Name: Waverley Linn Watts
Aliases: Waves, Feedback
Age: 19
Birthday: February 11th, 2001
Birth Place: Greenbelt, MD
Gender: Female
Powers: Radio Wave Interpretation and Manipulation, Sound Wave Manipulation
Training: WikiHow’s
What To Do if You Think You’re a Mutant (proved less than helpful)
Languages: English
Height: 5’6
Weight: 126 Lbs.
Build: Thin
Eyes: Brown
Hair: Dark Brown and Purple
Skin Tone: Light Brown
Tattoos/Scars/Piercings: Rose on her chest, Illuminati triangle on middle finger, Foreign script going down her bicep, Pierced ears.
Personal Style: When first coming into the Mutant Underground, she thought of it as a sort of a job, and thus, stuck to wearing professional-looking blouses. But now that she's spent some time in the Underground, she doesn't so much feel the need to impress, and has ditched the blouses for t-shirts, oftentimes nerdy ones. They still tend to be dark in color, though, so that she doesn't stand out too much when she doesn't want to. She still prefers to wear jeans, her worn running shoes, and, if cold, a scarf.
Approachable * Gullible * Friendly * Pushover * Lighthearted * Anxious
Sexuality: Homosexual
Relationship Status: Single
Personality: Waverley, despite being a year into her adult life, has yet to figure out how exactly to grow up. She always thought that a few months into being eighteen, she'd at least figure out the pathway to being a stable adult, but that never happened. As such, she feels as though everyone around her knows what they're doing better than she does. So she attempts to find acceptance from her peers through jokes, quips, and being as friendly as she possibly can be at any given moment rather than through actual respect for her adult capabilities. As such, she can be a bit immature, and she doesn't always know when to be serious.
But despite all of her general unease, or perhaps in part because of it, she's relatively good at socializing. Though it's not necessarily on purpose, she's good at making people like her, or at the very least, making people indifferent towards her. It was something she naturally developed in high school, as well as the skill of knowing who to befriend and who to avoid. Both are skills she's found to be just as useful in the real world as they were in high school. But even in making friends, she's still somewhat awkward, often stumbling over her words, and making jokes she doesn't realize that no one will understand.
Habits: Biting things (Earphone wires, erasers, ect.), Coming up with superhero names when bored (no one will ever be able to convince her to say codenames instead of superhero names).
Hobbies: People-watching, video games, and jogging.
Fears:- Police: If there are police involved, you can be sure that she’ll be watching from a distance.
- Cats: Her family had a mean cat when she was young, and she’s been scared of them since.
- Violent Bigots: Waverley is pretty wary of normal humans, but she tends to be able to keep it pretty well hidden until people start spouting out death threats. That’s when she starts getting freaked out.
- Falling From Heights: This fear was a gift from the ferrokinetic Hellfire Club member known as Polaris, who once sent Waverley one hundred feet in the air via floating automobile. Refusing Polaris' offer to join them in Genosha, Waverley instead threw herself out the car. Luckily a phobia of heights is the only lingering effect of the fall.
Likes:- Movies
- Dogs
- Coffee
- Chocolate
- Classic Rock
- Watching People Do Art
Dislikes:- Sketch Comedy
- Dubstep
- School
- Math
- Bugs
- Diet Soda
General World Skills:- Videography
- Knowledge of Police Codes
- Internet Skills
- Perception
- Radio Knowledge
- Pop Culture Knowledge
Combat Skills: - Running
- Hiding
- Bat/Mallet/Pipe/Stick Combat
- Improvised Weapon
Medical Issues/Injuries:- Prone to Occasional Panic Attacks
Possessions: - Clothes: Loose black blouse, light gray jacket, baggie blue jeans, sneakers, belt, and a gray scarf.
- Wallet containing ID, Debit Card, and $47.38
- Video Camera
- Backpack
- Cellphone
- Notebook
- Water Bottle
How did you discover your powers: Waverley has always been a bit embarrassed of her first experience with her powers. She wasn't held at gunpoint. She wasn't tortured by some evil organization. Her life wasn't threatened in any way, shape, or form. It was just a meth addict at the mall. The guy started freaking out, flipping over trashcans, yelling at people, all while Waverley clung to the sleeve of her best friend. A security guard managed to subdue the guy before he did any real damage, but to a sheltered teen, it was enough to kickstart something inside her. When he reported the incident to the rest of the security team, something strange happened;
Waverley could hear it. This was particularly strange because the man was on the other side of the food court. And it wasn't like Waverley just heard it. It felt like it went straight into her brain without passing through her ears first.
General History: Waverley's parents were not killed on their way home from the opera. She doesn't have any uncles that could've died to make for a tragic backstory. Her home planet, save for a few melting ice caps, some smog, and a distinct lack of bees, is doing perfectly fine. She wasn't even born on the wrong side of the tracks. Instead, she was born in the pleasant suburban paradise of Greenbelt, Maryland. Her mother was a police officer, stationed over in Washington D.C., and her father was a rather successful businessman who made a profit producing and selling the plastic straws used in restaurants.
Waverley was the middle child, between Sam, her older brother who was groomed from the start to take over their father's business, and her little sister Riley, who, at a young age, showed an aptitude for seemingly everything. When she was young, Waverley and her mother were close, as her father would often spend his time with Sam. But when Riley was born, Waverley had to share the spotlight, the spotlight which was stolen from her completely when Riley began excelling in school. Obviously she wasn't cast out of the family, but of the three children, she was the most average, and therefore the most invisible.
Like all the Watts children, Waverley was thrust into the private school life from a young age, though unlike the other Watts children, the private school life didn't exactly sit well with her. She did fine at first. After all, it is pretty hard to fuck up 2 + 2 = 4. But it wasn't long before she fell behind. She never failed a class (except for Freshman year French, which she doesn't count since she made it up during summer school), but her grades were much lower than either of her siblings ever were. While Sam and Riley were getting straight A's with the occasional B, Waverley was getting straight C's with the occasional B. One aspect of school that she was good at, however, was the socializing. She seemed to be able to walk into a room, and know immediately who to kiss up to, who to talk shit with, and who to ignore. It was the only thing that helped her survive her schooling career.
Unfortunately, social capabilities aren't particularly important to colleges. Of all the big league schools her parents had pushed her to apply to, not a single one got back to her with good news. So she decided she'd take a "break," which is a fancy way of saying she had no idea what to do with herself. But it wasn't long before she found her answer. She'd known about her abilities for a few years, but she'd kept them mainly under wraps. Her parents weren't exactly radicals when it came to Mutants, but when the topic came up at the dinner table, it was never accompanied by kind words. So she thought it would be best to keep her powers to herself, only ever using them to spy on her family's cellphone conversations. But it wasn't until she was out of high school for a few months that she found a use for it.
She was walking home from the minimum wage, two-days-a-week job her parents had urged her to get, listening to some classic rock radio station in her head, another use of her power she'd grown fond of, when it was interrupted by a gruff voice talking about something happening not too far away from where Waverley was walking. She recognized the codes and language used as police lingo, the kind her mother would use on the job. She didn't, however, know what they meant. Out of curiousity, she made a detour, veering towards the location stated by the police frequency she'd picked up. What she found when she turned onto the street, was a pair of police officers, guns drawn, aiming it at a young man with glowing red hands. He looked frightened. Waverley was certain she was about to witness the Mutant get arrested for whatever it is they stopped him for. But instead, when he raised his hands into the air, one of the officers took the shot.
It horrified Waverley. After puking into a nearby trashcan, she started on her journey home, shaking all the while. Once she was home, though, and the terror of seeing a man die had, for the most part, subsided, Waverley began to hatch a plan. She bought a video camera and learned a bit about police codes from her mother, and once she was armed with all the knowledge she needed, she set to the streets. She began spending a lot of time in the city, wandering until she caught wind of some sort of Mutant report. Once she had, she'd follow it. Sometimes it'd be nothing. The police would shake hands with whatever Mutant had been unlawfully reported. But other times, they wouldn't hesitate to shoot down any poor Mutant who even seemed like they were about to use their powers. It was those times that Waverley would record.
She's been doing it for about a year now. She has numerous videos that she's posted on various platforms. Unfortunately, none have seemed to pick up the kind of momentum Waverley hoped they would.
Character Quote: "Gotta do the best with what you got, right?"
Theme Song: Good Thing by Barns Courtney
Anything Else: For those of you who aren’t the GM and you’re reading this, I was told to write a couple sentences on why it’s important to post regularly and communicate. I was raised on tabletop RPGs, so I can say that there are a lot of things that online roleplaying has that tabletop games don’t. That said, there are some things that online roleplays lack as well. With Tabletop games, it’s easy to make sure everyone is in the loop, because everyone is actually there. But with online roleplays, it takes a bit more effort to stay on the same page. As such, it’s important for everyone to do their part by staying active and talking to one another. Thank you for coming to my Ted Talk.
And Kitty Pryde, of course.
*By submitting this CS in its completion I am stating I have read all the rules for this Rp and am agreeing to follow them to the fullest with respect and courtesy. I acknowledge that I can and will be removed from the RP without warning if I break a rule or cause problems with my fellow Rpers or the GM.