Avatar of Kimiyosis
  • Last Seen: 6 yrs ago
  • Joined: 10 yrs ago
  • Posts: 1764 (0.49 / day)
  • VMs: 1
  • Username history
    1. Kimiyosis 10 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

8 yrs ago
Current New semester, new office, side jobs, so busy QAQ
9 yrs ago
Busy with flight...no muse...ugh....send halpz~
2 likes
9 yrs ago
I remember... those days when I used to cry like a child, you always gave me a talk. Because you were by my side, now I can die with a smile on my face. It has been happy days, I don't regret anything
9 yrs ago
Sorry, real busy these past few weeks, with the end of semester around the corner!
9 yrs ago
So...uh...a bit of...hard times, so to speak....going to be busy somewhat....or might just disappear from the face of the earth....uh..yeah....may be around, may not be.....
2 likes

Bio

My bed holds me hostage, so here's a short bio. I'm Kimi. That's it, goodnight.
*gets punched*
Okay, okay, I'll get around to making a proper bio soon!
I wanna try singing this one~

RWBY is officially, no longer the same RWBY

Most Recent Posts

And you happen to have one built into your mech? It can't protect the entire machine, only certain internal parts. So unless you have a very special kind of shield built into your armour, bad luck?

If Faraday cages were that easy to employ, every modern vehicle would have one. And while modern cars do act as Faraday cages, they still get shut down by EMP :P


No, it's just that you didn't mention that as a counter measure against EMP.
I was like, "Nuuuuu! He forgot about Faraday Cages!!!!!!"
Nuuuu!
Not a bite!
Also, anything that requires the Sweepers to meet someplace? Else Lina is going to be selling stuff!
"I could always try things normally...but that's so simple and repetitive! I wanna try something nobody ever does!"
And yet, another bottle of icewine finished~!
This CS posting in about a few minutes was not written by me, but by alcohol~!
<Snipped quote by Reaper>

I presume you mean this tidbit:

<Snipped quote>

Which refers to Ghost.

And yes, real world EMP can indeed permanently damage equipment until you replace the electronics, but given that we are in the future, you have plot armour, and technology has advanced, it's not unfeasible to have it merely shut down stuff for a while. Heck, you can shield from EMP in modern times, either with a massive capacitor or a set of shielded electronics.


You're forgetting the simplicity of Faraday Cages~
Almost done!
<Snipped quote by DMZ>

Well, somewhere in your earlier paragraphs I saw Ackerman mention something about Maki disappearing back inside her cockpit... So...

Ah well.

As someone who's actually been in an AFV, I can tell you that we don't usually carry anything more than a jumpstart cables and simple everyday wrenches and the like. So overloading circuits with an EMP usually means nothing can be repaired. Especially since I wasn't sure if we're going by the usual video game/pop culture EMP. To my knowledge, overloading circuits like that usually damages complex equipment for good.


Any foil/copper wrapped cable may be working still, along with the reactor. At the very least, a PD weapon can be worked. Pretty sure the only thing viable would be kinetics, reactor(pretty sure no one wants to risk unprotected reactors), and most likely the cables connected to the reactor. Just jury-rig the reactor into a bomb and you're good to go :3!
Finding a good picture to use, then will post the CS
Err....

<Snipped quote>

You were out of the machine when they loaded you in, so yes, I used that explicit exit from it.

The winching out of the water was working on the assumption you didn't extract Trapp's machine completely out of the lake, but left it at a safe 'depth' so that he was above water. They removed the mechs from the lake completely.

The hellcat power down I noted, but didn't mention. Distress beacons on stealth mode are all fine by me, and I wasn't using that in my post. I did use the following two assumptions, logical from the perspective of an enemy pilot:

There is no such thing as an untraceable signal. I may not know what it is, but I can pick up a scrambled, jutted or fractured signal by catching everything in the area. Given that I can filter the traffic from the Coalition team, I will still have some odd nonsensical traffic left (your stealthed radio signal). I can't read it, but I know it's there. Hence, the logical thing would to be to shut it down to prevent any communication, no?

An enemy pilot will do whatever they can to make escape or rescue easier, right? So it's trivial to assume that they may have something that will enable them to turn their mech into a beacon, broadcast an SOS, send out scrambling signals and so on. Wouldn't a smart opponent take measures to prevent such a thing?

I'd have EMPd your machines regardless of any outgoing traffic, simply to prevent you from using it against me at any point. The fact that it most likely shuts down any help broadcasts is a plus.

The EMP doesn't kill your mech, especially since it is shut down. Plot armour dictates that your machine is simply out of commission for a while before the circuits return to normal and bleed the excess charge. It has no permanent effect on the mech and should wear off in a few hours. An EMP of that size wouldn't be able to completely kill anything big anyway.

Was I not explicit enough, or am I playing too smart/stupid?


Be glad it was Maki's machine that you EMP'ed. If you hit Yuu's MAS, she would've started going through the apartment, ignoring the guns trained on her, while complaining/lecturing to most likely surprised Coalition soldiers about the different ways to shut down a machine without incurring as much damage, how to take care of the MAS, and the likely defense against different methods.

Oh gawd, what would happen if the Coalition captured Yuu....the amount of changes she would cause in the R&D 0.o

EDIT: On second thought....she might also be curled up on the ground clutching her left eye, if in the vicinity of an EMP
*hugs Yui*
© 2007-2024
BBCode Cheatsheet