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Kochiya Sanae
Gensokyo — Moriya Shrine

"Thank you for visiting today!"

Waving farewell to a pair of kappa who were leaving the shrine, Sanae took a deep breath before glancing behind herself. The shrine had been busier than usual today, no thanks in part to the recurring presence of a new god who had made herself known quite recently. The young woman didn't particularly mind the recent uptick in activity, regardless of how tired it left her by the time she threw herself into her futon; things would settle down eventually, as they always had, until a new incident rolled around. That was, as far as she could tell, the way things went in Gensokyo.

Once the last of the guests had made their way past the torii and down the stairs, though, Sanae glanced at the stone pathway behind her with mild annoyance. As fun as the events in Gensokyo could be, the real problem was the cleanup afterwards...

And, as always, it fell to her to handle that.

Letting out a slight sigh as her shoulders sagged, the young woman began to walk back towards the shrine before a sudden surge of magical energy beneath her feet caused her to stop dead in her tracks. Sanae's first instinct, of course, was to try and dodge away from it; that attempt was quickly stifled, though, as what seemed to be a barrier of sorts kept her in place above what was very clearly a magic sigil of some sort beneath her feet.

That surge of magical energy, though, seemed to attract someone else to where she was stuck—one of the goddesses that resided in the shrine alongside her.

"Sanae!" shouted the small blonde-haired girl bounding over from inside the shrine. "What's going on out he——?!"

"Suwako-sama! There's some sort of barrier locking me in this... Whatever it is!" Sanae responded as she attempted to break through the barrier with a few magical bullets. "It doesn't seem to be———"

But before she could finish her piece, a blinding white light seemed to engulf her. When it had dissipated, there was no trace of the green-haired girl to be seen, nor of the spell that had spirited her away to who knew where.


??? — Ruined Church

When the light had finally died down, Sanae found herself in a vastly different place than the shrine she had been at mere seconds prior. Rather than the familiar stone pathway and Shinto shrine she lived at, this place seemed to be something more akin to a Western church. The statue of an unfamiliar goddess coupled with the distinctly different apparent time of day (given the light filtering in from the broken roof above) made clear that she was most certainly not in Gensokyo any more.

After the brief moment of recognition that something particularly strange was afoot, the young woman quickly switched gears as she raised her gohei before glancing around the area. Her eyes quickly fell towards a young man and a small girl, neither of whom looked to be in particularly good shape. Coupled with a fresh volley of arrows shattering the windows and falling in from the hole in the ceiling, though, and it became rather clear to Sanae that she need to act fast before whoever (or whatever) was bearing down upon these two took their lives. She could ask questions later, and the still-glowing pillars of light around her that looked rather similar to the one that had pulled her here meant that there was a non-zero possibility that others were yet to come.

Waving her gohei to her side, Sanae quickly summoned a cluster of ofuda at its tip, which then quickly flew through the shattered windows and erected a barrier above and around the church. At the very least, this would afford her some time to figure out what to do next and how to help treat the injured before dealing with whatever was outside.

Hopefully the other people that she assumed were being dragged into this situation like she was would be of a similar mind... Or that she wouldn't be alone here, at the very least.
@Crimson Flame: Fine now. Accepted.
@DracoLunaris: Fine now. Accepted.

@Raineh Daze: Saria fine. Accepted.

I'll likely put an OP out sometime in the next day or two since I think this is a good starting cast.
@DracoLunaris: Hm...
Well, if the mana issue is resolved and only really for personal reference, then sure, that's fine.
With regards to MP drops... I think that's an interesting risk-reward, but could be dangerous. Up to you which to pick, though my preference is towards the latter.
As for the dash (blink)? I'd rather nerf it since it seems quite spammable in the video example, and phasing in and out of reality where you can dance around hits like that is rather tough to work around. Would rather it be a proper dash instead.
@Drifting Pollen: Anne fine. Accepted.

@VitaVitaAR: Lily fine. Accepted.

@DracoLunaris: Few things.
  • I'm going to be honest, I'm not going to be super nitpicky as to exact mana costs for skills and abilities. Going to be very hands-off on people doing stuff under the assumption that I can trust that they're not pulling some insanity by dumping all of the everything out at once. To that end, costs don't really need to exist in this context (beyond any translation of mechanics like you suggested for the card system). That being said...
  • Mana exists within the world as its own... Thing. Would that mana and the mana that the character uses fall under the same umbrella and, if so, what effects does that have in turn?
  • Dashing as you have it is a very literal translation of game mechanics to prose, which I don't think would allow for anything like "abusable iframes" in this context. Could do well enough to remove it or rephrase it to be more of a general movement option.
@Crimson Flame: I, uh...
That's not quite what I meant. I guess, as a point of reference, look at how the other forms that have been submitted and accepted have structured their powers/abilities section and use them as a basis. I wasn't looking for a list of pure bullet points so much as I was a few sentences or paragraphs detailing what it is the character can do in a nicely written and formatted way.

I mean, I still understand the powerset, but now the description is too sparse (as opposed to too specific).
@Crimson Flame: If you could, please compress the powers section a bit more. It's still... Really long. Having two thirds of the form be just powers doesn't help, and the formatting is also a bit rough.
For example, you could summarize the effects of his ghost form's "physical" effects in one subsection, while having another for what he can do with ecto-energy with another, and so on. Makes it easier in the future if Vita or I need to reference things in the future.
Am I also correct in assuming that Danny is taken from the end of his series' run on TV?

@supertinyking: I think if I had to pick one, it'd probably be Venom Snake, but my question on that front is how he'd handle being in a world without modern firearms. I can probably work out how to make things... Well, work? But adapting to the world is something to question here.
(I also forget if Venom Snake has the same penchant for survival as Big Boss, which is relevant in this setup, but still.)
Well, said it so I didn't have to. Anyways, proper form evaluations.

@Crimson Flame: Please condense the power section on Danny as requested prior. Also, I still need an answer on what the thermos might do in those edge cases (and I assume it doesn't need any power source? If it does, we might have a problem).

@EchoWolff: Hm... Fair enough. Joker fine. Accepted.

@Lugubrious: Lewa fine. Accepted.

To the two of you: move forms to Characters tab whenever.

So I suppose it's about time I threw my own form on the pile, then.



@EchoWolff: Well, sorry for the delay. Briefly looking over Joker...

  • I guess my first question is more one probing at the character's abilityset of choice more than anything else. It's more curiosity as to why you picked post-Madarame Joker in particular (as opposed to after any other story arc). That being said, is there any reason why you picked the manga iteration of Joker here, as opposed to the game version(s) or Strikers?
  • I presume that the lack of mention of the Wild Card here is intentional? Not that there's any issue with Arsene alone, but given the nature of the RP it might be wise to at least allude to it. For... Reasons.


That's about it from me, really. They're more clarifications and setup questions (I have no qualms about the choice itself), but it would help me in planning other things.
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