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    1. RC3 6 yrs ago
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@Rune_Alchemist Might be harder, but seems more fun to have two factions with having slightly different ideologies. One being proper defenders of Britannia and upholders of justice, and the other a group of eccentric and crass thrill-seeking individuals.

Both will be organizations in their own right with their own hierarchy. One's just more professional than the other. Mission types would vary a bit as well.

@Sho Minazuki Nothing to technical. Just the principle of what magic is and what your characters can and can't do with it is.
@Rabidporcupine Yeah, feel free to start your own scenario and make some mook goblins if need be.
@Rabidporcupine Depends on how lucky/unlucky you get. I assign values to how difficult the encounter gets then use RNGs to see what monster/NPC needs to show up.
Surprised to see how much interest has been shown for this, but like others had said, probably half will drop this in a week or two which is kay.

As for magic, I don't wanna put a real limit on what can and can't be done so its mostly "Can my character be able to *insert random ability here*?"

As long as I don't see it be too overpowered, why not. Nanatsu seemed to have a wide-array of abilities, so I guess we can partially based it off that for now. I'm just trying to come up with a way to at least regulate (to avoid abusing the meta) the abilities of each character.

Also, from what I'm seeing everyone's going for a knight. Would you guys prefer we scrap the adventurers?
@Rabidporcupine Everything seems fine. Just change the Talents to Cooking and Perception. There are 2 others who have that talent. You know, consistency. Also, no items at the start.
@Mae Didn't make it obvious, but Glimmway can share and eat the stones if she doesn't wanna store them.

@Heyitsjiwon @Bright_Ops Will give you guys updates once more people post.

@Katthaj Will give you an update depending on what Ren will do next.

@Rabidporcupine Yeah, crafting is fine. We have a goblin with Alchemy and another with Handyman. The former is a more specialized type of crafting, so making weird substances is easier; anything else aside from that is poop tier. The latter is a general crafting skill, so a jack-of-all-trades sort of thing. You can start with one and progress to more later on, but it really just depends on how you wanna approach it.

@Rabidporcupine This is low key influeced by Dungeon Meshi. So yeah, totes cool with that. Goblins gotta eat.
@Bright_Ops Yeah, its okay. But we have a mook with a crafting ability and the things he makes are shit-tier. So for Gredy, his "dagger" will probs be poorer in quality.
@Bright_Ops Welcome. Sheet is cool, just don't expect anything grand from your alchemy just yet. Anyway, feel free to join the cache and join in. So far we have 3 groups but all have started their own scenarios. I suggest creating your own, along with mook goblins if you want, then just jump in.
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