Hey there, fellow roleplayers of The Role Player Guild!
I hope you're all doing well and enjoying your roleplay adventures. I wanted to reach out and gauge your interest in something a bit different and exciting that I have in mind. I've been thinking about a new roleplay concept and I'm eager to share it with you all. So, without further ado, here's what I have in mind:
(Side-Note: Some roleplays may already work like this, but this will be my first time GMing one quite like this.)
Concept: Quest-Based AdventureIn this new roleplay, I'll be providing the settings, character sheet guidelines, and, a variety of thrilling missions and quests. The quests will come with specific guidelines for completion, such as character stats, special skills, and other requirements that your characters will need to meet. The best part is, I'll also lay out most of the rewards you will get for completing each quest, although there will be some surprises along the way.
How It Works:- You'll create a level 1 character with a set of base stats. These starting stats will be the same for every player, ensuring a level playing field. However there will be starter missions available to all (1 to 3 post missions) that you can use to mold your character as you see fit. This will also give you a feel for how the leveling up / reward system works.
- Then, you'll form parties with other players to tackle more challenging quests/missions. Between everyone in your party, before you begin, you'll make sure you meet all the requirements for the chosen adventure. Then you'll begin writing, filling us in on how exactly you accomplished your goals.
Why It's Unique:Unlike traditional roleplays, I won't be actively managing each individual quest as the Dungeon Master. This means that the roleplay won't get stuck in the middle of a quest if I happen to get too busy with real-life commitments. My role will primarily be in creating exciting new quests and building the world around them, providing you with a dynamic and ever-evolving setting for your adventures.
Within the settings described in your quest, you may do anything you like. Destroy entire environments for all I care. As long as your influence doesn't directly affect the world outside that area, it's all fair game. I'll decide after your quest comes to a conclusion, how exactly your actions may have affected the rest of the world/area around your quest's setting.
The Setting:The world we'll be delving into is a fairly standard fantasy realm, but I'll be adding some unique twists and turns to make it more my own. So, get ready for unexpected challenges, curious mysteries, and a world ripe for exploration.
I'm really excited about this concept, and I believe it could be a lot of fun for all of us. But of course, I want to hear from you! If this idea piques your interest, or if you have any questions or suggestions, please feel free to share your thoughts in this thread. I'd love to know if you'd be interested in embarking on this adventure with me.
Let's make this new roleplay a fantastic and collaborative experience. Looking forward to your feedback and, hopefully, your participation in this exciting new journey!
Update: Here is the new thread. It's almost live.
roleplayerguild.com/topics/191515-kin…Best regards,
Balthazar007