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4 days ago
Current too late i bought a spell that would bring me good luck in my pregnancy and in the courtroom to get my kids back
2 likes
4 days ago
idk what going on but 13org is too unproblematic to be the issue so i'm with them
2 likes
25 days ago
and y'all were mad i was out here talking about sucking toes. now you're stuck with this guy. hope you're happy, fools.
2 likes
27 days ago
i love your cat more than you btw
27 days ago
not to repeat it ad nauseam but my dating app entry is that i suck toes as long as they're white, baby blue, pink or french tipped

Bio

Just an Aragorn looking for his Arwen


Most Recent Posts

As much as I appreciate the interest, I think it's rather rude to ask people to PM you in their own thread.

That aside, I want to bump this thread. I am looking for a few more RP's in this universe. Perhaps something focused on the civil war in Broacien, or perhaps something to do with the northern tribes. I'd also be happy to play in the new Khalyfate.
<Snipped quote by FinalPalladium>

I want to point out that RPG has existed a lot longer than since 2014. In early 2014 the website was entirely deleted and by the time Mahz rebuilt it on a new server it lost a massive amount of users and activity. It was actually originally made in 2007, I myself having joined it in 2008. I don't know how easy it would be to get the data from before the Guildfall, or if its even possible, but going off my memory alone the activity RPG gained once it was back up was a shadow of its former self. Don't know how I would compare it to the activity data you presented, but I'd reckon that "usual" RPG activity was probably comparable or greater than the 2017 spike you observed.

It's already been mentioned about the bot invasion that year, but also worth noting is that in 2017 that Mahz returned from a long break and continued working on the site as well as the creation of the site's Discord. Both of these could've contributed to the elevated levels of activity, as the bot invasion wouldn't explain why there wasn't an immediate drop in activity after it was resolved. I think that year a few rival sites changed their policies about accepting new users to make it "invite only" and that may have contributed as well.


It's definitely partially this, although I can't really think of a way to back this up with data. I've been here since long before guildfall, and the site was more active before guildfall than after. So, I think calling this pace 'the normal pace' is a little deceiving. RPG used to be way more active than right after it was recreated. Big reason for that was probably that a lot of people had no idea what happened and no idea when it would be back up. If at all. It'd not be super surprising if a lot of people just straight up never came back after Guildfall.

Interesting as this data is, you're basically always going to be working on 50% of the "real" data, tainting any real semblance of a conclusion. A counter argument is always going to be that you're missing information -- and while I think it's cool we have this info, using it to disarm arguments about the site's activity levels is.. not entirely fair and constructive, and I think wholly incorrect. If 2017 is the standard we use to measure activity, then any drop is a drop. If 2017 was when the site functioned at the best it could (lots of people, lots of RP's to choose from) then surely we should aspire to be that again, and not just some shitty baseline forum where it's a group of 100 people writing about the same thing over and over. That group is gonna die eventually, and the intake of new members isn't enough to sustain RPG.

Other than that, I also have another issue with the data as an argument, RP's created over time is not really a suitable metric to measure activity by at all. Like, if I create 100 topics in a day (and suppose I wouldn't get banned for this), is that truly how we measure activity?

Either way the data is still interesting and it's fun to see people engage with the site, but I'm not sure that this outcome is really as meaningful as I'd like it to be in a sense of explaining why things are the way they are now.
I was looking for this but turns out I was just early. I'll be entering this time around. Godspeed to everyone.
i'm not allowed into the pet pen that is rpgo, but i will enter my dog anyway
I vote for Fallen, even though I usually don't like religious motifs in my media, I think it gets across it's meaning especially well compared to some of the other entries. Others left me guessing as to what the intended meaning was behind certain things (if there was one at all) and while this is a stylistic choice I know others enjoy, I personally do not.

Best of luck to all contestants!

EDIT: and I think if there was an entry/prize for comedy, I think Regret would win that one. That one is very funny.
That could be cool, the initial idea, if it just stopped there.

Fantasy, SciFi, Mundane Modern

Laws governing moving from one to another and imports/exports. How would knowing that that green ball in the sky is a modern world change a fantasy setting? Or knowing that that other one is a highly advanced SciFi world.


Yeah, but at that point, you'd increase the likelihood of your RP surviving by actively not making it a PW. Both SW PW and the other one were made not because they needed to be PW's, but because someone decided they wanted a PW. I think that's the wrong approach -- there's no reason this couldn't be or shouldn't be a normal RP.

So perhaps that is really the question we need to answer; at what point would an RP benefit from being a PW and not a regular RP? When does an RP warrant an entire subforum of it's own, a process that due to the absence of Mahz, takes months if not years to be completed, and if the PW fails, we will be stuck with the subforum until he gets around to removing it?

@The Ghost Note minds, yes, if we can call them that.
@rivaan oh shit, that looks really cool! Nice work!
RTS is an equally fucky point of comparison when RTS games are notorious for turning into micromanaging nightmares on the highest level. Sure, it doesn't have to be starcraft II levels of bonkers micro, but watch TheViper play in AoEII and you'll see how he's just way better at pressing buttons compared to most any other player on top of knowing the game extremely well.


viper is a poopoohead, i'm a liery or yo boy myself
@Kassarock I do agree that it seems like a cop out. I don't want to create an expansive set of lore-threads for the world, so I will let the players do it.

A decent approach if you're building with lego's or something, where you just need to provide the building blocks for them, but a horrible approach when writing a roleplay, lmao.
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