I'd apologize for using Miranda as a face claim, but also no.
Name: Elizabeth Nichole Flame
Aliases: Eliza
Age: 15
Birthday: January-17th, 2006 (it is March 2021)
Birth Place: Austin Texas
Gender: Female
Powers: Transmutation: She can change matter's shape and chemical makeup, i.e, she could turn lead bars into a gold shield. Transmutations must preserve roughly the same physical properties of the original object, or the properties of the original objects components. Additionally, she can only affect a few cubic feet worth of material at any given time.
Editorial Nickname: Alchemy
Alignment: Chaotic Good
Height:5"1'
Weight: 107 pounds
Build: Fit
Eyes: Brown
Hair: Dark brown/black
Skin Tone: Tanned
Tattoos/Scars/Piercings:Ears are pierced
Personal Style: In one word, rugged. Elizabeth spends a lot of time outside, and it shows. Her skin is lightly tan, naturally built up from the many hours she's spent in the great outdoors. She'll almost always be in denim shorts and flannel, though she doesn't have much of a style for the colder weather, as she grew up in the south. The most important things in clothing for her is being able to comfortably move and work in, along with needing to be breathable in warm weather.
Sexuality: Homosexual
Relationship Status: Single
Personality: Elizabeth has always tried to be self sufficient, to the point of pushing other people of her life over becoming reliant on them. This causes her to lash out at people who try to get close to her, making it a little difficult to be her friend at times. She's quick to react to things, and often fails to properly consider the consequences of her actions. All that being said, she isn't a sociopath; she does care about the feelings of other people, and doesn't go out of her way to make them feel bad. She just doesn't actively try to befriend people.
Since her accident, she's started to cool down a little, finding her ego bruised after losing her arm. It'd be incorrect to call her timid, though she's definitely become softer. She lacks a kind of confidence she used to have, often finding herself second guessing her own actions. The suddenness of her injury has make it so she has trouble being comfortable with decisions she made, as if she doesn't quite know when something is about to go wrong. She's found significant difficulty in accepting her condition as a mutant, and is currently struggling with her identity, not really knowing who she is.
Habits: Drumming her fingers, Twirling her hair.
Hobbies: Gardening
Fears:
Likes:
Dislikes:
General World Skills: Max 6
Combat Skills:
Medical Issues/Long Term Injuries: Any sort of problems that your character has that are long term. Characters will get hurt and might end up with long term effects, so keep track of them.
Possessions:
This is generally the list of items that you own, just list your characters possessions.
How did you discover your powers: As it so happened, Elizabeth had been enjoying dinner with her family, and had just had the salt passed to her. Within a few moments, her life was changed forever. One moment, she was sprinkling some much needed seasoning on her food, and the next, a bomb had practically detonated in her hand. The salt in the shaker had converted itself into its base components; sodium, a highly reactive alkali metal, and chlorine, a highly explosive halogen gas. Glass shattered everywhere, fragmenting all over her body, and the better part of her arm was ruined, bone exposed and smoldering. By the time they'd gotten her to the hospital, she'd need to have it amputated.
General History: Growing up in a nicer area of Austin Texas, Elizabeth had what many may consider an idea childhood. With a family well off enough to indulge her interests. From a young age, she was a taught how to ride a horse, taking an exceptional interest in the animals. In addition, she and her family were big on the outdoors, many summers being spent with weekend camping trips; she was well exposed to many forms of outdoorsmanship.
As she grew older, she found herself having trouble in school, not for problems keeping up with the material, but with kids her age. She'd had a short temper, easily brought to anger by little things. This led to her getting into fights, something that her parents has never anticipated being an issue with her. Though as she reached her teenage years, this outwards aggression became less common, she quickly became known as somebody you didn't want to piss off.
Following her accident, she was spent around a month in recovery, where she dealt with the physical and mental trauma she'd endured. Going from being a normal teenage girl to an amputee with nobody to blame wasn't something easy for her. Like most people, she was right hand dominant, so losing access to that was a serious blow for her. To this day, she still has nightmares over what happened.
Recently, she's moved to Xaviers school, where she'd found issues fitting in again. Partly, she's retreated inward after what's happened to her, finding it hard to accept the reality of her mutation, and, living in a place where the exceedingly rare was common, she's felt ostracized. Though this is not a sentiment she would ever openly share, she still very much wishes she weren't a mutant, making it hard for her to be accepting of the people around her.
Character Quote: If you want something done right, do it yourself.
Theme Song: I'm sorry.
Anything Else: Doctor Strange, also here
*By submitting this CS in its completion I am stating I have read all the rules for this Rp and am agreeing to follow them to the fullest with respect and courtesy. I acknowledge that I can and will be removed from the RP without warning if I break a rule or cause problems with my fellow Rpers or the GM.
Elizabeth Flame
Character Summary
Name: Elizabeth Nichole Flame
Aliases: Eliza
Age: 15
Birthday: January-17th, 2006 (it is March 2021)
Birth Place: Austin Texas
Gender: Female
Powers: Transmutation: She can change matter's shape and chemical makeup, i.e, she could turn lead bars into a gold shield. Transmutations must preserve roughly the same physical properties of the original object, or the properties of the original objects components. Additionally, she can only affect a few cubic feet worth of material at any given time.
Editorial Nickname: Alchemy
Alignment: Chaotic Good
Appearance
Height:5"1'
Weight: 107 pounds
Build: Fit
Eyes: Brown
Hair: Dark brown/black
Skin Tone: Tanned
Tattoos/Scars/Piercings:Ears are pierced
Personal Style: In one word, rugged. Elizabeth spends a lot of time outside, and it shows. Her skin is lightly tan, naturally built up from the many hours she's spent in the great outdoors. She'll almost always be in denim shorts and flannel, though she doesn't have much of a style for the colder weather, as she grew up in the south. The most important things in clothing for her is being able to comfortably move and work in, along with needing to be breathable in warm weather.
Psychology
Compassionate * Hot headed * Creative * Condescending * Confident * Judgemental
Sexuality: Homosexual
Relationship Status: Single
Personality: Elizabeth has always tried to be self sufficient, to the point of pushing other people of her life over becoming reliant on them. This causes her to lash out at people who try to get close to her, making it a little difficult to be her friend at times. She's quick to react to things, and often fails to properly consider the consequences of her actions. All that being said, she isn't a sociopath; she does care about the feelings of other people, and doesn't go out of her way to make them feel bad. She just doesn't actively try to befriend people.
Since her accident, she's started to cool down a little, finding her ego bruised after losing her arm. It'd be incorrect to call her timid, though she's definitely become softer. She lacks a kind of confidence she used to have, often finding herself second guessing her own actions. The suddenness of her injury has make it so she has trouble being comfortable with decisions she made, as if she doesn't quite know when something is about to go wrong. She's found significant difficulty in accepting her condition as a mutant, and is currently struggling with her identity, not really knowing who she is.
Habits: Drumming her fingers, Twirling her hair.
Hobbies: Gardening
Fears:
- Insects, creepy crawlies of all sorts
- Suffocation
- Needles
Likes:
- Gardening
- Fighting
- Animals, anything fluffy and cute
- Books, all kinds
- Hot weather
- Sculpting
Dislikes:
- Loud people
- Cockiness
- Snakes
- Boredom
- Processed food
- Cold
Cards On The Table
General World Skills: Max 6
- Wilderness Survival
- Deception
- Botany
- Cooking
- Horseback riding
Combat Skills:
- Street fighting.
- Improvised weapon fighting
Medical Issues/Long Term Injuries: Any sort of problems that your character has that are long term. Characters will get hurt and might end up with long term effects, so keep track of them.
- She's missing the lower part of her right arm, up to the elbow.
Possessions:
This is generally the list of items that you own, just list your characters possessions.
- Prosthetic for her arm.
- Phone.
- Saddle
- Gardeners tools (Shears, gloves, digging shovel etc.)
- Notebook
- Pencils, colored and otherwise
History
How did you discover your powers: As it so happened, Elizabeth had been enjoying dinner with her family, and had just had the salt passed to her. Within a few moments, her life was changed forever. One moment, she was sprinkling some much needed seasoning on her food, and the next, a bomb had practically detonated in her hand. The salt in the shaker had converted itself into its base components; sodium, a highly reactive alkali metal, and chlorine, a highly explosive halogen gas. Glass shattered everywhere, fragmenting all over her body, and the better part of her arm was ruined, bone exposed and smoldering. By the time they'd gotten her to the hospital, she'd need to have it amputated.
General History: Growing up in a nicer area of Austin Texas, Elizabeth had what many may consider an idea childhood. With a family well off enough to indulge her interests. From a young age, she was a taught how to ride a horse, taking an exceptional interest in the animals. In addition, she and her family were big on the outdoors, many summers being spent with weekend camping trips; she was well exposed to many forms of outdoorsmanship.
As she grew older, she found herself having trouble in school, not for problems keeping up with the material, but with kids her age. She'd had a short temper, easily brought to anger by little things. This led to her getting into fights, something that her parents has never anticipated being an issue with her. Though as she reached her teenage years, this outwards aggression became less common, she quickly became known as somebody you didn't want to piss off.
Following her accident, she was spent around a month in recovery, where she dealt with the physical and mental trauma she'd endured. Going from being a normal teenage girl to an amputee with nobody to blame wasn't something easy for her. Like most people, she was right hand dominant, so losing access to that was a serious blow for her. To this day, she still has nightmares over what happened.
Recently, she's moved to Xaviers school, where she'd found issues fitting in again. Partly, she's retreated inward after what's happened to her, finding it hard to accept the reality of her mutation, and, living in a place where the exceedingly rare was common, she's felt ostracized. Though this is not a sentiment she would ever openly share, she still very much wishes she weren't a mutant, making it hard for her to be accepting of the people around her.
Extras
Character Quote: If you want something done right, do it yourself.
Theme Song: I'm sorry.
Anything Else: Doctor Strange, also here
*By submitting this CS in its completion I am stating I have read all the rules for this Rp and am agreeing to follow them to the fullest with respect and courtesy. I acknowledge that I can and will be removed from the RP without warning if I break a rule or cause problems with my fellow Rpers or the GM.