Name: Zenith Villard
Age: 20
Guild Mark Location: Lower back, Blue
Magic Type:
Take Over-Chimera Soul
A rare, ancient form of Take Over that is said to have descended from a tribe that protected the land known today as Fiore before the kingdom was established. It is only taught to each new generation from the tribe though it is becoming a lost magic due to the decrease in descendants.
The user of this magic is able to take over various creatures and are able to mix and match features and abilities to create something a beast that is entirely new.
Spells:
Chimera Soul- War Beast: This form could described as a siege weapon. War Beast is a bipedal, muscular, armor scaled creature standing at eight feet tall. It has the head of a lion with the horns of an ox, a barrel chested torso of a bull, human like legs and arms. War Beast has the ability to store accumulated kinetic energy due to Kinetic Magic from movement or physical impact. This is then used to increase the user's movement speed. Its armor is sturdy enough to withstand plowing through several buildings without any visible damage to it and has the physical strength to create craters. This form is naturally slow without the use of its Kinetic Energy manipulation. It also has to build and store energy so if it runs out, he may as well be a sitting duck.
Chimera Soul- Sky Emperor: it has the body what appears to be a lion, the claws and wings of an eagle protruding from its back, the head of a tiger, and the tail of an alligator. It has the physical strength to crush stone and the speed to match sports vehicles. It uses Storm Magic and he is proficient enough to create strong winds to push and tear away, small tornadoes, summon bolts of lightning from the sky, a wind barrier that circles him, a beam of lightning and tearing winds.
Chimera Soul- Gungnir: A streamlined, lean body of a bipedal insect like creature with compound eyes and a herculean beetle's horn. Gungnir is his fastest form currently. To the trained eye he still appears to be a blur and at his fastest he can create an after image of himself.
Swarm: He creates a series of after images to confuse his opponents.
Chimera Soul- Volos: He becomes a featureless, humanoid stone golem with a large mouth with cracks of lava glowing dimly. This was the result of mixing a stone golem with a flame elemental. Due to that, its form has lava magic, the ability to create and manipulate lava. This is typically used in creating destructive attacks mid to long range attacks and enhancing close range combat by coating his limbs in lava. While it does not have the same level as durability as War Beast, it can sustain its form even taking a direct explosion because seriously, try punching a rock and see how well that works out. If should any limb except for the head be blown off, Zenith can produce and cool lava down to recreate said lost limb. It can also be used to morph parts of his body into different forms. He can use parts of his own body as projectiles.
Chimera Soul- Azure of the Deep: His largest form, standing 15 feet tall and 35 feet long. A serpentine, crocodile like creature with barbed tentacles protruding where a normal tail would be. While it can move around well enough on land, water is where it can truly shine; it darts around like a jet and has the strength to draw ships down and tear them asunder. It has poison sacs in its mouth so that it can shoot out venom that paralyzes its targets.
Chimera Soul-Enkidu: This is Zeniths most powerful Take Over at this period of time. The form resembles a bipedal silver deer with wolf like eyes, claws, and fang, legs resembling spears, and a long mane. What resembles fur are actually scales with a black swirl pattern. It uses Nature Magic, essentially allowing to manipulate the life energy of the earth and plants for his own ends. Enkidu has an immense amount of magic power, far more than any other of his forms, and has the strength and speed to rival his forms War Beast and Gungnir. The drawback of this form is that This form consumes an extreme amount of magic that he can only hold it for only a few minutes and causes an immense amount of stress on his body as a sort of rebound when he returns to his regular form.
Rage of Babylon: Zenith creates a wide arsenal of weaponry out of natural energy to use as a flurry of projectiles.
Call of the Wild: Zenith roars and it resonates with the earth, bringing about plant life that he can manipulate against his foe.
Gilgamesh: A destructive beam of the natural energy that causes a devastating explosion.
Shamhat: Zenith stomps his feet against the ground and unleashes an explosive column of energy around him, destroying his surroundings.
Chimera Soul- Sky Emperor: it has the body what appears to be a lion, the claws and wings of an eagle protruding from its back, the head of a tiger, and the tail of an alligator. It has the physical strength to crush stone and the speed to match sports vehicles. It uses Storm Magic and he is proficient enough to create strong winds to push and tear away, small tornadoes, summon bolts of lightning from the sky, a wind barrier that circles him, a beam of lightning and tearing winds.
Chimera Soul- Gungnir: A streamlined, lean body of a bipedal insect like creature with compound eyes and a herculean beetle's horn. Gungnir is his fastest form currently. To the trained eye he still appears to be a blur and at his fastest he can create an after image of himself.
Swarm: He creates a series of after images to confuse his opponents.
Chimera Soul- Volos: He becomes a featureless, humanoid stone golem with a large mouth with cracks of lava glowing dimly. This was the result of mixing a stone golem with a flame elemental. Due to that, its form has lava magic, the ability to create and manipulate lava. This is typically used in creating destructive attacks mid to long range attacks and enhancing close range combat by coating his limbs in lava. While it does not have the same level as durability as War Beast, it can sustain its form even taking a direct explosion because seriously, try punching a rock and see how well that works out. If should any limb except for the head be blown off, Zenith can produce and cool lava down to recreate said lost limb. It can also be used to morph parts of his body into different forms. He can use parts of his own body as projectiles.
Chimera Soul- Azure of the Deep: His largest form, standing 15 feet tall and 35 feet long. A serpentine, crocodile like creature with barbed tentacles protruding where a normal tail would be. While it can move around well enough on land, water is where it can truly shine; it darts around like a jet and has the strength to draw ships down and tear them asunder. It has poison sacs in its mouth so that it can shoot out venom that paralyzes its targets.
Chimera Soul-Enkidu: This is Zeniths most powerful Take Over at this period of time. The form resembles a bipedal silver deer with wolf like eyes, claws, and fang, legs resembling spears, and a long mane. What resembles fur are actually scales with a black swirl pattern. It uses Nature Magic, essentially allowing to manipulate the life energy of the earth and plants for his own ends. Enkidu has an immense amount of magic power, far more than any other of his forms, and has the strength and speed to rival his forms War Beast and Gungnir. The drawback of this form is that This form consumes an extreme amount of magic that he can only hold it for only a few minutes and causes an immense amount of stress on his body as a sort of rebound when he returns to his regular form.
Rage of Babylon: Zenith creates a wide arsenal of weaponry out of natural energy to use as a flurry of projectiles.
Call of the Wild: Zenith roars and it resonates with the earth, bringing about plant life that he can manipulate against his foe.
Gilgamesh: A destructive beam of the natural energy that causes a devastating explosion.
Shamhat: Zenith stomps his feet against the ground and unleashes an explosive column of energy around him, destroying his surroundings.
Magic Rank:
S
Equipment:
None
Strengths:
Trained Soldier: A disciplined and effective fighter even without his magic. He is most comfortable with Hand-to-Hand combat and typically does not need weaponry due to the nature of his magic.
Detective: As someone whose old job required him to track down criminals and solve cases, he is quite proficient at complex problem solving and has great intuition.
Living Bestiary: Ask him about any creature on Earthland, chances are he will be able to tell you about them.
Determinator: Once he has his mind set on something, he will do all that he can to see it through til the very end.
Weaknesses:
Too Selfless: At times he gives so much of himself that fails to take care of his own needs. Sometimes there are those that take advantage of his good will.
Perfectionist: Zenith is a self-critical person so when things do not go perfectly, even if they are out of this control, it will eat him alive inside. God forbid if things go horribly wrong and someone gets hurt because of him.
Explosive Emotions: He puts everyone else at first instead of facing his own issues, so he bottles it up until he can't take it anymore. For all the times he lends a shoulder to cry on and be someone that everyone can rely on, he doesn't know how to ask that from others.
Personality:
Standing at six-feet with a cold, distant aloof expression many would expect him to be unapproachable, but in reality, he is a very kind and honest person with a strong sense of duty and justice towards his fellow man, even if he does not know them. He is the kind of guy that will sit there if someone needs to vent or talk and listen for as long they need him without judging them. A patient man, he does not tend to resolve issues with violence, but with words if it can be avoided. A surprisingly sarcastic person with a sharp tongue. Enjoys quiet time alone because even though he loves people, it exhausts him to the point he becomes a much more irritated person. At the same time, he is thick skinned and incredibly disciplined man with absolute focus. It is almost impossible to piss him, but it happens and it's not pretty.
History/Bio:
Do the right thing, that was the lesson that was hammered into Zenith growing up. His parents were Rune Knights, his grandfather before then, and before them there was a tribe they descended from named Uru that protected Fiore long before the kingdom was established, where an agreement that their people would serve the kingdom in exchange to letting them continue on their traditions. They strove for ideas of justice and service to the people of Fiore. They were everything that all knights strove to be, even until the moment they died protecting people from dark mages.
It was to no one's surprise that Zenith decided to follow into his parents' footsteps to become a Rune Knight as well. He enlisted and trained at a military academy to become a disciplined, powerful soldier and when the time came, he sure enough earned his spot in the Rune Knights. He did not even last a year.
The issue was not resolve, laziness, or any sort of behavior that would be disgraceful to the Rune Knights, it was quite the opposite in fact. Zenith was assigned to a precinct Hargeon Town and while there, he discovered that there were multiple people fudging the numbers on the amount of arrests made to make it seem like they were accomplishing more than they actually were. Of course, he investigated and brought evidence in the form of audio recordings and documents to his superior officer. His superior told him that they would look into it. This was the biggest mistake of his life.
It began with his peers harassing him, then given an extra workload only to be given a poor performance review no matter the result, and then he noticed that other Rune Knights were actually following him everywhere he went. There was no debate that this was some sort of intimidation tactic, but it would have taken much more to deter Zenith from doing his job...and they were quick to realize it.
Zenith was arrested and charged for conspiracy of leaking classified info to Dark Guilds, a crime that he did not commit. He was held in prison for two months and when the day came to the trial, the charges against him were dropped due to lack of evidence, but he knew that this was simply just a message to him; that he was completely powerless and if he ever stepped out of line again, they would make every little moment of his life into a hellish experience.
He had been intimidated, disgraced, and humiliated. His career was dead in the water and there was no future for him in the Rune Knights, even he could see that clearly. The only thing left to do was to leave, but not without a parting gift; he made sure that he had copies of the evidence he compiled for the fraudulent data and dropped it off at newspaper because if he was going down, it may as well haven been in flames.
Problem now was that after having that criminal charge on his record and the media shit storm he caused, his job prospects were nil at best. No corporate mage guild was ever going to hire him and he barely had any other skills besides being a soldier. Desperation led him looking for a traditional guild he heard through passing somewhere in the alleyways of Crocus. Well, he found it and met the guild master, Torys, who accepted him into Fenixtear as one of its newer members.
Extra:
Is a damn good cook.
Will drink you under the table.
Eats french fries with mayo.