In a distant future, the world has been mostly destroyed. First aliens made first contact, and humanity barely survived the war. Two different alien species used Earth as their battlefield, and it took everything humanity had to drive them out. These were the C'there and the Kuthan. In the aftermath of the war, factions split apart and formed new nations. They tore the world apart with the new human conflict in their efforts to survive. To this day they continue to fight, four nations with their own unique perspectives of an ideal future.
To start we will be sticking with The North America are though we will be expanding. I don't currently have the ability to make a map but when I do nation territorial claims will be more laid out.
The EDF (Earth Defence Force) are remnants from the alien invasion. Seen as a corrupt government by the other nations, the EDF seek to bring unity to the world through order. In their eyes, they are best to rule the human race to lead them to a better future, and all who oppose them must be crushed. Their machines are humanoid and carry weapons as a human soldier.
The EDF controls most of the West coast of the continent.
The Caralyst are an assembly of people who believe the future can only be reached through the development of new technologies that take advantage of the C'there remnants. As such, they are extremely advanced using plasma weaponry and advanced fuel systems. Their mechs take many forms, but all of them are very advanced. This means better weaponry and better defensive capabilities. They do suffer from weak armor playing however.
The Catalyst control the northern boarder of the continent.
The Kuth are humans who have taken Kuthan technology for themselves. Development of new weapons and armor allowed them to survive, and they believe all the rest must submit to their rule to survive. Brutal, extreme, sometimes even cruel, the Kuth will do whatever is necessary to survive. Even the innocent are not safe from the Kuth. Like the Catalyst, Kuth machines take many forms. They have stronger weapons and defensive systems, but unlike the Catalyst they rely on heavy armor plating to survive making them quite slow.
The Kuth control the southern boarder of the continent.
The Steel Hawks are a nation of rebels and freedom fighters. Often considered freedom extremists, the SH believes that any form of law or control is oppression. They fight for absolute freedom of every man woman and child. Because of their rebellious ways, they have had to deal with older models of machines. While often slower and not quite as powerful, their machines have proven to be able to stand the toughest conditions without any trouble whatsoever. They also tend to not have to follow orders quite to the book. Their main strength is their massive amount of tank support. While not usually a threat to the larger machines, a large group of tanks can take down many threats on their own, and are an entirely new level of deadly when paired with larger machines.
The Steel Hawks control the mid-western part of the continent.
The Gazere are a more primitive people at first glance, wearing older clothing and armor and covering their faces. But the truth of the matter is their clothing is well suited to the desert they live in. Under those relics of armor are masters of the hunt who pilot some of the most powerful machines known to man. The only thing that keeps them from being a major threat to the other nations is the fact that they are both few in number, and very hesitant to enter a conflict. The Gazere also lack unity, the people living in separate villages spread around the desert and living for themselves. Few in number and divided as they are, battle in their own territory may still be the last thing you ever do. The Gazere pilot machines based on animals, and they hold the agility and strength of such. While some attack with vibro-bladed claws, others mount weapons on their machines for even deadlier combat capabilities.
The Gazere control the mid Eastern part of the continent. Their territory is entirely desert, and holds massive amounts of oil. Nobody is brave enough to attack however, so most often the war with the Gazere is a war of politicians.
The Talon are a religious group of what the other nations would consider fanatics. Everything they do is in the name of their god, and they believe they must spread their holy dominion to the entire world. The Talon are much like the Crusaders of history, often wielding sword and shield as their choice weapons. They'd machines are humanoid and boast great ability to get up close and personal to their enemies very quickly.
The Talon control the East coast of the continent.
Keep in mind the world is not post apocalyptic or anything like that. There are many ruins of towns and cities, but the planet is covered in life still. Each faction has one major city with tens of thousands of civilians living within. These people do not live in a war torn state, and have all of the luxuries of life we have today. They have music, movies, video games, television, radio, and all of that. There is even news stations that report on all of the nations as a whole rather than just the one nation they live in.
Character Sheet:
Name:
Age:
Faction:
Rank: (highest starting rank is commander)
Personality:
Brief History:
Description/Picture Referance:
Machine Name:
Machine Description/Picture Referance:
Ranks won't directly match any specific real world military. The ranks are as follows:
Grunt
Seargent
Lieutenant
Colonel
Commander
Captain
General
Admiral
The highest rank is the nation leader, be it a president, King/Queen or emperor. The rulers are as follows:
EDF - President
Catalyst - Empress
Kuth - Warlord
Steel Hawks - Assembly of Generals
Gazere - King/Queen
Talon - Emperor