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“Vicar Harold is a nice old man. We can trust him,” Dietrich replied immediately and matter-of-factly to Morgraine's request of a description of the vicar, seemingly completely satisfied with it himself despite him not actually having mentioned any visible qualities about him besides him being an old man. “You'll definitely know him when you see him.”

He took a brisk step toward the middle of the room, seemingly intending to accompany Morgraine to wherever she would find the vicar, but then slowed his next stride significantly before stopping completely. His expression had turned to one of worry as he looked first to Morgraine, then to Victor, then back to Morgraine again.
“Actually, before you go,” he began nervously, “could I bother you for your account of what has happened this evening? Something is obviously wrong with Victor; he blatantly refuses to look at me and was unusually vague about what happened at the clinic. He's obviously hiding something, though I don't know what.”

Dietrich's only response to Morgraine's evident disbelief of her own immortality was a shrug, his smile turning a little apologetic headed off to change her clothes. As she went, however, she would be able to hear the First Hunter address Victor once more in a concerned tone of voice.
“What is wrong, Victor? You have been acting very strangely since returning. I think we need to debrief you properly sooner rather than –”

The voices of the two other Hunters were cut off very effectively when Morgraine closed the surprisingly heavy door to the private room behind her, however, leaving her in stunning silence, erasing not only the sounds from the main room of conversations and clerics preparing supplies, but even the noises of the night outside; indeed, the only sounds left were the ones she was making herself. The relative chill of the room even compared to the area she had just been in was most likely a result of efforts to soundproof it.
The room she found herself in was generally quite unusual. Despite being quite large for a bedroom at twenty by eight meters and likely more suited for use as a barracks than anything else, there was only a single, very large bed at the far end of the room, spanning almost from one side of the room to the other and thus having enough space for quite a few people at the same time. It was not any kind of ornate, but seemingly built solely with durability in mind. Its sheet and half a dozen pillows seemed relatively fresh, being mostly clean off-white, and the bundle of blankets at the foot of the bed appeared actually unused. The room itself was also remarkably clean for most part, with the only traces of dirt being left in patterns that seemed in accordance with someone dragging it in under their boots.
The bed and room was only almost fresh, however, as it was evident at a glance that it had been used since last being cleaned. Aside from the little bits of dirt on the floor, the sheet and pillows on the bed were ruffled and disorderly, with a few faint stains of indeterminate nature intermingled with what appeared to be much more readily recognizable bloodstains, some small and others quite large. Further investigation would reveal several discarded empty blood vials in the corner. There was also a series of five small wash basins with water along the wall to the left after entering, each with a towel beside it, of which two had clean water and neatly folded towels, and the last three had towels that had been messily discarded beside the basins and water that was slightly murky, with the contents of two of them having been dyed faintly red.

The room allowed her perfect privacy for changing her clothes, however, and she did so without interruption. It would likely be quite shocking to reopen the door, allowing the sounds of the outside to rush back after the overwhelming silence she had been left in since closing it. One of the first sounds that met her upon doing so was Dietrich's voice, raised and with a tinge of panic.
“– is obviously very wrong! Look at me, Victor! Show me your...”
Victor had at this point retreated to the corner of the room directly to the left of Morgraine as she exited the bedroom (T16), facing the corner and thus having his back turned to the rest of the room, with Dietrich right behind him.
The First Hunter stopped mid-sentence when he registered that Morgraine returned and spun around to face her. He obviously tried his best to resume the charming and carefree demeanor she had witnessed earlier, smiling at her and relaxing his body, though his eyes remained wide with agitation and his smile was shaky.
Victor's huddled form, meanwhile, was visibly trembling.
“Yes, very nice indeed, miss Morgraine,” Dietrich chimed, though even his voice seemed a little different from before with an edge of intense negative emotion to it. He glanced once more at Victor before refocusing on her. “Was there anything else, or would you like to see Vicar Harold now?”
Annoyingly, I cannot for the life of me seem to find a good image showing the female shoes of the set in-game... in fact, the only real mention I've found of it was a reddit post where it was discussed. I would try to get a picture myself if it wasn't a PS4 exclusive and getting screenshots on PS4 is a pain...
But evidence aside, the female church shoes are at least very close to those shown on the concept art, if not exactly like them; you just usually can't see them unless the character is running due to the long skirt.
It also just occurred to me to ask, since the only clue I found even going back and checking previous posts was the mention of a skirt, but did Morgraine pick the male or female variant of the white church garb? Unlike in the game, characters actually do have the choice in an RP. I'm particularly curious about whether she included the footwear of the set, since I remember clearly that the lower part of the church sets were among the pieces of attire I automatically dismissed on female characters due to the inappropriate footwear.
I suppose she could even mix and match between the gendered variants of the attire, if she so desired, or keep parts of her old outfit.
Which room did Morgraine pick, exactly? The one with the latch inside (on the far left) or one of the other three? I'm contemplating describing the room she found past the door in greater detail.

Dietrich nodded his head slowly at Morgraine's response, maintaining his smile but tilting his head a little to one side as if pondering her words. Then he looked to Victor, openly this time, though the other Hunter still had his back turned and persistently made sure not to look anywhere near the direction of Dietrich.
“How much did you tell her already?” the First Hunter asked softly.
“Only that she's special, 'cause she can see stuff we can't,” Victor hurriedly explained, “since they said there were little men all over the clinic and stuff...”
Again Dietrich nodded his head slowly, though his smile finally faded and his eyes narrowed suspiciously as he stared at Victor, his head slowly tilting the other way than it had before. Though it was merely a change in expression, the difference in impression it made was remarkable: without his bright, almost innocent-looking smile he somehow looked older and stronger, as if dropping the smile allowed the depth of his experience to shine through. He still looked like the young man he was, of course, but the way he now looked at Victor suggested that he had seen and done more in his short life than most did throughout a lifetime.

Seemingly deciding against addressing Victor further for the moment, Dietrich turned back to Morgraine, smiling once again, though the smile this time was nowhere as jovial as before, but rather with a note of sadness or regret.
“I may not be the one best suited to explain this... it may have been better to let the vicar tell you this, but you deserve to know. The affliction you came here to be saved from was a rare and unique one, which has great significance once you become a Hunter. I do not jest, miss Morgraine; you cannot currently die. If you are killed, you will simply awaken elsewhere as if your death was but a bad dream. The others from the clinic were the same way... which is why you are very valuable to us. And why the vicar wants to speak to you personally.”

“Others, you say? Huh.” Dietrich's comment on this part of Morgraine's report was delivered in an off-handed manner, as if it was only half a step more interesting than the weather, but it prompted another brief look at Victor before his attention refocused on her.

“Worry not, you will learn and adapt quickly,” he responded to Morgraine's apology regarding her handling of the cane she had just been trying out. He retrieved the cane she had just put back onto the table with his left hand, since his right was still holding his own majestic sword, and deftly twirled the light weapon between his fingers. “The threaded cane, huh? You're more dexterously inclined then, or so I would presume. A fine weapon, very sophisticated.”
He held up the weapon so that Morgraine could see, specifically presenting her with its handle. “In case you were unaware, Hunters use trick weapons, which all have the namesake 'trick' to them. If you press this button on one of these canes...”
Turning the cane so that its cutting edge was turned toward himself, Dietrich somewhat awkwardly managed to move his left thumb to the button placed right between the end of the handle and the start of the blade of the weapon despite the right-handed grip of the weapon. With a press of the thumb, the cane gave a sharp, metallic noise as the blade transformed into its whip-form.
“It's a very technical weapon, possibly one of the hardest to use.” He twirled it in his hand again until the now-segmented blade pointed to the floor, before he thrust it down, prompting another metallic snap as it switched back into its cane-form. “But very rewarding.”
He placed it back onto the table carefully, almost with reverence. His right hand, remarkably, never left the hilt of his sword through the entire process of handling the cane.

“The four rooms over there are freely available for Hunters to use,” he replied to her request for privacy, pointing to the side of the room to the right of the entrance. “The two on the right are common rooms for socializing and gambling and what have you, whereas the two on the left are for resting, with beds for napping. The leftmost one (T/U 2/3 intersection) has a latch on the inside for privacy. I think they're all empty, so you can use them as you desire.”

“As intriguing as spending the night with you sounds, I am afraid there are other plans... though there is something important about you that you must know first that I suspect Victor would not have told you.” He sighed, his smile faltering for just a second before being restored to its full charming, shining intensity. “You're immortal.”
Will reply for Morgraine's scene soonish. In the meantime, I threw together a "quick" (took way too long to make, actually) map of the White Church Workshop:
(Updated the image so that if you click it, you get the full-resolution one rather than whatever fits in RPGuild.)
(Updated to include new area: Office of the First Hunter
...Guys?
Central Yharnam, Lower Cathedral Ward, White Church Hunter's Workshop

Dietrich glanced sharply at Victor when Morgraine declared herself to be “a Hunter now, as you,” though Victor was decidedly looking in the opposite direction as if being incredibly preoccupied with examining the walls of the barracks. The First Hunter's attention returned to Morgraine instantly, however, his smile unfaltering, and followed her with his back straight and his gait soft and calm, yet confident and without hesitation.
“I am the one who leads the Hunters of the white Healing Church, yes,” he confirmed, straightforward and matter-of-factly, opting against false modesty and pride alike. “A new Hunter, on this night... I suppose –” He paused for just a second, blinking his eyes rapidly several times before he regained his composure. “– Victor retrieved you during his mission with Adelicia.”
He once again looked to Victor, who – now meticulously studying a nearby pillar – eagerly nodded his head at the question. Then Dietrich was back to Morgraine.

“You are not obliged to do so,” he assured her when she commented on the white church garbs, “but if you would like some, we do have tailors at hand to ensure a perfect fit. It would be a terrible shame for a Hunter to get themselves killed because their garb was too tight or too loose.” He laughed; a bright, almost melodious sound.
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