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Recent Statuses

6 yrs ago
Current Discord crashed lads. Can't get back in.
1 like
7 yrs ago
I've opened art commissions up, anyone who wants relatively cheap art PM me here or on Discord: LeeRoy#8459
1 like
9 yrs ago
[quote=@Rilla] DID YOU JUST TRY AND CLOTHESLINE ME, YOU LITTLE SHIT [/quote]
1 like

Bio





"If you kill a man, you scorn his wife. If you kill his wife, you scorn her child. If you kill her child, you scorn his village. If you kill his village, you scorn the kingdom. If you kill the kingdom you scorn an empire. If you kill an empire, then who is left?"

Most Recent Posts

@HarbingerKurahi
The simple fact of the matter is that while certain people play at a high tier, though on this board I'd say I'm the only one who prefers it. Abilities that give absolute resistance to other abilities are generally a no go, it makes for poor writing in general.

Let us take for a moment a hypothetical character.

Let's say a man who uses lightning.

Let's say his lightning is powerful enough to carve planets in two.

Now let's say that your black lightning character faces him.

Despite being distinctly outclassed in strength, speed, and general ability. Your character would absolutely gutterstomp him, even in his base form.

Why?

Because your lightning ABSOLUTELY destroys whatever it touches. SO his lightning is totally worthless in the face of yours.

Absolute powers are reserved solely for Ultra-High and God Tiers.

Two tiers that literally nobody uses on this board outside of joke matches, because they're absolutely buttfucking insane.


General Sion, The Undead Juggernaut




K (Kills)/D (Deaths)/A (Assists)

0/0/0


W (Wins): 0 | L (Losses): 0


Affiliation: Noxus!

Role: Tank/Fighter (Juggernaut)

Attributes: Melee/Pusher

Height: 10'6"

Weight: 915 lbs.
(With no official source for the current Sion's height and weight, I'm calculating it based on his art height and BMI.)

Written Appearance: A lumbering rotten hulk of muscle and hate and war, Sion cuts a gigantic figure on the field of battle. With wounds left untreated and fastened by iron and fire, armor fused to his flesh and a blade adorning him like a knight's plume. He is a nightmarish figure, his stomach and eyes alight with a wicked inferno. An axe as big as any man, spikes of metal on every piece of armor. A stump leg replaced with a slab of iron, the only clothes adorning him are a loincloth and pants. Most frightful of all is what was once the crown of Jarvan the First, cut and bent to fit his face it is fastened to his jaw. Great fangs of steel and tarnished gold.

Personality: Sion is only truly alive and conscious when he is spilling blood, his mind is fueled by the furnace of blood in his gut. Without bloodshed he cannot think straight, his mind is dull and bestial. He fears the loss of who he is and spills blood so he will never forget. He was a general, his finest moment was killing the king of his country's gravest enemies. Now a dog, a weapon, an engine of war. He needs to kill so he will never forget, and in the moment of battle he feels whole.

Friends:
• Swain

Rivals:
• Any Demacian, two in particular though.
• Jarvan IV
• Galio
• Swain

Special Abilities
Glory in Death:
Upon death, Sion reanimates with rapidly decaying health. His attack speed increases and he gains 100% lifesteal. All of his abilities are replaced with Death Surge which grants a burst of movement speed.

Duration: 1 turn.

Decimating Smash:
Sion charges a powerful swing that can either slow or knock up enemies. Quick activation slows, waiting until full charge stuns.

Duration of Slow and Stun: 1 turn

Cool Down: 1 turn

Soul Furnace:

  • Passive: Heals two injuries for every minion killed. Heals one major injury for every large monster killed. Restored to full health for every champion killed.
  • Active: Sion creates a shield of blood that soaks up damage. The amount of protection that the shield offers is directly proporitonal to his ability power and health.


Cool Down: 1 turn

Roar of the Slayer:
Sion fires a short range shockwave that slows, reduces the armor of the first enemy hit, and damages. If it hits a minion, the minion will be knocked back as a projectile. Traveling the full distance of the original projectile over again.

Slow Duration: 1 turn

Armor Reduction (basically Armor ignored for...) 1 turn

Thrown minion can potentially inflict a major wound to whomever it hits.

Cool Down: 1 turn

Unstoppable Onslaught:
Sion becomes his namesake, an unstoppable juggernaut that charges and incredible speed. Getting faster over time. Sion becomes immune to all crowd control during the duration of this spell. His charge knocks enemies up and stuns based on the distance he has charged. The damage it deals is proportional to his AD.

Duration: 1 turn

Instant minion death

Stun Duration: 1 turn

Cool Down: 3 turns
@Holy Soldier
Edits are made.


General Sion, The Undead Juggernaut




K (Kills)/D (Deaths)/A (Assists)

0/0/0


W (Wins): 0 | L (Losses): 0


Affiliation: Noxus!

Role: Tank/Fighter (Juggernaut)

Attributes: Melee/Pusher

Height: 10'6"

Weight: 915 lbs.
(With no official source for the current Sion's height and weight, I'm calculating it based on his art height and BMI.)

Written Appearance: A lumbering rotten hulk of muscle and hate and war, Sion cuts a gigantic figure on the field of battle. With wounds left untreated and fastened by iron and fire, armor fused to his flesh and a blade adorning him like a knight's plume. He is a nightmarish figure, his stomach and eyes alight with a wicked inferno. An axe as big as any man, spikes of metal on every piece of armor. A stump leg replaced with a slab of iron, the only clothes adorning him are a loincloth and pants. Most frightful of all is what was once the crown of Jarvan the First, cut and bent to fit his face it is fastened to his jaw. Great fangs of steel and tarnished gold.

Personality: Sion is only truly alive and conscious when he is spilling blood, his mind is fueled by the furnace of blood in his gut. Without bloodshed he cannot think straight, his mind is dull and bestial. He fears the loss of who he is and spills blood so he will never forget. He was a general, his finest moment was killing the king of his country's gravest enemies. Now a dog, a weapon, an engine of war. He needs to kill so he will never forget, and in the moment of battle he feels whole.

Friends:
• Swain

Rivals:
• Any Demacian, two in particular though.
• Jarvan IV
• Galio
• Swain

Special Abilities
Glory in Death:
Upon death, Sion reanimates with rapidly decaying health. His attack speed increases and he gains 100% lifesteal. All of his abilities are replaced with Death Surge which grants a burst of movement speed.

Duration: 1 turn.

Decimating Smash:
Sion charges a powerful swing that can either slow or knock up enemies. Quick activation slows, waiting until full charge stuns.

Duration of Slow and Stun: 1 turn

Cool Down: 1 turn

Soul Furnace:
  • Passive: Heals two injuries for every minion killed. Heals one major injury for every large monster killed. Restored to full health for every champion killed.
  • Active: Sion creates a shield of blood that soaks up damage. The amount of protection that the shield offers is directly proporitonal to his ability power and health.


Cool Down: 1 turn

Roar of the Slayer:
Sion fires a short range shockwave that slows, reduces the armor of the first enemy hit, and damages. If it hits a minion, the minion will be knocked back as a projectile. Traveling the full distance of the original projectile over again.

Slow Duration: 1 turn

Armor Reduction (basically Armor ignored for...) 1 turn

Thrown minion can potentially inflict a major wound to whomever it hits.

Cool Down: 1 turn

Unstoppable Onslaught:
Sion becomes his namesake, an unstoppable juggernaut that charges and incredible speed. Getting faster over time. Sion becomes immune to all crowd control during the duration of this spell. His charge knocks enemies up and stuns based on the distance he has charged. The damage it deals is proportional to his AD.

Duration: 1 turn

Instant minion death

Stun Duration: 1 turn

Cool Down: 3 turns


Somebody should use GARIUS
@jasonwolf
Using the sizes of the champions in game wouldn't work too well. Malphite and Nautilus are well over 20 feet tall but appear about the same size as Mordekaiser, who's about eight feet something.
@Stern Algorithm
I agree, it'll certainly be something else.

@Holy Soldier
Hopefully this takes off, but I gotta be sure everyone who applies is going to post before I actually post anything. I've seen super energetic roleplays start but then nobody makes a second post and it just flops, so you can see my reservation.

But I will work on the character sheet.

Edit: Question. What about Runes and Masteries? I've found that those totally change the way a champion plays.
Damn that gunslinger's hands and their supernatural speed! His own hands might be that fast in a punch, but a drawing motion was far from his practical training. Probably because he didn't conventionally use firearms.

Ducking back behind cover he felt the breath of wind from the incoming fire, he reflexively pulled his head away from the bullets even though they had gone past him. The bark of gunfire still rung light in his ears as his weapon arm tensed. He looked down to find that a bullet had found province in his left shoulder, clean through. Missed the bone but blood was pouring from the wound, barely visible behind the black veil of his sleeve. The blood was only sighted down the arm where the sleeve had been torn by the wires sent by the staff.

"Great." He muttered to himself as he turned back around the post, beginning a very brisk sideways walk. Shin kept his left hand totally straight forward as he let off a series of shots down the sight. He wanted to put it between his heart and the Old Gun's bullets. The staff was tough enough to take a shot for him without failing, he didn't want to catch a bullet in the chest and flop.

As he made his sideways advance he kept his right arm down to his body, there was no need for it in this fight. It felt awkward not actually using both hands at the same time, totally against his nature. He fired off shot after shot, numbering a total of eight shots. Every single one of them was a spinning blade, the blade format was best for a lower speed weapon. It gave more coverage than a bullet and had a predictable trajectory. As he moved sideways the projectiles would move closer and closer to Jonah until the post would no longer provide sufficient cover.

Every shot was aimed for center mass to knock him down rather than immediately kill him. His reasoning would make sense much later.
@ImportantNobody
Not very different from his most recent sheet, just a couple logic revisions.


@ImportantNobody
Course it wouldn't, Evvie's pretty distant from a normal human.

Also where did you find the character sheet? I've got the revised one saved on my computer, where's the old one?
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