Name: Meghna Kumar
Aliases: Meg (but called Noni by her brother)
Age:Twenty-eight
Birthday: May 27th
Ethnicity: Indian
Birth Place: Atlanta, Georgia
Location: Atlanta, Georgia
Gender: Female
Major/Minor: Bachelor of Education (BEd), combined with English Lit degree
Occupation: Student/Training to be a teacher
Languages: English, Hindi and tiny bits of French
Height: 5'6"
Weight: 115lbs
Build: Athletic
Eyes: Brown
Hair: Shaggy dark brown hair (usually tied up into a bun or ponytail, just so she isn't blind while out in the field)
Skin Tone: Medium, given her heritage. Easily tanned
Tattoos/Scars/Piercings: Some scars include a mark on her knee after tripping. She also has a couple of scars on her hands and arms from the days of scavenging
Loud-mouth * Easy going * Independent* Insecure
Sexuality: Demisexual
Relationship Status: Single
Personality: A complete opposite to her older twin, Meghna is a loud mouthed, no filter indivudual that enjoys the finer things in life. Such as living and food, lots of food. Her insecure nature stems from her father, even if she doesn't show it much to others. Her insecurity comes more from doubting herself and hesitation to actually put ideas forward - one thing she has common with her brother. She hates being compared to her brother, even as a joke. It rubs her the wrong way and she can be in a foul mood for the rest of the day (or even the week, depending on what exactly was said) until she has been apologised to.
Meghna is quite energetic and likes being active. She's never in one place for too long, always compared to a buzzing bee. Her active nature can annoy someone, especially if she keeps asking questions - but she doesn't really care too much. Similarly, Meghna prefers to do things herself, rather than asking for help. While she doesn't mind working with others while scavenging, as long as she can do the hunting her way, she won't be much of a problem. Meghna is not a lone-wolf.
Meg even tends to blurt out things without completely thinking things through. Most of the time, she barely thinks before speaking. And she doesn't really mind whether it causes someone to not like her, its just something she does. Whether you call it honesty, or stupidity, it doesn't matter to her.
One thing Meg loves to do is to teach children. Her dream would've been to become a school teacher, but then the apocalypse had to happen to ruin the career path she had painfully mapped out. Ah well, at least she can assign homework to the kids in camp, right?
Habits: Biting her lips/nails
Talking to herself (seriously, she can carry full conversations with herself and doesnโt find it weird at all)
Hobbies: Giving basic education to the children within the base
Hunting
Playing football
Fears:- Losing her brother
- Causing the death of someone else
- Being left behind
Likes:- Children
- Energetic people
- Calm days
- Dogs, or any animals that arenโt out to kill her
- Copious amounts of tea, any kind as long as thereโs no milk
Dislikes: - Walkers (obviously)
- Being ignored
- Sweet food
- Arrogance
- Being compared to her twin
Pre Outbreak Skills:- Hunting via tracking
- Diplomacy
- Archery
- Stealth
Post Outbreak Skills- Butchering game
- First aid
- Being a team-player
- Anti-tracking
Current Supplies:- Current Clothing โ Black jeans, white racerback tank with black combat boots and a leather jacket.
- Colt M1911A1 with 4 rounds inside
- 7 extra rounds
- Hunting knife
- Her lucky handkerchief
Your First Walker Encounter:On the day the apocalypse began, the radios were talking about nothing but ways to survive. Meghna and Sidd had planned a road trip, one to help keep his mind off of their father for the rest of the week, but the trip had been cut short immediately with news of the apocalypse spreading like wildfire.
First, Meg and Sidd stored everything they had in their pantry, including any weapons their father had collected through years of hunting and paranoia about self defence. The twins hadn't even encountered their first walker until two weeks after news had spread and radios died, when their supplies began running low.
It was Meg that had to face off a walker first. Armed with only a hunting knife and a pistol rummaged from her father's safe, Meg had gone on a run to find any store that hadn't been completely ransacked. While browsing through the isles of their local superstore, sounds of groans and banging had rung through the empty store.
At first, she contemplated whether to try and go Assassin style or just head-shot the mother fucker and run, but after seeing her first walker, Meg knew exactly what she needed to do. Hastily grabbing her pistol, she aimed at the walker's forehead and pulled the trigger, the walker falling immediately to the ground while the gunshot echoed.
Grabbing whatever supplies she could, Meghna took off and returned home, even giving her twin a hug as she tried to come to her senses.
History Before Outbreak:Born twenty minutes after her older twin, Meghna Kumar and her brother were raised in Atlanta their whole childhood. Enjoying a lax childhood with little limitations and big dreams, both children were given the opportunity to 'follow their dreams' as cheesy as it sounded. However, a few years later, Meghna's and Sidd's mother died in a car accident, leaving the twins and their father in an untimely death. While the kids were still too young to realise what had happened, other than their mother was now gone to a better place, their father took her death the hardest, his easy-going personality changing with the influence of alcohol and extra work hours.
By the time the twins were ten, it was obvious which one was the smarter one of the two. Meg's academic achievements were never as great as Sidd, resulting in a few comments by their father every so often. As a result of this, Meg began resenting her brother, mainly because of her father.
Also, during some of her childhood, Meg was taken with her father to hunt every other summer, as her brother refused to join them and their father wished for company. This is where she began learning the basics of hunting and tracking game.
After studying hard, Meg graduated at one of the top in her class (of course, still below her brother) and escaped Atlanta by taking a scholarship at a university in London, trip paid by money she earned by babysitting the neighbourhood kids or even offering tutoring services.
For the next seven odd years, Meg refused to keep in contact with her father and eventually stopped talking to her brother. Too focused on graduating with a teaching degree in English, Meg's dream was to teach at a primary school in London, eventually settling down and living out the rest of her days.
However, that never quite happened. Instead, in the last year of her Master's programme, Meg was called by her brother. News of her father's death: liver damage. Immediately, Meg flew out back to Atlanta to be able to help her brother settle back down, but then the apocalypse began.
History Since Outbreak:For the first few months of the apocalypse, Sidd and Meghna barely left their home in Atlanta, Meghna being the one to scavenge due to her experience in hunting whenever they ran out of supplies. They were only forced out of their home when bandits tried breaking in, following behind Meghna one day during her scavenging.
The twins barely managed to escape with their lives, losing many supplies and their personal possessions even from before the apocalypse. They took the loss hard, Meghna moreso. She believed that she was the reason they lost their home and everything inside - only because she didn't cover up her own tracks after scavenging the nearby corner shop for water.
Closer to Newnan, the twins met Leann and her small team while looking for shelter. The twins joined the growing group, safety in numbers as they say. Sticking together for the next three years, the twins decided that it was one of their best decisions.
Now, Meg helps the Newnan gang by going out on supply runs whenever needed, especially if it involves hunting animals for meat. When not scavenging, however, she can be found teaching the children that survived. Just because you survived an apocalypse, it doesn't mean you can escape homework, now is it?
Character Quote:Speak for me again, and I'll break your legs.
Theme Song: Imagine Dragons - Who We AreWe were never welcome here,
We were never welcome here at all, no.
It's who we are,
Doesn't matter if we've gone too far
Doesn't matter if it's not our day
Because its who we are How Many Walkers Have You Killed:Twenty
How Many People Have You Killed:One
Why:She didn't want to turn into a walker
Anything Else: *Takes pictures**By submitting this CS in its completion I am stating I have read all the rules for this Rp and am agreeing to follow them to the fullest with respect and courtesy.