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@Sep

Oh yeah, dunno if you missed it, but in the Malevolence's prior post, they requested information from the Hammond on how to scan for Replicator signatures, since that's not something their systems have logged yet.





As she rode the lift down to docking bay J, Sinnali listened to the responses from the Blue Typhoon and Astro Megatimeship that rang from her holocommunicator, which was currently acting as a link to the Malevolence's own comm systems. Though her smile widened just that little bit more, there was only a sharp danger behind it, a sign of her unvarnished displeasure, as she resisted the urge to respond or protest, keeping her end of the communication muted. It wasn't like she was their commander or anything, after all. In the end, she could only make strong suggestions, so if they didn't want to follow her advice, then...

"Their funeral," she huffed, and based on the flare of Grievous's own distant emotions from where he was clearly still monitoring all the ongoing communications of the Malevolence, she could gather he had similar sentiments. "Whatever." She discarded that matter for now. You couldn't weep for the stupid, or else you'd be crying all day. If the Replicators compromised them, then she hoped they wouldn't be too surprised when she gunned them down like any other threat. If they wanted to risk becoming part of the problem, the consequences were on their own heads.

She hummed in acknowledgement and gave several rote pacifying orders in response to the announcement of the arrival of the Covenant delegation, the Fires of Antiquity. She had to admit, being the one in the smaller flagship for the first time since being assigned to the Malevolence was an interesting feeling for her, one she wasn't sure she appreciated... and one she was definitely sure Grievous didn't appreciate. She knew the Kaleesh was engaging in no small amount of dick measuring with the titanic starship carrier, and he was none too pleased with the ways the Malevolence was wanting.

Not that this was a competition, given they were ostensibly on the same side, Sinnali had tried to comfort him, but it was a concern to have superior firepower in the hands of an ally of dubious intent. Her read on the Covenant's leadership in the initial meeting in the "World Between Worlds" had indicated that they might be possessed of what some would call "orange and blue" morality, which was a rather dangerous thing, no matter whose side they were on.

Is this how the Republic feels about the Malevolence? she couldn't help but wonder with a sort of dry amusement.

She shook her head from those thoughts and frowned at something more concerning.

A new mystery vessel had arrived, one they hadn't yet profiled from the meeting in the World Between Worlds. Sinnali frowned deeper and considered turning the lift back around. If something untoward happened, it would be better for her to be on the bridge, even if that left the Jedi with only droids for an escort. She could ask Grievous to head back to the bridge, but if there was any possibility of diplomacy with the unknown, he wasn't exactly her first pick to manage it.

A channel opened from the Hammond briefly stole her attention to the voice of Meyers, as she forced her tone to sound far more cheerful than her expression. "Of course, Captain. Please inform the Colonel that the Malevolence will be glad to host any fleet envoys that wish to come aboard... provided there's warning, of course," she chuckled. She honestly didn't know if the Malevolence had any defense against this "beaming" technology, but she doubted it. Giving permission was, all things considered, a formality at best. And thankfully, everything she'd seen from the Hammond's crew thus far suggested that as long as they were allies, it was a formality they would adhere to. "We'll send you appropriate boarding coordinates for reception."

Addressing the navigation station of the Malevolence, Sinnali snapped off, "Send the USS G. Hammond spatial coordinates for Docking Bay J."

"Roger roger," intoned a small chorus of droids in response.

Shaking her head, Sinnali turned her attention back to the mystery ship, forcing her bubbling emotions to settle, as she probed their area with the Force. She listened with half an ear to the comm waves being sent to the mystery vessel, as the returns from the Force came back... militant? Yes, she got a similar sense from the collective minds aboard this ship to the Avenger and Hammond. Military-minded and not necessarily hostile, but certainly confused and wary.

Idly, she flagged down the still panicking droids from warming up the Malevolence's arsenal and locking onto the mystery ship, sighing in some measure of relief. "Strengthen the deflector shields and open a channel to the unknown vessel."

"Roger roger."

"This is General Sinnali of the CIS Malevolence II, contacting unknown vessel. Your arrival was unscheduled. Please declare your origination and intent." She paused, hoping that didn't come across as overly confrontational. Just about anyone local should know Coruscant was presently off-limits. But she'd never seen a ship quite of this one's like before, of what was now being projected holographically from her holocommunicator, and all things considered, even though the Malevolence was far from equipped to detect dimensional anomalies the way the Hammond was (outside hyperdrive usage), Sinnali's intuition pointed this to being another universally displaced crew.

The Force all but nodding rapidly in the corner of her attention confirmed it.

Shaking her head, she sighed and directed the droids to intercept and eavesdrop upon the other communications directed towards the unknown vessel, as the lift doors opened into docking bay J. She had a delegation to welcome right now, and the Malevolence was as turtled up as it could really hope to be. So, for now, she would step back from the diplomatic overtures and let the other crews handle that.
<Snipped quote by Lewascan2>

It's kind of funny. I was also thinking Ciel would be a voice of caution as well, due to having trust issues at the start. But I can see her growing more enthusiastic when she gains more confidence.

Also...I wonder Malcer's reaction would be when he learns that Genie Warlocks will be able to cast "Wish" as their most powerful spell.


Malcer's fear of death is the real MVP here. Filter basically everything he might do through that fear, and you see his mind working through cost-benefits to determine whether he thinks it's worth it. Combine this with fear of death being his most driving force, to accomplish the countering of that fear, he is subsequently power-hungry, and he understands wholly that as a wizard, prep time is his ally. Therefore, he has no interest in picking fights, when he could quietly turtle up somewhere and study to increase his personal power. The only thing really driving him to stick with the group is that he lops their own well-being in with his own as his friends, and so if he can't convince them of an alternate course of action, he feels obliged to make sure they don't die from what he perceives as foolishness.

Malcer is an rpg nerd. The last thing he'd be is surprised about that the literal genie grants a "capstone" powerup like that. It's incredibly on-brand. Besides which...

Malcer: "Well, that's nothing too remarkable. I can cast 'Wish' too, and I did it solely with hard work. It is, however, rather useful to have another that can cast such an auspicious magic."
@Lewascan2 I should mention that as a point of contrast, the djinni does actually care about the warlock’s well being, unlike a certain Changeling Bard.


Heh, true as that may be, best count on Malcer to constantly be the voice of caution in any situation, just on principle. There's a reason his WIS is higher than his CHA. He's basically made to be the voice of reason and restraint from more "enthusiastic" elements in the party. And he just inherently sees power that isn't entirely one's own as inferior. So, he generally looks down on the idea of making deals for power, whether it be Warlock, Cleric or otherwise.
<Snipped quote by Lewascan2>

Ciel: "...If we were given a second life here, then it was for a reason, right...? What if we were brought here for a specific purpose? And besides..."

*raises lamp and gestures to it*

"He's probably going to give me some kind of request, sooner or later..."


Malcer: "If we were brought here for a reason, then we find that reason and work to accomplish it alone. If there is a price for our power, we pay it and be done with it... But there's no reason to go out of our way to solve every injustice in the world. Why increase our burden needlessly? Why court conflict unprovoked? If there is a task before us, then no other concern matters. Rather than risk our lives, should we not quietly improve and prepare? Certainly, there's something to be said for experience, but nothing says we cannot acquire that experience carefully, rather than inviting disaster by reaching above our station."

His dark pits for eyes stare at the lamp in what might have been a glare if he had flesh.

"And you would be served well in discovering the exact terms of this 'pact' of yours... assuming they are not clear already. Understand fully what may be expected of you, what you are obligated to provide and what you are entitled to recieve in return."
Daniel: "So... Do you think this world has an Empire we can take over and turn into a Constitutional Monarchy?"


Malcer: "Aiming a little high, are we? I don't see any compelling reason to make such waves."

Bartholomew: *To Malcer* I believe Undead counts among them, right?
*To Daniel* Why go for a Constitutional Monarchy when we can be the Dictators in a Dictatorship!

Ciel: *sighs*


Malcer: "Rulership sounds like a chore... And Necromancer I may be, but I'm no megalomaniac. Let tyrants be tyrants. As long as it's not our problem, I don't see a reason to overthrow them. Why should we risk our lives for a crown of thorns? Better to fly under the radar and live fruitful, unobtrusive lives. This is a second chance, after all. We shouldn't be so quick to throw it away."
<Snipped quote by Letter Bee>

In the Isekai World though...he doesn't have to be nice.

Bartholomew: "I'd like to see you try, Shrimp!"

Ciel: "Daniel, No. He's not worth it,"


Malcer: "There are far more productive things to kill than each-other, so let's keep things civilized?"

Internally: Fight, fight, fight-

Deeper Down; Just give me a reason, motherfu-!
<Snipped quote by Lewascan2>

I'm thinking they probably met when Ciel was in late Middle School to Early High School considering the three year gap, and Bartholomew appeared during her college years.

Ciel was up for trying new things before Bartholomew, and realizing that it's easier for him to connect, so she would have been more than happy to try out Tabletop RPG if she had the invitation. After that, she would definitely stay connected with him online, until Bartholomew intervenes.


Read my mind.

I would say for maximum dramatic impact from Barthalomew's interference, they met in high-school, yeah, and that way, they'd have been able to know each-other for 3-4 years before Ciel hit college and Asshole McSmarm entered the picture to cut her off from everyone else.
@Lewascan2 Oh! Just to check with you, how do you think Malcer and Ciel became friends?

I was thinking maybe it would be a combo of meeting at school and online for the both of them.


Malcer's got three years on her, so the most likely time for them to have met was either in college or in high school. Either way, the age gap means they likely only knew each-other a year or so at most before Malcer would have to move on due to graduation, and they'd have had to stay in contact online past that. Malcer was probably hosting -or participating in- some form of tabletop RPG in either case that he might have invited her to try out if they hit it off, as it's the way he'd have found it easiest to connect to people back then.
Even though we technically aren't using the stats for much of anything in an official sense, might as well... XD

Malcer Stats (Point Buy)

9 Strength
14 Dexterity (Racial +2)
12 Constitution
16 Intelligence (Racial +1)
14 Wisdom
10 Charisma
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