Avatar of Lucius Cypher

Status

Recent Statuses

3 yrs ago
Current Ethical? No. Illegal? Also no.
2 likes
3 yrs ago
Some people need to make a hard choice when deciding which two karaoke streams they want to listen to. I have no such weakness: I have two ears for a reason.
4 likes
4 yrs ago
The hard part about trying to play some politically savvy mastermind is the assumption that the world operates off real world politics and not your DM’s politics.
2 likes
4 yrs ago
Don't put too much stock in prophesies. At best they're full of shit, but more often than not they're one of those self-fullilling kinds. Plan for what happens afterwards instead.
4 yrs ago
A character isn't deep or compelling just because you let them get hurt a lot, are always depressed, or do morally questionable things.
8 likes

Bio



If you're here either you're wondering what I'm doing cause I need to post in your RP (In which case, calm yo tits, I'll get around to it), or you want to know who I am. So let's begin.

I'm a college age asian kid who has more heart than he has senses. I'm still working out this whole "adulthood" thing, so until then I just do what I feel I must. As far as personality and traits go, I'm not one for boasting. So if there's anything redeeming about myself you'd have to figure it out in person or by word-of-mouth. Generally however I'm rather perverted, in the best and worst ways. nothing is too much until I've crossed the line, and that just means I've started.

As far as Roleplays I like, I have a thing for fantasy, though I'm also good for some types of sci-fi, supernatural, Modern, and slice-of-life. If it's open and sandbox, I'll probably join it. Never really been a romantic, I often chose to sexualize any notion of romantic encounters I come across. I generally write at Casual quality, though I have no issues with Free-Level Rp/Players and I can hold my own in Advance.

Most Recent Posts

As far as themes go, what's currently rocking in my head is "Underdogs" and "Imperfect". Very similar to Persona 5 in that all of your characters are considered undesirables for one reason or another, but that doesn't mean you can't be heroic anyways. Again, I haven't really thought about it fully and hell, I might even lean more into the D&D side of things side theme I want to explore is "Simplifying reality to suit your fantasy".

Don't want to spoil too much, but the reason this is going to be a 5e game instead of a normal pbp RP is specifically because many of your enemies are basically going to be akin to DMs, players, and other folks who try to boil down complex social issues into black-and-white fantasies that suit their own ego's, with you, the players, being the "NPC's" who are meant to do nothing but serve as a strawman to their megalomania. Natch, y'all going to have to give them a reality check. So they become traditional enemies like Dragons, Beholders, Giants, Trolls, etc as their delusions overwhelm them and turn them into caricatures.

For example, a suitable miniboss would be some agro jock type who thinks their physical ability, on top of the merits and accomplishments they've earned from others who recognize and appreciate him, allows him to bully others he considers "weaker" because he basically becomes one of those "Might make rights" type. This in turn makes him into an Orc like enemy in the fantasy world with a lot of physical strength, flexing his might, but that's really all he has. Maybe he has barbarian levels, but he invests so much into strength he's easily outsmarted and as long as you don't let him use his strength, he lacks any other means of doing any real harm.

That's just a hypothetical of course. Ideally whatever villain I do throw at you isn't quite so cookie cutter, but then again reality being both complex and nuance, while at the same time being simple and straightforward, is something of a theme for this RP as well.
I, oh God I want to. But at the same time I know fuck all about the persona franchise. Interest tentative.


Ngl, the closest thing I've done to playing Persona is watch my brother play like four years ago. Though I have recently been watching a Vtuber play Persona 5 Royal, which is why I've felt like doing this in the first place.

The quick summary is that Persona as a series is a JRPG that combos turned-based strategy with a social sim. It also tends to explore mythological and psychological themes in relation to social issues and other commentary. In short, the perfect game for teenage weebs to play and feel smart.

Personas are based off tarot cards, with the MC typically being the Fool aka traditionally the first card in the deck. And tarot are hella popular for all that occult personality reading stuff. Personally I don't have that much interest in it, but I do think it's a nice little theme to work with. Porting it into 5e is just a matter of contextualizing themes and messages from Persona to 5e. how exactly I do that I dunno, but I'll probably figure something out.
Because I just love making poor life decisions, feel like trying to run a 5e game that's Persona themed. Each one of you is a student at a boarding school for troubled youths: you had, either proven or not, done something that has forced you to leave your old life and home behind to attend a far-off school for students with behavior or possibly criminal records. It's here that you all are originally just trying to make the most out of your life, but strange and fairly occult circumstances arise in which you must act, less you be just another lost soul caught in a wave of conspiracy.

The finer story details I haven't put too much thought in, but I have a general idea of what the story beats are. As far as the mechanical aspects, here's what you would need to know as far as Character Creation goes:

While everyone is effectively human in the real world, your Persona is your D&D character, so feel free to make them any race you want that isn't just human, since presumably that's just your persona.

Stats will be standard 27 point buy, you start at level 3, and because I'm a kind and generous DM, you all do start with a free feat at character creation.

As for what is allowed, I will allow pretty much any official materials, however not the backgrounds from the Guildmaster's Guide to Ravnica, Strixhaven: A Curriculum of Chaos, Astral's Adventure Guide, and Dragonlance: Shadow of the Dragon Queen. This is mainly because those backgrounds actually give a useful background feature, be it expanded spell choices or straight up feats. I will however try my best to incorporate whatever other background you do have to be actually plot important. Failing that, you may use this custom background for the campaign.



As far as the overarching plot goes, the idea I have had rattling in my head is that as students who are part of a boarding school for troubled youths, most people look down on you and consider you "fair game" for cruelty and mistreatment. This will become a reoccurring theme as different antagonists will begin to target groups that they feel "Deserve" some form of mistreatment, and they will typically get away with it because said groups are marginalized and ignored by society as a whole. That's not to say that the people getting mistreated at just kind and misunderstood people: there are always bad among the good. But the problem is that people just default to "bad" when it comes to some groups, and paint a blanket statement over everyone.

To put it bluntly, I will be throwing instances of racism, homophobia, classism, and other such controversial instances of hate and target it at groups who themselves may have legitimate issues that attract said scorn. Things like a racist bigot going after a racial minority population because of the actual crimes of someone of that racial minority, and how the community might try to react to that and even defend the criminal precisely because everyone else has already decided that since one is guilty, everyone is guilty.

Your characters will play the rule of Judge, Jury, and Executioner in these instances. While I certainly have my own beliefs and opinions about these matters, ultimately it is you and your characters who will decide what is right and wrong through your actions and the ability to back up those beliefs. It's going to be a battle either way.

With that in mind, please try to make a character who can and wants cooperate with a group, or at least your fellow players. I don't want players who feel the need to go lone wolf and do things by themselves because they only care about what they want. Characters like that I'll be using as antagonists, and there'll be plenty of them. Additionally, I would like for your characters to be proactive as personally possible. That's not to say everyone needs to be gregarious people-persons, but if you intend to play a shy and meek character who's kinda hoping everyone else carries the plot on while you play support, I'll have a hard time actually doing anything in particular for you in lieu of characters who actively bite my plot hooks.

I'll be looking for 4 people at most. I myself will be playing a character as well, in a sorta Morgana/Teddie role who'll help as a sorta Mr. Exposition who'll tell you guys how the exact nature of the universe works with ya.
ROKKIT MECHEAD

SHORTY GROTSKY




Rokkit's straight forward attack was foiled by everyone else wanting him to wait and discuss tactics. Which he felt he already did, and what they were doing now was, in the words of an ork, 'muckin about. They were trying to figure out how to get inside, either from elevator or otherwise, and Rokkit could clearly see windows they could just break through and start shooting. There was too much confusion about coordination that frankly annoyed Rokkit, especially since everyone seemed to have no idea what they were doing except him. "Ya gits don't listen do ya? We shouldn't be muckin about when I already got a plan. We ain't 'ere ta take prisoners, we got a git ta krump, and anyone dat gets in da way gets wot dey deserve."

At least someone was taking some command. Sophia more or less just said what Rokkit intends to do, minus shooting, which he thinks is pretty dumb but at least aligns towards his plan better than everyone else being scared about the unknown. Meanwhile, Shorty was using her drone to scan the building and getting the layout of the floorplans. She let everyone else argue about the approach so she has time to figure out where the enemy could be, how they might escape, and how to get the team inside. She was also trying to scan for any lifeforms inside of the building to get an idea of their numbers and more importantly, find their target. Shorty has no doubts that their target would be heavily protected and have contingencies to escape, so Shorty needed to figure out what those possibilities were before they hit the party.

"I'll stay on da roof. Once I start hearin shootin, I'm bustin in and blastin any git in my sight. And if ya take too long, I'm still gunna bust in and shoot everyone, under da assumption da rest of ya got krumped an now I need ta save yer arses."
Francesca Varangian


After taking shelter into the tomb, Francesca focused largely on ensuring that they weren't being pursued. While she has no doubts that the bandits did not notice them, one can never be too careful of what sort of scouts they had, or if some other unrelated entity had spotted them. Thus Francesca was the last to join the others in the antechamber with the statues. Nothing here particularly rang out to the warrior, though she was surprised at the size of this place. "Huh. Bigger than I thought. Must be some sort of catacomb, and not a just a mere burial chamber." She still wasn't very excited at the idea of robbing this place however. Not just ethically, but also due to the potential dangers. They were already on a mission that would no doubt endanger them, she felt no reason for them to put themselves at risk chasing treasure. Such greed is often the end of many a cocky adventurers.

However it doesn't seem like the rest of the group agreed. Most wanted to explore the catacombs, with Francesca the sole objector. She watched grimly as everyone investigated the area, dark thoughts seeping into her mind. Of course as the sole human here, she was more than aware that she fell very low on the power scale. She knew all too well what these others are capable of by virtue of their race alone. That should she be too open in opposing them, they could easily subdue her though vote or force, and thus Francesca would have to play her cards very carefully if she intends to have any sway here. She doubts that everyone here was helping on behalf of the Dale after all: everyone has their own agendas to fulfill, and the safety of her kingdom may not be their top priority.

Unfortunately, this also means that Francesca is likely going to have to put aside her own pride and ethics in order to stand equally to these people. The gods has given human the right to have more than others, but in order for that to even matter, Francesca must take it. So as much as she wanted to let the dead rest, she knew she would have to rob their graves for whatever trinkets or weapons they were entombed with. If nothing else, she will at least do her best not to defile anyone. Though she would not be surprised if simply being here uninvited was defilement enough. The dead weren't exactly known for their even temperament.

"If we're going to go in deeper, let's set up a marching order. This isn't a mere tomb but a catacomb, so I'm sure it belonged to someone important in the past. Someone who likely has protectors to keep grave robbers such as us from defiling their graves to pilfer treasures. I am willing to take the lead, though someone with better senses and quick reflexes should scout ahead for any traps or ambushes."
I'll see about posting soon!
ROKKIT MECHEAD

SHORTY GROTSKY




Once everyone was loaded, Rokkit didn't hesitate to start the engine and get going. He barely cleared the door and was already going 100 right out of the gate, and wasn't slowing down at all. He turned on the cruiser's siren, making everyone within earshot well aware of his presence as he zoomed through the air. Despite how fast and reckless he drove, Rokkit was good at avoiding any collusions. Though he did so with a lot of sharp and sudden turns, followed by cursing anyone who didn't get out of his way. He would arrive to the area of operation quickly, turning off the siren as he approached. He assumed that this was going to be a hunt, so in unorky fashion, they would need to be quiet and stealthy. Or at least once they're on the ground. While in the transport, Rokkit was quick to explain what he intends to do.

"Roight den. 'Ere da plan: we sneek in, krump erryone dat ain't us, an we bring dere heads back on stikks." It was a simple plan, which Rokkit expects to be easy enough for everyone else to follow. While he didn't intend it, the auto-pilot landed on top of a building a few blocks away from the restaurant. While Rokkit was getting out, Bosco already turned invisible and went to the mission area to scout ahead. It would remain hidden to provide any data on potential targets within the area, as well as status about the mission progress. Soon Shorty's voice came up on everyone's comms. "Hello? Hello is this on? Testing... Okay. My name is Shorty Grotsky, I was going to talk to you on the ride to the operating zone but it seems like Rokkit beat me to it. I will be your mission control, providing you with any and all information relevant to your mission. I am also operating the Drone Bosco, providing some minor firing support and scouting capabilities. If you have any questions you have a direct line to me and I will answer to the best of my abilities. Now then, sit tight while I get scans of the area. Don't want you going into this blind."

However Rokkit didn't exactly wait. He was already grabbing his gear for the raid, and moving towards the operating area. He was surprisingly fast for someone his size, and not as loud either, but he wasn't bothering with cover since there was hardly any here. He was still slower than Bosco however, so hopefully if there were any surveillance around the area, Bosco would detect and warn them before Rokkit inadvertently triggers them. Though he wouldn't mind if they were found either, but he knew the pleasures one can feel for a successful ambush.
That's what Fran will settle for. She may not wanna raid the place, but it'll be a good place to hide for now at least.
ROKKIT MECHEAD

SHORTY GROTSKY




Rokkit looked at the puny little grot named Adalia Isola Rosenthal. That was too long for Rokkit to remember. "Roight. Ada. Don't mess up. Yer wif me now, an I expect ya ta hold yer weight! If ya ain't, you less den a git. But you ain't a git, ain'tcha?" Rokkit just gave a hearty chuckle as she ran off, probably scared of him. This wasn't unusual for grots and frankly, Rokkit was starting to feel a bit sentimental. It reminded him of his old home, his old crew. But now wasn't the time for reminiscing. He's got a job to do, and more importantly, a new ride to try. After making sure he grabbed everything that belonged to him, Rokkit went over to the bay to look at his ship.

While no one told him what exactly he's suppose to be piloting, Shorty was fortunately up-to-date and made sure to direct Rokkit to the proper transport. There were plenty of other vehicles in the bay that caught his eye, and with his Anima there wasn't much that would prevent him from operating them, but Rokkit's transport was... Sufficient. There were things he liked and things he would complain about. It was big: he liked that. Most vehicles are made for much smaller people, so he always has to squeeze or just break most vehicles he steals. It was also green, and green was the best color. It also looked pretty sturdy, which suited Rokkit just fine. But he was aghast at the lack of armament. There was only one gun, and it wasn't even forward facing, but rear-mounted. While Rokkit didn't have an issue with having a gun in the back he was appalled at the fact there was only one. "Oi oi oi... Gunna hafta break dis one in roight an propah. Give em da real Rokkit Job. More dakka, more spikes, flash of red."

The aforementioned sized was the real boon however. For once Rokkit didn't need to duck his head to get inside and there was plenty of leg space for him. It was downright cozy for the ork, so the rest of his passengers would find the transport absolutely roomy for them. Though it just made Rokkit all the more aware of the fact that there could be plenty of places to mount guns, missiles, bombs, or at least spikes on this thing. But all in due time. He had a job to do, and if he does it right, he'll have plenty of chances to make this transport properly orky. "Alright ladz an ladiez! Da name's Rokkit Mechead, an don't ye forget! I'll be da one gettin us into da foight. An unless one of ye are a smart boy, 'ere da plan I got: I'm gunna find dat place dat caster git's at, an den I'm gunna ram dis ship into em. Den we get out, krump everyone who ain't us, an we bring back heads on stikks. Easy." As Rokkit explained his strategy he began turning on the transport. Despite the size and bulk of both his giant green hand and brutal metal claw, he's able to operate the transport like a professional. This is despite the fact he's never operated this machine before or even put the key in the ignition. This was all just instincts, as well as his Anima subtly controlling the transport to respond to Rokkit's control as he likes.

"Oh, an before I forget, dis gunna be a bumpy an speedy ride! So buckle up, cuz if you ain't a hard nuff git an get all sick cuz of me, ain't my fault. Oh yeah, an I only got one gun on dis ding, an it's mine, so if any of ya wanna shoot sumthin yer better find a window and get blastin!"
ROKKIT MECHEAD

SHORTY GROTSKY




Rokkit was already starting to get some nails to hammer his pants on when he heard someone trying to talk to him. The green hulk turned around, then looked down at the smaller human. Rokkit had to fight the urge to smack him, not out of any displeasure, just out of habit. He's been fighting humans for so long that his krump first, talk later instinct was still in him. Then the human, calling himself Julius, extended his hand out to give him a fist bump. Now that Rokkit could recognize more easily. He gave it a solid thump with his fleshy meat hand, figuring that was nicer than bumping with his metal klaw hand, though Rokkit's poor grasp of strength certainly made it feel like he just slugged Julius' arm. "Oi dere, da name's Rokkit Mechead! Aye know I don't need ta put on deez humie clothes, but dey real snazzy, so might as well make em a part of me kit. Black is dead 'ard an I need ta show wotever gits we huntin dat I ain't na softie."

Then Rokkit felt something run into him. He was confused for a moment, since it didn't hurt, but he also wasn't sure what just hit him. So he turned around and saw an even smaller human who's first instinct was to beg for forgiveness for bothering him. Underneath his stoic metal helmet, Rokkit smirked. She was just some grot. He supposed that wouldn't be too much of an issue, grots are useful after all. Before the human could hurt herself again and fall, Rokkit reached out to steady her. This would also show that his hand alone was at least the size of her torso: Rokkit was huge. "Wot's yer name, grot? Looks like yer gunna be out dere foightin wif me, an I need ta know wot ta call ya if I need sumone ta do sumthin."

Just as he spoke these words, Bosco the flying drone arrived. Rokkit casually continued to converse with the others as the drone began to work on Rokkit, first adjusting the mess of electronics forcefully smashed onto his helmet into something resembling a proper communication devise built into his helmet. Bosco also reworked Rokkit's uniform, first cutting the pants for extra materials, and then tailoring the top into something more akin to a mantle, complete with hood, though it was more for intimidation than secrecy considering that even with extensions, it barely went past Rokkit's hips. Meanwhile Shorty gave Rokkit a simple and concise explaination of what she's doing right now. "Hey boss, I'll be watching you all from here. I'll let you know if anything important happens. Bosco will help you if you need me to do something." Short and sweet, just how he likes it.

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