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I don't really have room to talk, I play Sky Striker and a grind/burn Evil Twin variant. I hope you're prepared for searcher-spam toolbox control to come and haunt you here, too.
It'll still be a bit. I need to wait for this tabletop campaign to wind down (it's a Fire Emblem game, the map after next is the final one) before I properly join.
I keep forgetting Earthshaker isn't Strength from BRS.
Ah, I see you, too, have been dragged down into hell. Fortunately I don't think I can use myself and other magical girls to summon a larger, more evil magical girl here.

Probably.
Been talking with Broken a bit and want to check this out more when I've got a touch more free time. From my cursory reading thus far, it appears that the best way for me to challenge the other characters would be to just, throw a genuinely kind and helpful person at them lmao.

I did have some setting questions. Namely, how far out are we defining magical girls? Is a Sky Striker Ace a valid magical girl? A shipgirl? A sun crow? Any particular rules and regulations as to the nature and extent of one's powers?
I was being a bit flippant in my description there, yes. Just, if you tell me this story deals with the trivialization of violence and second chances as core themes, I shouldn't expect outrage over my character treating violence as trivial. That's all.
That's not really playing in good faith, though. I'm sure plenty of people think I'm edgy, hell I call myself edgy all the time, but like. The default assumption should be that your fellow players are doing their best to write good characters, no?
I have an actual issue and a pet peeve.

The peeve is inconsistency with tense. I'll write in past or present tense (though IMO past tense is better for narrative), but for the love of all that is sacred pick one. And don't go against the one the game is already in, damnit.

The actual issue is people saying they're up for something "dark" and then being suddenly taken aback when my character does something terrible (but in-character, like a mercenary assassin killing an innocent witness) or engages with mature themes like abuse and/or trauma. If you don't want that, sure, I won't force anything on you, but don't TELL me I can bring my asshole murder hobo in need of second chances to grow away from her past if you aren't actually willing to go there.
I don't think I'd ever want to take over someone's character, personally. It'd feel like impersonating someone at best, and something like mind controlling a person at worst. I will try to reuse premises or my own characters, though.
Pretty much just when the GM gives up. I've had games stand up and finish after years of no activity before (I punched Lucifer in the gut and created the other half of the universe in the process.) All depends on the group.
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