since it's open would it be ok for me to create a char sheet? and is there anything I should know about?
Not much you need to know about. To elaborate on what Jangel said, a bunch of vampire/ghouls surrounded the city and everyone is going to try to repel them.
Well heres my char to be accepted if anything needs to be changed tell me and I will do so
IGN: Lyon
Name: Erika Dylandy
Age: 21
Gender: Female
Personality: In game Erika often comes across as calm and cool and keeps a cool head even in battle looking at the situation before coming to a conclusion on what she should do. With that said she does have a short temper at times and is often referred to as a "provoked tiger". In real life her personality is pretty much the same and despite everything she is a friendly person all things considered however she can be a tad hard to approach at times.
--- History: Erika Dylandy is half japanese half american. with that said her past is often something she prefers to remain unknown to others. While she had a happy life it was often due to her mixed heritage that she was the subject of bullies among other things. Despite this she pressed forward getting good grades and so forth. She was as some people would label a shut in prefering to stay inside rather than going out unless she had to. In her mind games and all that was her outlet a way for her to escape the harshness of reality become someone that mattered and so forth. This eventually led to her playng Log Horizon and it became her pasttime her hobby and at times her means of grasping and taking control of her life. It granted her things that she lacked in her life or she thought she did that was control.
--- In-game Information
Gender: Female
Race: Human
Class: Assassin
Class Level: 90
Subclass: Hunter
Subclass Level: 85
Guild: N/A
Build: Sniper Ranged weapon build that focus on rear guard support
Spells/Skills:
Assassinate [Special Move] Assassin's key and last-resort skill, it is the strongest instantaneous damage ability among weapon-based attacking classes. Deals large damage to an enemy's body; furthermore, enemies usually are killed instantly if their levels are lower than the Assassin's by 10 levels or more. Since the strength of this skill increases with higher ranks, the Assassin can potentially outclass the firepower of others. If the attack lands, a white glow appears on screen surrounding the enemy, showing their silhouette falling if it is instant death. The ranged version of this resembles a lightning strike by numerous arrows.
Venom Strike [Abnormal status] Attack by using a blade or arrow coated with deadly poison. In addition to the increased damage during the duration of the effect, there is also a chance to poison the enemy, causing damage over time. The weapon takes on a malicious purple hue when in use and when the attack hits it adds a boiling bubbling poison effect.
Sweeper Skill that delivers a coup de grĂ¢ce with minimum movement. Enemies that are near death or is considerably lower level than you are instantly killed. This is said to be a skill that makes an Assassin an Assassin, along with Assassinate. It has short motions so it is easily used between other skills, it's often used to clean up mobs missed by other party members, and for eliminating mobs that surround the boss. This skill is nicknamed "Cleaner" by other players, accompanied with phrases like "Best regards, Mr.Assassin cleaner", "Cleaning is complete", "It is not completely cleaned yet!" and the like.
Stealth Arrow(Blade) Takes an enemy by surprise and launches an ambush. A strong attack technique that increases it's damage greatly if it hits the back of the enemy. The cooldown is short, and can be used aggressively if there is a chance. However, it must be used in combination with other skills to efficiently take advantage of the "attack from behind" condition in solo situations. It is suited for use in parties since the job of the warrior is the attract the attention of enemies, this basic form of cooperation leaves the enemy open to surprise attacks from the back, creating a pincer attack.
Atrophy Break [Abnormal status] An attack with arrow or throwing knife aimed at the opponents nerves. If it hits the target, the enemy is paralyzed for a few seconds, and it has the additional effect of reducing the targets movement speed afterwards. The paralysis duration is short compared to other skills, but the movement speed reduction effect suit ranged Assassins that repeatedly "shoot and run".
Rapid Shot Continuous rapid fire shooting. A skill that has many practical uses, can give large damage by concentrating on one target, or can attack multiple targets by scattering the shots. Generic skill for ranged Assassins.
Just Like Dancing Allows for a rapid fire at a single target while moving around often in dance like patterns the more arrows that hit the enemy there is a larger chance for a critical hit to happen. Use of this skill often cancels the effect of most stealth skills leaving the user uncloaked. This is a good inbetween skill as it has a short cooldown. When used with melee weapons the user darts in and releases mulitple strikes before leaping out.
Around and Around Shoots a arrow that Causes the enemy to spin around and stuns them for a limited amount of time it has a chance to break through most enemy guard (33%). It is good inbetween skill to use when waiting due to its short cooldown it is good for shoot and run tactics.
Cloud of the Heavens Attacks a enemy with a arrow raining from above. After hit enemy is left with a single mark next time the skill is used another arrow is added this can be stacked ten times. Short cooldown has potential to attack multiple enemies.
The Growing World [Special Move] Attack a enemy with a volley arrows. This can deal a large amount of damage to a enemies body. The higer the level the more arrows are added up to ten arrows at once. It has the potenetial to instantly kill weaker enemies as long as they are of a lower level at least 10 below the users. Similar to assassinate it is a last resort skill though specialized for ranged weapons.
Silent Sniper Supplementary] Skill that silently marks an enemy without notifying them. By marking an enemy as the target, hit rate, critical rate and damage towards them is increased for the duration of the effect. A powerful supplementary skill that can change the outcome of a fight, it cannot be performed while moving and evasion rate is reduced, so care must be taken when positioning. When in use there is a aiming target like the scope of a rifle locked onto the target.
Hide Walk [Attack Supplementary - Defense Supplementary] Runs into the blind spot of the enemy, a skill that raises the hit and critical rate of the next attack. Although it is useful, constant rapid use will leave one with no MP, it is said to show it's power in short decisive fights.
Peek-a-Boo] [Other - Supplementary] Skill that hides yourself. Although hiding movements are a characteristic belonging to offensive jobs in particular it is possible for all 3 job types to do it with support abilities, when hidden by this skill it is more difficult for the enemy to detect you, also rate of Hate decrease is faster while hidden. There are many skills where the power of the skill is strengthened when the enemy doesn't notice you like Stealth Blade, so a style where you sneak up with Peek-a-boo to land a blow with a stealth reinforced skill was created. A shadow effect is applied to the character while hiding, and the motion changes to one of a lowered creeping posture as well.
Silent Sniper Supplementary] Skill that silently marks an enemy without notifying them. By marking an enemy as the target, hit rate, critical rate and damage towards them is increased for the duration of the effect. A powerful supplementary skill that can change the outcome of a fight, it cannot be performed while moving and evasion rate is reduced, so care must be taken when positioning. When in use there is a aiming target like the scope of a rifle locked onto the target.
Equipment: Equipment: <No Face May King: The Faceless King> "Light leather armor that is said to have been once used by a legendary archer. It is said to have been blessed by an incarnation of nature from a ritual" Rank: Artifact-class This set of artifact-class leather armor provides a combination of durability and flexibility. The armor is a said to be made of leather, with blessed silver thread. Has resistance to vision debuffs, and provides an evasion and stealth boost. It was avaliabe in the Raid of "Forest of the lost".
<Hunters pouch> "A leater pouch for the hunter in need" Rank: Production-class Exclusively for the hunter subclass while not granting the user any protection under the this pouch does give a boost in agility while giving additonal storage for small vials.
<Boots of the Chaste Huntress> "Women's boots often used by huntresses the blackened leather that dampens the sound of them walking allowing them to sneak upon prey." Rank: Magical-class Boots that boosts defense while dampening the sound.
<Long gloves of the Chaste Archer> "An Archer's Greatest weapon is their arms so one must always keep them protected." Rank: Magic-class These items can be found during a appropiate level dungeon run they over some protection but its not the greatest. (covers the middle and ring finger while rest is cut off at the knuckle).
Weapons: <The Bow of Prayer: The Blessed Yew Bow> "A blessing of the forest... Which becomes a poison to tyrannical regimes. The Blessed yew Bow the bow of prayer leads those destined to fight against a kingship yet hidden by choice" Rank= Phantasmal-class Made of yew wood and reinforced with blessed steel. The bow gives a impressive boost in strength while giving a minor boost in evasion. The passive skill <poison of the tyrannical regime> increases damage inflicted by poison. It was made from materials gathered during the raid "Forest of the lost".
<Shadow Snap> "A weapon for the more civilized assassin" Rank= Production-class A pitch black trench knife that gives a bonus in stealth and evasion by 4
Inventory: <Owl Fletched Arrows> "Owl Fletched Arrows for the greatest of Archers" Consumable Arrows are consumable items that are used as projectiles for a Bow.
<Silver Arrows of the huntress> "Silver arrows used by the moon goddess hunts it is said to kill those that are unholy" Consumable Rare consumption items that are made of blessed silver and Yew wood. It is said that it requires the completion of the "goddess of hunt" quest chain to unlock the production recipe. Due to how hard it is to find blessed silver its used sparingly.
<Assassin Quiver> "A quiver of Blackened leather said to be a favorite among assassins" Production-class This item allows for one to store and carry various arrows with them. Has two seperate compartments to seperate arrows.