@Doc Doctor *looks worried and edgy* You're up.
@Fallenreaper
Like they say in golf, "Play Through". You can't always get out of a tight spot, but you can make the best of it. Even if Trixi is down you can still gain experience and build up characterization by not giving up. Hardly anyone starts off with a win in competitive fight writing. But really, no more O.O.C talk. Stick through to the end and don't worry, just flow with the characters and enjoy the story. I personally find that applying humor really helps liven things up!
See, one issue I don't think you realize is this: Trixi's defense when it comes to taking damage is
human level. Not super as you might think despite her ability to lift like 500 pound. You've made it clear from your statements (Gonad being able to contend with an armor human) already if he was allowed a single punch, it would end up killing or basically putting Trixi out of commission. In my mind, she can't even block your attacks without suffering serious damage and possibly bruising or fracturing a bone trying it. That's why she's not attempted to block him.
The reason it's like this was because of her strength and tasing ability. IF she had a good defense and ability to take a lot of punched or high power ones, she wouldn't have the taser ability because I would feel it's too OP for this Tourney. My friends believe I have serious OP fear which is pretty true and results in
me underplaying my PC's abilities just to be on the safe side of fair so I end up taking hits when I shouldn't because I fear trying to logically dodge, counter or block them might be way too far-fetched, coming off as OP... :/
Right now, plain and simple as I told Pollen: I'm terrified of plain just making a move and being wrong in what damage I'm allowed to avoid or suppose to take.
None of my matches ever got this far before they abruptly ended so I don't have the practice or confidence in what I'm allowed reasonably.
The same issue cropped up with my last match because I didn't want to assume Trixi, despite her strength being speed, could easily dodge Nicoli's attacks. Granted, I learned a weakness I hadn't considered with Trixi in that one...
Also posted as you can see and it wasn't easy because I felt I went too far and was tempted to cripple her speed due to that fear. I'm taking Pollen's suggestion about being being bold and so playing Trixi how I originally saw her, hoping I'm not too OP or unreasonable. I presented the reasons it would be hard to sneak attack her with that move due to her history so while he might've done it subtly, her mind would assume multiple things which I didn't fully put on the Ic. Sorry if it's a little hard to read, I was massively struggling with it.