Dropping interest.
C H A R A C T E R P O R T R A I T _________________________________________________________C H A R A C T E R P O R T R A I T _________________________________________________________ C H A R A C T E R S U M M A R Y _________________________________________________________C H A R A C T E R S U M M A R Y Samael "Sam" Isla _________________________________________________________ August 21st, 2007 | 21 | Scottish/Caucasian _________________________________________________________ Single | Male | Pansexual _________________________________________________________ Sacramento | California | United States of America _________________________________________________________ House Lynx | Team 21 - Blackjack C H A R A C T E R S T A T S _________________________________________________________C H A R A C T E R S T A T S ◼ B U I L D || Athletic, Lean ◼ H A I R C O L O U R || Black ◼ E Y E C O L O U R || Sky Blue ◼ H E I G H T || 179 cm ◼ W E I G H T || 73 kg ◼ S C A R S || Many ◼ T A T T O O S || None ◼ P I E R C I N G S || None ◼ O T H E R || Pronounced canines | C H A R A C T E R C O N C E P T C H A R A C T E R C O N C E P T To say that Samael had a troubled youth was something of an understatement. With a drug addict for a mother and a father who couldn't care less whether he lived or died, it was a wonder he grew up as a (mostly) functional adult. With no one to rely on for most of his life, Samael was forced to provide for himself. As young as he was, there was little in the way of legitimate work he could access, but with a little bit of luck, patience and eye for detail, he managed to make something of a living for himself. That was how he learnt a simple truth; people were easy to read, and if he could do that well enough, he could use them for whatever he wanted. He lived and breathed walking a tightrope, where the slightest mistake would cost him everything. Failure was never an option. It was a routine. Grueling, but familiar. Exhilarating. When his powers manifested, everything was downhill from there. His parents were never particularly caring at the best of times, but finding out that their son was a Hyperhuman was the proverbial straw that broke the camel's back. Samael was all too happy to cut ties with them after their extreme, hostile reactions. He never looked back after that, except to leave them a parting gift as a final "thanks for nothing". Soon after that, he met Adrian, his current guardian, in the loosest sense of the word. He was decent, unlike Samael's parents. He never spoke about his job and Samael never asked, except to offer help a few times. He only ever knew the bare minimum, but that was enough to let him figure out some things on his own. When he came of age, Adrian proposed the idea of sending him to PCRU, a school dedicated to helping Hyperhumans control their abilities. At first, he was indifferent, but he ultimately agreed, if only to learn to better control his powers. D E T A I L E D A P P E A R A N C E & A E S T H E T I C D E T A I L E D A P P E A R A N C E & A E S T H E T I C Samael is a difficult person to find in a crowd and often overlooked when he wants to be. He has black, messy hair that he usually keeps short and out of the way when he bothers to do so. Despite his otherwise intentionally unremarkable appearance, his eyes are a vibrant blue, giving away the bare minimum while keeping his true thoughts hidden. Samael possesses an athletic build cultivated from years of acrobatics and running from trouble. His body sports a multitude of scars, both from his rigorous training sessions and from several unfortunate encounters. In terms of style preference, Samael doesn't really have any. He usually dresses in whatever he has that happens to fit the current occasion. He mostly adheres to the school dress code, except for the blazer, which he leaves unbuttoned and sometimes just drapes over his shoulders. Outside of that, however, he tends to favour comfortable clothing that allows him to move freely. He wears few accessories, except for a sapphire necklace gifted to him some years ago. M A N N E R I S M S & P E R S O N A L I T Y M A N N E R I S M S & P E R S O N A L I T Y A product of a less-than-stellar childhood, Samael is distrustful towards people, though not in an easily discernable way. Most people who have met him would describe him as 'nice but quiet'. On the surface, he appears to be a stolid, soft-spoken individual with a reserved countenance, though he can easily insert himself into social situations without seeming too out of place. While not an entirely inaccurate description, Samael only ever shows people what they are already looking for instead of what's actually on his mind. He has a morbid sense of humour and enjoys playing mind games with people he feels deserve it. Buried beneath the façade lies a troubled mind with little in the way of true expression. Despite his shifting attitude towards the people around him, he cares more than he usually shows outwardly, in his own way. So far, nothing has happened to peer quite that deep. |
A B I L I T I E S, L I M I T A T I O N S & W E A K N E S S E S A B I L I T I E S, L I M I T A T I O N S & W E A K N E S S E S H Y P E R H U M A N A B I L I T Y || K I N E T I C E N E R G Y M A N I P U L A T I O N __PRIMARY CLASSIFICATION || Exoteric __SECONDARY CLASSIFICATION || Fundamental __POWER SCALE || TBD __THREAT CLASSIFICATION || TBD Samael possesses the ability to absorb and manipulate kinetic energy, otherwise known as the energy possessed by any moving object, which can manifest in many forms. His ability is charged by either generating kinetic energy through any movement he makes or siphoning it from objects or persons around him. Using the stored kinetic energy, he can enhance himself in several ways, such as supercharging his physical and mental processes or accelerating his healing capabilities. His power doesn't need to be active in order to store energy, only to use it. Despite seeming skilful in using his powers, he still has to learn much to become truly proficient. Samael can also transfer kinetic energy from one object to another, turning an object's potential energy into kinetic energy and making it explosive or siphoning kinetic energy from objects/persons around him to slow them down considerably and potentially freeze them. As a result, he is functionally immune to extreme temperatures and impact damage. L I M I T A T I O N S || C A P A C I T Y Every movement he makes or hits he takes charges up his internal battery. However, as with all things, its capacity is finite, and as such, Samael can only hold up to a certain amount of kinetic energy before he is forced to bleed off some of it to prevent overload; a forceful, involuntary discharge that temporarily shuts down his powers. Further complicating the matter is his inability to tell when he's approaching his limit, which also makes it difficult to increase it. W E A K N E S S E S || I M M O B I L I S A T I O N As one would expect of a power intrinsically tied to movement, the lack of such is an obvious weakness. Since Samael's ability relies entirely on energy generated by his movements to function, if he is somehow immobilised and unable to act, his powers are essentially rendered useless for as long as it lasts. P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S ) "Wouldn't you like to know." | S K I L L S & T A L E N T S S K I L L S & T A L E N T S S K I L L S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Sleight of hand || Samael is adept at stealing objects right from under people's noses without being noticed. He's also good at concealing things that are on his person with ease. ◼ Observation || Samael is always observing everything and everyone around him to better understand and use them to his advantage. He is good at reading the room and notices a lot of things that most people would usually miss. Conveniently, his skill in this field also helps him misdirect others trying to do the same to him. ◼ First-aid || Samael never had anyone to help him when he was hurt, so he learnt how to do it himself. It comes in handy more than he would like. ◼ Combat || A relatively recent addition to his repertoire, Samael was trained by Adrian in the art of CQC. Mostly by getting his ass beat until the man was satisfied. At the very least, it made him better at taking hits. T A L E N T S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Mastermind || Samael is highly intelligent, and he knows well how to use it to his advantage, always thinking several steps ahead and masterfully weaving others into his plans. He adapts easily to surprising situations and thinks quickly on his feet if a plan doesn't go as expected. ◼ Athleticism || Samael is naturally exceptionally agile and acrobatic. He is a master of moving his body the way he wants, which allows him to move quickly and near-silently to bypass obstacles, including people. ◼ Memory || Samael has an exceptionally high capacity for knowledge and finds it nearly impossible to forget anything once he's learnt it. C H A R A C T E R A R S E N A L C H A R A C T E R A R S E N A L A T T I R E ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Uniform || Samael conforms almost entirely to the standard uniform regulations. The sole exception to this is his blazer, which he rarely ever seems to bother wearing properly. I T E M ( S ) ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Sapphire necklace || A plain necklace adorned at the end with a shimmering blue gem. Samael's first and only gift. It doubles as a beacon in case of emergencies. T O O L ( S ) ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Pocket knife || A good quality, reliable knife. Perfect for various tasks. A D D I T I O N A L N O T E S A D D I T I O N A L N O T E S P O S T C A T A L O G P O S T C A T A L O G |