Are there roleplays where it's good to list where you are, the time of day and perhaps the name of your character at the top? Are Headings for roleplay posts important?
Are different colors for players posts a good thing or bad?
Sorry just curious.
1.
I generally find it best to do these when you either literally have two (or however many are involved) writers characters in a relatively small or time dependent space. For instance, we're doing a crime caper RP. Our characters are in the elevator down to the garage getting ready to start this job.
The timespan is tightly defined, the involved characters are tightly defined, and if this goes on for pages because no one wants to not get a little more in it will look stupid.
Collaboration allows us all to monitor how long the post is going and cut out some extraneous dialogue. If my character says something dumb the other two characters can roll their eyes and say something like "we dont have time for jokes, we're almost there" and if I'm irritated with that we can massage the dialogue out until everyone is happy rather than go off on a tangent.
They're also handy when you're doing a lot or getting into deep lore for multiple characters or factions. This can be as simple as collaborating by saying "Hey, I've got a post for Danathar The Barbarian but it involves him talking about the Scythiaron Rebel Alliance you're writing...can you give it a once over and let me know if I have misconstrued something?"
It can be very useful.
2.
Absolutely a thing. Generally used by the OP or Original Poster, the person who started the story off or is running the story.
These can be great to jump from one big event to how the characters or groups have adapted to the consequences of that big event. Everyone could always allude to what has happened between that event and the current time if they desire to.
Ex: The Last of us, if I recall correctly, you don't follow Joel in real time from the introduction cutscene through to the final cutscene. Nor is that the case in the sequel. There's a time jump from the intro cutscene and that limited gameplay to the gameplay with Ellie that makes up the bulk of the first game. Likewise there's a time jump from the ending of the first game to the beginning of the bulk of the gameplay in the second game.
You could still write an entire story about what happened during those time jumps, but it serves the story they wanted to tell to just jump forward a bit.
Another Ex: I once did this for a Fallout RP. A previous RP had ended when all our characters got tangled up in a big war with another faction. Everyone had stopped posting. I waited quite some time and then wrote what was originally intended to be a short Fan Fiction based around a time jump to the very end of that war. We had defeated the enemy, at great cost, and were just mopping up some their sinister work. Specifically we were freeing folks who had been enslaved by raiders. It ended up catching the interest of all the writers of that first RP because I mentioned characters that weren't explicitly but quite implicitly their characters. Ended up sparking off a whole new RP with a new cast of characters and several returning but changed ones.
3.
Yes.
The more moving parts the more useful these things are.
In a 1x1 RP taking place in a single room involving two characters there is very little need for any of this. Your partner knows your characters name. Both your characters are in the same place at the same time. No Heading is needed as all of that was established in the opening post and re-established in each subsequent post. Colors aren't needed because there's only two characters talking and your partner can reasonably be expected to deduce what is his own characters dialogue and what is your characters dialogue.
As more and more characters, factions, locations, and dialogues become involved these things become more helpful or even borderline necessary.
If we're doing a United Nations RP, with 8 posters, wherein there is some great enemy, let's say Aliens, all our nations are trying to attack/defend from/reason with/sabotage it pretty quickly becomes very helpful to define these things at the start of every post. This is also where a time skip will eventually likely be necessary.
Ex:
United States of America Washington D.C. White House Situation Room July 3rd 2027 11:48 PM or 2348 Hours Military Time President Ritt has gathered his cabinet to enjoy a last moment of peace before the launch of Operation Clean House
Imagine that all in Blue maybe. Does a lot to set the scene and let you know what characters are involved and exactly when. You know it's right about to be the 4th of July and that the President is about to launch something with a fairly ominous name.
You could use that for any war RP or just about any dystopian RP.
Just beginning with "President Ritt sat in the Situation Room and took a heavy breath before consulting with his cabinet" Could have a lot of the same details added into it but would have as quick and dramatic an impact and would also require more reading.
The format of that heading, that being...
Nation State/Territory/Province Location More Specific Location Date Time
...allows you to quickly set a very specific stage
There's also plenty of problems and I personally don't think just handing the keys off to the current admin/mod team would fix it.
Mahz needs to come back and be present for awhile, but that's probably not going to happen. Thus we remain in a "make the best of a bad situation" situation for another indeterminate span of years.
I'd like to express interest too. Haven't read much beyond the OC initial post and some character sheets. I'll have to catch up.
Also haven't done Fallout RPs with you all in quite awhile but it would be fun to pick it up again. I've got two ideas right now:
BoS Knight/Paladin from Maxson's group that's sort of an inversion of the standard Heir Apparent Excellent Leader trope. Bitter that the Mojave group failed. Confident that Maxson/Irving would have done better and that had they been there he'd be Third (if not Second) in line rather than Hardin. Very capable soldier, but less capable as a leader. Confident nonetheless that he is a great leader.
BoS Infiltrator/Agent, which is to say Scribe/Scout/Spy. Capable enough in physical matters, but much more geared to the cerebral. Trying to fish out any information on The Green. That's the mission. Also, due to standard BoS self importance, trying to find out any information that might be beneficial to whatever operation is to come next, after the defeat of The Green.
If neither of those sounds good or sort of contradicts IC posts I'd also be interested in writing a sort of adversarial group. My idea for that is to try to walk a line between science and insanity with a group that has been studying The Green and thinks it may be best to either let it take the Vegas area completely or seem to control it. To harvest it for food, let it bring some of the desert to life, treat it like a New Eden. Could go for a "are they scientists or cultists?" vibe.
Let me know if any of those would work. My work schedule is pretty intense these days, I've been moving on up, but I've gotten pretty good with time management.