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3 yrs ago
If you want to play both Fallout 3 and New Vegas, I'd recommend trying out A Tale of Two Wastelands.
3 likes
3 yrs ago
You're a rock star
3 yrs ago
Unless the problem is in the air.
1 like
4 yrs ago
If they at least have the decency to say that they're leaving instead of simply ghosting the RP, that's good enough to me.
7 likes

Bio

I originally got into forum roleplaying on the official Bethesda Game Studios Forums in 2007 or 2008. When the forums were replaced with Bethesda.net, I was one of several close-knit Fallout RPers who came here.

Most Recent Posts

Roger Falkner and Shortclaw


"No offense taken, Lady Valmyra," Roger assured the snake-woman. "It was an honest mistake, don't worry too much about it." The mercenary was right, a slip of a tongue wasn't worth getting upset over. Trained Griffins could become ornery if someone failed to address them by their correct name, but Roger suspected that was primarily due to the perceived offense of being ignored. Besides, like the mercenary said, anyone that would make a big fuss over an honest mistake probably wasn't worth associating with.

Speaking of the mercenary, Roger had a feeling that Urden was sizing him up. Probably trying to figure out if he was a snooty elitist or not. It was, after all, generally a pretty good approximation that any knight with a griffin mount came from a position of considerable social standing and wealth. There wasn't much Roger could do about this other than being on his best behavior and not give Urden a reason to resent him.

---

Shortclaw crouched down like a lion some distance from the other ambushers. The duo maintained some distance from the other ambushers for safety's sake, and in order to have plenty of room to flank. The trap had been set, now all that was left now was to wait for the necromancers to take the bait.

The night was dark enough that they could probably take to the air without being unseen. Griffins like Shortclaw had excellent night vision- a benefit of their feline side- and would have no trouble navigating the air even on a cloudy, moonless night like this. However, doing so would be an inefficient use of energy, and they couldn't be entirely sure that the necromancers' camp wouldn't notice them.

Once the battle began, it would be imperative that they not allow any of the enemy vanguard to slip back to the main camp. If any of them managed to bring back word of the trap, it'd give the necromancers more opportunity to dig in and prepare accordingly. With the lives of the hostages in the balance, it was all the more imperative that they not give the enemy any wiggle room.
Fleuri Jodeau


Fleuri sat down as he began to recount the dream.

"In the dream, I was on this flat landmass surrounded by clouds, something of a dueling ring I suppose. One by one, I was pitted against all manner of opponents- ancient warriors, beasts, mages, undead, all while this strange woman observed. She had black hair, blue eyes, wore distinctly foreign clothing but didn't look like a foreigner. She didn't say anything, didn't seem to react, just watched."

Fleuri placed his hand on his throat, recalling the pain. "I suppose it is not an unusual thing for a knight to dream about, but what was unusual was the pain. It was only fleeting, thank Reon, but the wounds felt real- especially the fatal ones. At least I think the death blows felt real- I'd rather not test it. I'd die, then find myself back where I started, restored and facing down a new opponent."

Fleuri paused again to contemplate. "There was one opponent that stood out in particular- Mirror Knight Florian. Unlike the ones from before, he didn't mindlessly attack me like most of them did- he addressed me by name, offered some kind words of encouragement, and helped me get my fire back so I'd give him a better duel. He imitated my combat style, beat me at my own game, even had the courtesy to stick around and give me some parting words after I died and was restored."

There was also Erich Cazt, but he lived long before Tyaethe's time, and it was probable that he was as real or as fake as the Mirror Knight in the dream.

"You knew Florian personally, right?" he asked. "Do you know anything that could help discern whether the Mirror Knight in my dream was merely a product of my imagination or something more?"

Fleuri wanted to know if the heroes he faced in his dream were real- if meeting them amounted to something- or if he was just chasing his own imagination.

@Raineh Daze
Captain Argus Fellborn


Argus was shocked upon seeing what lay within the bear-boar as he beheld its true nature. Not a mere beast, but an undead puppeteer and its fleshy puppet. As a necromancer himself, he was no stranger to just how deeply nature could be twisted with a little creativity, but this thing managed to be unnatural on every single level.

The shock was only momentary, however, and quickly was replaced not with horror or disgust, but aggravation. Even after heading onto land, these undead were still hounding him. He wouldn't even get the consolation of the beast's blood- this thing was surely well past the point of feeding upon.

At least the skeleton could serve an outlet for his frustration.

Ever the dirty fighter, Argus lunged his head forward and bit down upon the skeletal wrist of the hand that had grabbed him, intent on biting the hand off and releasing his sword hand from its grip. Once his arm was free, he'd swing his sword diagonally at the skeleton within, aiming to strike both its neck and a few of its arms. Without its appendages, the puppeteer might not be able to manipulate its puppet.

@Rune_Alchemist
Fleuri Jodeau


Following the knights' victory in the tomb, Fleuri departed the tomb, one last task to complete, but not before thanking Gerard for putting Armand's morningstar to good use. He returned to his family mausoleum and returned the weapons to the hidden compartment. Here, they would rest, until the next time that House Jodeau was called upon to bring release to the desecrated dead.

He himself had not done much in terms of fighting the undead aside from the shambling corpses in the antechamber, but from the look of the battle downstairs, Sir Gerard had gotten good use out of Dawn's Break in his scuffle with the reanimated corpse of the Demonbreaker. Remarkably, the weapon looked entirely unscathed from whatever combat it had endured in the former mercenary's hands. His own use of Candlestick appeared to have been a bit more minimal, but it did at least see some use against Alfrid. The last to be returned to the plinth would be any unexpended holy water vials. His family's contingency had proved its worth, and he would need to remember to inform them how helpful these tools had been.

Fleuri slept soundly that night, although he could not stop thinking about the fight against Alfrid. The warrior's moves, his deft and masterful swinging of that heavy axe, occupied his mind both during the night and even after awakening. It in fact inspired him to spend his precious downtime sparring and practicing his swordsmanship, trying to make sense of what he had experienced fighting that warrior. Other times, he sought out the knights that clashed with Jeremiah and Erich, desiring to see what they could teach him of those fights. He enjoyed sparring with Gerard in particular. The man's commoner, mercenary background meant that the two had plenty to teach one other, and despite their differences, Gerard held no disdain for Fleuri. Swordplay was not the only skill that he sought to hone in this time, however. He also spent some time riding, seeking to refine the dismount he had performed on the griffin. By the end of the week he was even beginning to combine dismounting and attacking, riding past an imaginary foe only to jump off and attempting to strike them with the momentum of his descent.

After about a week, Fleuri had been feeling quite pleased with the progress he was making in sharpening his skills. Then came that turbulent, humbling night.



Upon awakening, it took a few moments for Fleuri to be sure that he was truly awake and back in his bed in Candaeln. The first thing he did was climb out and make his way to his desk. Still groggy and not fully awake, he lit a candle, fetched writing implements, and began to recount the dream in an almost trance-like state. He had to write it all down before the details faded from his memory like dreams often do. It was clear that the normal rules of dreaming had not applied to this dream- it was far longer, more painful, and more enlightening than any ordinary dream, but he wasn't going to take the risk.

He recounted the foes he fought, the defeats he suffered, and the mistakes he made in each one. By far the largest section was dedicated to his duel and interactions with the spirit of Sir Florian. He painstakingly recorded his duel down to the most minute details- he did not want to forget anything about that fight, for both practical and sentimental reasons.

There were also two other sections that merited extra attention- the duel with the Demonbreaker and the showdown with the dreadful dragon Volkstraad. Having missed the chance to do battle with Erich's animated husk in the tomb, and having just gotten his fire back thanks to the Mirror Knight, Fleuri had been quite willing to face such a legendary figure in a duel. The appearance of Volkstraad carried a much different tone. It was a malevolent, honor-devoid monster that took a saint to kill, and even then she did not face it alone. Even in the dreamscape, with its assurance of revival if killed, the terrible dragon's arrival had struck fear into his heart.

By the time he had written all he could, the sun had risen. Now fully awake, Fleuri dressed himself and exited his room. Perhaps he could seek out Dame Tyaethe- as a paladin and a founding Iron Rose, she'd be able to cast some light on this dream, and in the very least confirm or debunk the things he saw and heard within it.

Fleuri found Tyaethe sitting in the main entrance room, looking like either she was gearing up to go outside, or had just come from outside.

"Dame Tyaethe?" he asked, approaching. "I had a very strange dream last night, one that seemed to break every rule of dreaming. I don't suppose you could help me figure out whether or not it was just a creation of my imagination, or if it might be more than that?"

@Raineh Daze
Captain Argus Fellborn


The creature's thick hide made it difficult for the vampire to injure, and it didn't seem fazed by any injuries. Many aquatic creatures were the same way, their thick layers of skin and fat making it difficult to get to their blood and vitals. If he wanted to kill this thing, he'd need to either cut deeper, or take another approach. After all, as tough as this thing was, there were so many myriad ways to bring about the end of a mortal being's life.

Fortunately, when the bear-boar reared up, it gave the vampire better shots at its vitals without damaging the pelt. In fact, it was precisely the underside where it'd need to be skinned from. Argus thrust his sword at the bottom of the creature's chest seam and thrust upward. Even if he didn't hit anything immediately vital in the process, this ought to make it easier to find and strike at something that would put it down, right?

Let's see what you look like on the inside, monster.

@Rune_Alchemist


"You'll get to see the source of this destruction soon enough, Dame Luana," Ethelred assured her, making a point to use her new title. "Assuming, of course, the Harzelslack forces haven't moved it." The druid was certainly enthusiastic. Assuming she wasn't overstating her skills, she'd be quite useful in tracking down these wyverns, assuming they left any sort of trail or sign that she in any of her forms could pick up on.

"I believe the Harzelslack fort lies that way, not far from here, your highness," he answered Sorcha, pointing in the approximate direction of the fort. "The black wyvern perished right outside it."

Ethelred wasn't sure what the corpse would be like at this point, or how much Harzelslack had already managed to process it. It was a bit amusing that this dreaded beast, this powerful lord of wyverns, was now just a carcass to be butchered.

@BrokenPromise@Rune_Alchemist@Rune_Alchemist


Ethelred made his way behind Sorcha and Luana to the throne room to witness the knighting. It wasn't something he needed to be present for, but he believed it was considered right and proper to attend the ceremony for their newfound ally.

In truth, he was a little surprised that Luana agreed to it. She hadn't exactly cast the impression as someone that would bind themselves to such a deep committment, especially after having only been with them a few days. On the other hand, Sorcha took just as big a risk in knighting Ethelred when he came to her. Sure, he had a bit of a reputation, but with his family's downfall, any knowledge of him would be hearsay, rumors, and spoken tales passed from mouth to mouth.

Being knighted had been quite meaningful for the Frozen Knight. The first reason was that he hadn't actually been knighted prior- knightood wasn't really a tradition in his family, and they saw no real value in the formality of it. If a man wanted to call himself a knight, if they deemed him worthy in strength and character, that was good enough for the Ethelings of Ceolread Castle. In fact, their own titles of Etheling were emblematic of their disregard for the others' perceived limitations of social mobility. In the culture they had come from, it roughly meant "prince", connoting to someone who possessed the standing to potentially become a king. By calling themselves Ethelings, it was understood that they were making a statement declaring themselves royalty, and defying the authority of anyone in this broken land- or anyone of their homeland- who dared to say otherwise.

If they were still around, they might have even suggested that being knighted by Sorcha was meaningless to them. To Ethelred, however, to be knighted by the returned King, whose court had codified the very concept of knighthood in Albion, was a very validating accomplishment and a great honor.

I hope she understands the full magnitude of the vows that she is making. Such an oath is not something to be made lightly.

@Rune_Alchemist
Roger Falkner and Shortclaw


The Steel Princess conceded a point that the necromancers would no doubt be at least somewhat aware of the Lions' presence. Her plan, however, already appeared to factor this in- they would not simply passively bait the foe out, rather the Lions would provoke them in an act of iconoclasm to rouse them into reaction. With any luck, Roger surmised, such a spur of the moment retaliation would prove sloppy and lacking in planning.

Velvetica announced that she was going to allow the Lions to volunteer for roles- at her sole discretion, of course. Roger already believed he knew the role he was most suited for.

Lirrah, the Nem merchant, was busy haggling with Kayliss for poison components. Roger wasn't sure if she'd be tagging along. She was quite useful as a supplier, and one could make the argument that she was too valuable logistically to risk in combat. On the other hand, she was also a decent archer and grenadier, made even more lethal by the disarming facade of harmlessness that she had mastered. Kayliss might be the Lions' dedicated assassin, but Roger suspected that Lirrah would be quite the deadly infiltrator if she needed to be.

Sir Guillaume had already volunteered to play the role as bait. No surprise there- he was the archetypical knight-in-shining-armor, the sort of beacon of chivalry and courage that Roger's mother would want him to emulate. This meant he would be just the kind of person whom they would expect would vandalize the necromancer's effigies with minimal regard for being retaliated upon even if outnumbered.

If they see him riding around and tearing their icons apart, they'd have little reason to assume that it's part of a trap, because that's just what valorous men like him do.

"Shortclaw and I volunteer to take part in the ambush team," he announced. "We're not exactly suitable to play the role of bait, but we're quite confident in our ability to outflank and pursue." The griffin rider looked around at the others, awaiting to see what roles the others would be volunteering for.

@VitaVitaAR
Fleuri Jodeau


The necromancer managed to survive Gerard's attack, his chest caved in but still evidently clinging to life. Fortunately, Fanilly stepped forward and shut that dead-defiling windbag up for good. With the necromancer dead, his minions would fall with him. Erich would no doubt follow, although it was warmed Fleuri's heart to see that the famed Demonbreaker would return to death not as a necromancer's defiled puppet, but as the shining knight that he was in life. Armand Jodeau would surely be proud that his arms were used in this victory.

This ought to be be recorded the books, Fleuri felt. After the War of the Red Flag, the account of the Demonbreaker breaking free of a necromancer's hold and returning to his former glory to bring about the death of his tomb's desecrator was a tale that needed to be told, to serve as a reminder that even in its most disgraced hour, the heroism of House Cazt never died.

As for the lightning witch, she made no effort to continue to fight. For all intents and purposes, she was defeated. However, Fleuri still had his word to keep to Alfrid.

"Captain, I believe she's speaking the truth," he spoke up. "That warrior...Alfrid...in his last moments, he asked to not drag her any further into this, said that she's only here because of him. Just someone who got involved in the wrong crowd at the wrong time."

The authorities wouldn't be able to let her go, of course, but if both she and Alfrid spoke the truth, she wouldn't deserve to be treated as a ringleader of this conspiracy.

@VitaVitaAR
Roger Falkner and Shortclaw


Roger said nothing as the others debated tactics for this battle. Shortclaw, meanwhile, was watching the exchange between Cadmon and Gisela, seemingly interested in their debate. It didn't matter much to the knight- Velvetica was the one who had the final say on the orders and plans. True, battles rarely went according to plan, but there was a big difference between going into battle intending to do something completely different than what you were ordered to do, and adapting to the changing battlefield even if it meant going against the letter of your orders.

Still, there was no harm in discussing tactics, so long as everyone could be depended upon to do as they were ordered.

Roger saw two merits in laying a trap for their raiders. First, it'd thin their numbers, robbing them of precious bodies to defend the camp. Second, it would provide Kayliss with disguises for her infiltration mission once their raiders are wiped out. He was unsure, however, how quickly the necromancers would react, both to the initial sighting of an ambush target, and to the subsequent failure of their attack.

As far as his own role went, Roger guessed that he'd be placed with the ambush team. His griffin wasn't exactly able to pose as a mundane caravan beast or lowly patrol mount, and the sight of them it flying overhead would alert the necromancers that something was amiss. There was a good chance that they'd be walking for much of this mission.
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