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    1. IncredibleBee 11 yrs ago

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@Dead Cruiser
Listen that is way too vague and weird. I feel like you're trying to be clever, and going about it in the most roundabout manner with your powers, which isn't actually being clever and just doesn't work for the tone of DMC. You're apparently planning on "destroying the memory" of a mindless lesser demon when most people would just shoot it in the face.
Also eye-contact hypnosis doesn't flow well for action. You're tying up one mook but you're taken out of action for the duration.
In short, this game is cheesy action nonsense, and that power does not work for cheesy action nonsense.

Look, they're Dracula knives, right? If it were me, I'd personally drop the hypnosis, and have the knives either life-drain enemies, or crystalize blood to make blood-swords.
The Human World is under attack. An ancient demon has sought to lay claim to the human world, after taking the Demon world for his own.
This particular demon is Moloch, an ancient, primordial being, who once attempted to usurp Mundus. With the latter sealed by Dante, he has seen fit to assemble his armies and siege his old territories. Now he has forced open a massive Hellgate, letting his infernal armies unleash an unprecedented scourge.

Dante, son of the Legendary Dark Knight Sparda, has entered the Hellgate to make a stand against the new Demon King, but it won't be enough. Devil Hunters the world over have converged to form a bulwark to defend humanity.

As demons converge on the city, it's up to you and others to contain a massive invasion that threatens to spread and consume the earth.

Are you a bad enough dude to save the world?

[INTRO]
Okay so this is a high octane, over the top action game set in the world of my favorite game series, Devil May Cry.
What is DMC? A cheesy Japanese action game about Dante, a half-demon demon hunter, who beats the everloving Hell out of veritible armies in each entry. And this rp is designed around recreating the feel and action the games are known for. Expect sick combos, devilish bosses, and absolutely crazy action.

[FAQ]
>What's the genre?
Action. Sweet, cheesy action.
>Do I need to know about DMC in advance to play?
Prior knowledge is nice, but no. It's simple in concept, so feel free to jump in. Ask questions if you're confused about setting details.
>So who am I supposed to play, anyways?
The Players in this game take the role of Devil Hunters, a title given to anyone who fights demons for whatever reason. I don't have many rules as to the type of character, because I want a nice variety going on; you can be a human, half-demon, samurai or whatever seems cool. That said I will accept on a case by case basis.
>What's the expected power level?
We're playing fast and loose, but DMC is extremely over the top. Everything here operates on rule of cool, so I'll probably allow it so long as it's appropriately stylish and you don't act like an asshat.
>Do we know each other in advance? Are we in a cool club?
Devil Hunters operate either solo or in small cells; you may have prior relations to each other, or even to Dante and co. (within reason). The closest there ever was to a Demon Hunter organization was the Order of the Sword. If you're not familiar, the Order of the Sword ended horribly.
>Any rules on weapons?
I'm gonna tentatively say limit yourself to one or two melee/devil arms and one or two firearms a piece. I don't want players overloading themselves with fifty million weapons and rendering other players redundant.
Also, don't steal stuff from the games. Don't run around with like Yamato or Sparda. There's like half a dozen "big sword" and three gauntlet weapons, so just put your own spin on it if you want one of the same type/moveset. That said I'll probably totally drop in a few of my favorites as rewards for beating bosses.

>Damn dude that's a lot. Anything else?
Remember the golden rule.
>What's the golden rule?
Play nice with others.

[CHARACTER SHEET]
Limit one per customer. Drop it in the OOC and I'll let you know if you're in.
Name/Alias: (What do people call you?)
Appearance: (Text and/or an image, so we know what you look like)
Biography: (Who are you? Why are you fighting creatures of the night? Favorite pizza topping?)
Devil Arms: (Melee weapons and the like. Does not have to be an actual Devil Arm. Maybe you use an ordinary sledgehammer.)
Firearms: (Guns. Do not have to be mundane in nature. Bottomless clips are in play)
Skills/Abilities: (Tell us about your cool cool trick! Special techniques and auxiliary abilities like Devil Trigger go here)
Other: (Anything extra you want to add?)

STARTING SOON. APPLY NOW.
oh hello yes

roleplayerguild.com/topics/166417-dev…

Everyone pile in.
@Zombehs

This is actually really good. You're in.

@Dead Cruiser
This is mostly okay, but I have one issue to address. It looks like you mentioned mind-control multiple times, including your weapons' special abilities. This is generally a big "No" for me in games. We did have one player get a similar ability, but it's limited to one non-player non-boss mook at a time. You'll need to either drastically reduce the ability's power to this level, or ditch it altogether. You can also swap out for a different ability for your weapons, if you think that's fair.


Oh wow oh jeez. I need clarification on like everything.
>How come there's just a whole town of half-demons around, and who sired them?
>How come they all just have Devil Arms, because those are rare and only drop from the souls of really strong demons?
>How does Hector have DT if he doesn't use a Devil Arm? DT is basically resonating with it to unlock a full demon's potential, and this is important to the point where even Dante's appearance is affected by which one he uses.
>How come one of Shadow-tentacles abilities is "And more"?
>HAS HECTOR FOUGHT OTHER DEVIL HUNTERS BEFORE? Because if a vampire-demon called the Dark Angel was sailing around the European coast apparently terrorizing it, I feel like someone would get on that.
>Why does a vampire live at the bottom of the ocean?
>How old is Hector/his boat, and what are his pirate band like? Are they old-timey pirates or modern Somalian ones? If it's the former, where did they come from? This is a modern setting.
>Why does an immortal vampire need an heir, let alone one he didn't bother brainwashing before turning?

Most importantly, how does one substitute tomato sauce with blood?
Alright a week is plenty. I'll have the OOC up tomorrow evening, and we can begin shortly after.
@Shortcake
Alright Izzy's in.
@IncredibleBee

Gotcha. Well, I'll probably go with Claudia, then.

>I'd say a maximum of three. They're incorporeal, so they can't actually attack any foes. Just a distraction tactic.
>Yeah, it was something I added at the end, I'll ditch it.
>My thought process was it would be kinda cool to stack debuffs. But you're right, it is kinda redundant. I'll do some editing.

With James I was trying to make something very cleary DMC inspired, but I ended up feeling that he was kinda generic. Claudia was supposed to be a bit more unique, but I ended up going too off-the-wall. I'll make some edits

Also, is it safe to assume that we'll gain weapons and abilities over the course of the roleplay?


I'd say a maximum of one shadow clone, incorporeal or not, especially if you keep domination shot. Otherwise I think it's ok after edits.
And yeah I'll probably drop in a few DA's and special items after bosses, to keep things interesting.
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