Right, so this is partially just me needlessly being an asshole, but…
Currently when a player invades another player, there are three options:
1. You fight and try to protect your territory. If you succeed, that’s great!
2. You surrender your territory without a fight (no extra Personnel loss on either side), and you can maybe negotiate extra conditions ICly to recover some loss.
3. You can sacrifice a large amount of Personnel to grant invasion-immunity.
What are y’all’s thoughts on a fourth possibility, where you surrender the territory, but then expend extra wealth and personnel to ‘devalue’ it. Like a reverse of upgrading your District, where the intent is to neuter all defenses and financial capabilities of that District while also kinda making it cheaper to reclaim later.
Total asshole move, very unmindful and undemure, but I figured I’d toss the thought out there. It’d otherwise be kinda funny if, in late game Nocturnia, somehow the entire City is just a giant fused Rich District.