Goibniu would make sure to stick strictly within Elian's 60ft healing range. The dungeon was still a
Rank C Dungeon or so. While it seemed safer than earlier options, there was no reason to run about yet. Monsters or traps here would likely take a decent chunk of the
squishy artificer. Not that he particularly looked to be harmed by either.
Claudia: "Certainly. Far be it for me to deprive you of the chance to further your studies and perfect your art."
"Thank you. A lot of the studies of the natural philosophies are often based or expanded on by things we already have discovered, but haven't understood. There many ancient tools and techniques that have been lost to the ages of well. Some from lack of creativity in their applications... others, unfortunately, from ruin."Goibniu's face would emote into a rather angered snarl at the thought.
"But during this Age of Enlightenment, there should be plenty to discover & return to that knowledge to the current age. Did you know there are apparently methods to catch lightning, literally into a bottle? Some of which we're re-learning"He may been played a bit more 'excited' here rather than 'gruff', but it seemed a fair mix. Especially given the artificier's interests.
In comparison Jaiden as a player was quite immersed. Especially playing during the current time period inside of a fantasy setting. The game was based off the end of the 18th century or so, and it was downright fascinating that engines were being
reinvented,
again. In fact, he was rather shocked that the idea of the steam engine had been founded extremely long ago.
He couldn't really think of a lot fantasy games that had excluding the element of technology. As a lot had some form of ancient tech, or advanced civilizations, that had created fantastic machinery, or magic-tech.
"Looks like we're agreed then, let's clear the place out steadily. Who knows what interesting things can be found or gained from it?."Goibniu was glad everyone was on board with carefully exploring the place. He hardly saw himself as the leader of this group, but was glad that splitting up front it was turned for now. It made things feel, safer.
Rathello:"Knock, knock." Rathello chuckled as his foot kicked the door down, his bulky form quickly stepping through the doorway so the rest of the party could filter in behind and around him.
It would be a moment, but Goibniu would stare at Rathello as they kicked the door down. In truth, this was more Jaiden observing the physics engine in action, how accurate it is, whether or not Rathello's avatars foot had fully reached the door when it opened, the hit box for such, etc. Just seeing how interactive this Virtual Reality MMO was, and how to 'scale' it was among other things.
Ranger: “Well, once I disable them, you are more than welcome to study them.”
"That would be appreciated."Goibniu had some skill when it came to tinkering with traps, however he did not have a ranger's perception on spotting per say. Which if he wasn't careful he could trigger and be a harmed by a trap just as easily as anyone else. Still, he may approach them for studies, scraps... or just generally messing with them.
Once the ranger had pointed at the traps. Goibniu would move a bit closer to them, eager to inspect them! He didn't get close enough as to be in the Ranger's way, or to trigger them but still seemed rather pressed to check them out.
Ranger:“You can look at them if you like; just be careful."
Once the ranger gave the go ahead, Goibniu would be immediately upon the traps!
Practically lying down to inspect over the matters, as tinkering tools such as calipers & a classic screwdriver were in his hands.
Goibniu himself would see various pieces of the trap highlighted and defined on his HUD, along with what he could do with them, or to collect them as scrap.
Due to his
Gear Head skill (Tinkering).
Death Knight: “I got a bad feeling about this. Be on your guard.”
Goibniu, as a character would be far too fascinated by the traps to take actions against the monsters immediately. It was a character flaw, that was supposed to be played up after all.
Besides, Rathello was supposed to draw aggro and Goibniu attacking first would making things difficult for everybody. He could use his pet automaton, but it was best to hold off a breath and join in after the enemy aggro was attracted.
"Defend me."He commanded, and the automaton would obey.
It would move to cover Goibniu's back, and would only retaliate against aggressive enemies that either tried to attack Goibniu or itself. Essentially a small damage sponge if needed.
In the mean time, Goibniu would hasten his studies of the traps.
Basically turning one entirely into scrap for later use, whilst he studied and would slightly modify the other. His goal to turn the other one into a simple 'press trigger' trap as a set up. So that it could hit or harm a a creature behind him, instead himself. Of course this would take some time, and the trap would need to be 'reactivated' once done.
Current Effects:
HP Boost
Unk Buff from Death Knight
Automaton Active: Defending