Nuts (20), Deku Stick, Finely crafted fiddle (in case), Some rations, large blanket, pen, ink, and papers in a scroll case. Oh yeah, Magic Boomerang.
Rupees: 50
"Shadows", by Lindsey Stirling. I try to imagine the percussion done by rhythmically chirping crickets.
It was a tossup between this and "Danse Macabre". Let me know your opinion on it.