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Some random internet fuck with a keyboard and too much free time.






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@Pagemaster
If you'll check out the updated political map, I realized after a friend mentioned it that I had forgotten to include the tiny remnant of Aelban -it's that smol spot on the island south of the Reiyk. My intent wasn't really to make Aelban playable - but PM me and we can discuss it.

I can't guaranteeyou any spot on the map until I see a sheet however, and the IC will be starting this weekend for getting those IC posts out. If you can get it done,though,you're more then welcome to it if I understand you correctly and you want the unoccupied piece of land in the south of the subcontinent.
@Pagemaster I look forward to it!
WIP

<Snipped quote by Monochromatic Rainbow>

I don't got anything until I know what limits I'm working with.


Fair enough. I'll put it this way - if you want your people to be literally knockoff Elder Things whose technology devolved and are now stuck on this world, I'm fine with that. I'd prefer no flight, no immortality, etc. You want to worship Cthulhu and have it be that Cthulhu is real? Be my guest. The primary thing is that the supernatural is a bygone era, now. Want your people to be catgirls? You're in good company. All I ask is it be fairly reasonable, and they be well fleshed out.

@Monochromatic Rainbow and just confirming, we’re on a Different continent? If so, what direction are the baddies coming from as I intend to be right in their path!


Correct, but they have landed significant forces on our continent now too. If you recheck the OOC you can see that I have added the maps, since I apparently forgot to do so initially.
<Snipped quote by Monochromatic Rainbow>

Just curious as to how wild our imaginations are allowed to run.


Tell me whatchu got fam, let's hear it.
How fantastical can we get with the races in our nations?


How fantastical do you want to get?


Not A Step Back - A WWII Inspired NRP

Friends, comrades, today the enemy is at our gate. For years, for decades, we have watched as armies were ground to dust, as civilizations crumbled to ash beneath iron nailed jackboots of the Alfheiches Reiyk. The Empire of Aelban reduced to a rump state desperately fending off annexation. Their forces marshal for war like never before now, confident in their ability to subjugate all the world. Many of us have already seen our skies darkened with their planes, wept as our homes were consumed by roaring flame and the relentless march of millions. It is not merely for our way of life we must fight, but for our very survival, the continued existence of one and all. The darkest hour is upon us, but so too is it our time to shine brightest against such odds.

The year is 1939 TC (Third Cycle) and the world teeters on the precipice of catastrophe. The rising empire of the Alfheiches Reiyk is bent on world conquest. Moreso than that, they are bent upon the destruction of all peoples other than themselves upon it. The Alfheichen, having become almost the sole race upon their home continent, now seek further living space. For this they look to the broader world, and see a world of mongrel sub-beings, fit only for enslavement and destruction. It is this threat against which the world must unite - and even then, it may not be enough.







The Premise

United we stand, divided we fall. It is as simple as that. No single nation alone stands a chance in war against the Alfheiches Reiyk. Their population is vast, their industry immense, their armies without end, their navies preeminent. Only united can the people of the world stand against their encroachment. Only united can they resist their mutual enemy. Some may take longer to realize this than others, and longer still to swallow their mutual dislike for those they must now call their allies. But realize it they must, lest they wish to be wiped from the world.



Rules

  • Use common sense.
  • No godmoding, powergaming, etc. You get the point. We’re in this to write a fun story.
  • What the GM and Co-GMs say, goes. Please don’t push things this far. I don’t like having to put my foot down but I will.
  • No meme nations (why do I have to make this a rule?)
  • I expect you to have a basic understanding of history and how things work.
  • Don’t be a piece of shit.
  • You have not officially joined the game until your sheet is written and you have made an IC post. Once you do that, you will be added to the map and to the list of the Allies.
  • If you fail to post without giving a reason and instructions on what to do, your inactivity will be transferred to the IC and your nation will suffer consequences from the sudden and inexplicable cessation of communication with central command.




Background Lore

Welcome to Not A Step Back, a world teetering on the precipice of the darkest times in history. Whether the world plunges into the depths of the abyss or claws its way back into sanity? That is up to us.

The Arcane:
This is an original setting, and one that I’m calling “Formerly Magical”. Fantastical races exist and continue to thrive within this world, monstrous beings and even strange artefacts from the prior age still linger, and there technically remains a minute amount of the supernatural within the world. However, this is at its core a grounded RP, and while you are more than welcome to join me in including supernatural elements within your nation’s history and cosmology, and it is even welcome for them to be true - the supernatural will remain a background piece of detail. War will be fought with bombs and bullets, rather than the power of the arcane.

Alfheiches Reiyk:
I want to try something new with this RP, and as such I would like to introduce its principle antagonist: The Alfheiches Reiyk. Its inspiration is probably pretty self evident and as such I will not bore you with it. The Reiyk first emerged in the year 1701 in the aftermath of the dissolution of the Great Empire of Sueben, following civil war and invasion by another power on the continent. It was famed for its strong military and rigidly hierarchical social order. Without the influence of the other states of Sueben to keep it in check, it rapidly grew out of control. In time, an ideology of elitism grew amongst its ruling class and began to germinate amongst the general population too. They came to see their growing dominance over the continent as a sign of their innate right to rule, and the inferiority of other peoples and cultures. War first came with the empire of Aelban in 1853, wherein the Reiyk decisively defeated the Aelban forces on land and held them in stalemate at sea. Since then, the Empire of Aelban had been forced back on steady defeat after defeat, losing their colonies in the vast subcontinent they had referred to as Ehfragich. In turn, these colonies were taken by the Reiyk, who began to enforce the same brutal measures of purification and population replacement they have employed with almost total success on their mainland continent. Unlike their real life inspiration, their victory is in fact a distinct possibility. They represent a threat to the world never before seen. A quarter of the world population is ruled by the Reiyk, and though many of these are considered “undesireables” and subject to the same horrors they wish to visit upon the whole world, they will not easily run short of warm bodies with which to supply their war effort. Boasting a massive and formidable military, a robust and potent economy, a powerhouse industrial base, modern technology, and much more - to stop this global threat will take a global response in turn.

Alfheichen:
The Alfheichen are the largest racial group within the Reiyk. Tall and powerfully built, they are a strikingly visually distinct people. Averaging 180-190 centimeters tall for males and 145-155 centimeters for females, the Alfheichen display significant sexual dimorphism beyond that of the human norm. They are noted for their pale, almost snow white skin. Large, tusk-like lower teeth that protrude from the lip to degrees varying on the individual. Strangely, almost every Alfheichen is bald, and those who do grow hair are usually forced to shave it to maintain compliance with strict societal dress codes. Additional features about them include the addition of a sixth finger and toe on each hand and foot, their tapering elongated ears, sharp and angular facial features, and more. Alfheichen can expect to live an average of a hundred and forty to a hundred and seventy years of age. As such, many Alfheichen within the upper echelons of government have been climbing the ranks since before the proper beginning of the Reiyk’s “Imperial Age” in 1853.

Their society is extremely strictly regimented. Coalescing in a recognizeable iteration of its present form in 1861, the ruling ideology of the Reiyk has pervaded all facets of Alfheichen society. Perhaps the most patriarchal society extant today, the role of women within the Reiyk is very narrowly defined as that of mothers, housewives, and caretakers. Women are barred from all professional and academic fields, and are forbidden to hold property or to allow their faces to be seen in public. This doctrine is strictly enforced and deviation from this norm is swiftly punished.

Empire of Aelban:
Formerly the most powerful state in the world until their defeat at the hands of the Alfheiches Reiyk in what would come to be called the three hundred days’ war, the Empire of Aelban has been reduced to a rump state on the southernmost reaches of their home island, desperately fighting off the advances of the Reiyk. Predominantly made up of a human ethnic group known as the Sakseneich, the Empire was itself formerly an aggressively imperialistic world power. It clashed with many of the great powers of the world in bloody colonial wars seeking to expand its influence further. Many initially welcomed the end of their rule over their lands, until it became obvious that an even crueler tyrant had taken power in their stead. While their influence on the global stage is no more, the legacy of their empire is still felt throughout much of the world, especially within the subcontinent they dubbed Ehfragich during their annexations of much of its land.

Tech:
The technology of the world is grounded in reality, plain and simple. You are welcome to create your own weapons and designs, of course! But I do not want to see flying battleships, mech suits, or a mass produced Landkreuzer P. 1000 Ratte. You are welcome to use concepts that are a bit beyond our current time but perfectly feasible with the current technology, provided you have an acceptable reason for it. However, I do not wish to see anyone pulling out M16s or M134 miniguns mounted on attack helicopters.



Other Information


This is the basic formula for the sheet I would like you to follow. As you play the nation, if you wish to add extra details and inform us of them you are of course more than welcome to do so. I love worldbuilding as much as anyone. Want to add some detail about your army? Go for it. Want to describe your culture in detail? Be my guest. But before you go into such minutiae, please do this first, and begin to write in the IC. Instead of being trapped in the endless limbo of writing character sheets my priority is to get to the roleplaying, the real reason we’re all here.



This is a sample sheet, my original sheet, free of extra embellishment or extra sections detailing things like the army or anything else. I would like you to use this as a guide for essentially what I am looking for (minus the pompously long list of names) in your own sheet. If you have questions, please ask me and I will do my best to answer them.

Dibs on Escher
Any idea if we'll see a Discord server being made for this, or recognized if one of us did it?
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