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Recent Statuses

1 yr ago
#DwarfSupremacy point me at the dumb elves boss
1 like
1 yr ago
TIL Texas has used AI to translate thoughts into text.
2 yrs ago
Baileys in coffee or hot chocolate is glorious
4 likes
2 yrs ago
When you want to rp everything but time is linear so you cant
12 likes
2 yrs ago
Bring down the sun! All hail the usurper!
4 likes

Bio

Forever towing the line between 'is this better in RP or forum game format'



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Most Recent Posts

@rocketrobie2@Dark Cloud@POOHEAD189 IC is up :D Tried not to cram too much in at once, but your character would have received a brief introduction, so let me know of you need anymore information!

Jared as a fellow mage offers some pretty fun options. Looking forward to seeing how it develops.
You prepare yourself for adventure, equipped with all the knowledge of literacy and the wonders of Arcane spellcasting/punching and none of the actual spells.

Bastion Gem in hand, you bathe in the blue light of teleportation, shortly finding yourself staring up into a beautiful morning sky in an open glade. Around you, other graduates you are mildly acquainted with materialise.

Behind you, a mule snorts. At least, you assume it is a mule. It is a stout, broad creature of humorously small stature with a bulbous head atop unnervingly rippling neck muscles. It observes you with uncaring, bulbous eyes. A nauseating brightly coloured headband, embroidered in cheerful script, proclaims it to be Carl. Carl is displeased.

Attached to Carl is a large cart, stocked with several crates. You consider some of these might contain the wands, and others, the supplies you were promised to receive.

A light, cool breeze rustles nearby trees in a lazy sway. The air here is slightly sweet and peaceful. Before you, a babbling stream gurgles and sloshes down as a waterfall, raising gentle mists. A rough stone stairway descends beside it, leading down into a circular chasm. You would need to get closer to see more.

You consider your options and the brief knowledge of the local area you received. Down the steps - the dungeon. To the Northwest, through the forest, lies the outskirts of civilisation. Far to the south lies the haunted Barrowlands, a place of opportunity but teaming with the undead. To the northeast, the forest deepens.
@rocketrobie2 yissssss welcome aboard! Set your clones to 5.
As Marcus is used to getting beat up and throwing down he'll be more robust then the average graduate.
Your animal husbandry skills assist you when interacting with or taming animals. You will be considered more favourably when interacting with people in the trade.

Now, I assume Jarred O'Hare is a fellow graduate, or is he a peasant/noble/necromancer overlord of infamy/ect?

Accepted! Add to the CS tab.

@Dark Cloud@POOHEAD189 As me and POO are in separate timezones I'm going to rev up the IC. It shouldn't get too far along I think. If I'm not online when you submit your CS feel free to jump in and if there's anything that needs changing we can adjust it later~
@Dark Cloud Tempted to open up the IC. Since characters shall be teleporting in and this is forum game style it shouldn't cause issues
@POOHEAD189 So glad to have you aboard!!

@Dark Cloud So, the world is a very mundane traditional fantasy, to contrast against the whacky hijinks of a bunch of out of touch mages with dodgy magical items. Having everyone start as human was a way of encouraging the world to not initially be horribly suspicious of the players. Also as a brief, fleeting benchmark of normalcy we can reminisce about when things start to go horribly wrong.

That being said I'm happy for you to play a Kobold! and for other players to play traditional fantasy races if it's a core part of what they want to play. I wouldn't recommend orcs, dragonborn and elves. No robots/constructs.

Onto Kobold info:
- People in villages and towns will likely be xenophobic, suspicious or confused by you. Some places may become quite hostile towards you if things go badly.
- No dark vision, but you'll be harder to hit when fighting creatures larger then humans
- Kobolds feel at home in dungeons. You get better at finding and removing traps as you level up.
- You can move quieter then the average human and you have improved senses of hearing and smell.
- You can only wear armour that fits smaller creatures. At level 1 you can only wear robes or leather. Wearing heavier armour then this will exhaust you.
- You're easier to kill then a human or dwarf. Be careful on the front line of combat.
- Your pyromania assists you when throwing grenades or doing anything involving fire.

This should be balanced, we'll see how it plays out :D

>Set clones to 5
>Accepted! Add sheet to the CS tab
Skills

Wik:
  • Studied: Pyromancy
  • Hobby: Cooking


Marcus Tiddlewink:
  • Studied: 'Throwing down'
  • Hobby: Animal Husbandry


Mal:
  • Studied: Languages
  • Hobby: Duelling


Daniel Barlowe:
  • Studied: Runes
  • Hobby: Cooking


Dreeda:
  • Studied: Illusionist Magic
  • Hobby: Calligraphy


Characters

Wik the aspiring Pyromancer played by@Dark Cloud
Marcus Tiddlewink played by@rocketrobie2
Mal played by@POOHEAD189
Daniel Barlowe played by@Duthguy
Deedra played by@Cao the Exiled

Locations
Updated 18th June, check IC for up to date info

Marcus is next to Carl and the cart. Wik has just ran out the Dungeon and is standing in the clearing here. There is a stream nearby leading to a Waterfall Dungeon. Deedra will teleport here shortly.
Mal is in the South, investigating the door of a tomb in the Barrowlands.
Daniel is heading deeper into the forests. He has found some animal tracks.

Time Differences

Mal is approaching noon
Daniel is approaching midmorning

Greetings Alumni!

Congratulations on graduating from the Magical Academy.


We would like to remind all graduates that attempting to run away from repaying the astronomically exorbitant student loans is not feasible. We will find you on any plane.

Following the hasty closure of the legitimate Demonic Indentured Servitude Upliftment Initiative, we would like to offer a select few graduates the opportunity to clear all debts through our Artefact Quality Control program.

Despite rumours to the contrary, this scheme is perfectly safe!
Once you have signed this liability waiver in your blood, please review the details of your assignment:


  • You are required to test and document all 300 wands of magic missile assigned to you. Each wand has a happy little quirk which must be discovered and documented. Please note: These wands are considered Academy property. Any damages acquired during the duration of the assignment will be chargeable.
  • Dungeon X-BETA-Y02K63 in the material plane has been reviewed to be an adequate testing ground for aspiring Arcane Masters! While clearing the dungeon is not a requirement and graduates are free to do as they wish, please be informed starvation due to loss of funds is not recognised as an extenuating circumstance and unnecessary deaths will result in penalty charges. Adventuring has always been considered a lucrative time honored tradition that is perfectly safe for any capable spellcaster.
  • In recognition of your [MILDLY ACCEPTABLE] performance in prior years, you have automatically been enrolled in our cloning program!
  • Our welcome package, Carl, awaits your arrival on the material plane with some nifty little life saving supplies.


Welcome to the first day of the rest of your life, aspirant! We are always watching and we will be in touch.


About:
  • This is a lighthearted D&D-lite inspired game set in a generic fantasy setting. It is intended to be closer in style to a forum game rather then a long advanced style RP.
  • There is randomness, eldritch mutation and character death. Try not to spend all your clones at once.
  • Characters start as Level 1 Human wizards with no spells and no prospects. What you do in the big wide world is down to you.
  • In order to level up, loot must be acquired and returned to civilisation. Mechanics will be explained as needed as we progress.


Character Sheet:
Remove/pick []
>My name is []. I am [X] years old.
>I look like [...].
>I am [a strongman/very smart/cooler then you/as bland as boiled cabbage/an actual anime protagonist/human garbage the gods hath forsaken/input short flavorful descriptor here]
>At the Academy I majored in [pick a non combat area of interest. Can be non magical. Choose wisely.]
>My favourite extracurricular activity was [].
>I have 0 gold.
>I have 0 clones.
>My goals are... [optional, you may leave this section blank]
>Inventory:
>Robes
>Fragile Bastion Gem 1/1: 20 minute charge time. A small blue diamond shaped object that fits in the palm of your hand. Spend a charge to teleport yourself to the location of another Magical Academy Alumni. That's all it does. Do not be concerned by your Bastion Gem. Disclaimer: not suitable for children under 3. Do not consume.
@Birdboy I absolutely love the idea, but not committing to anything at this time. Sorry for getting wires crossed! Just wanted to show my support
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