Hidden 9 yrs ago 9 yrs ago Post by Fabricant451
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Here we go againnnnnnnnn

First sentences in both paragraphs lead to contradiction. Grand Theft Auto 5 actually purposely tried to get into controversy to sell copies. So yes, that leads to sales. And the controversy was created by people whining about violence, or whining about this or that. Games like Hatred also wanted controversy and sold copies entirely due to the fact. If you thought controversy sells, than you wouldn't be arguing the many pointless things you did...


Purposely tried to get into controversy? What are you even implying? Are you going to sit here and tell me that Rockstar made their game just to be controversial? Because that's ridiculous. If you want to say that the torture mission was there just to cause controversy then maybe we can have a discussion. But no, the game wasn't intentionally made to stir up controversy. When Carolyn Petit got backlash because of negative criticism towards the game thus creating controversy, that's not on Rockstar. When Lindsay Lohan threatens a frivolous lawsuit because she thought a character was based on her thus creating controversy, that's not on Rockstar.

Are you not reading what I'm saying here?

CONTROVERSY. DOES NOT. SELL. MILLIONS OF COPIES. OF VIDEO GAMES.

CONTROVERSY CAN AND DOES DRAW ATTENTION. BUT IT DOES NOT. SELL. SIXTY MILLION COPIES

If controversy was as powerful as you think it is with the internet video game community then Hatred would be a top selling video game, Dead or Alive Xtreme 3 would be a super success, and every game that some 'sjw' said triggered them would make a crazy amount of money. Video games are not a cheap hobby, and just because someone hears about a game because of controversy doesn't guarantee sales of said game.

On a list of five reasons why GTA 5 sold crazy numbers, controversy wouldn't be on the list.

You would of said, I agree with you that the GTA V controversy sold copies, just not as much as you might think.


Friendo, don't say what I would've said. I said what I said because I stand by what I said in the first place.

Instead, you asked me WHAT CONTROVERSY THERE WAS, like it didn't exist


NO I DIDN'T! I will quote for you what I said.

Show me where the controversy behind GTA 5 (and what controversy was there? The lack of a female protagonist thing? Or the same bullshit that every GTA game gets in regards to violence and stuff) is what let it get such high sales and day one numbers.
Me


Ignore the brackets. Here. I'll do that too.

Show me where the controversy behind GTA 5 is what let it get such high sales and day one numbers.
me


I'm not asking you what controversy there was nor am I saying that it didn't exist. I was asking you to show me where the game's controversy caused it to sell so many copies. The controversy is there. There's a damn Wikipedia article about it for shit's sake. You're taking what I said woefully out of context.

...And I still disagree, because I don't think 15 million people would of watched Seth Rogan's terrible movie, if controversy didn't happen.


Fifteen million dollars in sales does not mean fifteen million people saw the movie.

It can make you millions! Eminem wouldn't of gotten so many albums sold, if he wasn't a raving asshole that made everyone call him the anti-christ. Being offense and stirring up shit, can in fact generate a lot of buzz.


Eminem's career took off thanks to his albums following The Slim Shady LP which frequently had songs detailing his fame and the hypocrisy about it all. Relapse was not controversial but it still sold. Controversy opened doors. But it wasn't what kept him in the game. Rap has always been about controversy. But if all you have is controversy then you won't last long there.

But again, this does not defeat the whole 'controversy does not sell the huge numbers you think it does' point.

And you asking what controversy even existed in GTA 5


Not what I asked. We've been over this.

and probably far more making it sound like it didn't exist or do anything...because this was the FIRST TIME you admitted it CAN sell...


Controversy gets attention, but controversy doesn't sell millions of copies [...] Controversy doesn't sell things in such high volume.
me, in my first response to you


I've been saying that controversy can sell all along. Just that it doesn't sell in the millions. Controversy does not move sixty million units of GTA 5. Controversy didn't even move millions of copies of Hatred, and that was twenty dollars.

You are the one underestimating the power of the media and people words, and how they can impact things. Now can either of us prove exactly why it was sold? No, so I'll leave it at that and assume we have different opinions, but your comments you said before are not the same as the ones your making right now...


I mean, my comments are the same as they have been. We're arguing over nothing here, or semantics over bullshit. You seem to take issue with my opinion that controversy in video games aren't as powerful as you think they are. Controversy sells, sure. But not in the extremes. Protein World saw a spike in subscriptions after their bout with controversy but they haven't gone on to remain immensely popular.

That is exactly what you implied when you pretend a controversy didn't exist. Or dismissing hatred and huniepop among my many other example of that being the MAIN factor of how it sold it's copies. I'm not saying that's all that happened either, I was saying. It CAN be, and usually is a BIG impact on sales. Grand Theft Auto 5 devs probably know exactly how well it does boost sales...

gamerant.com/grand-theft-auto-controve..


I never pretended controversy didn't exist in GTA. Hatred's entire campaign was built on being stupid edgy bullshit that no one over the age of 13 thinks is cool. And it worked just well enough for it to be a headline for a few days and then get promptly forgotten. Because controversy just for the sake of controversy doesn't last. GTA's controversy wasn't the main factor in its sales. Huniepop appeals to a specific demographic and just because people get upset because it's a game that makes fun of eroge doesn't mean that the door then opened up for a wider audience to buy it. It knew who it was aimed at and those people got what they paid for even though it's just a match three game with nudie girls.

Trying to pretend it had no effect and the reason I know this is what you were implying because you also asked me what controversy existed like you didn't believe there even was one. (or two or three or four or five.)

And various other things you've said to me, that seemed the only purpose was to devalue what I said and what I said was.


Dude you opened this line of discussion because I posted 'lol' to a guy.

Controversy sells, and does it well. If you agreed, we wouldn't be having this discussion nor would you have to try to point out.


We're having this discussion partly because you're taking things out of context and partly because we're having the most pointless discussion over the power of controversy as it applies to fucking Grand Theft Auto 5.

Ha, I showed you it was actually 20 mil to 54 mil. <--- Shit like this wouldn't be said, if the main argument was something we both agreed with.


I corrected your numbers because you listed the week one number of copies moved whereas I was talking about the total. But even taking into account just the week one units moved, GTA 5 still sold nearly double what GTA 4 did.

I grant you maybe I am, but that quote isn't out of context...(and what controversy was there?) how can that even mean anything else? But what it is.


By you purposely not putting the very next part where I give two examples of controversy?

That's because the word of mouth, killed that game...And its main controversy WAS NOT about violence or SJW related.


During its first few days of release, Watch Dogs drew controversy due to its handling of females, people of homosexual orientation, and of color. Speaking about its handling of females, Arthur Gies from Ploygon said in his review that "female characters in Watch Dogs are victims, to be kidnapped or murdered in the interest of plot or character motivation and are almost all overtly sexualized," while Kirk Hamilton in his review for Kotaku UK said of minorities: "this game feels aimed squarely at the predominantly male video game demographic ... only one black character gets anything resembling character development; the rest exist simply to kill or be killed, or occasionally to engage in sexual assault while on camera." Paste Magazine's Gita Jackson also expressed harsh criticism of the game's portrayal of minority characters and NPCs, saying "while it shows us minorities when discussing crime and gunplay, this suggests that poverty and violence are the only contexts in which minorities exist in the Chicago of Watch Dogs... I would not go so far as to call this racist, or even to think it was done with malintent, but it does strike me as dishonest

Comedy is subject, and not really a fact or important...so...Odd point to end on. But I'd be happy to end, since I'm more than a little sure your changing your tune.


I thought it was a rather good point to end on myself. But hey, subjective.
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Hidden 9 yrs ago Post by SleepingSilence
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@Sen My only thing I will bring up is not all publicity is good publicity, that is a fallacy.

I had nothing to do with star wars and never was a part of that discussion. So not worth bringing it up to me.

It can change depending on exactly what you're talking about but stuff like hip-hop or rap, controversy is practically the main reason people gets popular..

But as I said, some controversy can screw a company over, but it's not the type I'm talking about...

Words can be a surprisingly powerful thing, Lying can get you elected, get you thrown in prison. I think people are taking stupid things said quite seriously, that's why things get banned. Or at the same time, make people care about something they never would of.
Hidden 9 yrs ago Post by Gowi
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And don't even get me started how well Huniepop did because of them.

Actually Huniepop did well because of marketing through well recognized internet personalities who promoted the game through their articles and youtube channels. Whilst yeah, the “controversy” was there and had an impact it was not the major selling point of the game.

For the most part on this topic I agree that controversy doesn’t make games— though it can (and has in the last thirty years quite well) helped the hype machine turn and inspired people to pick up games to see what the big deal was about. In video games very often the case is “any publicity is good publicity” because generally only two major countries are strict on legislation regarding them (Australia, Germany).
Hidden 9 yrs ago Post by SleepingSilence
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...You are wasting my time...(I don't even feel like posting a full response)

"Fifteen million dollars in sales does not mean fifteen million people saw the movie."

If you can't admit that going into the fucking weeds, just to be argumentative and nit picky, your full of yourself...You cannot bitch at me, for 'overreacting' of all people when your nitpicking is even WORSE and less worthwhile than mine.

It is still millions that would of never cared, buying a ticket to go see a movie.

Are you going to sit here and tell me that Rockstar made their game just to be controversial? Because that's ridiculous.

You're telling they weren't hoping people would bitch about how overly violent it was to get people interested in purchasing it wasn't part of their plan? They know how marketing works...and they aren't the only ones...

If controversy was as powerful as you think it is with the internet video game community then Hatred would be a top selling video game
n4g.com/news/1735027/hatred-selling-mo..

*cough cough* Also DOA 3 couldn't be legally purchased in US, (Not sure if that changed) which is why 'it isn't doing well'. Give me a fucking break. That's more disingenuous words...

CONTROVERSY. DOES NOT. SELL. MILLIONS OF COPIES. OF VIDEO GAMES.

It can be a leading factor to it's success. So I will argue it can, not the ONLY reason, but IT IS one of them...it's not always just one reason why people buy things, I'm arguing it's a factor at play. (and a powerful one at that.)

Relapse was not controversial but it still sold.

(The problem with EVERYTHING your saying is it doesn't matter IN THE SLIGHTEST. AANNNDDD IS STILL WRONG!)
aceshowbiz.com/news/view/00024253.html (Sure, not as much. but it still existed...)

Yet his most controversial albums probably sold the most overall...

You saying that is just needed to exist to sell, is a falsehood. Maybe not intentional but, that is a fallacy assuming the sequel means more money. I showed other examples of popular franchising making less, even though it was a sequel. And if even 1% of sales had to do with the controversy. That's over half a million people...Which is no small number...Granted that's just an assumption. But at this point I don't think I can get anywhere by actually trying...>.>

So, I think I'm going to just going to ignore this and drop it...but I know for a fact, I won't be the next one to bring this kind of B.S into the discussion...but I'll be the criminal for pointing it out...>.> Which I think its a little hypocritical, but whatever.
Hidden 9 yrs ago 9 yrs ago Post by Gowi
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You're telling they weren't hoping people would bitch about how overly violent it was to get people interested in purchasing it wasn't part of their plan? They know how marketing works...and they aren't the only ones...

I think at this point Rockstar has matured as a studio and is just trying to make games that they want to— they know no matter what they do they will get controversial articles or videos depicting their game in whatever framing that the author wants. I sincerely doubt they are going into a new game with the mindset of “let’s make this as controversial as possible, ha ha ha!”. That’s stupid and intellectually absent.
Hidden 9 yrs ago Post by SleepingSilence
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@Gowi I won't say its not a stupid thought. But people in those companies make dumb decisions all the time...and no one probably actually wants bad press effecting their game, but of course they want their game talked about as much as possible.

I mean I don't remember the trailer but if if didn't show people cussing and violence to sell its game I'll eat something I shouldn't. Because I doubt otherwise. xP

I don't have faith that companies aren't doing things on purpose. Because sometimes it goes too far to assume just stupidity. Though my I just don't believe, Hanlon's razor. :P
Hidden 9 yrs ago Post by Gowi
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but if if didn't show people cussing and violence to sell its game I'll eat something I shouldn't.

There was a lot of trailers/press, but the central trailers were:




Basically all three trailers were reminiscent of other types of films— hood crime dramas, heist films, etc. I mean, yeah, there’s profanity and violence but those are underlying themes of the entire game; which IMO isn’t a bad thing.
Hidden 9 yrs ago Post by Vilageidiotx
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The ability of everyone to keep this argument up with so much zeal... It makes me feel old as fuck
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Hidden 9 yrs ago Post by SleepingSilence
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@Gowi Oh, I don't disagree with that. People should be able to advertise however they want frankly.
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@Vilageidiotx I find the more internet arguments you get into...the shorter ones lifespan gets. -.- I swear its killing me slowly.
Hidden 9 yrs ago Post by Fabricant451
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...You are wasting my time...(I don't even feel like posting a full response)


That's not very nice, friendo.

If you can't admit that going into the fucking weeds, just to be argumentative and nit picky, your full of yourself...You cannot bitch at me, for 'overreacting' of all people when your nitpicking is even WORSE and less worthwhile than mine.

It is still millions that would of never cared, buying a ticket to go see a movie.


I'm not nitpicking. I was correcting. Fifteen million dollars does not mean fifteen million people saw it. I just want numbers to be accurate/

You're telling they weren't hoping people would bitch about how overly violent it was to get people interested in purchasing it wasn't part of their plan? They know how marketing works...and they aren't the only ones...


That's exactly what I'm telling you. If you'll notice, their own marketing materials never once showed anything overtly controversial. They're making the games they want to make and they know that Grand Theft Auto is a game that's going to garner controversy regardless because it's Grand Theft Auto. Why would they potentially ruin their own creative vision just to drum up controversy?

n4g.com/news/1735027/hatred-selling-mo..


Way to miss the forest for the trees. Hatred is not a top selling video game. The Witcher 3 and GTA 5 sold far more copies than Hatred ever will. We're literally repeating the same damn argument here that controversy and controversy alone doesn't have lasting influence. No one talked about Hatred after it came out because it was a nothing game.

*cough cough* Also DOA 3 couldn't be legally purchased in US, (Not sure if that changed) which is why 'it isn't doing well'. Give me a fucking break. That's more disingenuous words...


But the thing is it is doing well. It set the record at Play-Asia. It's hardly a super success. But it's still not at the top of any charts because that's all a game sold via controversy amounts to. A tiny blip on a small radar.

It can be a leading factor to it's success. So I will argue it can, not the ONLY reason, but IT IS one of them...it's not always just one reason why people buy things, I'm arguing it's a factor at play. (and a powerful one at that.)


That depends on how you define 'success'. You'll probably bring up Hatred if I ask for a game that has controversy as a leading factor in its success because that's your one. Your one game that used controversy to make a buck because that's exactly what it set out to do. Is Overwatch going to sell more copies because of Tracer Butt Controversy or will it sell decent regardless because it has Blizzard on the box?

Controversy in games might be a factor in a small percentage of sales. The best thing 'controversy' does is open the door to people that might not have heard of it. But in your major titles put out by major companies who spend millions of dollars on marketing, they aren't going to use controversy to move product because that would be fucking insane.

Relapse was not controversial but it still sold.

(The problem with EVERYTHING your saying is it doesn't matter IN THE SLIGHTEST. AANNNDDD IS STILL WRONG!)
aceshowbiz.com/news/view/00024253.html (Sure, not as much. but it still existed...)

Yet his most controversial albums probably sold the most overall...


The albums in his discography that sold the most were the two albums he put out after Slim Shady LP got him noticed for his supposed controversial lyrics, and those are regarded as two of the finest albums ever. Both of those albums contained much more personal, introspective lyrics and songs about how controversy is stupid.

Relapse was not a controversial album at all. The Slim Shady LP was a hugely controversial album.

Every time a rapper drops a song with naughty words someone cries foul but that doesn't make it a controversial album. The biggest controversy with Relapse was that it was a really bad album that people waited four years for. Have you listened to Relapse or did you just search 'relapse controversy' for the first hit? Because if it was such a controversial album you'd think there would have been an outcry over 'Stay Wide Awake' in which he raps about kidnapping and raping women. But there was nothing.

Relapse is not a controversial album. There was no media blitz to ban the album or anything. There's no controversy there just because Eminem defended using the word faggot in a song. Rap music always gets picked on for being 'misogynist' but we're not in the 90s anymore when the idea of hardcore rap was making people piss themselves.

You saying that is just needed to exist to sell, is a falsehood. Maybe not intentional but, that is a fallacy assuming the sequel means more money. I showed other examples of popular franchising making less, even though it was a sequel. And if even 1% of sales had to do with the controversy. That's over half a million people...Which is no small number...Granted that's just an assumption. But at this point I don't think I can get anywhere by actually trying...>.>


You showed examples of lesser franchises selling well but dropping off. You didn't mention the bolster in sales that ME2 coming cross platform had. Dead Space, Dark Souls, and Mass Effect are not Grand Theft Auto. Ask some random person on the street which of those four games they've heard of and I guarantee Grand Theft Auto will be the one people have heard of. The fact that each main entry in the GTA franchise has sold more than the one before it leads credence to my whole 'all it needed to do was exist' thing.

Half a million units is tiny when you consider that it sold damn near sixty million.

Which only serves to further my whole point that controversy isn't as large a factor as you think it is in the gaming world.

So, I think I'm going to just going to ignore this and drop it...but I know for a fact, I won't be the next one to bring this kind of B.S into the discussion...but I'll be the criminal for pointing it out...>.> Which I think its a little hypocritical, but whatever.


You got on my case because of an innocuous comment about GTA's sales numbers. I've only ever been defending my viewpoint here, friendo. But this whole thing has been incredibly pointless and stupid because it's a meaningless discussion
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Hidden 9 yrs ago 9 yrs ago Post by SleepingSilence
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@Fabricant451 That's not very nice, friendo.

*scans through comment*



Buried for inaccuracy.
Hidden 9 yrs ago Post by Gowi
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Here’s a groundbreaking thought, you could discuss something like an adult or you can keep bickering and continuing this passive aggressive dialogue. Up to you. I suggest the former.
Hidden 9 yrs ago Post by Fabricant451
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Well that about confirms that it was a monumental waste of time for both parties.

Sorry, thread, feel free to return to your regularly scheduled bitchfest.
Hidden 9 yrs ago Post by SleepingSilence
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@Gowi Who are you referring too...

And once again I feel like this thread has become a big circle jerk, what's the point debating in an echo chamber...
Hidden 9 yrs ago 9 yrs ago Post by Gowi
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When you refuse to treat the other person with respect and keep repeating yourself— yeah, it will sound like an echo chamber. But I know absolutely neither of you, so this isn’t “friends to the rescue” – I’m calling it like I’m seeing it and I see a pretty counter-productive (and asinine) dialogue. The point of discussion and by extension debate is to exchange views in a timely and respectful matter and not sling passive aggression, condescension, and belittlement towards your “opponent”. Honestly, I don’t know why I care but I do— because I read up on the entire debate, shot my two cents in within a respectful and calm manner, before awaiting a reply to which I did not intend to insult or attack.

This is just ridiculous.

Talk to people like equals.
Hidden 9 yrs ago Post by SleepingSilence
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@Gowi Calling someone a friend over and over again is sarcastic...that's passive aggressive...

I'll admit what you say, though implying I'm not talking like an adult...when I'm the one that repeatedly try to be the mature one to drop the conversation? And saying she isn't and wasn't just as bad is my entire point of hypocrisy. >.>

I shouldn't be surprised, I desperately need to avoid this section like the god damned plague...
Hidden 9 yrs ago Post by Fabricant451
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@SleepingSilence I wasn't being sarcastic when I called you friendo.

I call people friendo. It's supposed to be endearing. It rarely is.

You can't cry foul here because you started the debate. If I came off as aggressive in the later half it's because I constantly felt like you were being obtuse. We were having a back and forth and going nowhere anyway. But I'm not taking the sole fall here, debates are a two way street.
Hidden 9 yrs ago Post by Gowi
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“But she started it” is literally the argument of a five year old. I don’t mean to be hypocritical (since I may be belittling or incidentally personally attacking you, which I do apologize), but how can you not see some of the behavior you have endorsed is bad? If you just wanted to phase out in a mature fashion you would not have went figuratively "hm, nope I don't give a shit, lol" with a gif. That is not how you have a respectful dialogue.
Hidden 9 yrs ago Post by SleepingSilence
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@Fabricant451 You do a hell of a job ignoring, that's all I can say...

And least you get 7 more thumbs up though. >.>

I didn't say blame didn't rest on me, everyone else was licking your feet. Despite both arguments sucking and being immature and pointing out pointless things that weren't part of the debate...as per circle jerking...

Didn't matter what I said, I already know bias bullshit exists here. And I admit my mood right now is fucking awful, but apparently this is your A game.

Just going to pretend this thread doesn't exist, save me the headache.

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