1. For me age isn't a huge deal, if everyone wants characters to be above 18 I don't have an issue, if anything goes that's fine too. I'd probably have my character be adult aged either way unless I have a very specific character idea that needs to be younger.
2. I've never been a huge fan of having stats for combat, though I wouldn't say it's necessarily a deal breaker for me. I think as long as the "system" is light enough it could be fine without impeding things too much, but I think combat could also just be worked out from a story perspective between the involved players too.
3. I like light and fluffy stuff but I also get how that might make it hard to have big events happen in story so I wouldn't freak out if things got heavier.
4. I'm still kind of letting all the ideas come together in my head but I'll definitely say if anything comes to mind. I kinda like the ideal of making a noble but that's all I got so far so if anyone has any knight ideas maybe we could come up with a fun dynamic for the two.
(I didn't include my part from the rules but my fave character is Hoshizora Rin from Love Live. She's just the best.)
2. I've never been a huge fan of having stats for combat, though I wouldn't say it's necessarily a deal breaker for me. I think as long as the "system" is light enough it could be fine without impeding things too much, but I think combat could also just be worked out from a story perspective between the involved players too.
3. I like light and fluffy stuff but I also get how that might make it hard to have big events happen in story so I wouldn't freak out if things got heavier.
4. I'm still kind of letting all the ideas come together in my head but I'll definitely say if anything comes to mind. I kinda like the ideal of making a noble but that's all I got so far so if anyone has any knight ideas maybe we could come up with a fun dynamic for the two.
(I didn't include my part from the rules but my fave character is Hoshizora Rin from Love Live. She's just the best.)