T H E S Y N D I C A T E
| GMs: @Universorum & @Sol | Genre: Modern, Crime | Type: Sandbox |
B L O O D S W E A T A N D R E S P E C T
Two are given. One is earned.
Everyone has to eat. It’s a fact of life. Maybe you have a job. Maybe you don’t.
It’s even worse when you have a family to provide for.
When the rent’s due and a couple of your checks bounced.
You’re stressed out.
The local liquor store doesn’t have any security. No cameras. No guards. Nothing like that, past 12 AM. Grab the panty hose. Take the gun. Point it at the cashier. Tell her what you want, she’ll give it to you, she’s scared. There isn’t a button to call the cops. In and out.
Get the Benjamins, get the penny rolls. It’s all yours now. It’s okay.
The safe is a beast. Next time, you’ll bring a bigger saw. Of course there will be a next time. It only gets better from here. You’re not going to tell, are you? Remember, loyalty is what makes you family. That’s what we expect. And we’ll help you.
No more stress.
Guess you’re a criminal now. But at least the bills are paid, right? It’s okay. We’ll help you now. Now you can do bigger jobs.
You’re family now.
Welcome to the Syndicate.
The Syndicate is not above any crime, with murders, robberies, drug running, and even human trafficking being attributed to them. The leader of the Syndicate is unknown, both to the public eye, and most of the group. The ring is trying to expand and go national, or even worldwide. It’s said that the kingpin’s dream is a world where all crime runs through him.
Their main crime is grand theft. Heists. Local banks, local liquor stores, jewelry stores. They want to hit bigger banks, museums, private art collections. They want more money. Bigger houses. Faster cars. Most of all, they need more notoriety. That was why the big dogs in the group did the deeds. Infamy and fortune, by any means necessary. They want to scope out bigger scores, but they can’t do it anymore. There isn’t enough of them on the lower food chain.
And that’s where you come in. You’re expendable to them, though they make it seem like you’re not. You’re part of the family, remember?
Their main crime is grand theft. Heists. Local banks, local liquor stores, jewelry stores. They want to hit bigger banks, museums, private art collections. They want more money. Bigger houses. Faster cars. Most of all, they need more notoriety. That was why the big dogs in the group did the deeds. Infamy and fortune, by any means necessary. They want to scope out bigger scores, but they can’t do it anymore. There isn’t enough of them on the lower food chain.
And that’s where you come in. You’re expendable to them, though they make it seem like you’re not. You’re part of the family, remember?
S E T T I N G
The roleplay will be taking place in a town on the Nevada/California border, with a population of about 40,000. Specific heist locations will be revealed in the OOC(and IC) threads in higher detail. The city is named Fairbank. Your characters can be new to it or have been here for a while.
C H A R A C T E R S K E L E T O N
[b]Name:[/b] First, Last
[b]Age:[/b] 18-43
[b]Gender:[/b]
[b]Appearance:[/b] Use whatever you’d like for a face claim; real person or illustrations. Describe it if you’d like. If there are any problems, I’ll notify you.
[b]History:[/b]
[b]Skills:[/b] A list of up to ten things your character is good at. Driving, marksmanship, charisma, etc
[b]Flaws:[/b] List 3 character flaws.
[b]Vices:[/b] Write your character's vices here.
[b]Occupation:[/b] What your character does on the side/prior to joining the Syndicate. Illegal occupations allowed, unemployed also allowed.
[b]Theme Song:[/b] Not REQUIRED, but encouraged.
R U L E S
- Don’t be a douche.
- Refer to rule #1 in ALL instances.
We’re here to have fun, and the best kind of fun isn’t super strictly moderated. Go nuts, man, just don’t break any glaring, overarching guild rules. If you have any questions, comments, or suggestions, feel free to ask me or @Sol.