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9 yrs ago
Sometimes, even an adventurer needs a backrub.
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THE WORLD SO FAR:

A world with a sky wracked with storms. Within the eyes of the storms, sky islands float about. Travel between eyes requires an Airship, while flight within the eyes is safe for flying creatures and less sturdy crafts. While technology is fairly down-to-earth and mundane, remnants of bygone empires can be found on the islands. Most people live fairly simple rustic existences, but travel between towns and islands is common thanks to flying mounts.

NATIONS
Everwing Island- An island where children undergo a coming of age ceremony in which they bond with a flying mount. Most of the ancient magitech here is either shut down or simple lighting.
Hegemony of Yankind: A cluster of islands that has recently begun industrializing and creating machines of war to expand their influence. Unlike most flying machines, theirs are mostly uniform and mass-produced.
Sky Camelot
Isle of Shipwrecked Children
Buccaneer's Bolt- A stormcloud-encrusted island where sky pirates hang their hooks and hats.

MAJOR EVENTS
-Rise of Imperialist Nation
-Crash of a colony airship (probably a recent development if they're still kids)

MYSTERIES
- Just what IS the nature of magic?
- Why do a storm's islands look like they fit together?
- What are the voices in the storm?
- Where is Yankind getting all that metal?
- What's with the weird statues?
- Can the collapsing island of Entegia be repaired? If not, are the other islands doomed to the same fate?

THREATS: Sky Pirates, malfunctioning ancient technology, gathering storms, Imperialist Nation's army
Rin, I'm insulted you didn't think there'd be sky pirates.

I'm kind of imagining that there's... maybe a giant storm, or series of big storms, that contain certain clusters of islands. Within those clusters, people can get around on flying mounts like birds or bats, but travel between them needs an airship. Maybe different clusters use different animals? I'm imagining the sky-pirates giving their mounts little goggles and bandannas, maybe painting a Jolly Roger on them if space permits.
Alright, so first things first: Here's a site where someone uploaded stuff for their personal campaign, including the 19 classes and a Player Aid. Don't worry about chargen just yet, we've gotta build a world!

1. Decide the shape of your world. Is it round, flat, donut-shaped, or are there nations floating in the clouds? Has its shape even been discovered?
2. Draw a map or use a Map Sheet- remember to establish the length of a travel day!
3. What is the role of MAGIC and TECHNOLOGY in your setting? Is it a medieval setting, an age of industrial development, or is it more renaissance-like? Is magic seen as a form of science, or is it more of a grand mystery?

For me, personally, it doesn't feel like a JRPG without at least a few floating islands. Heck, it's in a lot of the promotional art for the game too.
Alright, to elaborate from the book:

Alright, so first things first: We've got to pick a tone. The suggested ones are High Fantasy (Dragon Quest, Final Fantasy 1-3, Soul Blazer), Natural Fantasy (Ghibli), Techno Fantasy (FF7, Chrono Trigger).
Okay, seven interested members... I feel like that's just doable? Yeah, let me toss up a proper thread.
Hey- I have a problem. A problem that probably merits intervention. I CANNOT stop buying tabletop rulebooks when they go on sale. It's an addiction, really. Anyway, the local hobby shop had a session, and a discount, so I figured 'why not.'

The gist of Fabula Ultima is that it is a tabletop system designed to emulate the storytelling feel of JRPGs like Dragon Quest, Chrono Trigger, Final Fantasy, Grandia, Radiant Historia, you get the gist. Because of this, it's less concerned with verisimilitude and emulation, favoring a more "video gamey" feel. Part of the appeal, for me, is that the players and GM work together to build the world and populate it.

I've kind of been away from RPGuild for a long time. I've missed it, and the people here, and was figuring I'd stick my head out again. Who knows, depending on number of players, we might have multiple groups! The sky's the limit.
Right, go ahead and add me to that waitlist- love me some PF2e, and I've got a few too many character concepts to run through.
Damn, I was hoping this was an Aura Battler Dunbine thing.
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