<Snipped quote by rivaan>
Second that.
@Kingfisher What is it you'd like our characters to be doing? I had been under the impression that we were going to have some sort of meet-up prior to visiting the town, to establish why we'd joined your expedition, but, since we've jumped in at the deep end, are we all expected to be with your character immediately? Since the reply to the question you've asked and subsequent discussion is probably for you to determine, there's scant little we can do aside from describing the scenery or artificially recounting why we're with you, which just reads more like exposition. Is it an option to have my character a ways of, and join a few posts in the future, since it would give me more means to get the ball rolling.
The way Nathan and Harriet reply is up to me, but what anyone else says or does to them is not. Think of it like a traditional tabletop experience, with an emphasis on character voice. I deliberately threw us in at the deep end, because so many of theese games seem to die on the build up to their first big event.
You're welcome to be part of the initial expedition, or we can pick you up on the way if you like. Tis up to you. If you'd like to be found further down the line then I can PM the details of what I have planned, so you can better fit your character into one of the scenarios ahead, but bare in mind this is all suseptable to change, depending on the decisions the players make.
@SeP I was tentative about accepting a super mutant, but I'm eager to see what you do with him. McTavish is accepted.
Just a question - are there Pip-Boys, or something similar, in the UK? I know Vault-Tec runs the Havens, so surely they'd have some kind of subsitute for a Pip-Boy, too. Oh, and fusion cores. Need to know if they exist.
Pip-Boys do exist, as a means for the original inhabitants of the Havens to interact with their fallout shelters. There aren't any about Silvershaw, though. Fusion Cores are also around.