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Hidden 9 yrs ago 9 yrs ago Post by Kokushi
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Kokushi Friendly Lycanthrope

Member Seen 6 yrs ago

Basic Info


Name: Summer

Race: Elf/Shifter

Age: Looks about 22, is only 28

Gender: Female

Height: 5’11

Weight: 140 lbs

Continent: Zephyru

Appearance:

Though she was a Musician, she had also been a slave at one point in her life and because of this, she is not completely used to the idea of having to wear clothing, though she does. Her Lithe elf features show the early stages of youth, from her milky white skin to her rich, shoulder length blonde hair, long elvish ears and ample bosom, Her one odd feature aside from being a normal young elf in the spring of her youth is her violet eyes and a scar running horizontally across her right cheek just under her eye.

Personality: There is little to be said about Summer’s personality as she rarely speaks until she gets to know those she is around and because of this so much of what can be said is taken from her nonverbal acts. She is however a very thoughtful and kind elf/shifter, who seems to understand what people need without asking. Whether this was due to her years as a slave or her natural state of mind is anyone’s guess.

Alignment: True Neutral

Talents:
  • Swordsmanship
  • Singing
  • Dancing
  • Can speak with animals


Occupation: Musician

Inability(ies): Cannot utilize any weapons other than bladed one's due to a spell gone wrong

Fear(s): Terrified of Enclosed spaces and the Dark

History: Long ago in the center of the human continent, a small sect of elves in one of the few forests refused to go with their brethren to their homeland of Tellus. These elves told their departing kin that they would rather fight to protect their homes that they lived in for generations rather than run from mere humans. Saddened but respecting their wishes most of the elves left with heavy hearts. Years late as tensions rose between the remaining elves and the encroaching human settlers the elf leaders of Tellus made a brutal decision not to go to war with the humans over so few. So the elf leaders turned a sad eye as their outcast kin fought to defend their pathetic strip of land from the Human’s influence … alone.

In time the stranded elves lost this bitter conflict, and thus they became slaves to their human masters, of whom the chief among them were the ancestors of Grimward. While at first the humans were cruel to the conquered elves, in time they allowed some elves small privileges as loyal servants or valued concubines. As these few elves gained knowledge of their past and wisdom of their own, they decided to rally their enslaved brethren to revolt against their human masters to gain their freedom.

It was not a happy ending for either side.

After a brutal few years, the revolt was put down and the measures against the elves were never questioned as being too harsh. To start the elves were not allowed to wear clothes to remind them of their transgressions, also they were not allowed to carry or use weapons, and not to speak unless spoken to. Fearing the seed of another revolt the humans went so far as to kill off any elf over the age of a hundred so no one wise enough would educate the younger generation with the ideals of freedom. The recent images of slaughter and chaos made many humans who normally would have said something against this turn a blind eye.

Summer came to the Grimward a few years ago as a prized slave of the highest stock, her delicate features making her privileged to lay with the noble Grimward children. Soon however on the night when the eldest tried to sleep with her, Summer panicked, and in the confusion kicked the young human. In a rage the man grabbed a knife and retaliated against her, giving her the scar she now has across her right cheek.

After the eldest son of the Grimward had their way, Summer was given her punishment the next day. The young elf was confined in a cell in the dungeon for over a month, and then to be executed. Oddly enough however the sentence was withdrawn to the shock of many. Magnus Grimward, the head of the Grimward family spared the elf, upon request from his bastard son Ostel. Then in a stunning move which no one saw coming, least of all the weakened and scarred Summer, she was given to Ostel as a “gift”.

Since then the young elf has barely spoken a word and merely did her duty as best as she could. She used to fear what would happen when Ostel turned his gaze upon her like his brother did, but was always too afraid to act against it, and confused as to why she was spared death. Though she spent years with Ostel, he eventually released her from his services when they reached the continent that the rest of her species resided on, bidding her a farewell and hoping that she would be able to live a happy and normal life despite what she had been through in her earlier years.

Weapon: Sword (As seen in Appearance)

Pet: Summer Rescued a rare white hawk on her travels with Ostel. Once the hawk was well enough to go back to the wild, Summer let it free with a heavy heart, only to be delighted when the Hawk came back to her almost immediately. Since then she has named it Merlin and the hawk has remained with her.



Strengths:
  • Highly observant, years in the forest and fearing for her life as a slave has given her a healthy respect for knowing her surroundings
  • Lithe frame allows for fluid movement, making her swordsmanship nearly top notch.


Weaknesses:
  • Much like her observant nature, she has grown to be rather distrusting of people due to her time in slavery
  • Paranoia to an almost paralyzing degree at times
  • Hesitant to fight unless she or a close friend is in immediate danger, even then she does not wish to hurt anyone


Fighting/Training


Powers:
  • Deoxygenation - The power to remove oxygen from one’s surrounding environment. (Downside - The use tires her out immensely)
  • Air Manipulation (think Airbending)
  • Fog Generation (used for cover)


Notable Items: (This is to be filled out once you receive your Gem based Item, if you have an Heirloom you wish to mention, please put it under 'other')

Notable Skills:
  • Good Hunter
  • Knows how to survive on nothing but the life around her
  • Light on her feet - making her footsteps nearly untraceable should she not want to be heard


Other: youtu.be/eNGzltK_tlc
Hidden 9 yrs ago 9 yrs ago Post by SleepingSilence
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SleepingSilence OC, Plz No Stealz.

Member Seen 4 hrs ago

Name: Morpheus S. Snipes
Race: Human/Wereserpent
Age: 30 (and looks significantly older than that.)
Gender: Male
Height: 6 foot
Height Transformed: 7 foot tall (with an additional 5 feet for just how long his tail is.)
Weight: 230 Pounds
Occupation: Manager of a Fighting Ring.
Alignment: Chaotic Neutral
Continent: Batillus

Appearance: The very seldom amount of time Morpheus decides to appear as his human form, he was quite tall and most of his weight comes from his muscular build. He has long orange-red hair, which is usually tangled and looks unkempt. His has a pale complexion is almost as white as his pearly white teeth with an almost unnatural shine to them, usually wearing a plain long black hooded robe that nearly reaches the ground, preferring to wear the least amount of clothing possible. Wearing sandals, or walks around barefoot. Not wearing anything under the robe. Only giving away his serpent form, with his purple serpent like tongue, his eyes resemble human pupils and both colored a deep bright purple. His fingernails and toenails are usually dirty.

And in his wereserpent form that he very much prefers to stay in at all times. Is not quite like many of his kind. A very large snake-like being covered in scales, still possessing human like legs,feet,arms and hands. But with a very long tail, being most of his body length, still able to wrap around various creature easily. His skin feels very slippery, and very warm to the touch. His colors are bright orange and white, being predominantly white with a spiral pattern orange going from him neck to tail. Having fangs that sparkle like diamonds along with his purple snake eyes also glow ominously. His facial expression whether human and not, is rarely smiling, always appearing to be a bad mood.

His weapon is an Orb looking like a glass sphere that works like a mirror, able to clearly see a reflection, with a glowing ominous black aura, often appearances of animals will show up through the glass, like a reflection when it's being used.

Personality: He is very unpredictable in his behavior, tends to be hard at work, constantly keeping himself busy with something or taking care of his brother. His mood can swing drastically but its usually bitter and pessimistic towards most. He doesn't have a sense of humor and will always speak bluntly and with as few words as possible to make his point clear. Preferring to have others do the same, mainly keeping their mouths shut. Unless he is using his powers, which he can talk on for hours on end without getting tired. Usually his words come off apathetically as he has very little remorse or regret for his actions. Being a misanthrope and overall loathing anyone that is in his presence for too long. Very quick to judge others and get angry and overly emotional. Also able to get violently horny, and on very seldom occasion become violently hungry as well. Only really deeply caring for himself and his brother, being able to go long lengths for his brother, even putting his needs before his own.

However, he is also self aware that he is slowly becoming less and less like he used to be as a human before he turned, which is nearly the opposite of his personality now. He does not usually try to commit acts of evil, finding most fighting pointless and not really enjoying spilling blood or the killing of others. However can become merciless and very persistent when fighting or when he wants something that currently has something in his way. Wanting to at least stay out of trouble, and live a happy life with his brother or at least make sure the ones who witness him making trouble don't open their mouths.

Talents:
  • Good fighter
  • Manipulating others.
  • Animals tend to avoid confrontation and are friendly towards him.
  • He is venomous when transformed, making his bite that much more deadly.
  • He is extremely resistant to very high temperatures.

Inabilities:
  • Unable to speak articulately, always letting out a snake like hisses, very frequently. Seemingly with every sentence spoken.
  • Also is unable to have sexual intercourse, making him often very violent and lustful towards other things he finds attractive.
  • Unlike most werecreatures he cannot simply just look like a snake to blend in the background.

Fears:
  • Thantophobia (The fear of losing someone you love.) A very strong, nearly crippling phobia, Very specifically for his younger brother who is his only real grip on the very little sanity and the humanity he has left.
  • Ombrophobia (Fear of Rain) It was raining on the day they turned, and on the death of their mother. A lesser phobia than the previous but he hates getting rained on and will quickly find shelter anytime he thinks there is a storm, believing that rain symbolizes bad luck.


History:
Morpheus's birth started out terribly, the mother was very sick all throughout when she was pregnant with him, they feared she would die after the procedure. Plus the umbilical cord was wrapped around his neck twice when he got out and even after both seemed to miraculously make it out okay. It was filled with one too many close calls and health issues in his earliest childhood, it's surprising how well it seemed to become afterward.

Living in a small but comfortable home in Lucena, with two loving parents. Both of them made a modest living with their dream jobs, the mother was a singer and the father was a builder. Both were usually at home. But, most of his time was spent alone often going on adventures by himself. He never got bored, always keeping himself busy doing something new. He was almost never upset, as his life for most of his youth was average and uneventful but he was content. Always avoided by the other children his age, as he was just slightly off for them. But he never seemed to mind until one day, he wanted somebody to spend time with other than his parents, someone that could go on adventures with him. That prayer was answered when he discovered that he was going to have a baby brother soon.

This birth couldn't of been any easier, or gone any more perfectly. Plus, The father got promoted at his job, though it caused him to be away most of the time, they were able to move to a bigger house and continue to live peacefully, though the move didn't make Morpheus very happy, liking their old home he couldn't be any more happy to have a younger brother, spending as much time as he could with him. Playing with him every day, since the children didn't seem to care for Lazurus, much either. His younger brother's name was that because the father got to pick the last name and he apparently did so when he got drunk from a little too much drinking and celebrating with his work buddies, so the mother picked it instead. But he grew up very close to his younger brother and the love for the outdoors. But after a particularly rough storm one day out playing, the mother had to tell them that the father go into an work related accident and died.

Causing him to feel depressed and stay indoors an entire year growing scared of the rain, but he was convinced by his younger brother to keep going on adventures. So they did, the mother was struggling with bills but thanks to her friends she was able to at least get by. Raising two children on her own, she struggled to keep in high spirits taking the death even harder. As she quickly changed her personality for the worse, often being abusive mentally and psychically toward them both. They both got through their life supporting each other and remembering how good the past used to be, believing one day their mother would get better, but she only got worse.

One day after extremely violent outburst from the mother, they both decided to go far away as possible from the house that they felt was no longer a home. Going on a long journey exploring a bunch of different caves finding them the most fascinating things to explore, suddenly coming upon one of the deepest caves they've had ever traversed, they suddenly discovered something embedded on of one the rocks glowing black, it looked unique and something they had never seen before. Deciding that they could maybe sell it to get better gear for when the went exploring, doing their best to pry it out, from sheer curiosity. That is what he falsely implanted inside his mind, trying to forget that it was discovered from his brother anger toward him and the orb tempting Morpheus with vengeance and power. Which he foolishly accepted despite his brother's protest. His actions causing an unknown the shocking fate that was thrown upon them, as they both started painfully shapeshifting into strange creatures. It was the scariest moment of both their lives. Realizing their lives were forever change as the entire neighborhood feared and hated them as soon as they discovered what they had become. Including the mother who'd disowned them.

They decided they couldn't take anymore ridicule and pain leaving one day without saying goodbye, they both finally had enough and took the quickest airship to Batillus. Making that there new destination, knowing that the lycanthropes were commonplace there so that they would not have to be hated any longer. As they made themselves a true home.

Unfortunately, their misfortune and the curse didn't stop there, as overtime the brother's mind grew dimer as he slowly changed his mindset into a bear, no longer retaining any real piece of his humanity. Causing Morpheus to honor his brother by staying in his wereserpent from so that he wouldn't feel ashamed or envious. While simultaneously doing his best to keep what little humanity he had left. Though nowadays even that was getting too much to ask...Now he spent his days living in his work. Running a fighting ring and making money of bets to support himself and his brother.

Weapon:
Cursed Orb Of Animalistic Instinct - This weapon was discovered by Morpheus and Lazarus his brother on an expedition, exploring caves, and cursed them, turning them both into werecreatures. The weapon is a catalyst for most of Morpheus and his brothers actions and behavior over the past decade. It's exact origin and how it was created, is still unknown by him and seemingly everyone else. Technically useless for anyone else in any actual sort of combat, despite being unbreakable its merely a glass ball that would scare any individual without a death wish from getting close. But, it's useful lies in how it highly escalates his one particular power and makes it far more deadly.

Pet: A larger than average bear, who was once his younger brother, who had also turned to werecreature at the same time, but unlike him he often didn't have any control when he turned and several years ago during an accident discovering his current weapon, cursed his brother giving him the permanent mental capability of a bear, with very little real memory of his previous life.

Pet Appearance:


Strengths:
  • Immunity to poison - He is incapable of being killed or even harmed by poisons in anyway, usually going immediately out of his mouth, spitting it all out at once. He can only really notice being poisoned from the sour unpleasant taste he gets in his mouth.
  • Silent Movement - For being a giant, he is impressively quiet and can sneak up surprisingly well behind any other person even those with good hearing can completely miss him. It's almost if his movements make no sound.


Weaknesses:
  • Panic Attacks - Usually occurring after he wakes up from sleep or if he believes his brother is in any sort of danger or any sort of ailment. A simple sneeze from his brother could possibly trigger him. During this, he will become loud, frantic and completely unable to think straight. If someone wanted to fight him, this would be the more opportune time to do so.
  • Lack of genuine empathy - Something he used to have a lot of, his connection to humanity has been lost. Is unable to care about anyone's else's problems beside his own, or his brother. Only able to fake empathy and even then barely does so.
  • Quick to anger - He does not tolerate others tomfoolery for very long, and gets irritated at things very easily, growing extremely violent and psychotic within a instant. He actually can become more powerful angry making it a double edge sword, but his common sense and rational thought suffers.
  • Insatiable Lust - He can become smitten by things he finds attractive within a minute upon seeing them, usually but not exclusively females making him focus solely on that individual, which causes him to being very violent and impulsive often wrapping and suffocating something, trying to have sexual intercourse with it, often accidentally killing people. Has trouble snapping out of it when it happens, nearly impossible for the victim to get him to stop no matter how much they scream or fight back, mixing very poorly with his loss of sympathy.


Powers:
(Strong power: Beastly Brainwash) Usually starting with gazing into the orb or into his eyes, he is able to imagine any kind of animal, and start speaking with hypnotic suggestions as the individual will slowly have their brain forcefully corrupted into having animalistic instinct usually making them become subservient and obedient to his every word. But can occasionally just make them behave like wild feral creatures. With the orb being in his grasp, makes this power twice as effective and it becomes nearly impossible to outright fail. The effects it does to the brain are usually reversed slowly as they become completely normal again. However the more they get effected or the longer they are spoken too by him, the longer the effects can last. Occasionally outright brainwashing the weaker minded turning them permanently having the mentality of animals.

(Lesser power: Acidic Spit) Coming out of his wide open maw, he can spew a short big burst of clear acid that burns at an incredible high temperature, searing and burning through flesh if one is unlucky enough to be hit with it. Can shoot at a reasonably range, albeit not very accurately, often outright missing by a mile the farther away the target is, but has plenty of it to use before he needs to take time to let it build in him again, at least he can't hurt himself with it. The acid is also flammable.

(2nd Lesser power: Words Of Fire) This power involves a strange, seemingly made up language that he speaks in a deeper tone of voice, making one particular object within a 20 foot radius or person that can hear his voice his target. He starts to chant words, able to manipulate the temperature of the object, either making his acid burst into flames, or making object fiery hot to the touch, or make the individual to slowly have a higher and higher body temperature similar to getting some sort of really awful infection, making them burn up, so to speak. It is limited in how much energy it takes, longer or more times he uses it without taking a break, will tire him out.

Notable Items: (This is to be filled out once you receive your Gem based Item, if you have an Heirloom you wish to mention, please put it under 'other')

Notable Skills:
  • Extreme Reading- Is able to read through words incredibly fast.
  • Silver Tongue- Is incredible good at lying at others and being believed by everyone that hears him.
  • Good Memory - He can easily recognize a stranger he's passed by on the street, knowing the next time they cross paths, can remember the most minuet details about his past life, excelling at long and short term memory.
  • A very tolerant stomach - He can practically swallow any inedible thing without feeling sick or choking on it, will never get a stomach ache no matter how much he eats.


Other: A prized possession, and in fact is his only other past possession. A solid gold locket with a picture of his once happy family inside a long time ago. The front is engraved in the very middle with small but clearly legible cursive letters of his father's name. 'Joseph'.

Theme:Showbread-The Vulture
Hidden 9 yrs ago Post by LeoricAquila
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LeoricAquila AKA Draxis

Member Seen 6 yrs ago

Name: Erolith Balna
Race: Elf
Age: 28 in human appearance (155 in Elven years)
Gender: Male
Height: 5’9”
Weight: 150 Lbs
Continent: Tellus

Appearance: Erolith is a slim and agile man, with an angular face. High, sharp cheekbones and a pointed chin. Erolith’s mouth is small, lips thin and not framed by facial hair, infact his facial hair seems almost non existent. His nose narrow and pointed, with a narrow bridge leading up to violet, almond-shaped eyes. Pointed ears are framed by his long black hair and are of an average size, not leaving his head to look disproportionate. His brow is also very common of an elf, being subtle and not as pronounced as a human brow. His forehead is high with a widows peak hairline, leading to a long, black mane of hair. Erolith has a few strands of hair tied into a small beaded braid that runs along the left side of his face, slightly past his chin, the rest of his hair is straight and well kept, ending a few inches past his shoulders. His skin, a gentle, pale white, is painted with leaves of various colors, ranging from green to orange and yellow, symbols of his attunement to the forest.

Erolith wears green and brown robes overtop of a similar colored set of leather armor. A simple, silver circlet surrounds his head and rests on his brow. He wears a pair of simple, brown, leather shoes and carries his Staff of the Stag with his in his hand at all times and also carries a leather pouch full of alchemical supplies and other items to craft potions with. He keeps a small knife on him, with his alchemy kit, to harvest plant-life in order to make salves and antidotes for any person, or animal that might require it. Erolith can also be seen wearing more formal attire when visiting cities and meeting with other people. Often choosing to wear a fancier green robe with silver thread and gold leaves sown into the fabric. The robe is rather elegant and is not often worn, due to his high monetary value, but also sentimental value as well.

Personality: Erolith is a kind and gentle soul, choosing to care for the land and its inhabitants, be they elves or creatures. He enjoys the beauty of nature, it’s raw power and ferocity, but also it’s gentleness and compassion. Erolith enjoys his solitude and life within the forests, opting to be with animals more than humanoid races, mostly due to how awkward he is around other people. It is much easier to be with animals, they do not judge you… as much.

Alignment: Lawful Neutral

Talents: Erolith is able to manipulate earth and stone. It is rare that he uses it in a combative manner, but instead as a way to shape and reform the land. He often uses his geomancy powers to form beautiful shrines in the forests and uses his magic and connection to nature to create moss and flowers within the rock that he forms. Some call him an artist, and his materials are the world itself. He has also been known to be able to cause plant-life to spawn from stone itself and other inorganic materials, causing flowers to sprout from things like metal cutlery and swords, brick and even been able to cause vines to erupt from solid stone and spiral around it. He finds this talent to be rather pleasing, as he enjoys the artistic flair he can create with it.

Occupation: Nomadic Druid

Inability: Erolith cannot, no matter how hard he may try, shapeshift into other creatures, no matter how much time he has invested in studying the art and trying to commune with animal spirits. He cannot shift into another creature, he has yet to figure out how exactly he can change his shape like the shifters of Zephyru, nor can he understand how to shift into the state of an elemental being. This last part of his inability has given his much hardship, as he would rather enjoy the idea of becoming a creature entirely of vines or wood or even rock.

Fear(s): Erolith has an intense fear of the death of the forests within Tellus, he spent his life after schooling to commune with, and become one with nature. His greatest fear is that the plant-life and animal-life of the forests would cease to be due to the great evil rising up to sweep the lands.

History: Erolith was always a child of the forest. Even when he was born, he showed great natural talent to create beauty within nature. A Tale was spun of his birth, that when he was born, his wooden crib became entangled with beautiful, flowery vines and tiny gemstones grew out of the wood without him even being aware of what he was doing. He was a prodigy, naturally talented with the magic within nature itself, and directly connected to the forest in a way no elf had seen for a very long time. Erolith was sent to the magic schools at a young age to learn how to control and focus his magic. There he learned how to bend and shape earth, control the growth patterns of vines, ferns, flowers and trees. He learned that the spirit of the earth dwelled within all of elf kind, allowing them to have a deep and valuable connection with the land. He learned of the fires and darkness that could consume the world if the Elves were not willing to stand and defend nature, learning that it was his duty to protect Tellus. Erolith also learned that he craved a deeper connection with the Earth Spirit, the desired and greater understanding of the world, and so he set out to become one with the earth shortly after he completed his schooling.

Unfortunately, however, his father fell incredibly ill one year, after he had left for the forests, and passed on into the next life, rejoining the Earth Spirit. Erolith did not know of this occurrence until he had a long session of meditation and called upon the Earth Spirit and the Great Elf Protectors who came before him. It was in this state of his Reverie that he saw the spirit of his father before him. He spoke with his father and learned many things of his family name and his great power that seemed to have been passed down through his mother’s side of the family. Erolith learned much about himself and gained a great understanding of his place in the world and his goal. The death of his father gave his the sense of purpose and direction that he had longed for his entire life. A goal now to heal the scarred land and bring with him a peace that no time had ever seen before. That was until the Lost Continent began to shift and stir, a great evil emanating from that land and causing unrest among the people of the six nations. Erolith stepped up as the guardian on Tellus and chose to dedicate his life, and time to preparing Tellus for the coming storm.

Weapon: Staff of the Stag- Carved Oak Staff, with the head of the staff shaped to look like the head of a deer with emeralds embedded in the eyes. This staff has a soft green glow that emits from the head of the staff and the places where Erolith holds it are wrapped in worn leather from years of use and carrying.

Pet: Erolith has many pets and friends within the wilds and is capable of befriending many animals within the wilds of Tellus. His most common pet, however, is a large elk named Sigurd. Erolith often rides Sigurd while he traverses the forests and the lands, tending to the plant-life as he travels.

Strengths: Erolith excels at molding aspects of nature to his will, be it stone, wood, vines. Anything that is part of the natural world that comes from the earth is his tool. Erolith also is incredibly capable when it comes specifically to healing through the power of earth, as it is his focus and goal in life to balance nature and tend to the wounded of all forms of life, be it a tree or a wounded wolf.

Weaknesses: Erolith is awful, horrendous even, in social situations. He is often found stumbling over his words and incapable of expressing his thoughts through words. He can usually regain his composure eventually, but prolonged time in the wilds eroded his ability to communicate with other, intelligent, sentient creatures, such as his fellow elves. Erolith is also rather weak while in the presence of darkness and fire, as these things are part of his primary fear, which are often the theme of his nightmares.

Fighting/Training


Powers: Though he chooses to take a peaceful route most times, he still is capable of creating destruction, here is a list of his combative abilities

+Maw of Earth - Erolith creates a large fissure in the ground beneath his chosen target, once the fissure opens and the victim is falling into it, large, tooth-like spikes erupt from the walls and slam into the victim, crushing them and leaving them as a broken shell.

+Grasping Rose Vines - Erolith causes two, thorny vines, covered in roses, to shoot forth from the ground and restrict his target, any movement that they might make while restrained may cause injury due to the thorns of the vines.

+Blessing of the Forest Spirit - Erolith emits a green ray from his staff, that heals wounds over a period of time, accelerating the natural healing process five times, making it easier to heal from cuts and other wounds. Broken bones take much longer, and lost limbs are nearly impossible to heal.

Notable Items: n/a

Other: A non-magical Ornate Green robe with Gold Leaves stitched in with silver thread. The item was handed down to him from his father after his passing, left in a will to him.

Notable Skills: Alchemy, Herbalism,and Sculpting.
Hidden 9 yrs ago 9 yrs ago Post by Melo
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Melo I am a hedgehog!

Member Seen 1 yr ago

Name: Lanassa Amphitrite
Race: Nymph
Age: 25, looks around 20
Gender: Female
Height: 170 cm
Weight: 55kg
Continent: Nymphe

Appearance:




Personality:Lanassa has been brought up to be gentle, good natured and patient. As a pious priestess of water, she had to be able to attend to anyone coming to the temple and treat them properly and respectfully. She is helpful and charitable as long as it doesn’t impede herself or others she cares about too much. She is a capable actress; she can weave a lie like the best and hide her emotions even better than that. She has a tendency to not tell others about the things that worry her, no matter how badly they affect her. On the flip note: She can also be rather selfish at times and believes that she is allowed to dish out proper retribution to anyone that wronged her unapologetically.

Alignment: chaotic good

Talents:
  • Martial arts: She is trained at proficiently using an opponent’s force against them, evasive maneuvers and effectively striking vital points/pressure points. She has also been taught how to handle certain weapons.
  • Spiritual protection: Lanassa has affinity with the water spirit, which allows her to channel some of the spirit’s energy. This does burn her out rather quickly and takes half a day to recover.
  • Superb water movement: Lanassa is a very good swimmer, and she can use her water manipulation to propel herself through water at incredibly high speeds.
  • Waterbreathing Like all nymphs, she can breathe underwater

Occupation: Priestess of Genidoris

Inability: Healing. Usually priestesses at the temple are taught healing magic. But Lanassa just doesn’t seem to have a knack for healing… at least not healing through water magic. This inability only comprises magical healing, she is still able to provide medicinal treatment.

Fears:
  • Lightning: Lanassa developed a fear of thunder and lightning after once getting caught in a storm while swimming.
  • Abandonment: She is afraid that people she has grown to love might abandon her.

History:


Weapon: Although her martial arts training also included training with various weapons that can accompany the art, she doesn’t carry any with her. (She can, however, make them out of ice) She has been trained with the sai, the bow and the staff.

Pet: Unfortunately, the temple did not allow any pets. But maybe she’ll find a companion?

Strengths:
  • Acrobatics: A large part of Lanassa’s martial arts training focused on evasive, acrobatic maneuvers and redirection of force. As a result of this training, Lanassa’s body has grown very nimble and dexterous. She has excellent balance and (nearly) always lands on her feet.
  • Extremely convincing: Her good nature and patience, along with a healthy dose of feminine charm makes her a very pleasant person to be around. She is, however, not above using this as a bargaining chip, and does so regularly. She is a good actress and liar, capable of handling a wide variety of social situations.

Weaknesses:
  • Autophobia: The thought that someone she cares about might leave her or betray her makes her incredibly anxious.
  • Closed nature: Tends to bottle up her own feelings under a good natured façade. Usually this will, of course, lead to only more pain in the end.
  • Lust: Many nymphs have trouble controlling themselves when faced with certain stimuli… Lanassa is no different. This also means she can also be relatively easily distracted under the right(or wrong) circumstances.

Powers:

Major:
  • Water manipulation: Lanassa can freely and expertly manipulate large amounts of water and utilize it very effectively in combat as a means for offense, defense and movement.

Minor:
  • Frost: Lanassa can instantly turn any water into ice and vice versa. She can use this to alter her water techniques. She can also create objects out of ice.
  • Internal water control: She is able to enhance her own bodily functions and durability by manipulating her own water density. She can also disorient enemy motor function and cause internal bleeding upon touch by manipulating the water in their body.

Notable Items: (This is to be filled out once you receive your Gem based Item, if you have an Heirloom you wish to mention, please put it under 'other')

Other: Wears a necklace with the holy symbol of the water spirit Genidoris.

Notable Skills:
  • All housekeeping duties, all of them. (superiors be strict, yo)
  • Has extensive knowledge about religion
  • Medicinal knowledge
  • Capable of reading some ancient scripts
  • can speak/write primordial
  • Exceptionally good at card and dice games
  • Basic survival knowledge
Hidden 9 yrs ago 9 yrs ago Post by Landaus Five-One
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Landaus Five-One The Sadist Insaneous One

Member Seen 2 days ago

Name: Scarlett N. Atkinson
Full Name: Scarlett Nina Atkinson
Nickname:
1. Black Bladed Rose - The Black Bladed Rose is mostly the stance she uses all the time with the Scarlett Rose blade, which usually has red rose or blue rose petals falling down after she leaves the stance.
Race: Demon
Age: 26, looks to be 16 years old.
Gender: Female
Height: 5’5”
Weight: 155 lbs
Continent: Tenebra
Hometown: ēna Bātalim City - Twenty miles away from Tenebra's Capital of ēna Kristāla City.

Appearance: Scarlett is unnaturally short for a demon, since most demons are usually 6 feet tall to 7 feet tall. She has long silver hair, which go past her lower back and she usually keeps in the normal straight hairstyle. Her skin color is fair, white skin color and usually hasn’t went to any other color since her continent is dark most of the time. Her eye color is one of the uncommon eye colors, demons usually get it is a bright color, she has Heterochromia, which has one eye is greenish blue and the other is magenta. She wasn’t born with demonic horns but she has bluish green demon wings on her back. Her bust size is similar sized to most humans of 26 years old, even though she looks younger. She wears clothes based around their colors if they increase her sexiness or detract from her style. She wears a blue hair band on her hair, she wears a green t-shirt with her family’s name on it in the demon’s old tongue, and she wears magenta bra and panties. She wears a blue matte skirt with long black socks, which are below her knees. She wears high heels, which are black as well. She wears a black cloak to cover her clothes, since they are a strange choice of clothes for a demon. The Scarlett Rose, the sword she wields is seethed on her back of her cloak, in a crimson black seethe, which glows a light blue in color to signify her mood.

Scarlett sleeps while wearing a green polka-dotted pajama shirt, green silk pajama pants, and her magenta panties. She wears lighter colored socks, which are grey compared to the usual black she wears, and she wears pink fuzzy slippers. This is her sleepwear, and it is somewhat different compared to her casual clothes since they are for sleeping. She usually keeps her sword, close to her like leaning on the bed, glowing the usual color it glows. She always has a hand on her sword's handle, while it is in its seethe. In addition, she wears her hair in a ponytail since that is easier to deal with it when waking up, mostly because she has to comb it many times when she wakes up. She carries a small pouch of carrots on her at all times since it's somewhat strange that Zachery loves carrots.

Personality: Scarlett was confused about many things, when she was growing up. Her father usually told her not to matter what she is but who she is, she kept this within her. This only lesson was staying with her at all times. She was challenged in some cases with her birth defect, which made her super kind to almost anything she sees but also having a very hard time with athletic training since it usually makes her out of breath easily. She is a fast learner and only had to see her father swing a sword about a few times to get the stance correct only once, she was natural with the Scarlett Blade. She has a hard time learning languages, however, it is very different from fighting styles and magical techniques.

Scarlett found out one day, she likes both genders even though she usually is shy around male and females usually. She usually flubs her words around them, and usually say something a little bit too personal about what she had done, when she was growing up on the Dark Continent. Her fear of blood, usually stops her in her tracks if she sees it or gets on her, she usually faints or usually hyperventilates since it makes her out of breath sometimes. She usually likes making figurines about certain animals she wants to see, which are so adorable and cute, she has a quite an obsession about cuteness. This includes talking to children and giving them a compliment how cute their outfit is.

However, she is always depressed most of the time after killing her father and having her family’s home burnt down by someone who didn’t like her father at all, a long standing feud even though she was caught in the middle of that. She usually talks to her sword, when she is alone or out in the middle of people, it makes her seem insane or crazy but they cannot hear the sword talking back to her. She usually talks to people and say, her mother’s spirit is within the Scarlett Rose and her mother is guiding her since her mother died giving birth to her. She is pretty smart, she learned all the other continents names and other things basic facts about them, if she was going to visit them, and this was learned basically through reading books. She is a bookworm most of the time reading books in a library.

Alignment: Chaotic Good
Talents:
1) Flexible - She is very flexible and can usually fit in very tight spaces, she is double or triple jointed in places so she can usually sneak up on someone using tight spaces as a sneak attack route. In addition, she usually uses this flexibility to run away easier since she is too kind to fight people most of the time.
2) Sword Progeny - She is the progeny of the Atkinson’s Sword Wielding style it is called the Black Bladed Rose stance. The Black Bladed Rose stance is a terrifying stance since it usually makes anyone usually terrified of them easily. Because of this no one wants to fight her in close range combat. She usually never flaunt her excellence in front of people unless it is her father and uncle but she can never return to her family’s home.
2A) Black Bladed Rose Stance - The Atkinson family of demons created this stance to cause fear in their enemies and it worked all the time. Nick usually had to demonstrating it by killing people who hated his family for creating this stance. The Black Bladed Rose Stance binds people in tendrils and are usually dragged to the killing zone, which usually is quick since the person who uses this stance cuts their head off. The Black Bladed Rose Stance stopped being used for killing when Scarlett uses it, she only uses it to intimidating her foes in retreating, since it usually makes people think twice to enter close range. The Black Bladed Rose Stance after leaving it leaves, Rose petals of blue and red colors.

Occupation: Mercenary of the Biting Vipers Mercenary Company / Student of Universitá dei Maghi
Inability(ies):
1) Unable to feel an emotional response to killing -
After being forced to kill her father, the very act of taking someone's life renders Scarlett numb. It typically takes about a week for the act to catch up to her, leaving her in an emotionally crippled state for the next 24 hours.

Fear(s):
1) Hemophobia - The fear of blood. Her fear of blood only happens when it gets on her skin and she usually faints from it very easily because after she killed her father she fainted and knocked herself unconscious. She constantly has this fear now and she tries to make sure no blood gets on her skin but if it usually happens, it will make her faint.

Eating Habits: She eats very expensive meals on her mercenary budget, which usually includes steak or whatever she brings back to be cooked to a great cook from her hunts. She loves eating vegetables of all kinds as well. She eats alike humans usually do, only three meals a day, one at Breakfast, Lunch, and Dinner.



Weapon: The Scarlett Rose - This weapon is a crimson black blade, which was given to her by her father after his untimely death. The blade glows in different colors, of whatever mood Scarlett is in, it is usually blue since she is depressed after her father’s death. The Scarlett Rose is a family heirloom weapon of the Atkinson Family of Demons. The sword talks to Scarlett N. Atkinson only when she is desperate or in a bad place, only she can hear the voice, and the voice is of her dead mother Nina L. Atkinson. The Scarlett Rose’s crimson black metal is engraved with the words, “Times come and go but we listen to the fallen,” in a long forgotten demonic language. The Scarlett Rose’s handle has a engraving on it with the words, “Scarlett N. Atkinson the bearer of grief and sadness,” in a long forgotten demonic language, which can change to what the wielder can read.

Pet: Scarlett has a pet shadow imp, which is named after her dead father Nick. The Shadow Imp is the strangest one out of all the demonic imps since this one shows compassion towards its owner a little bit more since his owner is a distraught demon who somewhat cannot handle the death of people even though, which is why demons fight constantly on the continent. Nick R. Atkinson is what he was named after he doesn’t mind the name even though his true name is Zachery. Zachery usually speaks in a language, which Scarlett doesn’t understand since he speaks in the demonic old language.

Zachery has a few quirks about him, he is very proficient in dark powers but they are much weaker than the Atkinson Family style of dark magic. He also likes hanging out with other Shadow Imps, even though he cannot now since he has to keep Scarlett company, since he was told by Nick R. Atkinson to never leave her side no matter what. He understood why, her father told him this, because she would be all alone and would do probably something stupid because he knows how kids can get and his owner is definitely still a kid. Zachery loves carrots from the Demonic Food Market in her hometown of ēna Bātalim City since that is where she usually gets them at.

Strengths:
1) Fast Learner - She is an extremely fast learner of any sword technique, which helps out her sword techniques out, if she sees someone do something she sees amazingly, she can almost copy it and transform it into a different style. She can use this talent on reading books too since she usually reads them more than anything, it is usually based around the history of a continent and some basic facts, mostly were the best food places are at in each continent, even though it is probably not very likely to reach the Nymph continent since it is underwater.
2) Dark vision - She can see perfectly in darkness. Most demons have this strength since they were born on the continent of darkness. Her eyes glow a faint blue in color, when it is pure night time.

Weaknesses:
1) Birth Defect - Scarlett was born with a birth defect, which is different from all demons, it is her unnatural kindness to all forms of life when all demons are very hostile. This birth defect usually affects her movement since she runs out of breath easily. This birth defect is called the Killer Kindness and Heavy Heart defect mostly because her father knew she was born with this since sword training was very tiring to her. The Birth Defect was from her mother's side of the family.
2) Magic - Her magic is made up of darkness and cannot be used in daylight but it usually does stop her from doing anything. Her sword glows brighter in sunlight since it is based on her mood, which she is feeling and that is usually depression.

Fighting/Training

Powers: She was taught three dark spells by her father during her childhood before he died, when she was around 24 years old.

1) Strong Magic: Atkinson’s Dark Blade is a strong magic spell since it creates a literal second weapon for Scarlett to wield, which is made up of dark magic. It similarly looks like the Scarlett Rose, her primary weapon she wields. This is the signature magic spell of the Atkinson family created by Nick R. Atkinson. The wielder of this magic spell can control its corruption ability at will, and if the caster of the spell doesn’t want to kill it won’t kill.

A) Atkinson’s Dark Blade - This magic spell creates an artificial dark magic sword, which is very similar to the Scarlett Rose but has an added effect of causing corruption if it hits flesh. It can be wielded by Scarlett without any cause for concern since she is an Atkinson. The dark magic blade disappears in sunlight but this usually causes a side effect of her actual sword glowing darker/lighter in sunlight to show her mood. The corruption is similar to other dark corruption but this is only light corruption and not deep corruption and cannot spread past, where the Dark Blade hit. She mastered this move easily but she cannot will herself to kill someone with it, which is why it is only light corruption and not deep corruption.

2) Basic Magic: Dark Smoke and Dark Bind are basic dark magic spells since they are basically normal for the Atkinson family to use. Dark smoke is similar to shroud, but has a longer time to spread and requires the Scarlett Rose to spread it. Dark Bind binds people in shadowy tendrils, which are opaque but feels like rope binding or chains wrapped completely around a person who is bound by them.

A) Dark Smoke - This spell has a similar effect to another name like, shroud, which it covers an area in artificial darkness to allow Scarlett to fight unfairly or to allow her to run away. This dissipates in sunlight very quickly. This usually obscures the vision of people, who don’t have dark vision. This spell comes from her weapon and all she has to do is hit the ground with the Scarlett Rose and it usually covers a large area but it takes about eight to ten seconds to fully cover the set area, she wants.
B) Dark Bind - This spell is a basically a dark binding spell, which can be removed with light magic or sunlight contact. This stops a person in their tracks, since it controls a person’s shadow, when it is nighttime, since people’s shadows are always around. She can control them, with her movements but she usually disconnects that and binds them in dark shadowy tendrils coiling around their body, instead of controlling their movement. The Shadowy tendrils are quite opaque and are there and not there at the same time even though it feels like rope binding or chains if they are touched by the person who is bound by it.

Notable Items: The Tiered Necklace of Dark

The necklace has been altered to become more in line with the thoughts of the wielder of this necklace. It is darker than most necklaces but it shines with such of an eerie glow to it. The necklace was fashioned with amethysts, the gems of Fire, Water, Earth, Wind, Light, Opal, and the prime jewel the Dark Diamond. It has black beads and it has silverish black metal.

The jewels start from the top and go down towards the Dark Diamond from the left and right towards the natural conclusion, which is the center bottom, most point. The amethysts are teardrop sized gems and they are sparkly. The Fire and Water Gems are slightly bigger than the Amethysts and they are in a cushion configuration. The Earth and Wind gems are twice as big as the gems before them and they are in a heart configuration. The Light and Opal gems are twice as big as the gems before them and they are in an Oval Configuration. The Dark Diamond is the largest gem on the necklace, it is in the bottom center point on the necklace, and it is in a rounded configuration.

Other: The Atkinson Family Picture Frame - She holds this dear to her since it shows, what her mother looked like before she died of childbirth. She got this because of Zachery, the shadow imp, which is her pet. The people in the picture are Nina L. Atkinson, Nick R. Atkinson, Scott N. Atkinson, and Zachery the Shadow Imp, when he was younger. This picture is in a picture frame, which is in black wood, with a silver tinted glass frame and it has the words written on the back of the picture frame, the Atkinson Family Picture before Scarlett was born.

Notable Skills:

1. Bargaining - She is great at bargaining, with to get a better mercenary contract even though the better they are, the worse they are in terms of what she has to do. She needs the money to keep her expensive lifestyle going. The other term for this is negotiation. It is mostly because she usually talks kindly to people and never raises her voice and she gets the job done all the time even though she hates it sometimes.
2. Cleaning - She likes cleaning her clothes since she has to since she is alone now, mostly because her father and uncle are dead. She usually cries while cleaning her clothes. She hasn't really figured out the best cheapest way to clean her clothes since all the laundromats are kinda expensive. In addition, she cleans and sharpens her own weapon while out and about she buys enough stuff to do this with the money she gets from her work.
3. Cooking - She tries to cook things she hunts in the wild, but not to a great effect at most times, it usually is overcooked most of the time. She is trying to learn from one of the cooks on the Dark Continent but it is somewhat harder than learning sword techniques for the Scarlett Rose.
4. Reading - She loves reading any kind of book, it be a informative book to a long novel. The informative books are usually encyclopedias and thesaurus. She enjoys the Sci-Fi section of novels; the only type of book she usually loses herself in, is a cookbook and get all confused about what this book is showing her.
5. Woodworking - She loves to wood work, she made herself figurines and the picture frame for her family picture since it reminds her, her family used to be alive. Her woodworking is top notch, she has an affinity for crafting art with wood even though she uses tools to do this. She never wants to sell her wood cravings since they are important to her and priceless.

Theme: Where the Lonely Ones Roam - Digital Daggers
Hidden 9 yrs ago Post by Foster
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Foster

Member Seen 24 min ago

Name: Kailu-En Virfaren
Race: Winged white elf / Avariel
Age: "Stay awhile and listen" old / 1254 years old
Gender: Male
Height: 6' 9"
Weight: 185 pounds
Continent: Tellus
Appearance:
Porcelain-white skin with long jet-black hair and large eyes (one dead and gray, the other a brilliant shade of purple), even in old age he somehow maintains a healthy set of muscular ten foot span of brown feathered wings with black speckles, and faded red-dyed tips which he claims were some sort of squadron-color. From his many years before becoming a teacher as-of recent events, he has acquired many injuries including a bad limp on his right leg where it was smashed badly in some long-forgotten accident back during his time "learning to fly", as such he is often seen brandishing a crutch, which he is not morally above using to poke sleeping pupils in the front-row with... or throwing it at those talking amongst themselves in the back-row.

Personality: Probably has a story for everything, usually something about how life was both harder and yet somehow better back when he was your age.
Alignment: Chaotic Good

Talents:
-Can sense a plant's health (such as any damage, how recently, such as soil-quality and when it last rained).
-Adept healer, he lampshades this as claiming to have spent some time being drinking-buddies with a cleric-elf.
-Due to being an experienced flyer, Kailu-en can read thermals and take advantage of natural wind-anomalies to fly faster and higher.
-Also, a bronze swimmer's certificate.

Occupation: Fighting Instructor / "That guy who is supposed to teach you how not to kill yourself with your own magic"

Inability(ies):
Empathy/Trust - Probably due to his cynical nature, chaotic tendencies, or simply his forgetfulness... Kailu-En has trouble connecting with people on anything more than a superficial level of politeness.

Fear(s): (Minimum of 1)
Claustrophobia - Like all Avariel, he is racially-predisposed to dislike confined spaces, fearing that his wings and other limbs will become cramped and become like a stone statue if left in a tiny quarters (or a classroom) for too long.

History: (It's over a millennia long, and even Kailu-En doesn't remember most of it)

Weapon: Root-flail, longbow, can form various spears, snares, and spring-traps.

Strengths: (No more than 2)
-Knowledgeable, his mind is like a steel-trap in regards to the skills he has acquired, largely from developing a habit to use those skills at nearly every opportunity. Although in some instances his assistance may seem more of an annoying hindrance than a blessing.

Weaknesses:
-Advanced old age (even for an elf) has left him slightly decrepit.
-Tends to be forgetful. This doesn't sound like much... but he can forget important stuff... Like the fact that he's your teacher.

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