”Oh, I guess that makes sense.” Zeire evaluated Gwen’s words as she explained, was she trying to boast her origin from nobility? While the girl could be unpredictable, this would be a weird flex.
At least the enthusiasm they had for this quest was admirable, a guildmate who doesn’t want to go on a quest is typically the worst one to bring along. Zei knew, she often was that guildmate.
Her gaze went to Ayuna with a slight glint of relief, her dojo definitely has benefits but Zeire definitely doesn’t look up to joining the strict regimen nor dealing with potential casualties.
”Invisibility and healing potions, of course I have them, since you’re going to Iceberg I’ll prepare some cold-proof coating, for your equipment and cloaks for your companions at least…” Zeire whipped out a small notebook and started to write a list on it. ”And something if you need to dive under an icy river, do you have anyone who uses blades? I’ll prepare some sharpness oil for them too.”
Zeire stopped, knowing it would be tiresome to suggest more, even if they could use recipes for different kinds of healing and treating injuries.
”Unless there’s something more urgent, I’ll start working on it today. Oh and Ayuna, I agree you should vary your colour pallet.”
Zeire awoke with a groggy groan, already reminiscing about her dream, or better yet, nightmare, the room was supremely quiet, she preferred sleeping on her own anyway.
Demon King… that’s not even possible, not for him.
I must have been really tired.
Pushing away thoughts of her dream, Zeire stood up ready for the day ahead. Firstly heading to grab some laboratory equipment, it’s the seventh time Gwen asked to be taught Liquefaction, or ‘Liquidization’ as she likes calling it.
It’s unclear whether Gwen had forgotten, needed a revision or was just fucking with her.
In any case it may be useful to bring some balsam for safe practice, and let them use Lacrima afterwards. After that Gwen will have to learn Dissolution if she wants to actually have the liquid lacrima do magical effects, but even here it often seems Gwen was focusing on too many things to put them into practice.
Clasping her hands, Zeire grabbed all the necessary tools and a mop, in case Ayuna ended up spilling blood again.
A glance at her old notes and a deep breath, Zeire was ready to go on. With all the people currently not on mission there will be many things that need doing, leaving little time for fucking around in her lab.
Breakfast won’t make itself.
An hour of demonstrations and Gwen was already gleeful and yapping, at least she had gotten better by the seventh time.
I learned all about liquidizing Lacrima in an hour, thanks much Zei.
Zeire nodded slightly.
Why was she so focused on this one step? You can’t make elixirs by just lacrima liquefaction.
I'm going on an S-Class Mission with Eris. Wanna come along?
Zeire’s head was now moving from side to side in a clear ‘No’ gesture.
”I wouldn’t be helping much in an S-rank mission, but tell me, what will you need for that quest? You have to be well stocked for an S quest.”
Zeire is a sociable prankster with a spiteful streak, Zeire rarely goes to as many adventures as the other guildmembers, instead she spends much of her time doing the menial tasks to keep the Guild running, or whatever she has put her mind to in that moment.
𝔉𝔞𝔦𝔯𝔶𝔱𝔞𝔩𝔢 Zeire Rutines is a co-Founder and member of Fenix Tear, a talented Alchemist and Magic Crafter.
The younger sister of Azuria, the Rutines Siblings originally hailed from Iceberg, orphaned from the tragic Deliora Incident, the sisters were among the survivors that've taken refuge in Pergrande. Zeire matured with a propensity for conceiving and bringing Alchemy to practice, although finding any innovations limited in reach since Magic can only be a science for those who practice the same arts with similar talents. Bored like only a child with magic can be, she searched everywhere for more new things, more knowledge, more treasures. It was only by the time her sister Azuria got in trouble in Pergrande and later founded Fenix Tears, seeing the further destruction caused by King Faust and the draconic civil war.
In its early stages, Fenix Tear helped Pergrande recover in architectural casualties and food shortages, they shared their inventions to the people and the rest is history. Zeire in time settled herself in the Guild’s floors, operating her own apothecary and laboratory alongside assisting in the Guild’s tasks.
𝔄𝔱𝔱𝔯𝔦𝔟𝔲𝔱𝔢𝔰 𝔓ath: Black | 𝔒rigin: Second | 𝔚orth: B-Rank | 𝔈thos: Spiria | ℜite: O¹
Affinities Decay | Ice
Advancery Eye Magic | Jutsu Shiki
𝔐𝔞𝔤𝔢𝔠𝔯𝔞𝔣𝔱 Caster Rot Alchemy Decay Magic recreated via Alchemy, but only fully effective on organic matter, its equivalent exchange; Zeire is destruction, personified in the flesh, she may destroy what's physical but her soul, gradually decays.
Alchimie: Putrefacio Rot which can be spread through Zeire’s own body, such as by touch. Inorganic material (like steel) will greatly slow down the rot.
Alchimie: Ligneum Dissolutio Wood, linen, plants and other plant-based materials are obliterated by a wave of rot originating from Zeire. Living beings with a Soul may take actual time to rot, but this doesn’t apply to simply magical reinforced wood.
Lutine Eyes Its base ability is counterspell via fluid movement precognition, Zeire developed her visual acuity to see things accurately within a bruising radius of 77-meters & share vision with a party of 7 including herself.
Holder Cheshire Script Zeire's gibberish glyphs on an intermediate level to decipher runes & set-up barriers. These glyphs are often funny wordplay with spicy yaoi texts
Apatite Lacrima A pair of lacrima crystals, whitish in color. These are used by Zeire for minor shapeshifting, usually she becomes a black cat to mess with people.
Left Hand Through some form of magic enhancement, Zeire’s left hand and forearm are extremely resilient, with nigh indestructible bones. Outwardly it looks perfectly normal.
𝔗𝔞𝔩𝔢𝔫𝔱𝔰 Item Alchemy/Potionmaking Zeire is particularly adept at creating Potions, Elixirs and Drugs, which require fine knowledge of processes from distillation, calcination, ceration etc. Zeire is also able to apply this knowledge to create and modify Lacrima from solid crystals to liquids to other forms. Differently from Potions, Lacrima creation doesn’t require extensive knowledge of laboratory techniques, but they can still be useful for changing their properties.
Botany Predictably, Zeire is knowledgeable of various plants she herself grows and uses to make Potions and other items.
Botany While not an expert artist by a long shot, Zei can sketch somewhat, especially when it comes to her yaoi novels.
Identity Shopkeeper NPC Zeire is a sociable prankster with a spiteful streak, Zeire rarely goes to as many adventures as the other guildmembers, instead she spends much of her time doing the menial tasks to keep the Guild running, or whatever she has put her mind to in that moment.
Fairytale Zeire Rutines is a co-Founder and member of Fenix Tear, a talented Alchemist and Magic Crafter.
The younger sister of Azuria, the Rutines Siblings originally hailed from Iceberg, orphaned from the tragic Deliora Incident, the sisters were among the survivors that've taken refuge in Pergrande. Zeire matured with a propensity for conceiving and bringing Alchemy to practice, although finding any innovations limited in reach since Magic can only be a science for those who practice the same arts with similar talents. Bored like only a child with magic can be, she searched everywhere for more new things, more knowledge, more treasures. It was only by the time her sister Azuria got in trouble in Pergrande and later founded Fenix Tears, seeing the further destruction caused by King Faust and the draconic civil war.
In its early stages, Fenix Tear helped Pergrande recover in architectural casualties and food shortages, they shared their inventions to the people and the rest is history. Zeire in time settled herself in the Guild’s floors, operating her own apothecary and laboratory alongside assisting in the Guild’s tasks.
Grimoire
Affinity Earth - Ice Origin Second Design Spiria Magic Rot Alchemy Decay Magic recreated via Alchemy, but only fully effective on organic matter.
Zeire doesn’t traditionally use spells, rather she suffuses her magic in something or someone. As such:
Rot - Can only be spread through what Zeire is touching, inorganic material (like steel) will greatly slow down the rot.
Magic Item Creation - Everyone can create simple Lacrima, but potent ones require the hands of an expert. Zeire is particularly adept at creating Potions and crystal Lacrima.
Apatite Lacrima - A pair of lacrima crystals, whitish in color. These are used by Zeire for minor shapeshifting, usually she becomes a black cat to mess with people. Left Hand - Through some form of magic enhancement, Zeire’s left hand and forearm are extremely resilient, with nigh indestructible bones. Outwardly it looks perfectly normal.
As Nil scanned the room for enemies, finally she realized it must be the guys behind Superbia… pointing their guns at her.
Taken by surprise by the sudden shrapnel and bullets fired, Nil had little time to react and did so instinctively, raising her arms to cover the head. Without understanding much of what was going on she threw Stang but, as can be expected from someone being shot at and her eyes covered, it missed completely, blowing a hole in the wall and raising even more dust and debris in the room.
Unfortunately instincts weren’t made with bullets in mind and Nil was indeed going to be target practice for the Cambodian Elites.