Avatar of Necroes

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3 yrs ago
Current I'm just a D&D junkie between DMs.
3 likes
4 yrs ago
And I'm back!
1 like
4 yrs ago
To all my players and writing partners; Don't worry! I've not vanished or forgotten you. I've had something come up, and will be taking the rest of this week off from my RPs. See you next week!
1 like
4 yrs ago
Starting a Vampire the Masquerade campaign. Look for it in the TTRPG interest check section. I'm gonna be a story teller!
1 like
5 yrs ago
I feel torn. On one hand, I'm bored, so I want to get into some more RPs. On the other, I know once the quarantine ends, I won't have the free time to keep up with all of them. Temptation is a B.
7 likes

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Most Recent Posts

@Dark Cloud I went ahead and assumed a 22 would be sufficient to treat an arrow wound, just to prepare it for immediate healing magic.

Unfortunately for Ironheart, you won't find a 'G' anywhere in Tibor's alignment. Chult is an unforgiving land, and Kelemvor's teachings offer no contradictions to that mindset.
With all the goblins seeming to be dead, Tibor had a choice to make. He could either move to treat the injuries of the halfling, which were not life-threatening now but had a serious risk of infection, or he could try and save Ironheart. The warrior had served them well, but his wounds were severe, and likely beyond the repair of even healing magics to fully fix. If Tibor did spare him death, he may well never work as an adventurer again, never able to fight. Where Tibor was from, such a decision was easy. A warrior who could not fight was as good as dead already.

Turning to the halfling, he pinned the small body down. The arrow in his leg would need to be removed, and it would take some skill to do so without inflicting further damage. Luckily, his magic would be able to fix any damage Tibor inflicted while treating the wound. Hopefully, the treatment would not be worse than the wound itself. These arrows were of poor quality, and if he was not careful, they could snap when removed.

(Medicine check to remove arrow: 22)

Carefully, Tibor lifted the leg. He was in luck, it had missed the bone and struck only meat. Moreover, the small size meant it would be all the easier to do what was needed. Gripping the arrow, he very deftly shoved it in deeper, until the head was protruding from the other side. The halfling was in luck, as the arrow had held through the push. That meant no wood shards left in the wound.

With a quick flick of his wrist, Tibor snapped off the back half of the arrow. Then, he pulled it the rest of the way through, leaving a clean entrance and exit wound with no shrapnel to worry about. Before the halfling could lose too much blood, Tibor would press his hand to the wound, grasping his holy symbol as he called on Kelemvor to heal the wounds of this lost soul, on the cusp of death. A deep, dark clue light would fill the air around him, as positive energy flowed back from the realm of the dead, forcing the soul firmly back into its body, and healing its wounds.

(Halfling is healed for 11 hit points. Tibor expends a first level spell slot on Cure Wounds; Grave Clerics heal for max on creatures at 0 hit points)
You know, it's funny... I get to play with female characters so rarely (yay all-male playgroups *sad kazoo*) I'm always like, "Oh, hey, a female. I might finally get to do a romantic sub-plot in a D&D campaign," when I get to play with one...

This time, though, I'm a tortle... Huh.

@Dark Cloud Hmm... should I even worry about Ironheart? Something tells me Kelemvor has decided it's his time...
Do my eyes deceive me? A non-variant human? And a fighter, no less, with a powerfully interesting backstory! People claimed to have seen such things, but I never thought I'd live to see the day.

Oh, wait, the name's a pokemon reference. Eh, guess no one's perfect.

@Dark Cloud My turn next? Or are we out of combat now?
I do believe Cu is next, yea? With Ken being down for the count.

Come on, fey-man!
Hmm... Well, good thing Azra has yet to act. These goblins might have a garbo wisdom save, but it won't matter if I can't roll better damage. XD
Looking past his allies, Tibor dropped his staff and reached for his holy symbol. While he had heard something coming towards them, it took him time, digging through his bag, to pull out the focus he would need for his magic. Once it was free, though, he quickly took note of what was going on and moved to act.

Striding forward, he placed himself between the small creatures attacking them and their fallen driver. With a whispered prayer to Kelemvor, he reached out with his magic and let it cascade over the halfling. In moments, the wound would glow with an odd, almost haunting blue light, as the magic worked to ensure the wound the halfling had suffered would not be fatal. Though it did not bring him back to health, the magic would spare him from Kelemvor's judgement for the moment.

"Watch out, friends! Batiri do not often travel in such few numbah! Tibor will protect deh little mon from dem. Batiri, hear Kelemvor's call!" Holding out his holy symbol, Tibor called on the strength of his god. A hollow ring filled the air around the goblin, as the underworld itself reached out to embrace him.

(The goblin takes 1 point of necrotic)

"Damn..." Tibor cursed, the goblin barely touched by the magic. It had left one of the creature's ears black and shriveled. Painful, no doubt, but ultimately a minor wound. Uninjured as it was, its soul had been too strongly anchored to the world for the magic to take full effect, but Tibor had expected more than just that. "Deh tide of magek blow against me, friends!"
I'll be getting my post up some time tomorrow. Hate to make everyone wait, but life kind of hit, and now I've got a second room mate.
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