I want other people to participate. But the more people we add the more we have to edit the posting order and how often someone can make a post.
Also, Gun. It is a preperation. But not on the offense.
I'll explain a little soething with my fighting style with Seed. I use a writing style called Cryptic Fighting. This is where I give hints as to what I'm going to do and will not flat out say what I'm doing until I need to. There is a reason why I do this and I will explain.
However, this comes from years of experience of cryptic fighting and being trained by, in my opinion, the greatest cryptic fighter to have ever touched RP fighting.
As for why I fight this way:
In my experience there is to much Meta-Gaming involved where it can taint the entire fight and make it boring or just pointless. For example, many of you probably read over SEED's character sheet while I have only glanced at yours. Nothing more except for what 'kind' of fighter it is. Physical, spiritual, ranged, etc. Otherwise I do not read indepthly because I do not want to implement any form of Meta-Game into the fight.
If you do not know what Meta-Gaming is it's basically just because YOU know something about the enemy you make it so your character knows. So if I flat out said I'm preparing an attack somewhere else, because you as a writer know about it, magically your character does. I don't like that. I like it when the writer knows as much as the character does, not the other way around. However, if our characters had previously fought and so your characters are familiar with my character's abilities and attacks, that is another thing. That's IC Meta-Gaming which is entirely acceptable in my eyes.
OOC Meta-Gaming, however. Is not. I like to be surprised in my fights and try and figure out what my opponent is doing on my own without looking ata character sheet and being like "Oh, ok. I know what he's doing, I'll counter it with this." It's more skill and character based reliability within a fight.
So yes, I am currently doing something and that is why a copper smell is filling the air. It is up to your CHARACTER -and- YOU to figure out what it is, how to defend against it, if you have to at all, and what to do about it. This is true RP fighting, in my eyes. No Meta's. Just discovery and adventure through RP. To be vicariously intrigued through your characters.
This does not mean I'm going to be like, "It is a beautiful day." as a prep and next turn suddenly you explode like a nuke. No, it's subtle hints and discression as to what I'm doing until I reveal what it is I am doing in which then it all makes sense. Never is that taken advantage of unless something is ignored, like one of m preps is ignored that requires me to kill. If anything, that just makes it easier for me to kill.
I hope this has been educational and I would not recommend doing this fighting style without practice. If you leave too little detail out in your hints and preps then it can be countered by a Judge where it's not enough evidence or support for your enemy to know what you are doing. Or you reveal too much and it's countered like it would be in a Meta-Game.
If you need any further understanding about Cryptic Fighting I can certainly explain more. I encourage more and more people to use it to make the fights that much more enjoyable.