Sorry about my lack of appearances. At this point Im taking a much needed hiatus from here after 5 long years. Not sure when I'll be back, but it won't be for awhile... sorry about that... : (
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5 yrs ago
Revenge of the 5th has always been a thing tho...
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5 yrs ago
Do not forget about the GOD DAMN bacon.
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5 yrs ago
Once upon a time, I used to cheer for May the 4th... now I cry with disappointment. *Except Clone Wars S7 and the Mandalorian - they are awesome*
Btw, a second player has just been accepted through the DMs! That mean we have room for 3 - 4 more additional players before the RP can begin. For those still working on their sheets, or have shown/told me about their ideas, no need to rush on it.
@Searat Ankylosaurids aren’t known for their intelligence, but they are great beasts of burden and heavily armored to protect itself from even the largest of carnivores. Euplocephalus’ clubbed tail could easily break a Rex’s ankle if it isn’t careful. I also would imagine they are often seen on ranches and on journeys too.
Btw, if you guys are wondering about my potential character and his/her mount - in which I have a few ideas - I'm simply waiting for at least a few of you guys to do yours before going about mine. Just curious about what you guys have in mind and don't want you to be restricted by whatever I happen to post up.
Are there any other limitations to dinosaurs? For example: will carnivores (particularly the larger ones) have a tendency to view humans as potential food sources, even if raised from birth?
They can, depending on how you acquired them and how well they are (or you have) trained them. They are typically less likely to eat someone if raised from birth and have proper training compared to taming one straight from the wild, although the possibility is still there.
If you've received this letter, then congratulations! You've been selected as one of the first lucky few to be a part of the new and upcoming establishment of "Lakewood". Located on the West Coast, this foundation is surrounded by green as far as the eye can see. We have huge redwood forests, tall expansive mountains, lush flowery meadows, a large lake up north, and a spectacular ocean view of the likes you've never seen before. It is the perfect sanctuary for those who want to avoid the bustling life of the city and to start anew in quiet open wilderness. What's not to love?
However, I reckon you don't live very close to our little establishment. In fact, I take it that yer livin' on the opposite end of the country, some roughly 2,000+ miles east. And unless you happen to own a big ole' flyer, yer gonna have to trek the whole way there, preferably by steed if ya have one. Thankfully ya won't be traveling blind, so long as you follow the "Morrison Trail". It will take ya straight to Lakewood so as long as you don’t stay off it too much. Don't you worry though, there are a few little towns and forts and all that, that you can stop by along the way to gather your bearings before continuing on yer journey. You ought to have received a map with all the notable stops included with this 'ere letter.
Still, I aint gonna lie about this trip being easy. It goes deep through mostly untouched wilderness and country, with sprawlin' mountains, forests, swamps, n' deserts and all that. Raiders n' natives are also known to hang around in several places near the trail, alongside other wild dinos and such. Thus I implore you extreme caution and to carry a weapon on ya at all times. The road will be long and potentially dangerous but once you get past all that, you will reach paradise. AND in addition to that, you will be awarded $500 upon arrival - enough to start your new life and to pay off any compensation you might've encountered during the trip (god forbid).
So if you're still determined to brave the trip to start your life anew, I wish ya the best of luck. We at "Lakewood" can't wait for you to settle in our little establishment! May the trail provide you safe and fast passage westward. Godspeed.
Sincerely, Michael J. Horner (Mayor of "Lakewood")
Howdy folks! Welcome to "The Morrison Trail" - a Western RP loosely based on "The Oregon Trail" (both the video game and actual events), alongside a hint of Red Dead Redemption, and being heavily inspired by illustrations made by Shaun Keenan in his art book "Dinosaurs of the Wild West" (you can see more of his stuff on his instagram, seriously a great artist).
The setting takes place on a fictitious continent - with technology stemming around the mid 19th-century - where you are a pioneer migrating west down the fabled Morrison Trail to start your life again in the town of Lakewood. Tagging alongside you is a dinosaur (or some other prehistoric creature) mount that you'll be taking care of, with it helping you on your way as you travel with a merry band of other fellow pioneers.
Of course, this journey will be far from easy. Within your 2,000+ mile trip, you'll encounter a wide variety of events that threaten to sway you off the established path to paradise. You have antagonistic raiders who want to rob you of your possessions, cautious natives eying your every move, wild creatures to fend off, dealing with disease, and a whole bunch of other things that can go wrong. Yet overall, there's so much uncharted land for one to explore! Perhaps you'll stop to do some side-exploration like exploring a cave or ruins for treasure; or stop by a town to accomplish quests for the locals?
Just what will you discover down the Morrison Trail?
1). - Follow the overall RPG rules - no godmodding, metagaming, etc.
2). - I will limit the initial party size up to 5 - 6 additional players. Once accomplished, recruitment will be closed until the party approaches a checkpoint (a town, village, fort, etc), where recruitment will temporarily open with a limit (number pending). This will help with replacing any players lost during the trip and to add more to the humble posse.
If anyone throws their interest to play when the RP is closed, they will be put on a waitlist until the next checkpoint (unless said otherwise). First come, first served.
3). - One main character per person, meaning that the character you make will be the one that you'll play for the entirety/majority of your run. NPCs may be permitted depending on their relationship with your main character (ie: family members or friends), but they cannot have a separate steed themselves (however one of them may own a companion creature if the MC doesn't have one). If you want to make another MC, you'll have to let your previous character go (ie: killing it, or having it leave the convoy, go missing, etc).
4). - You can pick any prehistoric animals to fit the role of your mount, with the exception of medium to large avian creatures (because that would just be too easy). However, I will also limit people picking the same species and family of creatures down to two spots (or 1 for huge creatures) for the sake of variety. The more unique your pioneer's mount is the better.
For example, instead of two people sporting Triceratops mounts, one other person should instead go for a different ceratopsian like, say, Styracosaurus. And once two people have claimed ceratopsian mounts, the niche is closed until the respected character dies/leaves/etc. Exceptions may be provided given the case - talk to me for more details. For example, if someone wants a Psittacosaurus companion (a primitive ceratopsian), it's still valid as it's not a steed and is different enough to not simply be a "clone".
5). - GM updates will happen weekly or bi-weekly depending on how fast everyone posts. Posting requirements aren't too strict, but please try to include more quality instead of quantity in your posts. It really goes a long way.
6). - Being as how the journey on foot will take about multiple "in-game" months, there will be situations where a short time skip will be initiated (often being a few hours to a week depending on the circumstance). This will help move the plot if things are getting slow, or after a major event ends.
7). - I would love to have an active and consistent crew. Please be as active as you can! If you are unable to post for sometime, need an extension, or want to leave due to whatever reason, PLEASE tell me sooner rather than later. We don't want to wait for others lagging behind and stagger the RP.
8). - If you have any questions, concerns, or suggestions regarding the RP, please don't hesitate to ask me or the CO-GMs.
9). - And of course, have fun pardner!
[center][Picture Here] (Artwork is preferred - no real life pictures).[/center]
[indent][b][u]Name:[/u][/b] (What's your character's name?)
[b][u]Appearance:[/u][/b] (Optional. Describe your character's appearance, such as height, clothing, blemishes, etc)
[b][u]Age:[/u][/b] (How old is your character?)
[b][u]Gender:[/u][/b] ([Insert Professor Oak question here])
[b][u]Mount:[/u][/b] (What mount does your character ride or have as a companion?)
[b][u]Occupation:[/b] (What does/did your character do for a living?)
[b][u]Specialized Skills:[/u][/b] (1 major and 1 minor abilities only. With your character's occupation, what can your character do that makes him/her stand out in the group? Does it have keen vision/hearing? Wield guns affectively? Has knowledge of land/fauna/flora? Or maybe a personal hobby of some sort?
[b][u]Items:[/u][/b] (What is your character taking with it to Lakewood?)
[b][u]Personality:[/u][/b] (What kind of person is your character?)
[b][u]History:[/u][/b] (What was your character's life like? How did it meet its dino mount/companions and why does it want to brave the journey to Lakewood?)
[b][u]Other:[/u][/b] (Optional. Any other info we should know? Is any family members or friends coming along? Maybe a cool theme song?) [/indent]
[center][Picture Here] (The more scientifically accurate it is, the more kudos points you get.[/center]
[indent][b][u]Name:[/u][/b] (What's the creature's given name?)
[b][u]Species:[/u][/b] (What creature is it? Give both its full latin name alongside its Common name if applicable. Ie: [i]Mammuthus primigenius[/i] (Woolly Mammoth))
[b][u]Appearance:[/u][/b] (Optional. Describe your creature's appearance, such as height, weight, scars, etc)
[b][u]Age:[/u][/b] (How old is your creature?)
[b][u]Gender:[/u][/b] ([Insert Professor Oak question here])
[b][u]Role:[/u][/b] (What role does your creature play in the group? Is it a mount or a companion? Is it utilized more as a pack animal or a scout (or something else)?)
[b][u]Stats:[/u][/b] (You can find info at the bottom of the OCC). [list] [*][b]Size:[/b] ▣▣▣▣ [*][b]Strength:[/b] ▣▣▣▣ [*][b]Speed:[/b] ▣▣▣▣ [*][b]Intelligence:[/b] ▣▣▣▣ [/list]
[b][u]Special Abilities:[/u][/b] (Pick at most 2. What kind of unique attributes make your dinosaur stand out against the rest? Does it have armor or lethal thagomizers? Maybe a bone-crushing bite or sickle-shaped claws used to bleed opponents? Also invest in any passive abilities like keen-sense of smell, sight, hearing, swimming, etc if attributed).
[b][u]Other:[/u][/b] (Optional. Anything else you want to talk about said creature?) [/indent]
Below is a list of descriptions revolving around the stats of your chosen prehistoric steed and/or companion. Please take into effect of what creature your character has and pick the best stats that would fit it. If you're not sure, you can always ask.
1 ▣▣▣▣ - Tiny. You cannot ride them, however they can hitch a ride on you instead. Companion creatures fit this measure. (ie: Microraptor, Dimorphodon, Hypsilophodon, Dodo)
2 ▣▣▣▣ - Medium-Sized. Big enough for at least one person to ride, as well as carry a limited weight of cargo. Usually around human sized or slightly larger. (ie: Utahraptor, Ornithomimus, Pachycephalosaurus, Ceratosaurus)
3 ▣▣▣▣ - Big. Can easily carry two or three people alongside a significant amount of cargo. Usually bigger than a person. (ie: Allosaurus, Parasaurolophus, Triceratops, Euoplocephalus)
4 ▣▣▣▣ - Gargantuan. A stat reserved for the largest dinosaurs. Can carry up to a wagon-full of people and a lot of cargo depending on size. Will have trouble moving through tight spaces.(Ie: Most Sauropods, Spinosaurus, Shantungosaurus, Woolly Mammoth, Paraceratherium)
1 ▣▣▣▣ - Very weak. Can't do much damage to anything bigger than itself. (Archaeopteryx, Protoceratops, Coelophysis, Thescelosaurus)
2 ▣▣▣▣ - Not too strong. Can carry a person or a small amount of cargo and deal moderate damage. (ie: Deinonychus, Camptosaurus, Macrauchenia, Borealopelta)
3 ▣▣▣▣ - Pretty strong. Enough to cause serious damage to potentially kill something or move small objects. (ie: Theriznosaurus, Centrosaurus, Simbakubwa, Crylophosaurus)
4 ▣▣▣▣ - Very powerful. Strong enough to move boulders, smaller structures, or fallen trunks with ease. Can easily kill someone if you aren't careful. (ie: Tyrannosaurus, Short-Faced Bear, Diplodocus, Ankylosaurus)
1 ▣▣▣▣ - Slow. Walk at a slow pace. One can easily pass them by brisk walking. (ie: Huge Sauropods)
2 ▣▣▣▣ - Fairly Slow. Can trot fairly decently but faster creatures can easily catch up to it. (ie: Kentrosaurus, Giganotosaurus, Shunosaurus)
3 ▣▣▣▣ - Average. Can sprint quickly for small distances. (ie: Gorgosaurus, Carnotaurus, Styracosaurus, Smilodon)
4 ▣▣▣▣ - Speedy. Can easily out-speed most creatures. (ie: Raptors, Ornithomimids, Small Pterosaurs, Phorusrhacos)
1 ▣▣▣▣ - Pea-brained. Definitely not the brightest bulbs. (ie: Most Sauropods, Stegosaurus, Edmontonia)
2 ▣▣▣▣ - Not too intelligent. Not the dumbest creatures, but below average. (ie: Diabloceratops, Lambeosaurus, Charcarodontosaurus, Elasmotherium)
3 ▣▣▣▣ - Average. Can listen to basic commands and/or signals. (ie: Neovenator, Herrerasaurus, Macrauchenia, Gallimimus)
4 ▣▣▣▣ - Very Intelligent. Can be very social and/or follow advance trained commands. (ie: Raptors, Dire Wolf)
1 CO-GM spot is currently open! (First spot taken by @Scarlet Loup) Mapmaker Wanted! Contact me if you are interested in either or.
"I thank you for your consideration." the Kaleeshi politely bowed as soon as he was given proper authorization towards the case, "It's all that I request at this point. Nothing more."
Dra'kal did not expect to hear much coming from Solace that revolve around any potential tidbits of information, but he was satisfied with having the thought in mind. It would only be a bonus to him at this point. Nonetheless, with the woman's attention now solely fixed on the next important task of the day, he would have to leave the jedi diplomat to her business.
"Then I will leave you to it." the Kaleesh replied politely as he watched her take off, "May the force be with you, Solace."
Once she properly took her leave, Dra'kal left the chamber and made his way down the opposite hallway. The thoughts revolving around the holocron and the spirit within still bounced around the back of his head, yet he knew that he mustn't be too consumed by it. Whatever information it held laid in her hands now, and at the end of the day it's ultimately her choice on whether or not to release any of it to him and the Imperium at large.
For now, however, Dra'kal had just enough time to relax for a moment before reporting back to his masters. He ought to grab a quick bite before departing... for it was going to be a long flight back. Maybe tour the Temple for a hot minute while he's at it?