Should I post my CS here first? I know I posted it before, but I don't believe Nemo was officially accepted?
lol doing it anyway
Except bulkier and more futuristic
Code Name:
Real Name:
Age:
Race:
Nationality:
Personality:
Physical Appearance:
Affiliations:
Brief History:
Combat Role:
Sub-class: (Builder, Flanker, Sniper, Healer, Offensive Tank, Defensive Tank)
Abilities:
Strengths:
Weaknesses:
lol doing it anyway
Except bulkier and more futuristic
Code Name:
(Captain) Nemo
Real Name:
Captain Rahul Nemorajan
Age:
41
Race:
Human
Nationality:
Indian
Personality:
A man of immense courage, Rahul Nemorajan is devoted to helping his friends, teammates, and generally those suffering from the hands of oppressors. As such he’s rarely one to back down from a fight. He is a terrific leader proven by his ability to captain a crew as large as that of the Nautilus, with him being known to be able to inspire those working for him. Also, though he is short-tempered, he rarely expresses his anger, not letting his emotions control him. Rahul is extremely determined in everything he does, striving to improve both his body and mind constantly. As a result, he regularly partakes in strenuous physical exercise, as well as spending his spare time reading literature.
Physical Appearance:
A tall, powerful man with a commanding presence, Rahul has a lean yet muscular figure. Atop his head is a mass of curled charcoal hair, reaching just above his shoulders. His chin is warmed by a rugged mess of a beard, with its colour mirroring the rest of his hair, save for small patches of grey. This gives himself the appearance of a man shaped by the sea, shown as well through his rough face and his scarred body. His eyes however tell a different story, reflecting not the life an old grouchy captain, instead holding in a sense of adventure and wisdom.
Affiliations:
The Indian Navy, Overwatch, The Nautilus
Brief History:
It was his parent’s efforts during the original Omnic Crisis that initially inspired Rahul to join the Indian Navy. Due to both of his parents being on active duty during his birth, he ended up spending the first few of his formative years on the water, which allowed him to develop a love for the sea. This love continued even when he returned to India, with him insisting on going out fishing in the family boat whenever he could. As such, he signed up with the Navy as soon as he could. Many years later, just after reaching the rank of Captain, his efforts reached the ears of Overwatch, and they were impressed.
It was on his very first day alongside the peacekeeping force that he met the gorilla that would become one of his oldest friends. With Winston having just finished reading Verne’s novel "Twenty Thousand Leagues Under the Sea", upon hearing Rahul’s name, he instantly pointed out their similarities, jokingly referring to the man as Captain Nemo. Intrigued, he too read the novel over the next few days and promptly became inspired, just like when he wished to join the Navy all those years ago. The nickname soon stuck, with it becoming his moniker once he became a field agent.
Nemo and Winston grew close over the years, bonding over both their love for literature and their love for science. It was through this that they decided to begin work on a new mobile headquarters for Overwatch; inspired by ship owned by the original Captain Nemo, it would be a vast vessel with submarine capabilities. The project was huge, taking a couple of years before the construction itself even started. Unfortunately once the ship neared completion, things weren’t looking good for Overwatch. The group came under investigation from the UN, prompting the two to put work on hold until things cleared out.
Things never did, with Overwatch disbanding and the Petras Act deeming any Overwatch activity illegal, and liable to prosecution. Nevertheless, Rahul knew he could just give up. Calling in a series of old associates he had met during his time on the team, he resumed construction of the ship, determined to continue fighting the good fight. Upon completion, he hired a crew, amassing people from all around the globe. Christening the ship the Nautilus, his life began anew.
His new life was one of adventure and exploration, with Captain Nemo spending his time as captain of the Nautilus exploring the deepest depths of oceans, stopping illegal fishing vessels, as well as even assisting in the Second Omnic Crisis. His efforts against those damaging the oceans earn Nemo quite a reputation amongst the surface world, with many deeming him a hero, while others accuse him of breaking maritime law through his acts of sinking illegal vessels.
When the call came from his old friend, Nemo gladly answered it, deciding that now would be the perfect chance to test the full capabilities of his new enhanced diving suit.
It was on his very first day alongside the peacekeeping force that he met the gorilla that would become one of his oldest friends. With Winston having just finished reading Verne’s novel "Twenty Thousand Leagues Under the Sea", upon hearing Rahul’s name, he instantly pointed out their similarities, jokingly referring to the man as Captain Nemo. Intrigued, he too read the novel over the next few days and promptly became inspired, just like when he wished to join the Navy all those years ago. The nickname soon stuck, with it becoming his moniker once he became a field agent.
Nemo and Winston grew close over the years, bonding over both their love for literature and their love for science. It was through this that they decided to begin work on a new mobile headquarters for Overwatch; inspired by ship owned by the original Captain Nemo, it would be a vast vessel with submarine capabilities. The project was huge, taking a couple of years before the construction itself even started. Unfortunately once the ship neared completion, things weren’t looking good for Overwatch. The group came under investigation from the UN, prompting the two to put work on hold until things cleared out.
Things never did, with Overwatch disbanding and the Petras Act deeming any Overwatch activity illegal, and liable to prosecution. Nevertheless, Rahul knew he could just give up. Calling in a series of old associates he had met during his time on the team, he resumed construction of the ship, determined to continue fighting the good fight. Upon completion, he hired a crew, amassing people from all around the globe. Christening the ship the Nautilus, his life began anew.
His new life was one of adventure and exploration, with Captain Nemo spending his time as captain of the Nautilus exploring the deepest depths of oceans, stopping illegal fishing vessels, as well as even assisting in the Second Omnic Crisis. His efforts against those damaging the oceans earn Nemo quite a reputation amongst the surface world, with many deeming him a hero, while others accuse him of breaking maritime law through his acts of sinking illegal vessels.
When the call came from his old friend, Nemo gladly answered it, deciding that now would be the perfect chance to test the full capabilities of his new enhanced diving suit.
Combat Role:
Tank
Sub-class: (Builder, Flanker, Sniper, Healer, Offensive Tank, Defensive Tank)
Defensive Tank
Abilities:
Plasma Jets: Nemo activates his thrusters, launching himself forwards into the air a couple of metres. He stuns nearby enemies upon landing for 0.5 seconds. Jets had previously been used in order to navigate underwater.
Hook, Line, Sinker: Nemo equips a chain to the next harpoon he fires. If the harpoon hits an enemy, it will pull that enemy back to Nemo, as well as temporarily stunning them for a brief period of time.
Harpoon Gun (Primary Fire) Slow firing, but extremely powerful, Nemo can only fire a single harpoon before reloading. The harpoon has a serious knock-back, with it temporarily pinning enemies to terrain if they are close to it.
Excavator Drill (Secondary Fire):Nemo's excavator drill activates, severely damaging any enemies in front of him.
Pressures of a Captain (Ultimate): Nemo stomps his foot onto the ground, deploying a small magnetic-field that stimulates deep sea pressure. The field is in the shape of a sphere centered around Nemo, which moves with him, lasting 8 seconds. Within the magnetic-field, movement speed is slowed drastically, with enemy heroes being unable to jump or generally use any movement abilities.
Hook, Line, Sinker: Nemo equips a chain to the next harpoon he fires. If the harpoon hits an enemy, it will pull that enemy back to Nemo, as well as temporarily stunning them for a brief period of time.
Harpoon Gun (Primary Fire) Slow firing, but extremely powerful, Nemo can only fire a single harpoon before reloading. The harpoon has a serious knock-back, with it temporarily pinning enemies to terrain if they are close to it.
Excavator Drill (Secondary Fire):Nemo's excavator drill activates, severely damaging any enemies in front of him.
Pressures of a Captain (Ultimate): Nemo stomps his foot onto the ground, deploying a small magnetic-field that stimulates deep sea pressure. The field is in the shape of a sphere centered around Nemo, which moves with him, lasting 8 seconds. Within the magnetic-field, movement speed is slowed drastically, with enemy heroes being unable to jump or generally use any movement abilities.
Strengths:
While one of his greatest strengths would probably be aquatic combat, Nemo is also great tactician and leader. He has various means of pinning down enemies, using both his various harpoons (either pinning opponents to walls or pulling them towards him), as well as his magnetic-field, which allows for him to more easily land hits on enemies, stop them from attacking, or merely scatter them.
Weaknesses:
Due to the bulky nature of the suit, his movement speed is quite slow, meaning that fast moving targets can easily evade him on attack him from the rear. As such, without the stunning capabilities of both his harpoon and magnetic-field, he wouldn't be able to easily hit or stop his enemies.