Avatar of Mobius
  • Last Seen: 2 yrs ago
  • Joined: 10 yrs ago
  • Posts: 209 (0.05 / day)
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  • Username history
    1. Mobius 7 yrs ago
    2. █████ 10 yrs ago
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Status

Recent Statuses

7 yrs ago
Current Power is not will: it is the phenomenon of physically making things happen
1 like
7 yrs ago
Se sarete quello che dovete essere, metterete fuoco in tutta Italia, non tanto costì
7 yrs ago
Up against a machine too strong. Pretty politicians buying souls from US are puppets..Who'll find their place in line.
7 yrs ago
The moderators here are pretty nice.
2 likes
7 yrs ago
To bad I can't change my name to Mobius.

Bio

I am an old roleplayer from the days of Dial-up where everyone went home to roleplay anime adventures after watching their afternoon toonami run, and probably older than that. I started around the late 90s distinctively because I recall playing Final Doom and Metal Gear Solid while trolling Compuserve chat rooms and roleplaying so maybe a year before 99 or 98 generously? Speaking of Compuserve.

After the amount of FUN I had in AOL I switched ISPs because AOL sucked in terms of service. I got to taste blood in PVP beyond the scope of what I already obtained in AOL.. my own blood. I saw the contrast between different fighting styles and fell in love with such an idea of an infinite universe of roleplay fighting, but not before my bewildering OTK. AOL had its great fighting talent, but Compuserve's original Zones pvp was a different beast entirely. There was no rhyme or reason. There was only fighting and permanent (almost) killing. People spent days researching frivolous AskJeeve science articles, obscure words, not-established supernatural theories, actual unproven theories, and overall cheapness to kill other players. I changed. I went from barely spelling to spelling decently. I vested time in the ability to put my wit against the locals on a daily basis and the excitement of dueling, raids, or simple death matches.

Then I forgot there was an entire universe, and fell in love all over again. I lost internet but gained determination. I'd discover free-form roleplaying on RPGchat back in 2003 and changed once again. I was introduced to a more laid back but sensible scale of power-efficiency. These people were more concerned about player positioning and simplicity than abstract and absurd metaphysics, and though Compuserve's meta had remain true to function it didn't offer the tone to level down a bit to something comprehensible. Scale the pointless and streamline your idea. The universe was a big place for me and I think that excited me more. My ambition for battle and war matched now a bigger scale and I would fight randoms all over to just prepare for it. RPGchat was good for one specific thing and that's style in writing. Forum based roleplaying focused specifically on how well you actually wrote circa 2004 and up, and my propensity for verbosity had to adjust. Transitioning is a term I'd use but you'd think I was talking about an operation.

2005 got my net back and suddenly my 3 to 4 paragraph barely able to post a day became a tremendous 7 paragraph and up epic for a specific fight because I. Love. This. So. Much. Ask Reno. My fight bout back into the game was by-far the most intense nights of my career because I was active, fierce, and finally took in everything I've learned. My character then is my main now. Jhieten represents that drive and dedication I put in from hours of even attempting to get one hour of net in a forum that demanded a decent level of quality in modern-fantasy clan feuding. An addiction is one that requires a fix from a fiend. You can't fix passion. I OTK'd Murrocko something nasty he never recovered from. I wonder till this day if he still thinks about that. Reno's proposal to go around wrecking shit titillated me more than the act itself. I think that's what makes me fight PVP. The idea of just fighting and killing itself is much more exciting and keeps me focused; however, let's ignore the paranoia some of my Ls awarded me. No one talks about their defeats. Shhhh.

2005 is my best year. Fighting here. Killing there. Being apart of a big clan and being its main big bad enforcer guy. I messed it up introducing Delve to Reno and had to kill the operation. I lament that still. Poor Reno. He was in the way of our cross-fire. Fellow zoner rivalry has its casualties I'm afraid, but it isn't like I didn't suffer. I became a moderator on Animeleague. That's pain. I became a new moderator for a new clan nation section thanks to Rita and... yeah, Delve; unfortunately, that was short lived because of a combination of both roleplay shenanigans and personal issues that were concurrent and intertwined. I broke my own separation of business and personal. We all learn the hard way. Back to RPGchat.

2006 is a year I don't like talking about. Let's talk about 2007. I did absolutely nothing of value on RPGchat because I got a little too caught up in making trouble ooc, arguments, and playing DOOOOOOOOOOOOOOOOOM. Sorry Ru; however, this is the year that changed everything. TheZones Duel League. A tournament I made to just run a tournament on a forum no one cares about but me. I modeled the damn thing out of my love of Compuserve's zones which precipitated my penchant for unwarranted violence and murder. Compuserve no longer had its actual players in it so it's time to reinvent the wheel -- make it better. What a year to learn that players will cheat to win and cause drama. Taste of my own medicine (except the cheating part). TZDL2007 didn't change how I viewed the game anymore than just restructuring the definitions of rules and being more concrete; by the way, changes that are huge are usually subtle and slow. I say that unironically.

2009 though. I got Paradox, Ru came around, Argryia... what a player. Basically I got some veterans I knew from AOL and one from MSN (Mystic). Decoy got training to get into Vertex (we were going to crash RPGchat) and ran another fun tournament. This was a bit different though. I got to see Ares get completely crushed by Ru. Holy hell I didn't know she can play that way. Oh snap Argryia is actually pre -- THE $%#@ IS STRING META?! WHAT?! So that can be done.. I always wondered that. Huh.. guess Mystic couldn't handle that. Poor guy. Paradox why did you even use an EMP bomb that early? Now I have to call Meta-game. Everyone seemed to LOVE the definition list though. I learned that I've acquired a new talent and love for the game that transcended even violence itself. I discovered there's order in what people believed is chaos, and they didn't know because these phenomenons didn't have definitions. They were never invoked by name but by action. Man this universe gets bigger the smaller an object actually is. Then TZDL2011 hit and blew everything away. There's a demand.

At first people just like the definition list and some sites asked to borrow it. Ok cool, but now they are asking me to write more. They want to know these terminologies. There's a name for occurrences. I overhauled my baby, made live-streams, podcast interviews, and general fun asshattery in our ooc or phone conferences. I got to meet the wonderful people of ZEJ (once was called CoU) and that's how I got acquainted with Keileon (known as Jason at the time). Draven finally joined. Argryia and Ru is there and the first clan rivalry between the AoA and.. Vertex? Well can't really have a clan rivalry in a tournament that has people representing themselves but Lokanas sure believed he'd beat Argryia. I warned him not to underestimate her cause she's a girl. I know he thinks I fucked him over but that OTK is now legacy to a player who became the literal embodiment of top tier play at the time. She'll thank him moreso than insult the guy, but I'm sure his scorn is much more lethal. TZDL2011 was the height of some of the ooc memes and fun but I learned a lot about being a judge and running an event, a community, and myself. I've learned to calm down. I want my players, assets, to have fun. They like the balance, meta, and information. I will give them even more next time. They'd have to just wait 8 months for a semi-finals round... oops. $#@! Skypark.

TZDL2012 is when I learned the meta from a much more bigger picture and every year since my understanding grew. I became content in watching my players compete and perform to expected levels though Argryia just kept growing. Really. I got to see Paradox and Seth Mayvus come around, Draven compete, Keileon compete, Goliath debuts, Ru come back, and Argryia showing everyone she is a legitimately good player. I was not defanged -- quite the opposite. I realized my fangs needed sharpening, but it isn't your bite that's lethal. It's the force. What I saw there changed everything and it all came together again.. until certain shit happened but we'll just not bring it up. Sorry Seth and Paradox because your match suffered because of it.

From there on my love for exploration overcame the game itself.. by exploring the game itself.
vertex.wikia.com/wiki/Home_Page

Instead I invested my time understanding concepts, tactics, theories, and even functions of the game I thought I knew and I kind of actually did. That's not the thing that surprised me. What surprised me is that EVERYONE already knows.. they just don't know they are invoking these concepts, at least not by name or a uniformed jargon.. maybe lexicon? I'm not in the mood to synonym this. From here on I am much more interested in seeing new applications of the meta or how it's used rather than beating someone up.. but that's because I want to see order and structure to some degree. Prometheus Project. Not related to NASA. Dabo Ignem. I'll be punished accordingly, but first the mission. I dedicate a lot of my brain power into roleplaying and not just going in a thread and pretending to be a weeb because that doesn't interest me.. not in the conventional way. It's full-circle here. The competitive streak of the original zones and the free-form liberty of 2005 where RPGchat's c/g and Animeleague's.. CN? I don't know. Whatever. Anyway the free-form thing. Yeah. That. Bring back a time of roleplay where pvp was fun as much as it was deviously competitive, but this time with some uniformity and some structure. Definitely NO POLITICS.. unless IC where most people's attention SHOULD BE AT!

V ---------- Too Long Don't Care ----------- V

I like rp fighting and stuff. I people watch in all sorts of sites and arenas for fighting just to see how people move/do. That's why I am here now.

Most Recent Posts

<Snipped quote by DLL>

Generally speaking tournament play is specifically designed to be competitive, so like modern combat sports, it has weight classes. You don't see true equality even in that 'unpowered' level of play, but you like to see characters that at least seem to stand in a similar class of power, so as to determine at least in part who is outright the better fighter, rather than the better character.


They don't have weight classes in Street Fighter, Quake, or even break dancing competitions. The most they will have is divisions for different tiered players because of skill gaps. The characters are being examined one at a time. Take this time to sign up to a Yu Gi Oh local tournament and ask for a weight class. They'd probably direct you to formats instead.
New thread yesterday

roleplayerguild.com/topics/161867-tzdl..

This thread is now abandoned but not forgotten. It can still be referenced for what isn't mentioned in the signup thread.
I can't commit to an exact, specific, 100% written-in-blood guaranteed hour I can post for the tournament. I know Enki does not have physical access to his work hours prior to a week beforehand - I don't believe his workplace even makes up schedules before them. Flex hours are a thing, and I work in a customer-facing job with unpredictable stretches of Good Post Time and No Post Time. I'll get timezones and rough hours up, but I'm not going to accept defaults and penalties for missing a post window I ballparked a month before the fight by ten minutes.

Nevertheless, thanks for clarification on teleportation.


I'm not that anal and every week you update your availability by reposting it so don't stress the availability you are submitting now. I'll be asking for it again next week and every week until you win or eliminated. Just try to give me some rough estimates and a timezone.
Sorry about that. I'll get to fixing that problem right now. Also any relocation that removes a player from the field of battle will count as a ringout.

Also for everyone, including DDL:

PLEASE PROVIDE ADEQUATE INFORMATION FOR YOUR AVAILABILITY!

I noticed I'm getting some stories instead of times, days, and timezones. I understand some of you have weird or fucked up jobs but seriously I am sure it doesn't change your timezone.. I hope not anyhow.

TZDL2017


Welcome to the official TZDL2017 sign ups. This thread will compile the useful information of tournament rules, ruling, B/R, and scheduling. This will pen-ultimately serve as the character sheet repository where characters will be approved before allowed entrance into TZDL. This tournament will mark the revitalization of the league from its 5 year hiatus and its 10th year anniversary from TZDL2007. This tournament, as described before, is a single elimination to prove whom among you is the best and whom will be worthy of receiving an invite into TZDL2017's winter season for the invitational event. So without further adiu..

TZDL2017 Changelog




---------- Rules and Conduct -----------





Combat General






-------- Ban/Regulation List 2.1.3 -------



Regulation List





-------------- Scheduling ---------------







------------ Profile Format & Availability ---------------






--------- Accepted Profiles --------






-------- Special Rulings & Changes --------


This section will contain special rulings not attributed or accounted for prior to the tournament. These will contain special rulings or verdicts only native to this TZDL to be referenced in other matches and in the future. This log will begin during sign ups and end after finals.

  • None





------ Contacts ------


If you wish to speak to Mobius or a judge then PM Devil on RPGuild, reach as at Discord, or message me on Skype at i3r0k3nt0y.

Good luck.. I'm going to need it.
When is the live stream?


Pre-game livestream will be on April 21st at 8 or 9PM EST. The bracket show will be on the 29th around the same time. It will be on Discord and not on a superior client like teamspeak.
The livestream will be uploaded to youtube since it might be a video. So don't worry guys who won't be there.
17 players so far!

on April 21st I want to do a pre-game pre-bracket livestreams how. Who would be interested? Usually livestream shows are either meta discussions, player discussions, and predictions. It'd be a little weird this year considering HOW MANY PLAYERS are signing up and most are debuting. If anything it might also be a rundown of the previous years too and what changed. Maybe around 9PM EST or before.
@Devil

Not contradicting: my argument is not for a complete ban of certain power categories; rather, for the degree of regulation.


What would you regulate?

Disparity is okay up untill the moment you find yourself unable to anyhow interact with your opponent's attacks other than take damage, which is seldom an entertaining thing. Dodge, block, constantly outmaneouver and stay out of their effective range - one should still be able to deal with the majority of their opponent's kit with the baseline tools, taking crippling punishment for being unable to effectively utilize the options at their disposal, not for lacking a specific option.


That's the premise of combat in roleplaying especially because of specific builds. Not one build is going to hard counter everything with respect to the scheduling system. What exactly is the problem with getting interrupted because of interception or are you speaking about power disparity which.. can't be helped I don't know what to tell you.

Shoving someone around with shockwaves out of a limited resource pool is fine; as is taking potshots at someone with a two-shot gun that'll bruise, or heavily injure only if it hits a vital point. Both have the potential to end a fight on their own, but under specific circumstances, which makes it the wielder's job to work for the kill, not the recepient's worry about having the right tool to avoid an otherwise looming doom.


Is this geared to a limitation of specific tech or specific build for techs? There are characters in previous tournaments that didn't use guns that were just fine. Skill is based on choices and judgement during and before a fight even begins. You can't have the right tool for every job as I said earlier, and if you are worried about tools for everything then perhaps you should rethink how you play.

Combining heavy damage with a innate requirement for additional defenses - meaning it's unreasonable to expect any conventional means of defense to worl, such as dodging - is a recipie for salt. I don't want to be burnt to a toasty crisp just because i had no faraday cage on my face, or have said face blown off by a gauss gun (which is assume is far beyond the realm of convetional firearms in terms of projectile speed) because my character isn't tougher than a battleship.


I had no problem beating that very character and I have neither electricity nor a railgun. Here was my build and my main

I may be misinterpreting the actual reality of this tournament's character balancing system; but then again, i feel like a Mitsu Vs Mitsu mirror match would be just like one of those wild west cowboy duels: whomever draws first and nails the other with a shot is the winner.


Contrary to popular belief: that is how roleplay fighting really is. It can be INSANELY fast based on numerous of calculations and miscalculations that may not even involve the lionshare of someone's abilities. Here's a frame of reference:
s8.zetaboards.com/TheZones/topic/58417.. Lokanas vs Mouse (Mitsu is in this fight)
s8.zetaboards.com/TheZones/topic/58447.. Argryia vs Lokanas (TZDL2011 Preliminaries)
s8.zetaboards.com/TheZones/topic/58450.. Ares vs PsykoDucky (TZDL2007 Preliminaries)

I mean if this isn't your cup of tea that's fine. It isn't that hard to grasp since I said in the OP that even we're using "mid/high" it is hard to accurately measure based on that because characters are inherently different and not Dragon Ball Z.

EDIT 2: i'm not assuming that you're completely oblivious to uch concerns or the like; rather, i am simply stating my stance and expressing my doubts reagrding the actual implementation of the concept and, most importantly, its sufficiency, to elaborate on my statement in the beggining of this post.


Did you also deduce that this was an interest check and a draft. It isn't the final product.

Edit: I forgot to add Ares vs Psykoducky which is important cause an OHK happened and neither used guns. It was a mismatch cause of plastic vs plasma. Again.. builds matter.

--------------------

Update! The preliminaries start in May 1st and I got a few sign ups in the OP.

<Snipped quote by Devil>

Upon reading the sheet further I summarised that the user of the ability maybe underplayed their own abilities, as there was reference to 'becoming' a lightning bolt and moving at the speed of 260mph, which we both know is not how fast an actual lightning bolt moves, I assume the ability was used more like a fantasy 'magical bolt of lightning' rather than what we see in a lightning storm.


As Decoy pointed out it was a self imposed limitation, but even then even if it wasn't after a certain amount of mphs it becomes irrelevant and with a proper pvp build you could at least hope to survive or win quick enough to not lose.

I can see how an auto-defence mechanic allows you to mitigate attacks such as the one described, I have to confess I'm not overly familiar with auto-defence as the predominant system for fighting used here is the T1 Eden Era system which involves using preps to actively attack and defend. Not to say they're not seen, but usually at the higher levels of play where gunfire and projectiles in general become borderline obsolete without sufficient energy or creativity divulged in their usage.


That's fine. We have many other working mechanics and not all characters have to be human to qualify. Mismatch and disparity is a norm in pvp and Mitsu, being strong, will have to rely on his mixup rather than his actual element (this has happened before in other sites he played in).

Ultimately, I'm not really cut out for this tier level of play anyway. I consider myself overall pretty competent at low and mid powered combat, but there is a pretty significant division from logic and real world grounding that one has to basically accept to move into the higher tier of character power. It's all just a little too abstract for me at those power levels, though I will definitely enjoy reading some of the fights that come out of this tournament if it finds its players.


Just power of roleplaying and you take things as is not as is real life all the time. This is why I said mid-high as opposed to mid to high. The former stating that we are still within the "middle" range while having some obscene levels of power. I know people want to have some fun too.

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