Kill'em All
In the Far Future, a Battle rages, not for ideology or politics, but for Entertainment!
Death to the Loser, Glory to the Victor
Sound
This is Kill'em All, a turn based 'Sci-Fi Gladiator Simulator' where you take control of a stable of fighters and monsters to battle it out in a grimdark universe. This will be bloody, so if you have a weak stomach, stop reading and make yourself a cup of oolong tea. (gtfo)
Battle Worlds of the Empire
The Battle Worlds of the Empire are sanctioned arena worlds where fights are conducted. There are black-market arenas on distant worlds that are not so heavily taxed, but these are unsanctioned fights and yield no influence for a stable master.
Each Battle World is ruled by a Royal Adjucator tasked with organizing fights, collecting dues and determing the fate of those defeated but not killed in a fight. Many of these Adjucators are corrupt, and take bribes and payments for a favorable outcome from competing stables. The Adjucators answer to the Emperor.
Polaegus, Goldworld
Entrance Fee:
Influence Required:
The capital of the Empire, the Goldworld is where only the best and most famous gladiators fight. At the heart of the city of Polaegus lies the Grand Arena, a mortuary for many, and an ascendance to glory for a few. Here blood and bile is spilled or spit and many centuries of battle have stained the metallic, angular terrain a pleasing ochre. The fans are the wealthiest in the Empire, and drink and f*** while blood is shed before them.
From the Emperors Dais, the Eternal Lords watch with pleasure or disdain and discuss the politics of the day to the dying screams of the unworthy. Beneath them, the lesser Lords bet and curse as fights are lost or won.
Chrydon, Iceworld
Entrance Fee:
Influence Required:
The wilderness of Chrydon has claimed the lives of many fighters, whether by cracking ice fissures, enormous spider-seals or upon the spears of the native Chrydonai, the Iceworld is a Survival arena, wherein the Gladiators fight to gain access to the spaceport and freedom. Many prisoners of the Empire are forced to fight on Chrydon for a chance at pardon, all the while surveilled by holo-drones that live-stream the trials of the condemned.
Imketz, Darkworld
Entrance Fee:
Influence Required:
Above the acidic seas of Imketz, upon the IronGlass Grid, Gladiators battle. A Darkworld on the distant borders of the Empire, here the most abherrant and alien contenders grapple. A human has never won a match on Imketz and to do so would be a great victory not only for the gladiator, but the Empire as well.
Dinstar, Artifice World
Entrance Fee:
Influence Required:
An artificial moon, the Dinstar was constructed by the Mad Emperor as his personal torture prison. Having conquered much of the known galaxy, the Dinstar has been repurposed as a hellish-nightmare of a battlefield for those truly insane gladiators. Survival rates are low, but it is one of the more popular battleworlds in the Empire.
Notable Gladiators of the Empire
Some of the most infamous gladiators are able to break free of the Stable-System in the Empire and have become their own masters. They are not for hire, but may be met in battle.
Juresh Hellblade
A former Golden Legionnaire, Hellblade has a stunning record not only for victories, but the speed with which he slays his opponents. This has led to many viewing him as less a spectacle to behold, but an icon to be worshipped. Nearing retirement.
Selena
A poetically dark beauty who uses diabolical means to slay her foes. Takes trophies from her victims after dispatching them in a particularly garish manner.
Mad Mortimer
A warlock from the far reaches of the galaxy. Mortimer uses abherrant science to summon weird extradimensional horrors to do his dirty work.
Pain
The enigmatic warrior known as Pain is more cyborg than human and appears to enjoy receiving the wounds inflicted upon him as much as delivering them.
The Liquidator
The Liquidator uses clever tricks to confound or confuse his opponents. A disgraced engineer of the Bio-Weapons division of the Empires Scientific Order, the Triptych.
Screaming Thing
The Screaming Thing is an alien with an unpronouncable name. A mass of fur, claws and more than one gaping maw of fangs and teeth, the Screaming Thing lets loose a chortling scream before it makes a kill. It has a handler, known as Vox that arranges matches. It is unclear what Vox's relationship to the Screaming Thing is.
Pyrus
The weapons master Pyrus has enhanced his body through bio-engineering over many decades for increased agility, stamina and strength. His martial prowess in the galaxy is unparalleled. This efficient manner of killing has gained the disdain of the public as he is less interested in spectacle than surviving.
Your Company
Each stable is an incorporated company, that trains, feeds and boards fighters and gladiators. Gladiators are very specialized warriors that are the most-crowd pleasing and deadliest in the stable. Fighters are not as skilled, and have a higher chance of dying in combat.
Gladiators & Combat
Each gladiator has a 'deck of cards' they take into battle with them. At the start of each match, choose three from that gladiators repertoire. These are not the only cards available to them in a match as you draw from the 'deck' after the first 3 are played. New cards may be earned as your fighter wins matches and gains experience.
Note: I'm not going to kill off a Gladiator you are particularly fond of. Even if they are mortally wounded, their are many arcane and weird ways in the empire to keep a gladiator alive.
Bash (Attempt to destroy a piece of armor or a weapon)
Cleave (A devastating blow)
Disarm (Attempt to disarm an opponent)
Feint (
Fury (A careless attack, but deadly)
Hamstring (Attempt to negate opponents movement)
Slice
Trip (Attempt to put your opponent at a disadvantage)
Arena combat in the Empire is a brutal affair, with many gory deaths live-streamed across the galaxy. Fame is crucial for arranging the next match, and is the concern of any well kept Stable Master.
Fighters have a few choices in fighting styles:
Brutal
Stylish
Weird
A Brutal Fighter inflicts as much damage as possible on the enemy with little regard for elegant combat. They are strong, and can deal and take a lot of damage. The downside is a Brutal fighter does not gain as much Fame for fights because they are not in it for theatrics.
A Stylish Fighter deals considerably less damage than a Brutal Fighter, but engages combat with an eye for flourish and theater. Considerable risks are taken by the fighter for the sake of a memorable match.
A Weird fighter uses diabolical science or sorcery to fight. Whether by summoning extra-planar horrors to unleash hell or its own biologically enhanced body.
Your fighters may vary in strengths and weaknesses.
They may have special skills that they use during combat.
The more stylish they perform, the more fame they will receive. (Which will increase your stables standing, and allow for more lucrative fights).
Each world has unique terrain features that may come into play during a match.
There are different match types:
1v1 the classic match
Killing Field, where gladiators are unleashed upon a slew of condemned prisoners.
Survival, where gladiators fight to reach a designated spot in the arena.
Seasonal Matches like championships that will bring greater fame and wealth for stables.
The Economy
The Empire is wealthy. Extremely wealthy after centuries of pillaging and raiding outer worlds. As such, their is a lot of money to be made.
Basic Fighter: 1,000 c
Gladiators: A list of Gladiators available is posted on each planet. Prices vary.