Name: Hunter Monroe
Age: 24
Gender: Male
Bio:
Hunter grew up... everywhere it seemed. His father was in the army, and his mom was a doctor that traveled with his father's unit. In basics, he was always familiar with strict rules and with firearm safety. At the age of 16 he started working with several guns at shooting ranges. Despite not meeting up to the Army's requirements he was still a decent shot.
Hunter moved out at the age of 19, working a job at a local grocery store to make ends meet. After a year of this he got bored... And looked into a new line of work. To make his parents proud he joined the National guard and used his military line of work to help pay for college where he studied electrical engineering. Hunter got his degree and stayed with the national guard for years to come. Until the bombs started dropping.
When the bombs dropped, instead of going into active duty Hunter went AWOL, and ran. Scared shitless of dying he decided to run and see if he could find somewhere to survive. He figured if he ever got caught he could come up with some sort of lie to get out of trouble. Grabbing what gear he could carry he ran for as long as he could. Though never being in peak condition he relied on his other skill sets to help him survive. Things like his skill with a rifle, his ability to make electricity out of scraps, poorly filtering water to a barely drinkable level. His poor excuse for hunting (Blasting a rabbit with a high powered rifle and snacking on the remains).
Personality:
Hunter is not the leader type. He is more of a self aware follower. He's also the kind of person who will do anything for those he cares about. Overall he is a kind and considerate person, despite being a total smart ass. Sometimes he's just an asshole. He's not very mature, but he will tend to call people out when they are immature as well. Making him a total hypocrite. He tries to be trusting with people, but many times he is either over trusting or extremely paranoid risking people's live sin the process.
Gear: What you travel with. I'd like it to be set up like this:
-Clothing: Hunter has several different outfits in his possession. One being his Camouflage fatigues, t-shirts and jeans, cargo shorts, and his green cap. More often then not he will wear a T-shirt, his military cargo pants, and his green cap.
-Items:
-
-Satchel used for holding odds and ends.
-simple backpack.
-Limited food. (Day or two at best)
-Bandages.
-Loose bullets, some for his guns, some ammunition's that are just common and he's hoping to find a gun for them.
-Copper wire.
-Pocket items (Pen, wallet, coins, ect...)
Role: Hunter is a survivor. Not the best of them, but the skills he has makes him good enough to survive. Hunter likes to collect bullets, find electrical scrap including copper wire, and would do about anything for a decent meal at this point.