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Pondering the best way to bring my giantess in...My current thought is that after hearing about an upstart pirate that stole another pirates gold and attacked marine ship sounds like the kind of crew she'd like to join and she happens to catch them walking into the tavern ( Which will include the amusing image of her having to carefully squeeze her way through the door. ) And wants to talk business to see if this is really the captain she wants to follow.

Though that is a rather mundane way to get Hertha in it does seem to be the shortest way to get her involved. But I'm certainly open to suggestions.
Name: Hertha Redrivers, Hertha the Cheap

Age: 45; roughly 18 for a human

Bounty: Currently bountyless

Gender: Female

Appearance: Roughly 12 feet tall. Her sword and shield are as seen in the picture.


Personality: Hertha is best described, in many ways, as a typical Elbaf warrior. She is a bit rowdy at times and jumps at the chance to test her metal in both friendly and unfriendly combat. She enjoys the kind of fun one can find in a tavern, though finding a tavern that can fit her much less provide enough booze to get her drunk can be tricky. She has always and will always be fiercely loyal those she respects, doubly so if they respect her in return. But despite that hot-blooded nature that colors her actions, she is a very determined, focused girl at her core. Her goal is to be recognized as the true Elbafian warrior that she knows herself to be, to live up to her father's warrior legacy. In all things she does, she gives 100 percent, expects nothing less of others, and woe to those who get in her way.

Backstory: Hertha, though many don't seem to believe her, is a Giant from Elbaf. You may be asking why is she less tall than even some 'giant human'? Well, Hertha is a victim of a rare Elbafin birth defect that really doesn't have a proper translation into the common language. The closest approximation is 'Dishonorable Stature'. Superstition has it among the people Elbaf that those born with this condition are cursed to be 'failures' as Elbafin warriors and would misfortune and doom to those around them. As such, most born are either killed by their parents or left to die in the wilds. Her father and mother scoffed at this old superstition and chose to keep their daughter all the same. Hertha's father, a pirate himself, was captured and killed by marines before Hertha turned 1. Tensions quickly began to rise in her village, people began to whisper that any of them could be next to be caught up in the children curse. Her mother had always been of poor health and was more a civilian than a warrior, she knew she couldn't protect her daughter from the fearful superstitions. She took to the east blue with her infant child, even for a 'weak' giantess such as her living in the calm territory of the East Blue would be a fairly simple task. She settled in on a somewhat remote island town, making her place among their farming community; The locals greatly appreciated the immense strength of the giantess on their efforts so their lives were fairly easy.

Hertha took deep pride in her Elbaf heritage, as well in her father's legacy. her mother telling her stories of their history as a people or her father's adventures. She decided she wanted to train to be a great warrior and carried the Redrivers name back to the seas and prove her blood wasn't truly a curse to her and her family. Her mother, despite everything, supported this wish. Sickly though she was was, she still an Elbafian who honored valor and courage above all, and seeing her daughter spit at her 'curse' and deciding to walk her fathers path gave her great pride. She wanted nothing more than her child to shove their stupid superstitions down their throat. Hertha spent many years training on her own, eventually seeking out a master to aid her in her training in the east blue. Finding someone who could teach her a style suitably close to the traditional Elbaf fighting styles was difficult, but she eventually found a 'giant human' who specialized in fighting techniques for people of their size. She adjusted them accordingly to better imitate her mother's descriptions of Elbaf combat.

Since leaving her mother's side in search of honor and glory she has grown a reputation as a mercenary. Working for anyone who had the coin to buy her blade. Funny enough, she would often lower her price a great deal if the job was 'difficult enough'. This was a tactic to help her more likely to attract 'glory' winning jobs. Though it had the unfortunate side effect of giving her a distasteful Alias.' Hertha the Cheap'. Some even dared call her 'Hertha the Runt', as the ruffians who do mercenary work out in the east-blue don't tend to know about Elbaf and those that do certainly don't know enough about them to know about a condition that would make a full-blooded giant so small. Most think she is a delusional 'giant-sized human' and use the moniker to taunt and make fun of her. Though they often regret it.

While dabbling in pirating she was never directly associated with any captain or crew so has yet to be labeled as anything more than a troublesome sellsword known for immense strength and tenacity. Her ultimate goal was to become a pirate like her father, But she had trouble finding a captain and crew who's met her liking. She has worked for just as many merchants as pirates and has been offered full-time jobs plenty of times.

Abilities:
Combat: Hertha is a well-trained swords/shield woman. Her style, like that of many young Elbafian warriors still forging their skills, is simple but effective. She leverages her great reach and strength to her advantage in combat. She has yet to evolve her style very far out of the basic form of elbaf sword play, but her personal flair is starting to bud in the form of her being very nimble and dexterous for her size, making her effective at both fighting groups of normal-sized foes and troublesome to single ones larger than her, much less anyone in her own weight class. Shes seems to be about twice as strong as most giant-sized humans of her size, a trait she attributes to Elbafin heritage.

General:
She is actually quite the handy girl. She forged her own blade , helm, and shield. She put her size and strength to many uses around her village. Construction, ship-repairs, farming, you name it she probably did it for a decade or two. Put that with the better part of 8 years she's been at sea and she's already a very versatile 'jack of all trades' sailor to have on board. Besides being able to deal with most strength-based problems, she can perform minor and emergency ship repairs. Though her greatest skill is Blacksmithing, she spent a great deal of her free time among the village blacksmiths. Had she not preferred swinging a sword rather than making them she could have likely made a living at metal work. To that end, she is handy at fixing a great deal of weapons and devices, as well as crafting new ones if you give her the blueprints for what you want and don't mind her maybe having to make a prototype or two before getting it right.

Relationships: She doesn't know the crew or captain yet, save for what she's read in the papers. But that has given her a good feeling about this crew, she thinks she may have finally found a ship worth calling home.

Dreams: She wishes to be recognized as not just a true warrior by all of Elbaf, but one of the greatest that ever lived.
Name: Hertha Redrivers, Hertha the Cheap

Age: 45; roughly 18 for a human

Bounty: Currently bountyless

Gender: Female

Appearance: Roughly 12 feet tall. Her sword and shield are as seen in the picture.


Personality: Hertha is best described, in many ways, as a typical Elbaf warrior. She is a bit rowdy at times and jumps at the chance to test her metal in both friendly and unfriendly combat. She enjoys the kind of fun one can find in a tavern, though finding a tavern that can fit her much less provide enough booze to get her drunk can be tricky. She has always and will always be fiercely loyal those she respects, doubly so if they respect her in return. But despite that hot-blooded nature that colors her actions, she is a very determined, focused girl at her core. Her goal is to be recognized as the true Elbafian warrior that she knows herself to be, to live up to her father's warrior legacy. In all things she does, she gives 100 percent, expects nothing less of others, and woe to those who get in her way.

Backstory: Hertha, though many don't seem to believe her, is a Giant from Elbaf. You may be asking why is she less tall than even some 'giant human'? Well, Hertha is a victim of a rare Elbafin birth defect that really doesn't have a proper translation into the common language. The closest approximation is 'Dishonorable Stature'. Superstition has it among the people Elbaf that those born with this condition are cursed to be 'failures' as Elbafin warriors and would misfortune and doom to those around them. As such, most born are either killed by their parents or left to die in the wilds. Her father and mother scoffed at this old superstition and chose to keep their daughter all the same. Hertha's father, a pirate himself, was captured and killed by marines before Hertha turned 1. Tensions quickly began to rise in her village, people began to whisper that any of them could be next to be caught up in the children curse. Her mother had always been of poor health and was more a civilian than a warrior, she knew she couldn't protect her daughter from the fearful superstitions. She took to the east blue with her infant child, even for a 'weak' giantess such as her living in the calm territory of the East Blue would be a fairly simple task. She settled in on a somewhat remote island town, making her place among their farming community; The locals greatly appreciated the immense strength of the giantess on their efforts so their lives were fairly easy.

Hertha took deep pride in her Elbaf heritage, as well in her father's legacy. her mother telling her stories of their history as a people or her father's adventures. She decided she wanted to train to be a great warrior and carried the Redrivers name back to the seas and prove her blood wasn't truly a curse to her and her family. Her mother, despite everything, supported this wish. Sickly though she was was, she still an Elbafian who honored valor and courage above all, and seeing her daughter spit at her 'curse' and deciding to walk her fathers path gave her great pride. She wanted nothing more than her child to shove their stupid superstitions down their throat. Hertha spent many years training on her own, eventually seeking out a master to aid her in her training in the east blue. Finding someone who could teach her a style suitably close to the traditional Elbaf fighting styles was difficult, but she eventually found a 'giant human' who specialized in fighting techniques for people of their size. She adjusted them accordingly to better imitate her mother's descriptions of Elbaf combat.

Since leaving her mother's side in search of honor and glory she has grown a reputation as a mercenary. Working for anyone who had the coin to buy her blade. Funny enough, she would often lower her price a great deal if the job was 'difficult enough'. This was a tactic to help her more likely to attract 'glory' winning jobs. Though it had the unfortunate side effect of giving her a distasteful Alias.' Hertha the Cheap'. Some even dared call her 'Hertha the Runt', as the ruffians who do mercenary work out in the east-blue don't tend to know about Elbaf and those that do certainly don't know enough about them to know about a condition that would make a full-blooded giant so small. Most think she is a delusional 'giant-sized human' and use the moniker to taunt and make fun of her. Though they often regret it.

While dabbling in pirating she was never directly associated with any captain or crew so has yet to be labeled as anything more than a troublesome sellsword known for immense strength and tenacity. Her ultimate goal was to become a pirate like her father, But she had trouble finding a captain and crew who's met her liking. She has worked for just as many merchants as pirates and has been offered full-time jobs plenty of times.

Abilities:
Combat: Hertha is a well-trained swords/shield woman. Her style, like that of many young Elbafian warriors still forging their skills, is simple but effective. She leverages her great reach and strength to her advantage in combat. She has yet to evolve her style very far out of the basic form of elbaf sword play, but her personal flair is starting to bud in the form of her being very nimble and dexterous for her size, making her effective at both fighting groups of normal-sized foes and troublesome to single ones larger than her, much less anyone in her own weight class. Shes seems to be about twice as strong as most giant-sized humans of her size, a trait she attributes to Elbafin heritage.

General:
She is actually quite the handy girl. She forged her own blade , helm, and shield. She put her size and strength to many uses around her village. Construction, ship-repairs, farming, you name it she probably did it for a decade or two. Put that with the better part of 8 years she's been at sea and she's already a very versatile 'jack of all trades' sailor to have on board. Besides being able to deal with most strength-based problems, she can perform minor and emergency ship repairs. Though her greatest skill is Blacksmithing, she spent a great deal of her free time among the village blacksmiths. Had she not preferred swinging a sword rather than making them she could have likely made a living at metal work. To that end, she is handy at fixing a great deal of weapons and devices, as well as crafting new ones if you give her the blueprints for what you want and don't mind her maybe having to make a prototype or two before getting it right.

Relationships: She doesn't know the crew or captain yet, save for what she's read in the papers. But that has given her a good feeling about this crew, she thinks she may have finally found a ship worth calling home.

Dreams: She wishes to be recognized as not just a true warrior by all of Elbaf, but one of the greatest that ever lived.
-sigh- husband ended up taking up my whole day, soooo CS will be incoming tomorrow >.<
I posted interest in this a long dang time ago, and you know what I'm still interested! especially for any game runner who willing to go back into the interest sections to keep the game going xD

So expect a CS application tomorrow
Excitedly a young woman runs down the halls of her house, a huge pack on her back and a pair of suitcase trailing behind her. One appeared to be a more traditional luggage bag, the other is a bit larger and quite an expensive-appearing, and rather high tech. The sort of container meant to carry something delicate with little worry of damaging it. She was all packed up and ready to go, personal items on her back, clothing, toiletries and other essential home away from home items in normal case, and various tools of various natures used to refine dust, maintain and repair her weapon, as well as a more than generous supply of already refined dust.

“Moooooom!” she called out. The house wasn’t exactly a massive estate exactly, but it wasn’t unfair to call it a small mansion of sorts. Well, at least that probably what the property was originally intended to be. At this point wit all the modifications Her mother had made to it over the years To be extra fair it was almost more of a live-in Laboratory/workshop at this point There were her and her moms bedrooms, decent living space, a kitchen that was in all honesty half converted into additional lab in its own right. All other parts of the house had been converted for the purpose of her mother's various work needs. Peaking quickly into each room she began to narrow down the options.

It was fair to say her mother was something of a tinkerer. A master of many of the sciences and their applications, she did what most people of her skill were often roped into doing in this country. Working for the military. She was technically one of the chief minds of an “independent contracting company” that worked very closely with the Atlus Government. But Cyan knew better than that, and her mother never was the sort of person to mince words; especially in private. She knew that her company was all but officially owned by the Military and government of Atlus. After having her child she had preferred doing as much work from home as possible, hence the strange living arrangements.

Not in the fabrication room, nor the dust lab, or the chem lab. It wasn’t a Tuesday so they wouldn’t be in the conference room. Last she remembered mother said that shipment of special order ammunition for her latest experimental weapon wasn’t due to arrive for another month so she probably wasn’t in the ballistic testing range. “Darn it, mom, I want to say goodbye, but I’m not going to be late for you.” She grumbled to herself

Eventually, she found her in the cybernetics lab. Working on a prosthetic limb of some sort.
“Gee Mom.” Cyan said in a playful tone. “I’m not even gone yet and you are trying to build a replacement daughter.”

Her mother, a petite woman with a youthful, fea seeming features was still relatively young given her standing in the scientific. She looked up from her work at the sound of the daughter's voice. “Oh...sorry hon, I guess I lost track of time.” She put aside her project and sighed. “Or...maybe I just didn’t want to believe my little girl was going so far away and went to bury myself in work.”

Cyan shook her head “Mom, we’ve talked about this.”

“I know dear, but you can’t blame a mother for wanting to keep her only child close.” She walked over and gave her a tight hug “You will contact me regularly, right?” Cyan returned the hug just as tight “Yes mom, assuming you're not so buried in work to answer it. If I come across dad I’ll you know, and tell him to give a call as well.”

Her mother's grip tightened a bit at the mention of her father. Their relationship had always been an odd one, or so Cyan had been told. Not married, no living together. Both seemingly devoted to their work first and foremost. But even so, they seemed to respect the dedication each showed to their respective. Kindred Spirits, one might say. Dad wasn’t around a lot, but he made it a point to stop by for a few weeks a couple times a year. It was rare to go more than 5 months without at least hearing from the man. It had been Almost a year and a half since he last been heard from. Mom hadn’t really started getting worried until he didn’t even show for Cyan graduation from combat school. Cyan was stubbornly sure he was out there, still alive and doing his best to keep people safe, her mother...had started fearing the worst.

“Hey, this isn’t about him okay.” Her mother said pulling back and looking her daughter firmly in the eyes “This is about you, and the first steps on becoming the woman I know you are deep inside. Even if you must grow into her from across the sea, I just know you’ll do great things.”

Cyan felt an intense cocktail of emotions. She swallowed them down and offered her mom a confident smile. Couldn’t show her how nervous she was about being out of mother's shadow in a far off and very different kingdom. “Thanks, mom. I better get moving, shouldn’t be late for the ship.”

---------------------------------------------------------

The travel time and method had been practically indeterminable for Cyan. She thought having to try and keep a lid on her personality in Atlus had been rough, being all but locked into the room all while knowing so many fellow students were all around her. A countless number of new faces, weapons, and semblances to meet! And here she was, not even with her dust refining kit to help her pass the time. Granted this room was a bit small for it. And with the occasional bit of turbulence, an explosion was entirely possible. She would take an explosion over this dull waiting.

When the announcement of their final approach and their freedom to leave the again was announced she practically flew out of the door to the viewing chamber. She didn’t know what she wanted to investigate more, her first look at Beacon, or the fellow students.

She swiftly decided that there would be plenty of opportunities to get to know everyone here, that this was one of only a few chances to get a view like this.
Well, have to see how he does with Cyan then. I see her as the sort that actively attempts to support and bring out the best in those around her, she is ultimately a very supportive individual. A born Lieutenant rather than a born leader. She's too single-minded to big picture well enough to lead, she likes to get in and up close with her ideas and passions ( ironic for a largely ranged fighter huh? ) I am now quite curious what Russell will manage with a supportive individual like Cyan around.

though I suppose only time will tell.


bump
additional safety measure: A medical emergency bracelet that says: Hey, I'm Russel. Now I know I look dead by there is a good chance it's just my semblance. give me a few days, maybe put me somewhere safe, if start to smell then its not my semblance, that's just regular death.
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