Avatar of Remram

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9 yrs ago
Current -Insert bs here-
1 like
10 yrs ago
When the hell was this here?

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@hatakekuroSomething the matter, man? Like, I doubt there's much of a rush at the moment, as things will only really start to move after the Guild Master collab is dropped, and we don't have an ETA for that.


I'm tapering off my meds and it's making my body super tired right now.
I should really post in the rp...
@hatakekuro Rood


I never said who I poked.
*pokes*
I plan on making a character for Golem Hand.
-Replacing character-
@hatakekuro Well, besides the fact that you got the categories of static and dynamic backwards XD You're good to go.

@BladeSS4 I'm sorry but after mulling it over I can't accept the character. Besides the slayer/maker combo being redundant and unnecessary, your history is rather convoluted and incoherent. Honestly, I don't think you level of writing matches up with what I'm looking for here. I hope you understand and thank you for your time.


College is killing my brain xD
@hatakekuro Okay, and I think I've figured a sensible way to cut the spells. Maker magic can be split into two categories--static and dynamic--it's not stated that you have to be one or the other but it's fair to reason that dynamic is more advanced. So, only have one or two of the creature makes. After that I'd say Hans is good to go.


Editted it again
@hatakekuro Well, first off, had my GM hat on when I first saw you show up so I was horribly blunt...ahem...how the hell ya been ol buddy ol pal ol compadre~? *Puts GM hat back on* You still have a shitload of spells going on here and it feels like your trying to cover too many bases by being overly versatile. It wouldn't be so much of a concern if it was only the bone-make but you do have a second magic and either he's dedicated to one or there's a better balance.


I've been prety well. College is pretty crazy. And I can get rid of his other magic.
@Rune_Alchemist Sihu is good to go.

@King Kindred Same for Kurai.

@hatakekuro I think I said it last time but just remove the simple weapon spells. Since it's maker magic we know that it's capable of creating pretty much anything out of it's element so having every single thing that could possibly be created as a spell just makes things look crowded. Only make the creations that have more function than just what the weapon is inherently into spells.


K, did it.
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