Current
It adds a welcoming touch to the bedroom (for you and your roommate) whenever you enter or leave from/to the common area.
4 mos ago
What I like to do is start off w/ flattening one of the brown paper bags & make a doormat for the psyche ward bedroom. I color & tape it to the ground by the room exit/entrance.
5 mos ago
Items Needed: Crayons, Blank Paper, Brown Paper Bag, and Tape (Special Note: Ask the Charge Nurse politely for x-number of pre-torn tape pieces)
1
like
5 mos ago
Check Out Briza's New Pinterest Board! Decorating Your Psyche Ward Room 101
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Bio
gin a body catch a body comin thro' the rye, gin a body catch a body, need a body cry?
This is for you, Mom! D thought as she began sprinting towards the door, gaining her momentum. There was a strange hope that this disappearing act would be a some clue to her mother's whereabouts. Her hope rose with her speed, but right as she let out a shout, the restaurant employee stepped in her way. "Ahh -- wh...a?"
"Alright, fine. Let's get this shit done then. Venkman, I was really hoping the fancy gadgets meant you knew what was going on. Now that's a pretty crazy looking gun, so please don't point it at me while I open the door. Tall Guy, keep on that door, and thanks for the help! Negan, I appreciate the help, really, I do, but I work in a kitchen, where hearing people over noise and chaos is very important. I can hear her. And Glasses..."
She immediately stopped herself, frazzled and unsure if she should be relieved that she stopped without losing balance or embarrassed that she was interrupted. Her body swayed a little as she re-positioned herself, teeth pressing non-visibly over her bottom lip. He had the key.... D swallowed, feeling a bitterness in how much she really wanted to break down the door. Using a key was definitely more logical than breaking the bloody door down, though. Maybe, Normies weren't that dumb, after all. Well, I feel stupid, now.
She stared at Jeremy, again for a brief second, He doesn't even know the difference between a barrel and a stock of a gun is... She slowly began lowering her weapon, admiring it apologetically and ignoring whatever he was saying to Mr. Hotshot. I take back what I said about Normies. His intelligence was a fluke.
As Jeremy unlocked the door and opened it, D took a step forward cautiously, "Ok, so I don't quite know how to say this, but there is a very big tiger in there..."
"Tiger?" D repeated in question. Heck yes. Her shoulders straightened.
"Venkman, how likely will that gun be to work on a fucking tiger?" The name sounded familiar, like maybe she had seen a commercial for whatever series he was in, but thinking too hard on it seemed like a waste of a task and a half at the moment. She wasn't even a man, but the foreign nickname was decidedly taken as a compliment.
"I don't know who this V-man is, but -," D raised her gun again, taking a side step towards the restaurant employee again, "What are the odds the tiger is Maddie Wilson?" A small frown set on her face as she began re-positioning her gun for more tactile use. There was no clear evidence the tiger was the girl, but there was also no clear evidence that tiger was not the girl. When it came to the paranormal, the gambling algorithm was not nearly as useful as it was when playing Blackjack, and Normies don't typically think about those kinds of things. It was the least she could do before taking any action.
Too preoccupied with the current situation, D ignored the restaurant worker, not quite able to tear herself from the on-goings to stop and explain things to him. Clearly, there was some paranormal activity going on, "You tell me!" Her hand extended as Mr. Hotshot tossed his mobile device at her. His quick use of electronics was refreshing. His use of everyday object, on the other hand, was questionably insane looking and messy.
His device was pushed into a side pouch of her Mecha-GO Suit. Maybe he would not notice it was gone by the time she made all the commotion necessary to get whoever was on the other side of the door free. A grin managed D's face, underneath her gear. The whole lot seemed crazy. Normies never knew how to act when the paranormal was about. It was like their rational thinking skills just automatically shut off. She shook her head slightly, getting ready to make her move.
"You better listen to what the good boy says and leave!" She looked around at the people who were leaving and the people who were still standing around. There were only a couple who seemed to be lingering, and by the looks of her Goggles, there were elements of something else, as well -- not just the decrepit vines growing. Honestly, it was easier working when there wasn't an audience, but D didn't particularly mind either way, "Mind yourself, Hotshot. I'm coming through," Her boots scraped against the tile flooring. Her shoulders rolled, once each, and she began running towards the door, holding her gun with both hands, ready to buttstroke the door open, as Attempt Number One. She was definitely ready for whatever was behind the door, because well, she had no other option. To relieve the tension, she exhaled a kihap.
E F R A Y I M W A R A Q A T E A D A ' ______________________________________ 2 3 || ♂ || B A C C U M ______________________________________ R A S U L || H A W K || K A L P I I ______________________________________
E Q U I P M E N T
A R M O R • H E A D Band (Gold) • G O R G E T Fur (White), Leather (Black), Steel, Engraved • S H O U L D E R (Left), Bronze, Gold Leather (Brown) • H A R N E S S ( C H E S T ) Brown, Leather, Wraps, Gold, Steel • F O R E A R M S Brown, Leather, Wraps, Gold Studs, Bracelets • L O I N Brown, Leather, Steel • L E G S Cloth (White Pants) • S H I N S Boots, Brown, Gold, Leather, Steel, Toes (Hard)
W E A P O N S • J A N B I Y A ( K N I F E ) Ivory, Wootz Steel, Wool Scabbard • T U L W A R ( S W O R D x 2 ) Double Edged, Curved Blade, Blunt Tip, Spiked Pommel • K I R P A N ( S M A L L D A G G E R ) Sharp, Size: One Hand, Leather Sheath
S A T C H E L S • D R I E D H E R B S Acacia (Egyptian), Basil, Blue Lotus, Butterfly Weed, Cannabis, Chamomile, Gumweed, Henbane, Lavender, Lemon Verbena, Peyote, Poppy Seed (Breadseed), Rosemary, Sage (Golden, Purple) • O I L S • V A N I T Y Cloth (Char), Comb (Wooden), Compass, Icon, Ink, Fire Steel Lamp (Oil) Medallion (Betrothal), Mirror, Needles (Wood), Parchment, Pipe (Wooden), Pipe (Ivory) Quill, Spoon (Measuring, Ink, Embossed, Ivory)
• W A T E R C A N T I N E
S K I L L S
S K I L L • B O T A N Y Consumption, Hallucinogenic, Medicinal • D I V I N A T I O N Dream Reading, Hallucinations, Insight, Interpretation, Meditation, Prayer • E L E P H A N T Combat, Riding • M E M O R Y • N A V I G A T I O N • O R A T O R Articulate, Messenger, Storytelling • S C R I B I N G Recording, Writing • S P A R R I N G Grappling, Swordsmanship (Short, Long)
D E S C R I P T I O N Presumptuously intrepid in his tan buff and lack of wardrobe, Efrayim is almost unmistakably Baccumese. His dark hair is short with sides that are cleanly shaven, and a top that furrows as a hawk's feathers. He generally wears a smug grin, uncovered by facial hair that is maintained every morning and evening. He stands well above 18 hands, and his demeanor is nothing less than intimidating. His hawkish brown gaze can shutter stoicism from a distance, and his muscles are thick and strong and not easily ignored. His swift movements are keen and agile with precision. And, if not for the girth of his strength then the artwork that has been bestowed upon him tactfully with ink designs offer a warrant of dissuasion from onlookers.
His noticeable tattoos may look insipid in picture at first glance, but in actuality, they offer details of elaborate markings that script tales and stories and legends alike, having been permanently written and drawn into his skin to accentuate his terrific visage. The most prominent tattoos are the ones that have been scarred over his back as a large scorpion in white and red. The inscription looks painful to the eyes, and the man is proud to display its properties as a icon of protection and courage; a transcendence into the spiritual realm upon death.
P S Y C H E Efrayim is vicious in his thoughts and spirit to outsiders and quick with his orders and duty, followed by astute wit. The toughness exuding from him physically has woven itself into the inner fibers of his being. Thus, he is regarded as a very cunning minded man with little patience held for the nonsense of certain religious uprisings and other such outstanding and withstanding situations that threaten the long-held culture and civilization of Baccum. He is a protector of his own and holds himself accountable for this responsibility and resilient for his attitude.
Foreign to an outsider's examination of him, Efrayim's caring nature is shown most often towards his own but especially his beloved and dearest Esterel. He holds the utmost loyalty to the Baccumese, chiefly his own village, above all else -- aside from Baccum's gods and would therefore proudly die for his people than ever betray them. As much as he would prefer to be married at home to his betrothed, he knows and honors his place with a deep understanding. Therefore, the importance to his own gifts him the necessary confidence to speak with authority and the expectation that people treat him with such respect. However, he is not punishing to those who do not owe him what he believes is due to him; he merely pities their ignorance. He is a merciful man by nature, but his looks and first gestures would never admit it.
B I O G R A P H Y Born as the last son to the village Apeli's Shaman, Efrayim was graced with the Gift of Rasul. Kalpii visited his mother during childbirth through the greeting of the Great Lady during her labor. The Great Lady was known to visit many women during these moments with the Divine Sage often used as relief from the pain attributed to childbirth. For Efrayim, his mother was able to ascend the stair steps and receive a small scroll from the Great Lady. The scroll had written in gold ink from Kalpii himself, a prophetic commandment that her son would be the Shaman's last and that he was to be the Rasul (Messenger) of the Apeli.
He was a swift learner (a characteristic of a good messenger) in many aspects and proved to be quick to speech as to walk. His largeness came handy in combat -- a playtime of juvenile wrestling encouraged for the children and taken far more seriously as they became older and wiser -- and proved himself able to remove himself from his tribe and nation for long intervals without displaying characters of weakness or failure. Efrayim was also diligent in learning swordplay. As young as seven, the children of Alpi began their training with weaponry. Efrayim was able to master the sword and dagger.
As the youngest child, his older siblings made sure to keep him independent, aware of such atrocities that could befall the youngest of a family if babied and coddled. Instead, his older siblings, sisters and brothers alike, made sure Efrayim knew his place, which was not to be taken for granted. This behavior was true for most of the Alpi Tribe and Baccumese, in general.
Since he is the son of a Shaman, Efrayim was trained in the art of interpreting dreams and transcribing them for other persons. This skill continued into elaborating his Gift of Rasul, enabling him to drift through the spiritual realm through the use of hallucinogenic herbs. Many of times, he was sent to other tribes to deliver and retrieve messages. He has also been granted rare blessings to leave Baccum. For these trips, he was given ownership to Charu, an elephant that Efrayim has known for almost a decade now. Charu is armed with tusk blades and decorated with skulls and maroon tapestry displaying gold embroidery and fringes. A mask dawning emerald jewels (marakata) believed to enchant the spirits of the gods for guidance.
At the age of 23, Efrayim has faced and conquered many adversaries as a Rasul, but he has not yet been able to accomplish a settlement for his marital status with his beloved Esterel, a woman for whom he has deep rooted feelings. He sees her as the third most important thing in his life, first - the gods, second - Baccum, and third - Esterel. She was chosen for him during the Matchmaker's Ceremony, and his strength and hope for the gods only grew upon their blessing him with such a dream. He carries a medallion that was forged by the patriarchal side of of Esterel's family as an heirloom. He does not wear it but keeps it carefully secure in his satchel.
[center][sub]gin a body catch a body
comin thro' the rye,
gin a body catch a body,
need a body cry?[/sub]
さようなら[/center]
<div style="white-space:pre-wrap;"><div class="bb-center"><sub>gin a body catch a body<br>comin thro' the rye,<br>gin a body catch a body,<br>need a body cry?</sub><br><br>さようなら</div></div>